Special Aircraft Service
Individual Mods and Packs for IL-2 1946 => Skins, Maps, Missions & Campaigns => PTO Maps => Topic started by: farang65 on January 18, 2010, 04:42:36 AM
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Well,
After going nuts with some new maps over a short break here is the first of a WIP
It is Hokkaido, Kuril Islands, and Sahkalin Russian territory
The texture method applied initially is Clockwatcher's in house Microdem texture method.
I like to be able to see if all the textures suit on an instant basis hence the layer cake effect.
I use this method to check all textures to see if they look natural and fit into the landscape.
I then move on to Viking's method of using a map-h and threshold applying that technique as new map_T
The textures are from the region Hokkaido and the Kuril islands. The Kuril Islands are a very rugged a d inhospitable group of islands. Hokkaido obviously a built up and environment.
With the pictures. Do not worry about the coast line textures I'll be refining that this week.
Wood will be placed on the texture below the snow capped mountains and on the forest to give it a more forested effect.
When I finish the new map_T you can compare the two methods.
Comments and criticism welcome
Cheers Kirby
Lamphun
(http://www.madoosi.com/up_images/201001/96a3be3cf272e017046d1b2674a52bd3_16.jpg)
(http://www.madoosi.com/up_images/201001/a2ef406e2c2351e0b9e80029c909242d_7.jpg)[/img]
(http://www.madoosi.com/up_images/201001/bbfd135b975a9fcace7483f4b418dd5b.jpg)
(http://www.madoosi.com/up_images/201001/1e69edbea7b24cc85c451b5d029ddc67.jpg)
(http://www.madoosi.com/up_images/201001/37baddaf0b6d02798daf19ff68554d01.jpg)
(http://www.madoosi.com/up_images/201001/9a9f8033ceaa4f4c0a3290b9b45af092.jpg)
(http://www.madoosi.com/up_images/201001/ab9238197d16ba5c9377ddc65ee28505.jpg)
(http://www.madoosi.com/up_images/201001/56f96891f9845f38d0b1c6d12a4651d5.jpg)
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did you know there is a Hokkaido Map already?
http://allaircraftarcade.com/forum/viewtopic.php?t=8282&highlight=hokkaido (http://allaircraftarcade.com/forum/viewtopic.php?t=8282&highlight=hokkaido)
going further south and no so much north though
nice project.
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No harm in having two maps.
Every person thinks differently when they decide to do a map.
I did mine for Post War/Cold war scenarios.
People can compare the work and compare any bugs/problems or no problems with maps.
Kirby
Lamphun
If everyone wants I'll keep mine to myself!
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Having two maps of the same place is fine with me. Il2 is a free world. Someone cant call dibs on maps planes or whatever. I want to fly on your map Farang. Dont get disscouraged.
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Furthermore, I belive superimposing Maps are grate.
You can do progresive campaigns advancing through the area without having a hhuge memory Hog map that has to be scaled down to fit Il-2 constrains... Right?
Please do continue this version of Hokaidao.
Who knows maybe someone can do a the Kuril Isl. map includin more Russian territory further north east.
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Thanks Baco,
Progressing steadily you'll see a map_T compare this weekend from a couple of methods.
After the textures are sorted out from the comparison, some textures could fit in easily to that area you mentioned.
You'd have to have some more Russian textures.
Don't worry, that area you mentioned has also been made for a later time.
Cheers Kirby
Lamphun
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Thanks Neil,
Here's some WIP this week end editing the Kuril Islands
Some Islands look the some but other islands have a completely different landscape
Here's a comparison
First picture is of that layer cake effect again. The following pictures are edited islands
Cheers Kirby (Hokkaido editing for next week end)
(http://www.madoosi.com/up_images/201001/a2ef406e2c2351e0b9e80029c909242d_9.jpg)
(http://www.madoosi.com/up_images/201001/ed20a959d410ccd843d9e1dfcee04228.jpg)
(http://www.madoosi.com/up_images/201001/2afd410e2e5b23dad6f18513b2f72d0d.jpg)
(http://www.madoosi.com/up_images/201001/5c385d6d334ea0a9301bd28ea067aba7.jp)
(http://www.madoosi.com/up_images/201001/209014ef5d519d8f9e9ab107d554e96b.jpg)
(http://www.madoosi.com/up_images/201001/5f48f418cbf9ff9a23f9087b8727f4be.jpg)
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Hokkaido has been edited ;D
I just have to do some fine 3d editing with Hokkaido today.
Russian Territory texture editing this week.
I took CY6's sky raider for a tour on it for the first time to check textures. 8)
Coming up this week rivers,roads cities and towns.
This map is a one season map. You still get the feeling that it is quite cold especially with the snow capped mountains.
