Special Aircraft Service

Individual Mod Downloads for IL-2 1946 => Aircraft => Twins => Topic started by: Ranwers on February 23, 2013, 10:12:48 AM

Title: LeO-451 v1.3 [4.09] [4.10] [4.12]
Post by: Ranwers on February 23, 2013, 10:12:48 AM
(http://www.sas1946.com/images/imageshit/img17/6062/45aiy.jpg)

First French bomber in the game  :)
Cockpit is semi similar (based on Pe-2).
- at the ground you can not make out the ventral turret.
- 250m above sea level, you can pull out the turrets (press' Airbrakes "). The speed and stability of the aircraft change!
- As you will notice, 250m above sea level and close to an enemy, both turrets are in position.

Version 1.3
- Some minor bugs fixed
- Added weapons 64x10kg incendiary Bombs
- AI pilot = only in presence of enemy planes : ventral gondola and dorsal turret will automatically activate.
- Manual pilot = it is the player who decides the activation of the gondola, by pressing "AirBrake" key. The turret will automatically activate only in presence of enemy planes.


=========== AIRPLANE 4.09 v1.3========
DOWNLOAD =>LeO-451 for 4.09 (http://www.mediafire.com/?r5302zs88cv0l59)
===============================

=========== AIRPLANE 4.10 v1.3========
DOWNLOAD =>LeO-451 for 4.10 (http://www.mediafire.com/?2xn2vz6adi7o728)
===============================

For those who have problem with skins

========= SKIN PATCH  =============
DOWNLOAD =>SKIN PATCH (http://www.ulozto.cz/x6tE2rd/leo-451-skinfix-7z)
===============================


Quote
air.ini
Leo451            air.Leo_451 1                       NOINFO    f01   SUMMER
=======================================================
plane_ru.properties

Leo451                Lioré-et-Olivier LeO-451, 1938
=======================================================

*************************
* WEAPONS_RU.PROPERTIES *
*************************
#####################################################################
# Leo-451
#####################################################################
Leo451.default                          Default
Leo451.0_64x10                          64x 10Kg
Leo451.0_64x10INC                      64x 10Kg INC
Leo451.1_16x50                          16x 50Kg
Leo451.2_6x100                          6x 100Kg
Leo451.3_6x100+2x200                 6x 100Kg + 2x 200kg
Leo451.4_5x200                          5x 200kg
Leo451.5_7x200                          5x 200kg + 2x 200kg
Leo451.6_2x500                          2x 500kg
Leo451.7_2x500+2x200                2x 500kg + 2x 200kg
Leo451.none                              Empty
skin folders:
Leo451

Static
Quote
******************
* STATIONARY.INI *
******************

[Self_StationaryPlanes]
Leo_451       vehicles.planes.LEOStatic$Leo_451    1


****************
* TECHNICS.INI *
****************

//===================================================================
//
// Self Stationary planes
//
//===================================================================

[Leo_451]
Description    Leo_451
Icon           Plane
Class          air.Leo_451
PanzerType  Car
PanzerSubtype  4
PanzerBodyFront      0.008
Explode              WagonMetal

By:

SAS~Epervier - classes, FM,
& Ranwers


Thanks to:
1C for code
Dreamk - for French bombs
Loku help with some meshes
Lebig - correct of FM

Enjoy
Title: Re: LeO-451
Post by: salvadi on February 23, 2013, 10:14:58 AM
Grazie Maestro!!!
Title: Re: LeO-451
Post by: hguderian on February 23, 2013, 10:20:30 AM
Thank you Ranwers!
Title: Re: LeO-451
Post by: cgagan on February 23, 2013, 10:24:29 AM
Thanks Master!!!! 8)
Title: Re: LeO-451
Post by: Bwf. on February 23, 2013, 10:29:53 AM
Thanks for the LeO, she's a real beauty! 8)
Title: Re: LeO-451
Post by: nonaiansia on February 23, 2013, 10:38:00 AM
Gracias!! Great work as usual.
Title: Re: LeO-451
Post by: delvpier on February 23, 2013, 10:43:07 AM
I can't download 4.10 version from MediaFire... there is an error message about damaged or encrypted archive
Could you check or reupload on MediaFire ? Thanks
Title: Re: LeO-451
Post by: Fresco23 on February 23, 2013, 10:45:37 AM
Whoa! Cool!  ;D
Title: Re: LeO-451
Post by: BravoFxTrt on February 23, 2013, 10:50:29 AM
The links dont work!
Title: Re: LeO-451
Post by: timolus on February 23, 2013, 10:51:58 AM
Thaks what a nice Plane
Title: Re: LeO-451
Post by: Piotrek1 on February 23, 2013, 11:12:42 AM
Great work !! Thank you Master Ranwers and all involved. 8)
Title: Re: LeO-451
Post by: Mad026 on February 23, 2013, 11:15:17 AM
the link is still not working for me..
Title: Re: LeO-451
Post by: cgagan on February 23, 2013, 11:16:04 AM
I tried it in my SAS ModAct4 (411). The plane loads, it appears in the QMB selection box, but then, "mission ... null". Here's what the log says,
INTERNAL ERROR: Can't open file 'effects/smokes/Gun.eff'
WARNING: object 'effects/smokes/Gun.eff' of class 'FObjSect' not created
INTERNAL ERROR: Effect param file 'effects/smokes/Gun.eff' NOT loaded
Mission error, ID_04: java.lang.RuntimeException: INTERNAL ERROR: Effect param file 'effects/smokes/Gun.eff' NOT loaded

I shall give it a try with my SAS ModAct3.6 (4.101) and report back
Title: Re: LeO-451
Post by: LuseKofte on February 23, 2013, 11:19:30 AM
Sorry guys I owe this name and cannot let this be shared




Great plane, I almost feel the urge to fly IL2 again .
Many thanks Ranweers
Title: Re: LeO-451
Post by: SAS~Epervier on February 23, 2013, 11:21:07 AM
I tried it in my SAS ModAct4 (411). The plane loads, it appears in the QMB selection box, but then, "mission ... null". Here's what the log says,
INTERNAL ERROR: Can't open file 'effects/smokes/Gun.eff'
WARNING: object 'effects/smokes/Gun.eff' of class 'FObjSect' not created
INTERNAL ERROR: Effect param file 'effects/smokes/Gun.eff' NOT loaded
Mission error, ID_04: java.lang.RuntimeException: INTERNAL ERROR: Effect param file 'effects/smokes/Gun.eff' NOT loaded

I shall give it a try with my SAS ModAct3.6 (4.101) and report back
In the 410 version I left a folder with "-" ...
Simply remove the "-"!  ;)

Dans la version 410 j'ai laissé un dossier avec "-"...
Il suffit de supprimer le "-" !
C'est fait pour ! ;)


Title: Re: LeO-451
Post by: SAS~Epervier on February 23, 2013, 11:25:38 AM
Links (409/410) do not work!
Title: Re: LeO-451
Post by: Joberg on February 23, 2013, 11:26:33 AM
ditto on broken links, but I can't wait to fly this beautiful plane! Thanks!
Title: Re: LeO-451
Post by: sphantom on February 23, 2013, 11:28:16 AM
media states that it is broken or corrupted.
Title: Re: LeO-451
Post by: Gumpy on February 23, 2013, 11:29:00 AM
(http://i697.photobucket.com/albums/vv340/Bingo1957/untitled-26_zps9fed65ff.jpg) Yep same thing here,was anyone actually able to download it?  :-\
Title: Re: LeO-451
Post by: BravoFxTrt on February 23, 2013, 11:32:38 AM
Same here, They dont work!
Title: Re: LeO-451
Post by: levine59 on February 23, 2013, 11:37:34 AM
Thank you Ranwers and all involved! This is GREAT. I am very happy. I have waited some new french plane so long time. Thank you (all)! 

