Special Aircraft Service

Individual Mod Downloads for IL-2 1946 => Skins, Maps, Missions & Campaigns => Campaigns => Topic started by: greybeard on March 25, 2014, 11:43:14 AM

Title: "Typhoon of steel" [4.14]
Post by: greybeard on March 25, 2014, 11:43:14 AM
(from Wikipedia): "The Battle of Okinawa...  has been referred to as the "typhoon of steel" in English, and tetsu no ame ("rain of steel") or tetsu no bofu ("violent wind of steel") in Japanese. The nicknames refer to the ferocity of the fighting, the intensity of kamikaze attacks from the Japanese defenders, and to the sheer numbers of Allied ships and armored vehicles that assaulted the island. The battle resulted in the highest number of casualties in the Pacific Theater during World War II.

The British Pacific Fleet, taking part as Task Force 57, was assigned the task of neutralizing the Japanese airfields in the Sakishima Islands... Several kamikaze attacks caused significant damage, but since the British used armored flight decks on their aircraft carriers, they only experienced a brief interruption to their force's objective.
"

Royal Navy campaign during Okinawa invasion.
(http://www.mission4today.com/uploads/DL2014/33703_tf57_02.jpg)
You will be part of No.894 Squadron, flying Seafire L Mk.III. Player may also choose to fly either for IJAAF (Ki-84) or IJNAF (N1K1).

This campaign is for stock IL-2 and has been built and tested with 4.12.2m (originally, now...) 4.14.1m.

Requires Asura’s DGen_MOD v2.0.5.0 (included).

Link for download (http://www.mission4today.com/index.php?name=Downloads&file=details&id=4603)

Alternate download link (http://s000.tinyupload.com/index.php?file_id=97411394829851384060)

Have fun!
GB
Title: Re: "Typhoon of steel"
Post by: solotk on March 25, 2014, 06:55:24 PM
Greybeard,

I really really want to fly this and other campaigns you've designed, as they all look well designed with considerable thought and planning. However, having tried to register on M4T numerous times, and not even getting a reply to email requests re. activation, I'm afraid I won't be able to experience these :(

Do you have an alternate location where you upload your work?

Best regards

Solotk
Title: Re: "Typhoon of steel"
Post by: greybeard on March 26, 2014, 05:04:01 AM
Greybeard,

I really really want to fly this and other campaigns you've designed, as they all look well designed with considerable thought and planning.

Thanks for your kind words.  :)

Quote
Do you have an alternate location where you upload your work?

Right now, I uploaded this and two more campaigns of mine at:

http://greybeard.xoom.it/virgiliowizard/il2-corner (http://greybeard.xoom.it/virgiliowizard/il2-corner)

They are the most recent ones and all for stock Il-2 4.12.2m. Please let me know if it works for you and if you wish any other one; I've only the limit of 8 MB in size there.

Regards,
GB
Title: Re: "Typhoon of steel"
Post by: solotk on March 26, 2014, 11:26:43 AM
Thanks Greybeard, will download and play when I finish work hopefully!

Best regards

Solotk
Title: Re: "Typhoon of steel"
Post by: solotk on March 26, 2014, 08:45:47 PM
Ok, just started playing AASF and enjoying immensely! I haven't gone through the files, but have you included a "Battle of the Canal Bridges" mission for 1940? The AASF is one of my specific air war interests, having read a lot about them, I can't believe the bravery of those young aircrew on Battles, on what were suicidal missions. The Blenheims from Watton didn't fare well at all either.

Thank you very much for this Greybeard, and I look forward to playing it in depth. As an aside, can you recommend any further object packs or aircraft etc to further enchance the experience?

Best regards

Solotk
Title: Re: "Typhoon of steel"
Post by: greybeard on March 27, 2014, 02:42:08 AM
Ok, just started playing AASF and enjoying immensely!

Enjoyment of connoisseurs is my best reward, since I also try to be as historical as possible.  :)

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have you included a "Battle of the Canal Bridges" mission for 1940?

Sorry, I'm unable to be so detailed by dynamic generator.

Quote
As an aside, can you recommend any further object packs or aircraft etc to further enchance the experience?

There's the AASF version for UP2.01; you can read description at following link:

http://www.mission4today.com/index.php?name=Downloads3&file=details&id=1922

I would recommend to download and install separately (in a fresh 4.09m installation) the UP2.01; unfortunately, I don't know where else to find it. About the campaign, please send me a PM with your e-mail address and I'll send you.

Greetings,
GB
Title: Re: "Typhoon of steel"
Post by: solotk on March 27, 2014, 03:22:56 PM
Many thanks Greybeard , I'll message you when I've got to grips with this version of AASF! I didn't realise it was wired to "Air Ninja" Pilot settings. Very steep learning curve! :) Is there a way to change these settings a tad, as it's all getting a little bit too historically accurate. Take off , get bounced, fly for your life , deliver wrecked aircraft on the side of the runway :D
Title: Re: "Typhoon of steel"
Post by: greybeard on March 27, 2014, 05:07:01 PM
Is there a way to change these settings a tad...

