Special Aircraft Service
Individual Mods and Packs for IL-2 1946 => Other Mods => WIP => Topic started by: Zflyer48 on November 10, 2013, 10:39:59 PM
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There was a request over a year ago on this forum for a Fokker T.V. Brodant was working on a model. I was just wondering how the project was progressing and if anyone else was working on one. IMHO it is needed for any true Dutch campaign.
Zflyer48
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It has been seven(7) months since I posted about the Fokker T.V. Now, that I have retired and have a little time on my hands, I am trying to mod a bit. This is what I have been doing. Future posts will be in WIP.
(http://s17.postimg.cc/vlittqfe7/My_Fokker_TV_Blender_1.jpg) (http://postimage.org/)
(http://s1.postimg.cc/5q1fned1r/My_Fokker_TV_Blender_2.jpg) (http://postimage.org/)
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looks good. looking forward to seeing more in the WIP thread :D
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If I can get it to work in my DBW install; I'll do a single mission for it.
cheers
David
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You are perfect! Thank you very much! :D
I will make a campaign and skins for this Dutch plane.
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cool!
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I am in the middle of a vacation right now. So, my work has slowed down a bit on the T.V. This being the first time I have tried to build a plane, it may be a while before I get it right. I will probably be pestering for help, useful criticism, and any helpful link to help get this bird into the virtual air.
I am using Blender 2.7.
Mike
Zflyer48
(http://s28.postimg.cc/85r7e7wwd/My_Fokker_TV_Blender_5.jpg) (http://postimage.org/)
(http://s27.postimg.cc/gfic0tv4z/My_Fokker_TV_Blender_6.jpg) (http://postimage.org/)
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Hi Mike let me know if you need any info on this plane, don't know anything about modding, but I've got some plane info. Thanks for your effort BTW
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I love those forgotten planes.
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Worked a little on the landing gear and tail wheel.
(http://s28.postimg.cc/ytv2d3til/My_Fokker_TV_Blender_7.jpg) (http://postimage.org/)
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Still very nice work! ;)
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:)
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Can't wait, she's looking nice. Reminds me of the Beech 18.
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Added guns.
(http://s30.postimg.cc/sb0ue5a9d/My_Fokker_TV_Blender_8.jpg) (http://postimage.org/)
(http://s14.postimg.cc/xr91hg4w1/My_Fokker_TV_Blender_9.jpg) (http://postimage.org/)
(http://s22.postimg.cc/ueuqz86qp/My_Fokker_TV_Blender_10.jpg) (http://postimage.org/)
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I cannot wait! She's looking so good! BTW, if you are looking for a next project, I think this will make a lot of people happy: https://www.sas1946.com/main/index.php?topic=34156.0 (https://www.sas1946.com/main/index.php?topic=34156.0)
The Lockheed Electra/Hudson/Ventura/Harpoon
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Perfect work Zflyer48, keep going. :D
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(http://s13.postimg.cc/o7ba2lrtj/Fokker_TV_flaps.jpg) (http://postimage.org/)
Have got the inner flaps. But, have not found any good pictures or diagrams for the outer flaps. Need a little help.
Mike
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This is all the relevant info I could find. You're right. There is not a lot of it.
https://www.google.co.kr/search?q=fokker+TV+pictures&newwindow=1&tbm=isch&tbo=u&source=univ&sa=X&ei=Z6G8U-H_GoKm8AXyw4CYBw&ved=0CC4Q7Ak&biw=1680&bih=925
Fokker TV pics 1
http://forums.cgsociety.org/archive/index.php/t-194874.html
Forum entry.
http://www.geromybv.nl/Fokker-T-V/en
3x 1/48th scale pics
http://www.evermotion.org/vbulletin/showthread.php?40780-Fokker-T-V-Work-In-Progress
This guy is making one for another sim. The pics have been deleted. But I guess you could register, and ask him to PM you the pics.