And In generally. There has been very good progress in il-2 environment within last year (around).   Example Do-17, Ju-188, Ju-388, Ju-88G, Ki-67, D4Y, SCW-planes and i don't forget new ships and tanks. The plane diversity of il-2 is about huge now!.  Thanks to all modders !!!
But luckily there is still lot to do and wait! :)  Remember: Amiot 354, D.520, HP Hampden, Stirling, Scua, Hudson,  P1Y,  Ki-48, Helldiver  and many others !
Title: Re: LeO-451
Post by: Gumpy on February 23, 2013, 11:40:08 AM
Were you able to download it levine?
Title: Re: LeO-451
Post by: cgagan on February 23, 2013, 11:43:39 AM
I have now tested it with SAS ModAct 3.6 (4.101) and all is fine! Great plane indeed... As for SAS ModAct4 (411) the problem persists,
INTERNAL ERROR: Can't open file 'effects/smokes/Gun.eff'
WARNING: object 'effects/smokes/Gun.eff' of class 'FObjSect' not created
INTERNAL ERROR: Effect param file 'effects/smokes/Gun.eff' NOT loaded
Mission error, ID_04: java.lang.RuntimeException: INTERNAL ERROR: Effect param file 'effects/smokes/Gun.eff' NOT loaded

java.lang.RuntimeException: INTERNAL ERROR: Effect param file 'effects/smokes/Gun.eff' NOT loaded
 
Gabriel, c'était pas là le problème (en tout cas, le "-" de le FM était un "_"). Vois le log... J'ai aussi installé les "arms-France", main rien a changé:::
Title: Re: LeO-451
Post by: Gumpy on February 23, 2013, 11:49:25 AM
Maybe you could share a link cgagan?
Title: Re: LeO-451
Post by: SAS~Epervier on February 23, 2013, 11:49:59 AM
I have now tested it with SAS ModAct 3.6 (4.101) and all is fine! Great plane indeed... As for SAS ModAct4 (411) the problem persists,
INTERNAL ERROR: Can't open file 'effects/smokes/Gun.eff'
WARNING: object 'effects/smokes/Gun.eff' of class 'FObjSect' not created
INTERNAL ERROR: Effect param file 'effects/smokes/Gun.eff' NOT loaded
Mission error, ID_04: java.lang.RuntimeException: INTERNAL ERROR: Effect param file 'effects/smokes/Gun.eff' NOT loaded

java.lang.RuntimeException: INTERNAL ERROR: Effect param file 'effects/smokes/Gun.eff' NOT loaded
 
Gabriel, c'était pas là le problème (en tout cas, le "-" de le FM était un "_"). Vois le log... J'ai aussi installé les "arms-France", main rien a changé:::
Non non ! On parle bien du dossier :
-Effects

que j'ai laissé dans l'archive 410. J'espère que Ranwers ne l'a pas supprimé ! ;)
Title: Re: LeO-451
Post by: Marsei13(BG) on February 23, 2013, 11:51:18 AM
Please new link  :-[
Title: Re: LeO-451
Post by: cgagan on February 23, 2013, 11:52:38 AM
Gabriel, il n'éxiste pas dans le fichier _Leo451
Title: Re: LeO-451
Post by: 361st_Hoss on February 23, 2013, 11:56:55 AM
Ranwers must of took it down to fix something, as of this time they still don't work................ 

Cheers

Hoss
Title: Re: LeO-451
Post by: BravoFxTrt on February 23, 2013, 11:57:01 AM
Yes please some good man can post another Link, Please! :)
Title: Re: LeO-451
Post by: cgagan on February 23, 2013, 11:59:34 AM
Gabriel, il n'éxiste pas dans le fichier _Leo451
FOLDER  :  -Effects
Gabriel, le folder n'éxiste pas dans Leo451 (seulelement SelfStationary, 3do et le deux FM...
Title: Re: LeO-451
Post by: Texx on February 23, 2013, 12:02:47 PM
Thank you Ranwers and Epervier  8)
Title: Re: LeO-451
Post by: levine59 on February 23, 2013, 12:03:44 PM
Gumpy, Can it be that there is some kind of resource limit in file sharing site. I mean that I test about downloading.... And only 2 times of 6 test, the the file was enabled to download.
Title: Re: LeO-451
Post by: agracier on February 23, 2013, 12:12:51 PM
Link Mediafire deleted !   ==> LeO-451_for409.7z
Link Mediafire deleted !     ==> Leo-451_for410.7z

This is blocked too ... and the links must have been up for only a few minutes before I tried it ...
Title: Re: LeO-451
Post by: cgagan on February 23, 2013, 12:15:29 PM
Merci Gabriel! Le fichier 01_Weapons et "effects" manquaient dans le d/l de Ranwers. Tout va bien maintenant!
Title: Re: LeO-451
Post by: BravoFxTrt on February 23, 2013, 12:36:22 PM
Archive Download Blocked
Title: Re: LeO-451
Post by: Semor on February 23, 2013, 01:06:39 PM
Download works for me,tested the LeO in HSFX6,she runs fine without any edidting!  8)

Many thanx to Ranwers & co.

But I found a bug at the Bombadier position:

(http://i1247.photobucket.com/albums/gg632/chiefrogger76/il2fb2013-02-2320-53-02-86_zps80818429.png)

sorry..Typo.
Title: Re: LeO-451
Post by: hguderian on February 23, 2013, 01:16:09 PM
The same for me!

However it run fine on HSFX
Title: Re: LeO-451
Post by: Ranwers on February 23, 2013, 01:39:39 PM
Sorry guys... I don't know what happen  :(

New link on first page.
Title: Re: LeO-451
Post by: Ectoflyer on February 23, 2013, 01:47:43 PM

Thank you very much for this bird, Master! :)
c'est vraiment une beauté !!!  8)
Title: Re: LeO-451
Post by: Korrigan on February 23, 2013, 02:28:45 PM
Merci Ranwers et Epervier ! Thank you very much for this beautiful plane (http://i650.photobucket.com/albums/uu224/phbrajon/Laie_60B.gif)
Title: Re: LeO-451
Post by: BravoFxTrt on February 23, 2013, 02:43:04 PM
Cool links work. Thank you Ranwers. 8)

(http://www.sas1946.com/images/imageshit/img716/6550/20130223at234049.jpg)
Title: Re: LeO-451
Post by: Kopfdorfer on February 23, 2013, 02:46:33 PM
Congratulations on another notch on your belt Ranwers.
My best to Fifi too.
Always a fan.

Kopfdorfer
Title: Re: LeO-451
Post by: propnut27 on February 23, 2013, 04:26:40 PM
Yet another gem from the Maestro de Mod. Bravo Ranwers, and merci for the gift of your talents and your time. This plane is long desired and much appreciated.
Title: Re: LeO-451
Post by: David Prosser on February 23, 2013, 05:42:30 PM
Hi Ranwers, thanks for a much anticipated French bomber.

cheers


David Prosser
Title: Re: LeO-451
Post by: singüe on February 23, 2013, 06:21:53 PM
Thanks, master!
Title: Re: LeO-451
Post by: csvousden on February 23, 2013, 07:09:57 PM
Does this work in DBW?
Title: Re: LeO-451
Post by: BravoFxTrt on February 23, 2013, 07:17:38 PM
Yes it does.
Title: Re: LeO-451
Post by: csvousden on February 23, 2013, 07:29:24 PM
Which FM does it require?

And should I do anything to the effects folder?

Thanks for any advice.

Title: Re: LeO-451
Post by: herbarnold99 on February 23, 2013, 07:58:42 PM
Total surprise! Thank you very much!
Title: Re: LeO-451
Post by: heck mitchell on February 23, 2013, 08:08:16 PM
Which FM does it require?

And should I do anything to the effects folder?

Thanks for any advice.

I'm using 4.11.1m and I use the fm from the folder marked 4.10.  I have Autodiffm found here: http://www.sas1946.com/main/index.php?topic=24777.36 installed in my #SAS folder, and this plane works like a charm in 4.11.1m.  The only problem is in the bombadier's position, as reported ealier, but I don't mind, cause I ain't no bombadier.  It's a beautiful model and a great addition!  Just remove the - from in front of the folder marked effects.
Title: Re: LeO-451
Post by: max_thehitman on February 23, 2013, 08:20:57 PM

OMG!  ??? its...its...its a French Leo!
 That looks great Ranwers. (http://serve.mysmiley.net/happy/happy0158.gif) (http://www.mysmiley.net/free-aim-smileys.php) My enthusiastic applause!
You have to tell me who your Armed Forces salesman is ?  ;D

Title: Re: LeO-451
Post by: Germy66 on February 23, 2013, 10:58:41 PM
Thanks Ranwers & Epervier ;D
specially for the 409version  ;)
Title: Re: LeO-451
Post by: SAS~Epervier on February 24, 2013, 12:42:04 AM
I think there was an forgetting in the "readme"
- at ground you can not make out the ventral turret.
- 25m above sea level, you can take out the turrets (press' Airbrakes "). The speed and stability of the aircraft change!
- As you will notice, 25m above sea level and close to an enemy, 2 turrets into place.
Title: Re: LeO-451
Post by: dimovski on February 24, 2013, 12:51:29 AM
Im stupid...Mission loading null error if I try to fly it, if I load up any other plane and place the enemy as LeO its purple, 20m away from the ground and crushes into it, also on scramble missions i start without landing gear and on normal ones with a turned off engine...
Title: Re: LeO-451
Post by: deres on February 24, 2013, 01:10:23 AM
Im stupid...Mission loading null error if I try to fly it, if I load up any other plane and place the enemy as LeO its purple, 20m away from the ground and crushes into it, also on scramble missions i start without landing gear and on normal ones with a turned off engine...

