Special Aircraft Service

The SAS Factory - Tech Help, Ancient Mods etc. => Community Universal Patch (C.U.P.) => The Keepsake: Old Mod Packs, Game Versions and Guest Mods => C.U.P. Missions and Campaigns => Topic started by: Sakura_Matou on December 19, 2016, 07:24:30 PM

Title: Silly DCG question + CUP
Post by: Sakura_Matou on December 19, 2016, 07:24:30 PM
Hey there I am some what new to using DCG and it works fine but just a simple question, how do I get DCG to reconize CUP assets such as planes, tanks, ships Maps etc. It works fine with CUP but only uses vanilla assets. Any help would be appreciated!


PS. I did a search on this topic and didn't find anything, using the 1.1 compatibility fix as well.
Title: Re: Silly DCG question + CUP
Post by: sniperton on December 20, 2016, 04:28:09 AM
DCG supports only stock maps, planes, and objects by default. To use it with CUP/WAW you have to add CUP-specific items manually and design your own campaign files. For certain theatres you'll find all this pre-made by campaign designers such as vonofterdingen, Shakaali and JG7_X_Man.

Look around here:
http://www.sas1946.com/main/index.php/board,256.0.html
and try these:
http://www.sas1946.com/main/index.php/topic,46030.0.html
http://www.sas1946.com/main/index.php/topic,52569.0.html
http://www.sas1946.com/main/index.php/topic,49367.0.html
http://www.sas1946.com/main/index.php/topic,51983.0.html
http://www.sas1946.com/main/index.php/topic,51382.0.html


Title: Re: Silly DCG question + CUP
Post by: Sakura_Matou on December 20, 2016, 06:24:17 AM
Ah ok thank you very much I will take a look!