cheers
David
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I'have the feeling that this can help you ;) :
(https://www.sas1946.rocks/images/imageshit/v2/805x618q90/829/zbkq.jpg)
(https://www.sas1946.rocks/images/imageshit/v2/805x618q90/829/hicm.jpg)
(https://www.sas1946.rocks/images/imageshit/v2/896x618q90/822/o3ku.jpg)
(https://www.sas1946.rocks/images/imageshit/v2/895x618q90/856/7n3z.jpg)
(https://www.sas1946.rocks/images/imageshit/v2/898x618q90/850/41ct.jpg)
(https://www.sas1946.rocks/images/imageshit/v2/1024x367q90/834/i7k9g.jpg)
(https://www.sas1946.rocks/images/imageshit/v2/966x618q90/850/zajr.jpg)
(https://www.sas1946.rocks/images/imageshit/v2/475x618q90/842/uixmf.jpg)
And for plans of the evolution of this plane:
http://www.nederlandseluchtvaart.nl/forums/f13-fokker/early-drawings-fokker-t-v-32848/
If you have specific questions , the best is to post them on this forum (they accept posts in English) - they are the expert in all matters related to dutch military aviation
And, if you'll allow me, a modding advice - deal at once with the smoothing of your model - it may become more difficult late - weld vertices which are very close one from another (most of the time you'll find by doing so that there were invisible unnecessary vertices at the places where you have "unwanted ridges") (the most important part in smoothing) choose the polygons you want to smooth (here you may decide to smooth the fuselage sides separately to make them appear more flat - or all teh fuselage main body to have a rounder rendering of the fuselage - it's a try and see thing) and apply smoothing - I've learnt it the hard way....
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Thank You, David and Dreamk for your replies. Being my first attempt, I have a better appreciation of all the work Modders have done.
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You are doing a great job there Zflyer! :)
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Took a break last night, had a couple of beers, a few shots of Asbach Uralt, and goofed around to make these pictures.
(http://s8.postimg.cc/st1k9o80l/My_Fokker_TV_Blender_13.jpg) (http://postimage.org/)
(http://s17.postimg.cc/nmrqr81kv/My_Fokker_TV_Blender_15.jpg) (http://postimage.org/)
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Can't wait, she's looking very nice. ;)
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Perfect work! My campaing for this plane is ready. ;D
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In the top pic, it looks a bit like a liberator.
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I always thought North American modified the design by changing nose and tail, losing the 20mm, better defensive armament, and better engines. You have a B-25 Mitchell.
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Had to rework aircraft to get flaps, bomb bay doors, and landing gear doors to look right. Smoothed out look, also.
Mike_Zflyer48
(http://s29.postimg.cc/ov8cvz847/My_Fokker_TV_Blender_16.jpg) (http://postimage.org/)
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Very nice
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A few more pics. I think I have gone as far as I can go with my limited skill set. Having problems with glass and transparency not wanting to work with my 2.7 Blender. Any suggestions?
(http://s2.postimg.cc/8c4ir6gbd/My_Fokker_New_Build_01.jpg) (http://postimage.org/)
(http://s29.postimg.cc/j7vvmlbdz/My_Fokker_New_Build_02.jpg) (http://postimage.org/)
(http://s23.postimg.cc/uidjiweor/My_Fokker_New_Build_03.jpg) (http://postimage.org/)
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Don't trouble yourself with glass and transparency - just assign for these parts a material called "glass" or "glass2" and after exporting copy the required glass.mat (or glass2.mat) and its associated tga file from another mod folder.
Il2 manages transparency somehow differently from 3D programs, in a simpler way.
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Nice, I was working on a Franken version of this plane (I can fly it in my game, but still a lot to do with the cockpitfiles - also taken from other planes) but now I know you're making this one I think I can use time I did want to spent on the T-V instead on also learning to work with 3D. Besides this T-V I also made a Franken Fokker D-23. Their maps are both still a bit a mess so I have to clean up a bit, but if some of you want it just for fun i can try to upload them somewhere (mediafire or so) and ask people here that i can start a topic in the franken or the WIP section.
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Took a break. Went fly fishing. Be back at the 'puter tomorrow getting my meshes straighten out.
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Wel, I did not had the time to clean up (although I did had some time to create a cockpi for the nosegunner and activate it) but here is an image of my Franken Fokker TV. Maybe I should uplaoad it to mediafire and try to get it in the Franken section as a gap filler untill you finnished this project. Your 3d model is much better!
(https://www.sas1946.rocks/images/imageshit/v2/379x284q90/r/901/5Qn7gH.jpg)
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Your model is outstanding Zflyer48, this will fill yet another important gap in the sim, definately looking forward to this. 8)
Wishing you all the very best, Pete. ;D
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Yeah, please go on with it, Zflyer48! Like mission_bug says, it is amazing work you do and I cannot wait, flying your beauty!