remove the "-" from the name of the directory "-Effects"
Title: Re: LeO-451
Post by: Maro on February 24, 2013, 01:38:51 AM
It is function now, thanks.  ;D
Title: Re: LeO-451
Post by: MGQN on February 24, 2013, 03:42:44 AM
Very nice plane,
thank you !
Title: Re: LeO-451
Post by: sphantom on February 24, 2013, 04:40:01 AM
yup works great
                   Thanks               
Title: Re: LeO-451
Post by: LuseKofte on February 24, 2013, 06:42:02 AM
What a wonderful plane to fly, One thing I noticed was that it has no possibilityes to trim.
But still. Stable and really a nice cockpit
Title: Re: LeO-451
Post by: dimovski on February 24, 2013, 07:35:13 AM
Im stupid...Mission loading null error if I try to fly it, if I load up any other plane and place the enemy as LeO its purple, 20m away from the ground and crushes into it, also on scramble missions i start without landing gear and on normal ones with a turned off engine...

remove the "-" from the name of the directory "-Effects"
that made it work,thx :)
Title: Re: LeO-451
Post by: agracier on February 24, 2013, 08:01:08 AM
What a wonderful plane to fly, One thing I noticed was that it has no possibilityes to trim.
But still. Stable and really a nice cockpit

And it is a very redoubtable opponent. I've found that as an AI plane, you invariably get shot down by the defensive rear gunners after a few passes ...
Title: Re: LeO-451
Post by: SAS~Epervier on February 24, 2013, 08:08:22 AM
What a wonderful plane to fly, One thing I noticed was that it has no possibilityes to trim.
But still. Stable and really a nice cockpit
Strange!
working properly and the trim switches and LEDs balanced trims also work!
Title: Re: LeO-451
Post by: grandcharles on February 24, 2013, 08:11:47 AM
stupid question but....

how have the vichy skin ? I can just have the default skin and not another skin ?

thanks
Title: Re: LeO-451
Post by: SAS~Epervier on February 24, 2013, 08:13:07 AM
Skin par défaut Desert.
Title: Re: LeO-451
Post by: oldschoolie on February 24, 2013, 10:28:39 AM
Thank you for this beautiful piece of work.
Title: Re: LeO-451
Post by: Torenico on February 24, 2013, 10:37:10 AM
Wow!!

Thanks man!
Title: Re: LeO-451
Post by: agracier on February 24, 2013, 10:50:46 AM
I've been trying this plane out quite a lot - it's really one of those types that are just so unusual for a flight sim. You just gotta love it. There is something about the design that makes it look so different.

One thing I have remarked on after repeated missions - the Leo does have a tendency to fly progressively lower and lower and after a period of time it and other in the same flight, will out of themselves crash into the ground, this even when there are no attacking planes or enemies in the vicinity ...
Title: Re: LeO-451
Post by: Ranwers on February 24, 2013, 11:06:28 AM
One thing I have remarked on after repeated missions - the Leo does have a tendency to fly progressively lower and lower and after a period of time it and other in the same flight, will out of themselves crash into the ground, this even when there are no attacking planes or enemies in the vicinity ...
Yes... this is problem. Maybe someone can correct this...
Title: Re: LeO-451
Post by: r4xm on February 24, 2013, 11:43:06 AM
Thanks Ranwers, very interesting plane!
Title: Re: LeO-451
Post by: Trucmuche on February 24, 2013, 11:52:23 AM
I think you have a problem with overheating for the engines.
In the emd you wrote 0.021 as "te speed" factor, the current factor for 4.11, 4.10,409 buttons is 0.01.
Your engines are too hot  in x min instead of x/2 min (slighly less if you divide by the right figure). AI are obliged to reduce rpm and power to recover normal T°, but as the time in the mission is going on this fact is more and more "heavy" and finaly they can not push the dead engines.
Try to reduce this factor, in HistoMod I am using 0.009, in the real life the danger is coming from too cold engine, but in normal conditions, with normal driving an engine is never too hot; remember Spit can maintain full power more than 20 min without danger in the real past!
Title: Re: LeO-451
Post by: Ranwers on February 24, 2013, 11:59:28 AM
Epervier - do read this ?

Go to work M8  ;)

Thanks lebig - it looks reasonably  :)
Title: Re: LeO-451
Post by: jeanba on February 24, 2013, 12:30:32 PM
I am playing wtih HSFX6.0 expert mode, and I have a problem : I cannot retract the Turret, even with the "airbrakes"
I also noticed that the FM is very strange and would need some tuning
Title: Re: LeO-451
Post by: SAS~Epervier on February 24, 2013, 02:32:33 PM
Epervier - do read this ?
I noticed ! ;)

Merci JP... bon je vais essayer de comprendre ! :)
Title: Re: LeO-451
Post by: SAS~Epervier on February 25, 2013, 02:10:36 AM
new external FM (409/410) !

beta 2 !
with help by lebig ;)

see first post !
Title: Re: LeO-451
Post by: Benno on February 25, 2013, 03:46:03 AM
Ranwers
Thank you very much  :P
Benno
Title: Re: LeO-451
Post by: agracier on February 25, 2013, 03:49:09 AM
I tried out the new FM and it looks like everything is fine now - the planes do not slowly loose altitude and crash anymore ...

Good ad rapid fix for which thanks ...

Title: Re: LeO-451
Post by: cgagan on February 25, 2013, 06:47:59 AM
I am afraid I still face the problem (at least with A1)...
Title: Re: LeO-451
Post by: agracier on February 25, 2013, 06:56:28 AM
I am afraid I still face the problem (at least with A1)...

As an aside - nice brown smoke effects. Which Mod is it?
Title: Re: LeO-451
Post by: cgagan on February 25, 2013, 06:59:51 AM
I am using Plutonium effects, minus the clasfiles (ModAct4, 4.111). The brown smokes must come from Soccorista's fine selection of effects, available at the UP site
Title: Re: LeO-451
Post by: WALLYGATOR on February 25, 2013, 07:38:26 AM
For me DBW no problems with original and new "FM epervier" ..


Tant mieux c'est l'avion que j'aime le plus ce bon vieux LEO  il est beau .. 

Vivement qq skins MADE in FRANCE .. 

Merci a tous .
Title: Re: LeO-451
Post by: jantot on February 25, 2013, 11:14:42 AM
Many Thanks to Rawners for this wonderful french rarity !
What a nice surprise, i didn't believe my eyes when i saw it !

No problem to install and fly it in HSFX6 !

Skies of Battle of France are becoming quite crowdy on the french side, with MB-152, MS-406 and H-75's escorting LeO-451's !
(and some more small roles for VG-33 and Caudron714)

You really are a Magician, Rawners !

Jantot

Title: Re: LeO-451
Post by: Whiskey_Sierra_972 on February 25, 2013, 11:50:30 AM
After a w-e away I find this masterpiece!

Thanks to master Ranwers for the amazing mod and to Epervier for the contribution!

All the very best at all guys involved!
Title: Re: LeO-451
Post by: Docholiday on February 25, 2013, 11:53:27 AM
Thx a lot Master  8)

Doc
Title: Re: LeO-451
Post by: Gaston on February 25, 2013, 11:54:18 AM
Skies of Battle of France are becoming quite crowdy on the french side, with MB-152, MS-406 and H-75's escorting LeO-451's !
(and some more small roles for VG-33 and Caudron714)

Not forgetting the DB-7 (old A-20 mod)...
Title: Re: LeO-451
Post by: agracier on February 25, 2013, 11:58:36 AM
Not forgetting the DB-7 (old A-20 mod)...

Now that is a mod plane I have not heard of ...
Title: Re: LeO-451
Post by: Gaston on February 25, 2013, 11:59:09 AM
Included in DBW...
Title: Re: LeO-451
Post by: SAS~Epervier on February 25, 2013, 12:13:06 PM
Included in DBW...
... and in UP2.01 ! This is the most important...  :P
 :D
Title: Re: LeO-451
Post by: Gaston on February 25, 2013, 01:02:10 PM
Epervier... GNA-GNA-GNA, comme dirait Obélix !  :P ;) ;D
Title: Re: LeO-451
Post by: Bwf. on February 25, 2013, 02:56:14 PM
agracier,

it's here:

http://www.sas1946.com/main/index.php/topic,1126.0.html
Title: Re: LeO-451
Post by: agracier on February 25, 2013, 03:54:38 PM
agracier,

it's here:

http://www.sas1946.com/main/index.php/topic,1126.0.html

Thanks ... I was just a bit surprised as i hadn't thought the Frech had A-20's in 1940 already ... I thought it was a later plane for them ...
Title: Re: LeO-451
Post by: KENZO on February 26, 2013, 02:26:06 PM
YES! At last some french bomber!  ;D

THX Ranwers!  :D
Title: Re: LeO-451
Post by: hoddyman on February 26, 2013, 09:15:00 PM
When I tried to download this, I clicked the link, and ended up on a page in some language (Polish?) that I don't understand, and when I clicked the button that I presume was to download the file, I was prompted, in this language that I don't know, to sign in to something( I think) before I can do the download. I'm kind of reluctant to do this, since I don't understand a word of what I'm signing up for, nd I was wondering here, if someone could put up a link to this in some language I know some of, like, maybe English, or at least Spanish, because that's as multi- lingual as I get, at the moment. :-[
Title: Re: LeO-451
Post by: agracier on February 26, 2013, 11:49:59 PM
When I tried to download this, I clicked the link, and ended up on a page in some language (Polish?) that I don't understand, and when I clicked the button that I presume was to download the file, I was prompted, in this language that I don't know, to sign in to something( I think) before I can do the download. I'm kind of reluctant to do this, since I don't understand a word of what I'm signing up for, nd I was wondering here, if someone could put up a link to this in some language I know some of, like, maybe English, or at least Spanish, because that's as multi- lingual as I get, at the moment. :-[

There is nothing to be reluctant about, as you are not signing up for anything. All you need to do is fill in the captcha, press enter and you'll get a download link

Just click on 'Stáhnout' - the yellow field, and on the following page, under 'Omezené stahování', there are a bunch of red crosses, and underneath a captcha that you you should fill in directly underneath ... then press enter ...