I think settings which come with my campaign are quite good; enemy AI is set to "easy" and missions are "normal", that's to say number of aircraft is relatively balanced. You can edit "DGen_mod.ini" and set:

AirIntensity=Medium

this will increase both number of friendly and enemy aircraft, but often with a slight advantage for friendly.
Title: Re: "Typhoon of steel"
Post by: solotk on March 27, 2014, 05:09:21 PM
Thanks Greybeard, but I meant the Pilot settings. Every switch is over to the right! :)

For anyone else looking at this thread, I can really, strongly recommend AASF
Title: Re: "Typhoon of steel"
Post by: greybeard on March 28, 2014, 02:19:13 AM
... Every switch is over to the right! :)

I think "Difficulty" settings should be set that way to enhance game experience, but "Views", that I have all enabled, as well as "Icons&Map"; both making up for limits of the PC simulation.

Quote
For anyone else looking at this thread, I can really, strongly recommend AASF

Thanks again for your kind words of encouragement.

Best regards,
GB
Title: Re: "Typhoon of steel"
Post by: Sharkzz on July 08, 2015, 02:31:53 AM
nice work , on little question if you please. does anyone have a spare copy of the Sakishima map handy ? as I don't have one anymore.
thanks in advance, Sharkzz
Title: Re: "Typhoon of steel"
Post by: greybeard on July 08, 2015, 04:02:24 AM
does anyone have a spare copy of the Sakishima map handy ? as I don't have one anymore.

I think that's a bit off-topic: my campaign does not require Sakishima map.
Title: Re: "Typhoon of steel"
Post by: greybeard on May 13, 2020, 09:39:20 AM
Updated to v 2.2:

- Upgraded to version 2.0.5.0 of Asura's DGen_mod.
- Suited for game version 4.14.1.
- Allowed ground attack missions for Seafires.

I also wanted to give the player the "b" version of the N1K1-J, although I found no historical evidence of its operational use, apart from a single squadron based in Korea, of which there is no evidence that it ever came to contact with allied forces, and in any case outside the area of interest of this campaign.

I am afraid I have not yet highlighted that for the use of the Asura's DGen in version 4.14 it is necessary to add the line "UseAsuraDGen = 1" under the [DGen] section of your conf.ini file. I do it now and I apologize to those who may have had problems with this.

Download link in first post (I also provided an alternative one for who may have problems with M4T).

Cheers,
GB
Title: Re: "Typhoon of steel"
Post by: Griffon_301 on May 13, 2020, 10:20:25 AM
does it work under 3.0 as well? might give it a try then just to see what 3.0 is capable of....
Title: Re: "Typhoon of steel"
Post by: greybeard on May 14, 2020, 01:57:06 AM
does it work under 3.0 as well?

If you mean UP, I don't think so. At least you must previously move DGen.exe from #DGEN folder to main directory before enabling by jsgme, then you should check to have the E13 seaplane... Good luck!
Title: Re: "Typhoon of steel"
Post by: Griffon_301 on May 14, 2020, 03:56:33 AM
no sorry to be unspecific, I meant Asuras DGen Pack 3.0...
Title: Re: "Typhoon of steel" [4.14]
Post by: greybeard on May 14, 2020, 04:38:21 AM
It is an unexplored field, which is completely unknown to me. I stopped at 2.0.5.0 and I'm not going to continue. However, it is unlikely that it can be adapted; moreover, since the campaign is for the stock game, and it contains everything you need, I don't see the advantage of using a version of the Asura DGen that contains a lot of things that are not needed here and that can only complicate your life!
Title: Re: "Typhoon of steel"
Post by: Griffon_301 on May 14, 2020, 04:50:51 AM
ah I understand...well, lets say I grew adventurous and had some HD space left so I made a 4.14.1 install and put Asuras DGen 3.0 on top of it...
I have spent no time fine tuning it yet, but it has some features that look really great...carrier night ops are possible now because the carriers have gotten a deck lighting system and light beacons so it is really interesting now, doing carrier ops at night; and the US night fighters have gotten new cockpits with integrated radar screens just like their real life counterparts had...the radar even works like its wartime original...

but I might get me a 2.0.5.0 version then too and try and get that to run in my game; I failed somewhat with DCG so i might give this one a try :)
Title: Re: "Typhoon of steel"
Post by: Griffon_301 on May 14, 2020, 04:51:39 AM
btw, would that campaign still work on 4.12.2 either?
Title: Re: "Typhoon of steel"
Post by: greybeard on May 14, 2020, 08:22:32 AM
btw, would that campaign still work on 4.12.2 either?

I think so, if you've the E13 seaplane in your inventory. Not tested, though. Try at your own risk.
Title: Re: "Typhoon of steel"
Post by: Griffon_301 on May 14, 2020, 08:41:13 AM
thanks a lot for the info; will try if I figure out how to run that modded dgen stuff :D
Title: Re: "Typhoon of steel"
Post by: greybeard on May 14, 2020, 08:42:38 AM
... will try if I figure out how to run that modded dgen stuff :D

PM sent.