(Falls Du noch ein paar Asbach Uralt trinkst, so stoße ich heute mit Wicküler an ;D )
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I am putting this project on hold for a few. I am concentrating on my DXXIII. It has fewer workings and when I have that figured out; the TV will not be that far behind.
Thank you, everyone, for your kind words and encouragement.
Mike
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Any aircraft you do will be a great gift to the community! :)
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Something new?
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Between this project, the DXXIII project, and the Wife's honey-do list things are progressing slowly. Working on hooks, collisions, and meshes. Time is always an issue.
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ok ;)
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Hooks and Shadows. Progressing slowly.
(http://s18.postimg.cc/r0ywga12x/TV_Hooks2.jpg) (http://postimage.org/)
(http://s2.postimg.cc/nr7xsfefd/TV_Shadow2.jpg) (http://postimage.org/)
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Your time and work does not go unappreciated. I applaud you for your dedication.
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As I have been working on my DXXIII mod, I have been starting to get the Fokker T.V. mod going. Maybe in a few months I can have it ready.
Zflyer48
(http://s8.postimg.cc/qq7z08q7p/2016_04_03_22_13_17.jpg) (http://postimage.org/)
(http://s15.postimg.cc/pjli7ftqz/2016_04_03_22_13_27.jpg) (http://postimage.org/)
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Progressing smoothly
Mike
(http://s30.postimg.cc/4fgnyykch/2016_04_05_05_07_12.jpg) (http://postimage.org/)
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Oh my God, Mike! You will certainly make Dutch WW2 aviation complete! As we all know the T.V. played a not un-important role in the fighting in 1940. Keep it up!!! :)
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So far, so good!
It is looking very nice! 8) Happy moding !
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+1
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It's a great job you're doing!!!! 8)
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Hi Zflyer, again thanks for your effort on the Fokkers, looking forward to see them in Il-2. If you need any inspiration: http://www.nederlandseluchtvaart.nl/forums/showthread.php?35088-Fokker-T-5-FSX This guy is making the T-V for FSX, its beautiful!
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Looks awesome Zflyer48 ;D
This is another one I'll be looking forward to. ;)
Cheers,
Ont_R
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Soon, all will be together in flight. Then, comes making everything works the way it is suppose to work.
My time frame is set for Sept-Oct for release of Beta Version.
Mike
(http://s30.postimg.cc/5uk6aj2w1/2016_04_07_23_43_24.jpg) (http://postimage.org/)
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It will be a great addition to the game. Thank you for taking it on.
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Wow can't to try out this "aerial cruiser"!
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Me neither. The gaps are rapidly being filled.
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Just a teaser for a mission to attack the Bridges at Moerdijk
Last mission flown by last TV
Zflyer48
(http://s9.postimg.cc/9dwvlhtnz/TV_Raid.jpg) (http://postimage.org/)
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Wow! There you go! Z - this looks wonderful! :)
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Yes indeed! We wait with bated breath :)
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Got two crew members in place. Wheels and landing gear working so I can look around on the ground instead of flight.
Still lots of work to do.
Zflyer48
(http://s23.postimg.cc/9f7d30ci3/2016_04_16_03_37_26.jpg) (http://postimage.org/)
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Working on all the control surfaces. There are a few alignment problems to solve.
Zflyer48
(http://s31.postimg.cc/g7ia4g2rf/2016_04_24_19_40_43.jpg) (http://postimage.org/)
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Very nice! Thank you for you hard work
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It looking SUPERB! 8) Great 3d-modeling art !
You got style!
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Hi ZFlyer, hope this one is alive as well, looking forward to see this one in Il-2. Never thought this would happen to be honest, so a big thank you for your attempt.
If you need additional info: https://forum.warthunder.com/index.php?/topic/229010-data-sheet-fokker-tv/
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All is going well. Reworking and aligning using all the things I am learning from doing the DXXIII and TVIII. Still have the time frame for Sept-Oct.
Thanks, henkypenky, for the link to info.
Zflyer48
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Working on the cockpit view. My goal for Sept-Oct may not be reached. But, I am moving forward.
Zflyer48
(https://s21.postimg.cc/5hj6b7uh3/05_09_2016_16_06_15.jpg) (https://postimg.cc/image/8odpuuewz/)
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This plane looks great! I have place for it in my campaign!