That's it ...

There is no signing up necessary or anything. I've downloaded from here countless times.

And just to fill in, the language is Czech ....
Title: Re: LeO-451
Post by: Benno on February 27, 2013, 03:31:45 AM
Hi'
Can someone , please,  make a LW skin for this beauty,  they operated quite a number of these A/c,  thanks.
Benno
Title: Re: LeO-451
Post by: lordish on February 27, 2013, 11:10:08 AM
How do I install it?  I couldn't make any sense out of the readme and the files are labled in such a way that I couldn't deduce what to put in where.

Can anyone help me with this?  I'm pretty much a total noob to modding; I just love to fly!

lordish
Title: Re: LeO-451
Post by: agracier on February 27, 2013, 11:28:28 AM
Hi'
Can someone , please,  make a LW skin for this beauty,  they operated quite a number of these A/c,  thanks.
Benno

Even better would be a template - then the skinners can go at it and make many different variations ...
Title: Re: LeO-451
Post by: woofiedog on February 28, 2013, 12:43:23 PM
Beauty of a ride... many thank's for this much needed aircraft.
Title: Re: LeO-451
Post by: Benno on March 01, 2013, 03:38:47 AM
Hi'
What FM are you guy's using  ??
Benno :-*
Title: Re: LeO-451
Post by: fightingirish on March 01, 2013, 05:54:10 AM
Despite downloading and installing the new FM i'm still experiencing the same issue with the aircraft taking a severe 'nose-down' attitude.
Title: Re: LeO-451
Post by: Airbourne on March 01, 2013, 12:21:51 PM
I have tried all three of the new FMs for 4.09 and in each case the aircraft maintains height until it extends its gun cupola when the height loss starts. As soon as it withdraws the guns it climbs back to its designated altitude.
Title: Re: LeO-451
Post by: hoddyman on March 01, 2013, 05:05:17 PM
I don't understand what to do with those "FM" folders. The readme says to "put them in your buttons" in fairly broken english, but MY buttons file is just a file, not a folder I can put things in. I certainly don't have the capability to edit my buttons file, or the know-how, for that matter. Does it just mean to drop the file in the FM folder into the same folder that the buttons file is in, or is one meant to place the whole folder in the same folder as buttons, or what?
Title: Re: LeO-451
Post by: Mick on March 02, 2013, 01:18:50 AM
... simple, hoddyman, according to the buttons you are currently using in your game , SAS or UV2 or UV3, simply open the corresponding folder that comes with the Leo and replace the default FM file that comes with the LeO (the SAS one if I am not mistaken) with it ...  ;)

So you are right, no need to fiddle with your buttons, as this is an external FM ...  ;)
Title: Re: LeO-451
Post by: Benno on March 02, 2013, 02:54:21 AM
Hi'
I get the feeling the Leo is a bit of a "hot" ship, with a sharp stall  !!
Benno
Title: Re: LeO-451
Post by: steph12 on March 03, 2013, 10:17:21 AM
Woooow!!! It looks like a dream... But, wait! It's not, it is REAL!!!!!

Thanks a lot mate, that plane was indeed missing in the game!

Merci beaucoup! ;)
Title: Re: LeO-451
Post by: heck mitchell on March 03, 2013, 12:07:55 PM
Great plane.  Hope we see more French bombers.  There's such a nice stable of French fighters now.  Need more to escort in my Hawk 75.  Thank you, Ranwers.  She's a beauty.
Title: Re: LeO-451
Post by: RealDarko on March 03, 2013, 12:27:06 PM
Im getting a 70% ctd. Any idea?
Title: Re: LeO-451
Post by: SAS~Poltava on March 03, 2013, 12:40:34 PM
Wonderful! At last a French 1939-40 bomber!!!  ;D ;D ;D

THANKS! D/L-ing now!
Title: Re: LeO-451
Post by: PO_MAK_249RIP on March 04, 2013, 05:41:41 AM
Hi Guys,

Downloaded and installed however I cant get the skin to show properly in my QMB (looks like a pink/peachy wash all over it) and I get a mission 'NULL' if I try to fly it ??

I've tried the vichy markings, removed the '-' from effects, replaced the FM with the 4.101 version and redownloaded and reinstalled but still the same ?

Any ideas??

Using DBW 1.71 btw
Title: Re: LeO-451
Post by: Hubberranz on March 04, 2013, 10:52:08 AM
...deleting "-" in front of effects did it for me; WORKS;using DBW1.71 (with or without HD mod); with the original 410 download FM; have not changed it yet.
My file position is still "_" in front; unchanged, which is early loading as is. Delete/restore QBM.ini in Quicks; try another map.

(http://www.sas1946.com/images/imageshit/img26/2020/04032013leogun.jpg) (http://www.sas1946.com/images/imageshit/download/26/04032013leogun.jpg)
 - original downloaded FM: lost 820m in engagement, gondola deployed, good rate of descent... (1000m to180m ).
 - separate download FM-2 410buttonsSAS: works; lost 710m in similar engagement, gondola deployed, slightly slower rate of descent.
   ( 1000m to 290m ). The plane continued to descend a bit 320m to 290m while catching up speed with the cupola back up.
 - difference in final altitude might be due to combat durations...
I have tried all three of the new FMs for 4.09 and in each case the aircraft maintains height until it extends its gun cupola when the height loss starts. As soon as it withdraws the guns it climbs back to its designated altitude.
therefore  same in 410 / DBW.
 
Title: Re: LeO-451
Post by: dietz on March 04, 2013, 01:28:56 PM
Such a pretty plane...I have to downl;oad it just to look at it! Thanks Rawners! ;)
Title: Re: LeO-451
Post by: PO_MAK_249RIP on March 05, 2013, 01:23:54 AM
I Still cant get the skins to show on this plane? I've noticed in the SUMMER/DESERT folders that my skin1o.tga are both of a 1940s saluting cheerleader in red? This is the image that displays as the skin in my QMB?

I tried copying the skin1p.tga up to 1024x1024 and substituting that as my skin1o.tga and albeit this is the damage skin it did show properly in my QMB screen, however when loading a mission I got a memory error although the plane did actually appear on screen (Briefly) this time.

I'm stumped? Is the download corrupted?
Title: Re: LeO-451
Post by: agracier on March 05, 2013, 01:31:57 AM
I Still cant get the skins to show on this plane? I


There are skins for this plane? I've just gone through the posts and don't see any links to other skins. Have I missed something?

As another thing though - I remember that on another plane, the Caudron, you had to add alpha channels to all the tga skins in order for other skins in .bmp to show up ...
Title: Re: LeO-451
Post by: PO_MAK_249RIP on March 05, 2013, 03:17:48 AM
I mean the default skins in the QMB skin screen - see the previous post, both my skin1o.tga in the SUMMER/DESERT folders show as this;

http://i1311.photobucket.com/albums/s668/pomak249/skin1o_zps15561a0a.jpg

I've tried downloading both versions and both have this as the skin1o.tga file ??

Title: Re: LeO-451
Post by: flying_dutchman on March 06, 2013, 02:48:09 AM
I am having a 70% CTD (UP3.0RC4 + DBW 1.71). I have done everything according to instruction and have copied the patch FM to the _Leo451 folder. I have tried both with the 4.10 SAS button FM and 4.10 UV3 button FM but of no avail. I still get the 70% CTD.
Title: Re: LeO-451
Post by: leperemagloire on March 06, 2013, 10:23:20 AM
Also 70% CTD with HSX6.0 & ModAct 4.0
Log stop when charging fm from MC205 :(
If this plane is disable:all is OK
Title: Re: LeO-451
Post by: LuseKofte on March 06, 2013, 11:17:58 AM
Lepere*** this is no 4.11/ HSFX 6.0 mod, the author does not support any modding on 4.11. On this you have to seek help in another tread and hope someone made it work on that patch
Title: Re: LeO-451
Post by: leperemagloire on March 06, 2013, 11:46:09 AM
Effectively,I should be more careful, but ends up losing with these versions  :-[
Thank-you,I'll install it on a 4.09 or 4.10 ;)
Title: Re: LeO-451
Post by: PO_MAK_249RIP on March 07, 2013, 12:59:12 AM
Guys simple question should my skin1o.tga look like this??

http://i1311.photobucket.com/albums/s668/pomak249/skin1o_zps15561a0a.jpg

This is what shows up as the skin in my QMB? When I click fly a mission NULL error comes up ?? DBW1.71
Title: Re: LeO-451
Post by: SAS~Malone on March 07, 2013, 01:13:21 AM
making, if you look at Ranwer's avatar, that might give some clue as to where that comes from.
as the skin10.tga is not essential, i think he just put that in for a laugh, perhaps?
the one you should concern yourself with is skin1o.tgb
that is the primary default skin that will be used.
i'm kinda guessing here, as i haven't installed this yet, myself - but that's the principle of it, anyway.

if your skin is displaying that, then something is wrong, for sure...
Title: Re: LeO-451
Post by: PO_MAK_249RIP on March 07, 2013, 02:36:07 AM
Hi Malone thanks mate I've managed to view the .tgb's you mention in Irfanview (disregarding the renaming option to .tga) and that is the correct skins. I just dont understand why the QMB keeps showing the skin1o.tga instead ?? Surely someone else has run into this problem ??
Title: Re: LeO-451
Post by: Ranwers on March 07, 2013, 02:43:24 AM
Game in Perfect mode ?
Title: Re: LeO-451
Post by: PO_MAK_249RIP on March 07, 2013, 02:46:44 AM
Hi Ranwers - not tried that i'm in excellent at mo
Title: Re: LeO-451
Post by: Ranwers on March 07, 2013, 02:48:33 AM
Ok - then open skin1o.tgb in irfan and save as skin1o.tga,
or copy skin1o.tgb and rename to skin1o.tga and add to summer folder.
Title: Re: LeO-451
Post by: PO_MAK_249RIP on March 07, 2013, 03:16:48 AM
Cheers Ranwers I'm actually set at 'high' as my rigs an old girl now - I went in and set 'objects detail' to 'excellent' and it shows up and flys but only after deleting the '-' from effects. I will take your suggestion tho as I assume this will allow me to once again use 'high' as my universal graphics setting??
Title: Re: LeO-451
Post by: Loku on March 07, 2013, 03:33:14 AM
All four skins are neccesary to make mod work properly: skin1o.tgb, skin1o.tga, skin1p.tga, skin1q.tga.
Depend on your graphic setting,game will use skin1o.tgb for perfect and excelent mode and skin1o.tga for high and lower settings.
My advice is to take skin1o.tgb resize down to 512x512 size and save as skin1o.tga.
Title: Re: LeO-451
Post by: PO_MAK_249RIP on March 07, 2013, 03:38:02 AM
Cheers guys - phew not come across this problem before, are these skins supposed to be for the HD skin mod ?? I've resized and all ok in high now
Title: Re: LeO-451
Post by: Loku on March 07, 2013, 03:44:07 AM
No,they are standrad 1024 size,same as stocks, just because your graphic settings are low game use lower resolution 512 size skin.
Title: Re: LeO-451
Post by: PO_MAK_249RIP on March 07, 2013, 03:49:12 AM
Hi just an update I can only view the skin if I select 'excellent' in objects detail, if I leave the setting as normal I get the damage skin only ?? Thats after a resize to 512x512. I note the new skin1o.tga overwrites the one aleady in the folder (Ranwers Cheerleader) and leaves the skin1o.tgb in place - is this correct ?? or should I delete the .tgb version ??
Title: Re: LeO-451
Post by: GilB57 on March 07, 2013, 04:00:36 AM
Tested on UP3 RC4 :
(http://img15.hostingpics.net/pics/939311LeO451.jpg)
THX RANWERS & team  for this new french bird  ;D  ;D  ;D

(this bloody bottom turret is a real pain  ;) )
Title: Re: LeO-451
Post by: Ranwers on March 07, 2013, 04:26:00 AM
For those who have problem with skins - patch on first page
Title: Re: LeO-451
Post by: PO_MAK_249RIP on March 07, 2013, 07:00:39 AM
Thanks for the revised skins Ranwers - all ok now !!

BTW, I've been trying to find out if its actually LOIRE and not LIORE - the internets pretty inconclusive as both appear in different references ??
Title: Re: LeO-451
Post by: SAS~Epervier on March 07, 2013, 08:59:39 AM
Thanks for the revised skins Ranwers - all ok now !!

BTW, I've been trying to find out if its actually LOIRE and not LIORE - the internets pretty inconclusive as both appear in different references ??
Lioré-et-Olivier - LeO
Fernand Lioré and Henri Olivier


Motors : Gnome-Rhône 14N

http://fr.wikipedia.org/wiki/Lior%C3%A9_et_Olivier
Title: Re: LeO-451
Post by: jeanba on March 07, 2013, 09:51:53 AM
LOIRE is another company, they manufactured the Loire 411, a french navy dive bomber :

(http://www.sas1946.com/images/imageshit/dead/dead.gif)
Title: Re: LeO-451
Post by: Semor on March 07, 2013, 10:02:49 AM
Ehhmmm,Guys what is with the Bombadier´s position error?

(http://i1247.photobucket.com/albums/gg632/chiefrogger76/il2fb2013-02-2320-53-02-86_zps80818429.png)

Is there a way to fix it?

Title: Re: LeO-451
Post by: spitfire-MKIX on March 07, 2013, 10:27:29 AM
Which version of IL-2 do you use ?
Title: Re: LeO-451
Post by: dietz on March 07, 2013, 10:40:37 AM
After reading posts I have to ask will this plane eventually be workable in DBW4.11 without CTD or has it already been upgraded & I just missed it? :-\
Title: Re: LeO-451
Post by: agracier on March 07, 2013, 10:43:50 AM
Thanks for the revised skins Ranwers - all ok now !!

BTW, I've been trying to find out if its actually LOIRE and not LIORE - the internets pretty inconclusive as both appear in different references ??

Liore does not sound French at all.

But it is a Lioré (accent aigue mon vieux!! - don't make the same mistake W.C. Fields makes in 'It's a Gift (Sousé - with an accent grave ... ha ha) ... probably a family name of (one the people) who founded the company ...
Title: Re: LeO-451
Post by: SAS~Epervier on March 07, 2013, 10:52:55 AM
New external FM (b3) !
- lines code added for take off + FMD/EMD by Lebig(Histo)

Take off : hurry to drive along over 90km/h ;)
Ventral turret : minimum altitude 250m
Incompatible 411/HSFX6...

I have no problem with the loss of altitude...

Merci JP ! ;)
Title: Re: LeO-451
Post by: Semor on March 07, 2013, 11:35:15 AM
Which version of IL-2 do you use ?

HSFX6...

After reading posts I have to ask will this plane eventually be workable in DBW4.11 without CTD or has it already been upgraded & I just missed it? :-\

The LeO works so far under HSFX6,but only with the 1.release version (without the FM patches)
Title: Re: LeO-451
Post by: fightingirish on March 07, 2013, 11:45:48 AM
Tried your new FM Epervier. Good news is the LeO is flying on a much more level course i.e not losing height and crashing.
Bad news however is I'm now getting ctd when pressing 'M' for map, if the aircraft is hit by flak or damaged and when adjusting engine power (pressing 1,2,3.....etc.)

I'm using UP3 install, SAS buttons 10.0, SAS modact 3.06
Title: Re: LeO-451
Post by: spitfire-MKIX on March 07, 2013, 12:59:04 PM
Which version of IL-2 do you use ?

HSFX6...

I don't use HSFX 6.0, but it seems that the bomber position glitch appears only in this version because the plane was made for 4.09 and 4.10.1. So, you can try to install it in 4.09 or 4.10.1 or wait for a patch for the 4.11 version.
Title: Re: LeO-451
Post by: badderger on March 07, 2013, 04:30:34 PM
Hey guys unable to d/l on latest link. This site is named "uloz-to" and is an eastern European language I think. Near the top is listed the "Leo-451for7z" which I click and nothing happens. I have clicked some of the other icons nearby and still to no avail.

Am I the only one with this problem? :(
Title: Re: LeO-451
Post by: dietz on March 07, 2013, 04:34:10 PM
Hey guys unable to d/l on latest link. This site is named "uloz-to" and is an eastern European language I think. Near the top is listed the "Leo-451for7z" which I click and nothing happens. I have clicked some of the other icons nearby and still to no avail.