Do you planned to create real cockpit for this Fokker, or i am wrong? And, is there any working markings (numbers) at this plane?
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I am working on the cockpit. I am, also, still working on the rest of my project. I have a lot of flaws in the conversion from Blender to IL2 3d models:
Alignments, voids, UVs and such. But, I am plodding along.
Mike
Zflyer48
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Reviving an old project. Dusted it off and went back to work. Had to do over as the original scale was wrong.
Will stay focused to complete it this time.
(https://s26.postimg.cc/odo09pmfd/25.09.2017_13-47-16.jpg)
(https://s26.postimg.cc/6ow9i3ao9/25.09.2017_13-47-27.jpg)
(https://s26.postimg.cc/ifa6zh3gp/25.09.2017_13-47-56.jpg)
(https://s26.postimg.cc/d6jrfcafd/25.09.2017_13-48-08.jpg)
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That is great news indeed! 8)
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Great news Mike, nice to have you back, must have been a long fishing trip this time it feels like months. ;)
Wishing you all the very best, Pete. ;D
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Yippieh! :)
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Still more work to do
SCRAMBLE! May, 1940
(https://s26.postimg.cc/dmch78ul5/29.09.2017_22-15-57.jpg)
(https://s26.postimg.cc/7rshd9h3t/29.09.2017_22-16-14.jpg)
(https://s26.postimg.cc/49l2um5ll/29.09.2017_22-16-48.jpg)
(https://s26.postimg.cc/50dt0e7yx/29.09.2017_22-17-53.jpg)
(https://s26.postimg.cc/jkuvv82xl/29.09.2017_22-18-06.jpg)
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Nice, seems to be coming along fine.
Cheers!
Mike
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Glad that the project is still continuing, eagerly waiting for its release
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Working on Nose and Cockpit views
(https://s1.postimg.cc/1ppnz79c3z/02.10.2017_18-15-40.jpg)
(https://s1.postimg.cc/6xxq0d31zz/02.10.2017_18-15-58.jpg)
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A few screenies as I work out my turret problems.
(https://s1.postimg.cc/6mzzgqelvj/05.10.2017_17-11-17.jpg)
(https://s1.postimg.cc/3hx8vyczen/05.10.2017_17-11-40.jpg)
(https://s1.postimg.cc/1bxua6qgu7/05.10.2017_17-12-25.jpg)
(https://s1.postimg.cc/94bqnziv1r/05.10.2017_17-13-51.jpg)
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Great plane Zflyer48 !!!
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:) ;)
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I am not a great cockpit modder, but the turrets do work.
Mike
Nose
(https://s1.postimg.cc/8j1jh5of7z/02.11.2017_18-51-23.jpg) (https://postimages.org/)
Tail
(https://s1.postimg.cc/1jd9z9hfa7/02.11.2017_18-51-33.jpg) (https://postimages.org/)
Top
(https://s1.postimg.cc/2bq5h00tbj/02.11.2017_18-51-40.jpg) (https://postimages.org/)
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Early morning, 10 May 1940.
Nav and Landing Lights.
Schiphol airfield.
Netherlands 1940 map by Michel S. Boonstra
Still working the bugs
Zflyer48
(https://s2.postimg.cc/r1tsut9ll/10.11.2017_4-29-14.jpg) (https://postimages.org/)
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Looking real good!!!
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Really not a good Cockpit modder, but I can make a half-ass WIP primitive one.
Zflyer48
(https://s17.postimg.cc/yut36qknj/13.11.2017_3-49-03.jpg) (https://postimages.org/)
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WIP BETA v1
Works in DBW. Still has bugs. All input welcomed. Fixes even better. Template included in Skin folder.
Read "read me" file.
Link to download.
https://www.mediafire.com/file/8aaw8m9bx9fyajs/Fokker_TV_WIP-v1.zip
Enjoy
Zflyer48
(https://s17.postimg.cc/mht42p6i7/16.11.2017_3-00-49.jpg) (https://postimages.org/)
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(https://i.imgur.com/dmsUyiB.jpg)
Works in BAT WAW
I have to say, despite it being a 4.10 mod (and thus not having all the 4.12 features), and being a WIP, this is a nice plane. It handles quite well, and is a good looking aircraft.
I didn't try shooting at it or anything, so I have no clue what the damage model is like, but from what I've observed the only criticisms I could make would be based on things that are stated to be not complete yet anyways. Once this is finished, it's going to be one of the many gems in the Il-2 stable.