Am I the only one with this problem? :(
You'll usually get a new screen that if you look closely has a box that requires you to tap in a 4 letter code & then get your chance at a download.Hope this helps.
Title: Re: LeO-451
Post by: badderger on March 07, 2013, 04:48:11 PM
Ya thanks dietz l got the second screen with a new set of 4-letter characters.  ;)

Thanks Ranwers, another awesome contribution!  :)
Title: Re: LeO-451
Post by: Birdman on March 08, 2013, 01:40:23 AM
I have no problems with the latest FM update in my DBW and I had the first flight with AI LeOs getting home instead of belly landing near enemy base. Great work, Thank You a lot!
Title: Re: LeO-451
Post by: Whiskey_Sierra_972 on March 08, 2013, 01:56:00 AM
I have installed and briefly tested the latter FM and got it working flawless in my 410 (not yet tested map 'M' key or take flak hit) but I got a strange issue in my 409:

The selector usually disappear when game start to load and the IL2 window appear in the low screen end , but after installing the latter update (new FM and a new classfile) the game run with the selector window tag still shown but if I lower the screen and try to reenable the selector nothing happen; moreover restarting the game make the selector still happen at game run but the game low screen window don't shown anymore and if I lower the game I can't reup it in full screen....

Enabling older FM and classfiles sove the issue....

My 409 is a heavy modded mod activator 2.3....

Today more test....and a look at log file....
Title: Re: LeO-451
Post by: PO_MAK_249RIP on March 08, 2013, 02:21:45 AM
I'll take you fine gentlemens word for it - LIORE it is LOL
Title: Re: LeO-451
Post by: agracier on March 08, 2013, 02:26:05 AM
I'll take you fine gentlemens word for it - LIORE it is LOL

Nope, it is Lioré ... a huge and enormous difference when spoken.

Liore would be : lee-ore
Lioré is : lee-ore-aye
Title: Re: LeO-451
Post by: Benno on March 08, 2013, 03:19:40 AM
Hi'
I'm having trouble D/L the Skinfix from Uloz,   getting a message that Internet explorer prevents me D/L,
can someone fix ,  help  :'(
Benno
Title: Re: LeO-451
Post by: Spitwulf on March 08, 2013, 04:02:11 PM
Thanks for this beautiful french bomber!!! Very important for the Battle of France scenario, but useful too for a fictional campaign under Regia Aeronautica colours...  :)

@Benno: probably the problem is your browser. I use Firefox without problems. Bye!
Title: Re: LeO-451
Post by: cgagan on March 08, 2013, 04:34:50 PM
Gabriel, your last FM worked miracles with the Leo, even in my SAS ModAct4 (4.111) setup!
Title: Re: LeO-451
Post by: SAS~Poltava on March 09, 2013, 01:09:40 AM
And it works, and she FLIES!!!

Thanks you once again Ranwers (and all others involved) for a REAL GEM, that really fills a gap!

This gives me inspiration to proceed with my big May 1940 Battlepack. A French bomber - just wonderful!!!  ;D ;D ;D
Title: Re: LeO-451
Post by: Benno on March 09, 2013, 03:31:31 AM
Hi'
Still no luck with a D/L link  :'(
Benno :'(
Title: Re: LeO-451
Post by: Benno on March 09, 2013, 03:37:48 AM
Hi
Thank you Agrazier,  it works now  :D
Benno
Title: Re: LeO-451
Post by: agracier on March 09, 2013, 03:38:20 AM
Hi'
Still no luck with a D/L link  :'(
Benno :'(

There is a yellow square to the right that says 'Stahnout' - click on that and it will take you the next page where you have to fill in a captcha - 4 deformed letters in a prominent color. Fill the letters in the box immediately underneath and either press <enter. or click on 'stahnout' again ...

Your download link should automatically start and you'll be asked where to save the file ...
Title: Re: LeO-451
Post by: SAS~Epervier on March 09, 2013, 04:01:25 AM
Gabriel, your last FM worked miracles with the Leo, even in my SAS ModAct4 (4.111) setup!
Avec le FM_409 ?
Title: Re: LeO-451
Post by: cgagan on March 09, 2013, 04:12:35 AM
Non, avec le FM410
Title: Re: LeO-451
Post by: Mission_bug on March 09, 2013, 01:00:14 PM
Yet another outstanding addition to the sim Master Ranwers, thank you very much, she's a beauty. 8)

Wishing you all the very best, Pete. ;D
Title: Re: LeO-451
Post by: btasm on March 09, 2013, 02:24:21 PM
Bit confused here. Which is the correct FM for DBW 1.7/Il-2 4.10? The one which appears at reply no. 137 (on page 12 of this thread) or some other (for example, in the first post)?

Also, as far as the FM which appears at reply no. 137, contained therein is a folder entitled "FM_410_buttonsSAS" with a file "LEO451_FM" inside and a separate file (outside the folder) which also reads "LEO451_FM". Which one should be installed? I also presume that the file "FAE5FEA0B49E5C12" is to be placed in the _Leo451 folder as well, correct?
Title: Re: LeO-451
Post by: SAS~Epervier on March 09, 2013, 02:41:28 PM
Correct !
Title: Re: LeO-451
Post by: btasm on March 09, 2013, 02:53:03 PM
Sorry, which is correct?

a.) Install the FM which appears at reply no 137?

b.) Then install the file inside "FM_410_buttonSAS" or

c.) Install the separate file entitled "LEO451_FM" and

d.) Place "FAE...." in the _Le0451 folder?


And finally, was this FM designed to stop the ai slowly, but surely, losing altitude then crashing?

Thanks.
Title: Re: LeO-451
Post by: dietz on March 09, 2013, 04:03:03 PM
I gambled a little bit & installed in DBW 4.11 install ( see my post somewhere back a ways...)I just had to try it.Well it worked perfectly with no problem at all.I didn't install new buttons,but did uses everything else included in the first post.It is a very pretty plane.thanks again! ;)
Title: Re: LeO-451
Post by: badderger on March 10, 2013, 07:43:04 AM
btasm et.al for DBW, way I did it is drop the _Leo 451 INTO #DBW then download the attachment at very bottom of download page for 410_b2.7z users.(---I used the one that was downloaded 462 times) If you look at very bottom of _Leo451 there is FAE5FEA0B49E5C12 and LEO451FM. I deleted both those files. Now, back to the For_410_Users clip attachment d/l, Iopened the file and found FAE5FEA0B49E5C12 and LEO451FM. I copy and pasted those files to replace the original files and it worked. Of course, I had to do all the other routine stuff like the .ini file copy n paste etc.

>>>I know it seems like they must be the same files, but apparently they're not. Only Ranwers can can answer this I think. But I am somewhat illiterate in this kind of computer work, the whys are for greater minds. All I know is that this worked for me. Good luck.
Hope this helps somebody to get this beautiful bird flying ;)
Title: Re: LeO-451
Post by: Ranwers on March 10, 2013, 08:52:49 AM
Only Ranwers can can answer this I think.
Nope - only Epervier can answer
Title: Re: LeO-451
Post by: SAS~Epervier on March 10, 2013, 09:13:22 AM
FAE5FEA0B49E5C12 and LEO451_FM : These files replace the original files...
Title: Re: LeO-451
Post by: Benno on March 11, 2013, 04:29:52 AM
Guy's
I installed the skinfix and got the nice Vichy skin,  i would like to get the 1940 skin as well ,  how to do that  ?? :'(
Benno
Title: Re: LeO-451
Post by: jeanba on March 11, 2013, 07:29:45 AM
Desert map = Vichy
Continental = "1940"
Title: Re: LeO-451
Post by: btasm on March 11, 2013, 10:59:31 AM
btasm et.al for DBW, way I did it is drop the _Leo 451 INTO #DBW then download the attachment at very bottom of download page for 410_b2.7z users.(---I used the one that was downloaded 462 times) If you look at very bottom of _Leo451 there is FAE5FEA0B49E5C12 and LEO451FM. I deleted both those files. Now, back to the For_410_Users clip attachment d/l, Iopened the file and found FAE5FEA0B49E5C12 and LEO451FM. I copy and pasted those files to replace the original files and it worked. Of course, I had to do all the other routine stuff like the .ini file copy n paste etc.

>>>I know it seems like they must be the same files, but apparently they're not. Only Ranwers can can answer this I think. But I am somewhat illiterate in this kind of computer work, the whys are for greater minds. All I know is that this worked for me. Good luck.
Hope this helps somebody to get this beautiful bird flying ;)

Thanks and thanks all. This seems to have worked.
Title: Re: LeO-451
Post by: badderger on March 11, 2013, 07:27:22 PM
Yes and I repeated the experiment and got the same results.blah. Heres how I got it working. Hope this helps someone.