Well done so far, and I look forward to the further progress on this aircraft 8)
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thank you very much, a very necessary plane for the holland campaign,. Working in 4.13.2 SAS 6.2
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Excellent work you have done on this this Mike, really appreciated. 8)
Getting those turrets working must have drove you mad, it does me. :D
Wishing you all the very best, Pete. ;D
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I get "IL-2 6Dof/TIR Enabled Executable for modded IL-2 Sturmovik 1946 has stopped working", with my heavily modded vp_modpack. Here's what the log shows,
Cannot load sound preset motor.Sakae.start.begin (java.lang.Exception: Invalid preset format)
Flight Model File FlightModels/G4M2-24.fmd contains no Mach Drag Parameters.
java.lang.NoSuchFieldError: printCompassHeading
at com.maddox.il2.objects.air.CockpitFokkerTV.<init>(CockpitFokkerTV.java:126)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:3147)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2507)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1368)
at com.maddox.il2.ai.Wing.load(Wing.java:144)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1111)
at com.maddox.il2.game.Mission._load(Mission.java:487)
at com.maddox.il2.game.Mission.access$000(Mission.java:135)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:433)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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Many thanks Zflyer48,very nice Plane!!!
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Nice work ! Bravo ! But...
- in your CockpitFokkerTV_Bombardier change all "(G4M) aircraft()" to "(Fokker) aircraft()"
For Rebels_409 testers !
Test with Class in attachments !
If you not have bombs... see here https://www.mediafire.com/folder/xuwc5rxara3av/IL-2_Public
Tab "MODS_IL-2" and tab "Arms" and "_Weapons_Dutch.7z" !
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cgagan
It is a FM problem. As I really suck at trying to crack open FM files. I will ask for help for dedicated FMs for mod.
SAS~Epervier
'in your CockpitFokkerTV_Bombardier change all "(G4M) aircraft()" to "(Fokker) aircraft()" '
I will beg for forgiveness. I did not delete Bombardier cockpit file before uploading.
Explanation:
The TV was designed to be a Fighter/Bomber. There is no Bombardier and in my research no bombsight.
Pilot dropped bombs by instrument and visual terrain cues taken from looking through nose glass.
If you wish a Navigator view, I will work on that. There will be no connection to bombsight.
Zflyer48
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SAS~Epervier
'in your CockpitFokkerTV_Bombardier change all "(G4M) aircraft()" to "(Fokker) aircraft()" '
I will beg for forgiveness. I did not delete Bombardier cockpit file before uploading.
Explanation:
The TV was designed to be a Fighter/Bomber. There is no Bombardier and in my research no bombsight.
Pilot dropped bombs by instrument and visual terrain cues taken from looking through nose glass.
Sorry ! :-X
I saw that Class and I thought you had a problem with her.
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Per my last post where I requested FMs, I would like to add that the Cockpit canopy be activated.
So, I can go from Closed Top Turret
(https://s7.postimg.cc/pac2humij/04.11.2017_14-52-47.jpg) (https://postimages.org/)
To Open Top Turret
Thanks in advance
Zflyer48
(https://s7.postimg.cc/vruz1gk23/17.11.2017_1-12-16.jpg) (https://postimages.org/)
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Thanks Zflyer for this very wanted Dutch plane. Works in BAT Angels High. Minor points: exhaust flame is in wrong position, bombs are to close to each other in the bomb bay.
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Per my last post where I requested FMs, I would like to add that the Cockpit canopy be activated.
So, I can go from Closed Top Turret
To Open Top Turret
Thanks in advance
Zflyer48
Hello Mike, the opening and closing of any kind of hatch or door is controlled in the java and how your 3D is orientated, look for a plane that has something similar to what you require and add the java entries to yours and see what happens. ;)
Things that spring to mind are the SM-79 although that is quite a complicated set up if memory serves me, maybe the Franken Bloch and Potez me and Bison_M did could also help.
With your mod being for 4.10 the options are limited for the stock planes but you could find something the coders here have put together, 4.12 seems to offer old aircraft with newer functions.
Spend a few hours looking through QMB and testing a few candidates and you will most likely find something suitable.
Wishing you all the very best, Pete. ;D
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I tried it in HSFX7 yesterday, and got a 60% CTD. I opened the file, and there is apparently no FM file included. I just downloaded it again to check.