DBW
GET THE BIRD WORKING BY>>>
1-Zip _Leo d/l into #DBW FOLDER.
2-OPEN LeO FOLDER AND LOP OFF "-" IN FRONT OF EFFECTS FOLDER.
3-DELETE FAE5FEA0B49E5C12 AND LEO451_FM AT BOTTOM OF FOLDER.
3-GO TO PAGE 1 OR PAGE 12 OF THREAD AND D/L 409_AND_410_LeO_3.7.(if l understood correctly,this file is meant to prevent A/I altitude loss and eventual crash over the original FM).
4-UnZIP THIS file and copy/paste FAE5FEA0B49E5C12 and LeO451_FM back in to original LEO folder to replace the files you deleted.
5-Complete routine.ini, weapons and plane_ru dutys.
6-FLY THIS COOL BIRD, DROP SOME BOMBS AND SHOOT AT GERMANS---NOT BRITS!
7-THANKS AGAIN RANWERS AND EPERVIER FOR THIS FINE MOD. :)
-only did it this way for DBW. Workt 4 me
Title: Re: LeO-451
Post by: Ranwers on March 12, 2013, 02:33:00 AM
 :D
Title: Re: LeO-451
Post by: Benno on March 12, 2013, 04:12:28 AM
Jeanba !
Sorry i'm a bit thick, could you elaborate a bit more on how to,  i'm just an amateur at this  :P
Thank you
Benno
Title: Re: LeO-451
Post by: leperemagloire on March 12, 2013, 06:11:22 AM
1940 camo : Summer Maps
Vichy camo( red/yellow strips): Désert Maps
 ;)
Title: Re: LeO-451
Post by: Benno on March 13, 2013, 04:28:47 AM
Hi'
Thanks,  the map selects skin ,  like ski's  :D
Benno
Title: Re: LeO-451 v1.3
Post by: Ranwers on March 18, 2013, 08:33:07 AM
Corrected version (v1.3) made by Epervier - on first page.
Title: Re: LeO-451 v1.3
Post by: Benno on March 20, 2013, 04:45:11 AM
Hi' Guy's
You have to install the "Skinfix", right !   
Ref. the  FM in version 1.3,  it seem's ,to me,  to be too "frisky" at full load.
Apart from that ,  i love the little dustbin turret  ;D
Benno  :D
Title: Re: LeO-451 v1.3
Post by: Whiskey_Sierra_972 on March 20, 2013, 05:28:08 AM
Hi!

Just tested in both 409 and 410!

All work flawless apart a little missing error in my 410 due a missing effect:

Mission error, ID_04: java.lang.RuntimeException: INTERNAL ERROR: Effect param file 'effects/smokes/Gun.eff' NOT loaded

Since I have solved it in my rig and the effects are a customizable part of the game it's not said that others can have the same issue!

Ask at need!

Thanke to all involved!

All the very best!

walter
Title: Re: LeO-451 v1.3
Post by: SAS~Epervier on March 20, 2013, 07:14:04 AM
All work flawless apart a little missing error in my 410 due a missing effect:

Mission error, ID_04: java.lang.RuntimeException: INTERNAL ERROR: Effect param file 'effects/smokes/Gun.eff' NOT loaded
Just read the readme !
Title: Re: LeO-451 v1.3
Post by: Whiskey_Sierra_972 on March 20, 2013, 09:59:03 AM
I haven't read it..... :(
Title: Re: LeO-451 v1.3
Post by: CzechTexan on March 26, 2013, 02:39:26 PM
This old girl is nice!  Looks alot like the Lockheed Hudson bomber.  Thumbs up!
Title: Re: LeO-451 v1.3
Post by: ScoAtao on March 29, 2013, 06:37:29 AM
Hi all! First, thanks a lot for bringing this beauty to life into IL-2.

I have a 70% CTD though, don't know where it comes from. I followed the installing instructions included in the readme, patched the textures and FM...
I use UP3.0 RC4 based on 4.10.1m

Any ideas?
Title: Re: LeO-451 v1.3
Post by: Kopfdorfer on March 29, 2013, 08:35:51 AM
Read this thread. Follow the Advice. It works.

http://www.sas1946.com/main/index.php/topic,22.0.html

Kopfdorfer
Title: Re: LeO-451 v1.3
Post by: SAS~Epervier on March 29, 2013, 10:57:36 AM
Read this thread. Follow the Advice. It works.

http://www.sas1946.com/main/index.php/topic,22.0.html

Kopfdorfer
I add this :
... log
http://www.sas1946.com/main/index.php/topic,13457.0.html

... Instant Log File Output
http://www.sas1946.com/main/index.php/topic,19308.0.html

Title: Re: LeO-451 v1.3
Post by: ScoAtao on March 29, 2013, 11:13:31 AM
Ah great, thank you both for the links!  :)
I tried the log thing and it seems that the problem comes from the stationary.ini file.

Here are the last lines of my log file:


begin: PlMisStatic: class 'vehicles.planes.LEOStatic$Leo_451' not found
java.lang.RuntimeException: PlMisStatic: class 'vehicles.planes.LEOStatic$Leo_451' not found
   at com.maddox.il2.builder.PlMisStatic.configure(PlMisStatic.java)
   at com.maddox.il2.builder.Plugin.loadAll(Plugin.java)
   at com.maddox.il2.builder.Builder.<init>(Builder.java)
   at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:73)
   at com.maddox.il2.gui.GUI.create(GUI.java:164)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:701)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:358)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
   at com.maddox.il2.game.Main.exec(Main.java:428)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[29 mars 13 17:03:08] -------------- END log session -------------


Don't know what to do though?
Title: Re: LeO-451 v1.3
Post by: SAS~Epervier on March 29, 2013, 01:29:03 PM
Quote
Ah great, thank you both for the links!  :)
I tried the log thing and it seems that the problem comes from the stationary.ini file.

Here are the last lines of my log file:
If my memory is correct ... Ranwers had changed the folder structure (for 410 users!).
I followed the same schedule for v13.
You must have a folder "-Self_Stationary_Plane_LeO-451!"
Copy / paste the contents of that folder in the main folder of plane.
Title: Re: LeO-451 v1.3
Post by: ScoAtao on March 29, 2013, 03:19:48 PM
YEAH! It works!
Merci à toi Epervier !
Title: Re: LeO-451 v1.3
Post by: Diving_Hawk on April 01, 2013, 05:01:15 AM
For those that have the bombsight bug in HSFX6 ( black stripe and bombsight not working)
I made a simple and quite crude tweek.
Tweeked the bombsight classes so the package bellow uses same bombsight like the Pe-2.

The tweek as I said is very crude but it appeared to be working when I tested.
You can try it out if you need a bombsight.
I cannot guarantee it will work 100% right, see bellow link for more info.

http://www.mediafire.com/?e7iuce48xjnayvj

Important Note:
! I did not write the bombsight code in this package.
All credit goes to the makers of Pe-2.
So if you want to give someone credit it's them( not sure if it's official or modder that made it)
All I did was creativally duplicate it to be honest
Title: Re: LeO-451 v1.3
Post by: VonWaffen on April 01, 2013, 07:54:58 PM
Like every french like to say..... it,s in the box, ;) thank
Title: Re: LeO-451 v1.3
Post by: Venator77 on April 14, 2013, 01:19:14 PM
Hi,

  I got this plane and when I ran it in QMB, i got a message that says Mission Loading Failed: Null. Is the plane causing that?
Title: Re: LeO-451 v1.3
Post by: BravoFxTrt on April 14, 2013, 01:25:46 PM
If your using 4.11.1m, you need to swithch to the 4.09 LeO
Title: Re: LeO-451 v1.3
Post by: Venator77 on April 14, 2013, 01:33:43 PM
I use 4.10.1 with DBW.
Title: Re: LeO-451 v1.3
Post by: BravoFxTrt on April 14, 2013, 01:58:15 PM
Well, we may have to consult you Log File..
Title: Re: LeO-451 v1.3
Post by: pippin on May 06, 2013, 11:48:56 AM
Thanks badderger!!  (Page 15)
 Your method of instal got me in the air with this beauty in DBW!

                       Ian
Title: Re: LeO-451 v1.3
Post by: agracier on May 17, 2013, 05:00:27 AM
Have there been any skins or even better, a template, released for this plane?
Title: Re: LeO-451 v1.3
Post by: billywarren007 on May 24, 2013, 04:34:25 AM
Hi guys one small problem, despite going through everything with the installation of this beautiful plane, it keeps coming up with Mission Loading failed: null, I've looked through the comments and found no advice previously mention, so I guess I'm special  :P Great work though Rawners I can see the plane in loadout fine and she is a beauty :)
Title: Re: LeO-451 v1.3
Post by: 132Sqn_Gwen on May 26, 2013, 06:38:49 AM
For those that have the bombsight bug in HSFX6 ( black stripe and bombsight not working)
I made a simple and quite crude tweek......

Hello Diving Hawk,
Your mod work perfectly on HSFX 6, it's a great addition for human who wants to pilot this plane.
In the same way, i would like to known if you are able to make such same mod for others bombers as Lancaster Wellington and Potez 540 for HSFX 6.017, because the bombsight capability is off for human.

Thanks for all

132Sqn_gwen
Title: Re: LeO-451 v1.3
Post by: ScoAtao on June 22, 2013, 03:57:48 PM
Have there been any skins or even better, a template, released for this plane?

I am working on some skins for this bird, might release a template too. However it might take some time, as I'm currently working away from home during the week and I'm at home only for the weekend. Haven't touched these WIP skins since late April... I'm going to get back to it soon though!
Title: Re: LeO-451 v1.3
Post by: SAS~Poltava on June 23, 2013, 02:17:32 AM
ScoAtao - that's great news! Keep it up!
Title: Re: LeO-451 v1.3
Post by: ScoAtao on June 23, 2013, 07:08:02 AM
Thanks, that's motivating me again!
Title: Re: LeO-451 v1.3
Post by: agracier on June 23, 2013, 07:14:34 AM
A template would be wonderful ... these are the key to the making of numerous other skins ...
Title: Re: LeO-451 v1.3
Post by: ScoAtao on June 23, 2013, 07:20:07 AM
Yes, I will try to make one with simple layers for technics, effects, markings etc. I am personnally always happy to find some templates, so the least I can do is to make one too!
I am currently working on 2048x2048 skins but will make them available in normal res as well.
Title: Re: LeO-451 v1.3
Post by: GUZKNIFE on July 12, 2013, 06:54:31 AM
Works 4.09 in 4.12 SAS ModAct 5.11 :)
Title: Re: LeO-451 v1.3
Post by: SAS~Epervier on July 12, 2013, 07:22:30 AM
It's amazing this all 409 versions that works in 412 ModAct5.1 ! (http://gvla.perso.neuf.fr/Img_forum/music_whistling.gif)

 :P
Title: Re: LeO-451 v1.3
Post by: lol on August 31, 2013, 03:05:29 PM
it doesn't work  :(
Title: Re: LeO-451 v1.3
Post by: Whiskey_Sierra_972 on August 31, 2013, 03:45:10 PM
lol I don't believe that in a week you are so skilled to sentence that!

You should write that don't wormk on your installation instead!

Don't bother of my words but start to help us to help you!!!

When you post that a mod isn't woking you should always post the last portion of your log (from first ERROR lines to the bottom....)....
Title: Re: LeO-451 v1.3
Post by: Stefan SG on September 15, 2013, 11:58:04 AM
Ranwers's LeO-451 for 4.10 also works in 4.12.1/SAS ModAct 5.22. This is the one + Diving_Hawk fix.

http://www.mediafire.com/download/0pr20x601mcgpwt/plane_LeO451_v1.3_412.zip

(http://www.sas1946.com/images/imageshit/dead/dead.gif) (http://www.sas1946.com/images/imageshit/dead/dead.gif)

What a pretty plane Ranwers. :) Gr8t job on plane & cockpit. Beautiful skin. Excellent!
Also, thank you Diving_Hawk Reply #185 4 a fix 4 the bombsight which works in SAS_Modact_5.21_for_IL-2_4.12.1m
Title: Re: LeO-451 v1.3
Post by: GUZKNIFE on September 15, 2013, 12:27:09 PM
Stefan!!!Thanks for the correction!  :)
Title: Re: LeO-451 v1.3
Post by: Spider16 on September 17, 2013, 08:23:09 AM
Hi,

  I got this plane and when I ran it in QMB, i got a message that says Mission Loading Failed: Null. Is the plane causing that?
I have the same problem and may I be wrong, but the old thing Works fine, so this thing a improvement of the mod plane,  how can't Works .  :( :( :( :( :( :( :( :( :(
Title: Re: LeO-451 v1.3
Post by: Stefan SG on September 17, 2013, 08:43:32 AM
I tested LeO-451 for 4.10 + Diving_Hawk fix in ModAct 5.22 clean install. Pls take into Yr consideration that not all Diving_Hawk's files were used, only two classfiles responsible for work of bombing sight.
This is the tested version: http://www.mediafire.com/download/0pr20x601mcgpwt/plane_LeO451_v1.3_412.zip
Pls try again with it and send Yr logfile if it wouldn't work.

Hi,

  I got this plane and when I ran it in QMB, i got a message that says Mission Loading Failed: Null. Is the plane causing that?
I have the same problem and may I be wrong, but the old thing Works fine, so this thing a improvement of the mod plane,  how can't Works .  :( :( :( :( :( :( :( :( :(
Title: Re: LeO-451 v1.3
Post by: Vitamine! on November 19, 2013, 11:33:04 AM
Hi there,

I can't get it working on 4.12.2 - Modact 5.3

Logfile is too long for posting. The "code"-code doesn't work. (At preview the post is shown well. After saving it breaks).


What part do you need from the logfile.list?
Title: Re: LeO-451 v1.3
Post by: Whiskey_Sierra_972 on November 19, 2013, 02:12:50 PM
From the bottom to the first ERROR message....
Title: Re: LeO-451 v1.3
Post by: Vitamine! on November 20, 2013, 03:39:01 AM
Thanks Whiskey_Sierra :)

Now, I saw, you posted one side before  :-[

After reinstalling it works. It was my fault.
Title: Re: LeO-451 v1.3
Post by: Alban on March 13, 2014, 01:49:25 PM
Hi, having odd problems with this bird. The thing loads fine, comes up in the QMB menu fine. But crashes when you try to fly it as it is loading. Even more oddly if you try to use it as an opponent AI plane. Your own plane's engine won't work (We are in the Twilight  zone DeeDee Dahda DeeDee Dahda) You just glide gently into the ground. I was using DBW 1.7. Would love to get this plane working, even as an AI plane.
Any advice?
Alban
Title: Re: LeO-451 v1.3
Post by: beatlehans on March 26, 2014, 01:44:59 PM
I had the same sort of problems. Loading null error is often caused by a weapon you choose as loadout from which there's no classfile. But in this case it's the effect file (to be excactly the map) who causes this. Just like it's said in the read me file, if you got trouble with the effects just take away the "-" in front of the map file name (that solved my problems). If you got a plane as AI plane who got a Loading NUll Error as you try to fly it yourself it will cause that your engine won't start....
Hope this helps and works...
Title: Re: LeO-451 v1.3
Post by: Alban on March 27, 2014, 01:23:26 AM
Looks like she is working great, certainly in QMB. Thanks for the advice. Nizzzze plane, that 20mm in the tail, nasty. Thanks for the reply.

alban
Title: Re: LeO-451 v1.3
Post by: 361st_Hoss on May 03, 2014, 11:30:50 AM
She's beautiful, I had skins for her but lost them, and I can't find any here on this site or at M4T............. does anyone know where to find any?

Thanks

Hoss
Title: Re: LeO-451 v1.3
Post by: Carpet on August 28, 2014, 09:26:26 AM
Hi all,

I'm running 4.12.2 Mod Act 5.3 and downloaded Leo 4.10 version. I've got this flying now.
I did have some issues -
1. Forgot to paste the Self Stationary files from within the folder to the main plane file  :-[
2. Needed to remove the '-' from the effects folder. (Mission fail:null)

Thanks for the great work!  :)

I have been a long term DBW 1.7.1 player but it's time to move on a reap the great improvements from 4.12! Still, it's nice to bring some of the wealth from DBW over to 4.12.

Keep up the good work guys!
Title: Re: LeO-451 v1.3 [4.09] [4.10] [4.12]
Post by: ROMULO on February 22, 2017, 11:29:40 AM
Greetings, it works 4.13.2 sas modatc 6.2 :D Thank you
Title: Re: LeO-451 v1.3 [4.09] [4.10] [4.12]
Post by: darky1958 on February 24, 2017, 04:19:24 PM
Super Plane !
Thank you.
Darky
Title: Re: LeO-451 v1.3 [4.09] [4.10] [4.12]
Post by: Hubberranz on February 25, 2017, 12:41:20 PM
Everything peachy in 412.2 SAS 5.3  THANKS !

(https://www.mediafire.com/convkey/8ccc/cbau5pfbtkojz407g.jpg) (https://www.mediafire.com/view/?cbau5pfbtkojz40)
Just discovered this sweet little thing right in front of my nose ! NavAid !   G = you'r left of...     D = you'r right of...   ( Beacon objects, Radio Station objects )
Yahooo! This is fun...
[ Rem left/right is from the object perspective...  here the "Lorenz-long" is left 300m behond the end of runway. With normal beacons a strait arrow means either it's in front or back ].
[ So check by banking the plane off line: assume beacon is in front, banking left should put you "right of beacon" (=D); if the needle moves "left" (=G), the beacon is behind you... ].