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To address henkypenky's note about the bombs, I have done this.
Working on engine flames
Zflyer48
Thise is a double stack for the 8 x 100kgs
(https://s17.postimg.cc/5cwp1stsf/20.11.2017_20-17-04.jpg) (https://postimages.org/)
4 x 200kgs
(https://s17.postimg.cc/tgngq474f/20.11.2017_20-18-08.jpg) (https://postimages.org/)
3 x 300kgs
(https://s17.postimg.cc/abk7gdnbj/20.11.2017_20-18-43.jpg) (https://postimages.org/)
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Thanks man, one step closer to perfection
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Good morning gentlemen, I tried again with my vp_modact install, this time using Epervier's classes and it worked!!!!
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Good morning gentlemen, I tried again with my vp_modact install, this time using Epervier's classes and it worked!!!!
Same problem#85 . Did exactly that: v1 (+-) éperv. classes (+-) weapons. No luck. Must be something else. 412,2 SAS5,3.
OK Uppon writing this I decided to make two futher attemps: relocating in mods + try in a clean game.
Relocating: ! Fokker_TV_WIP-v1
Good news for me: it works. Bad news is: there is a conflict with something else.
Checking classes... : 30304B1E0F7D3874 Fokker TV + 30304B1E0F7D3874 Fokker DVII.
Wow this is a major class (looking at content), not trivial. Probably main cockpit class file. ::(
I know. I know. People operating WWI aircrafts separately wont bother, but DVII happens to be very popular post war + any given time alllout classic.
Also we are speaking of Holland aircrafts, and there are not that many.
DVII pit view, while sharing same file:
(https://www.mediafire.com/convkey/8da7/t3t9tzeds6u9qdz7g.jpg) (https://www.mediafire.com/view/?t3t9tzeds6u9qdz)
Greatly deserved Thanks. Great mod and a lot of work.
I will now enjoy flying the TV. I really appreciate your new plane. Keep up. 8)
"I'm flying the TV": LOL, that sounds strange ! I will tell this to my neighbor, it will keep him away for a while!
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(https://www.mediafire.com/convkey/9fd3/jybjjco1u2qfzxx7g.jpg) (https://www.mediafire.com/view/?jybjjco1u2qfzxx)
Congrats! Skin by dona. Viva dona.
(https://www.mediafire.com/convkey/5884/33bf2m7qmwrd7f87g.jpg) (https://www.mediafire.com/view/?33bf2m7qmwrd7f8)
Superb job. Thanks again.
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Hi Zflyer48. Thank you, great addition, the more valuable that in the game there are not too many Dutch aircraft.
Regards,
Piotrek
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Have this fine plane working --Thank You - Now are we going to have a bomb sight?
Just asking .
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<Gunny>, I answered that question in Reply #88. And, in a couple of days a Alpha version will be posted.
Zflyer48
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Sorry I missed that ---Was only asking Thank you
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Hello Zflyer48, FokkerTV is a great plane and I think you certainly haven't said the last word here, so please don't take this as a criticism, I use it in my Vp Modpack and it works perfectly except for a small detail, I'm not sure if this is how it should look like, but when I shoot it down, I have something like that:
(https://i.postimg.cc/Wz4q9jmx/Jan-19-2020-12-47-57-PM.png) (https://postimages.org/)
(https://i.postimg.cc/zGhb2xWD/Jan-19-2020-12-49-20-PM.png) (https://postimages.org/)
and by the way I would like to ask, are you planning any updates, sir?
Best Regards,
Piotrek
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I do have plans to re-visit this mod. As this was one of my very first mods and I have learned a
lot of stuff since then. I will do my best to refine it.
As always there is a "but". I am in the middle of two mods, now.
Best Regards
Zflyer48
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Thank you for the answer, of course there are other important projects, so please take your time.
Best regards,
Piotrek
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Taking a break from my current mods to revist an old one.
Trying to do an instrument panel. It will have dials and arrows that go around to point at what ever.
Zflyer48
(https://i.postimg.cc/XYxzZYcC/2020-02-11-05-07-36.jpg)
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Looking much better, thanks
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look very good 8), Thank you.
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Looking good Mike, always nice to have purpose made cockpit for the type rather than use something else, it takes time and is very frustrating but ultimately worth the effort. 8)
Wishing you all the very best, Pete. ;D