(http://www.madoosi.com/up_images/201001/ce499dea30cfce118f4fe85da0227e83_1.jpg)
(http://www.madoosi.com/up_images/201001/71d2c46af01feeea54a0f541243e297b.jpg)
(http://www.madoosi.com/up_images/201001/54b02ae91c8c6b0aac069c84b9f78178.jpg)
(http://www.madoosi.com/up_images/201001/f47fb721aa553aad2d0f389c93c2d533.jpg)
(http://www.madoosi.com/up_images/201001/00a36d1346d0dc796850b0b1d919dbb6.jpg)
(http://www.madoosi.com/up_images/201001/7137cd43a7a6b0dd927243aaf6d6cb10.jpg)
(http://www.madoosi.com/up_images/201001/f44f8f3058a58f0b67af7248b72bb833.jpg)
(http://www.madoosi.com/up_images/201001/001cf4576062cc35bbdae2b0f81d1dce.jpg)
(http://www.madoosi.com/up_images/201001/2f0355649dad31dc33ebe251d9f72755.jpg)
(http://www.madoosi.com/up_images/201001/436b2a487be358c121257e4045d567a9.jpg)
Cheers Kirby
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The terrain seems a bit extreme, like the distances have been reduced, but the elevation is the same. I've certainly never been up there, so maybe it is super spikey. ;)
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From the pictures above the map looks to be 1:2 or 1:4. Nothing wrong with that :)
A trick for making the terrain a little less jagged is to use the "blur" tool on the map_h.tga.
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Thanks Guys,
I've looked at Google Earth many many times in the island region, Hokkaido and Sakhalin.
The textures are all from the area /Google Earth textures.
The terrain is like that there are volcano remains and I think these islands are on the fault line. They are very baron islands with very little population.
I can show you a picture of a small island with an old volcano that has turned into a lake.
Small island but interesting with two levels of water.
People have been commenting about the other Hokkaido map about its lack of a heighty landscape. (Over on the other site)
I've used blur sometimes but it tends to cut the height down quite a lot.
Now my scaling map_h and map_T 200 pixels map_c 50 pixels.
I used Clock Watchers method for this.
Cheers Kirby
Lamphun
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That sure is an interesting landscape Kirby, plenty of variety for textures on that. Mark, (Bombsaway), has a rather lovely volcanic texture that would look superb in parts of this map.
Here it is as a trial on my Vietnam map.
(http://i293.photobucket.com/albums/mm42/Mission_bug/Texex3.jpg)
Wishing you all the best, Pete. :)
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That "Lava flow" texture was made for Lonestar's Santa Cruz Islands map.
The before shot.
(http://i632.photobucket.com/albums/uu48/Bombsaway_67/IL2fb2009-12-0910-30-15-67.jpg)
The after shot.
(http://i632.photobucket.com/albums/uu48/Bombsaway_67/IL2fb2009-12-0910-56-38-83.jpg)
(http://i632.photobucket.com/albums/uu48/Bombsaway_67/IL2fb2009-12-0910-56-25-02.jpg)
You see, I need the map to be able to make the texture look as good as possible when I make one. Adjusting for color and brightness. In Mission_bug's pic you can see they look too dark but that could be worked on. I'd be glad to help once you have the map ready for me to experiment with. I really like the WIP pics you have. I was just watching Wild Pacific on tv last week and there are alot of pointy jagged island formations just as you have it there on your map.
Let me know if you want me to try making some textures for you.
;D
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I like the scope of this map. With this and the Aleutian Islands map, you could re-enact the entirety of the book The Last Flight of Bomber 31 by Ralph Wetterhahn.
~S~
Triad
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I like the scope of this map. With this and the Aleutian Islands map, you could re-enact the entirety of the book The Last Flight of Bomber 31 by Ralph Wetterhahn.
That and a PV2 Ventura.
For those of you who have no idea what we're talking about:
http://www.pbs.org/wgbh/nova/bomber/ (http://www.pbs.org/wgbh/nova/bomber/)
Talk about your forgotten battles! The Aleutians to Hokkaido and back again.
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Nice Guys,
Thanks for all the comments
Triad I'll watch that show sometime this week, looks very interesting.
Bombsaway I'll pass on the map to you once I have finished rivers, Sakhalin Russian territory texturing and some minor 3d texturing on Hokkaido.
I'll give you a private link for it Should be around Friday.
I'll work on roads cities, anf towns after that.
Once I have some roads cities and towns on it as well as wood.
I'll release it as a WIP Beta
Cheers Kirby
Lamphun
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Rivers WIP,
Cheers Kirby Lamphun
(http://www.madoosi.com/up_images/201002/7c92cf1eee8d99cc85f8355a3d6e4b86.jpg)
(http://www.madoosi.com/up_images/201002/d279186428a75016b17e4df5ea43d080.jpg)
(http://www.madoosi.com/up_images/201002/9d3e622df914d8de7f747b7b8b143c52.jpg)
ore work to do o the landscape and texture tweeking :-\ ;D
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Ok, I made a texture for the shallows and adjusted the ocean color for a bit more of a cold dark look but I'm not too sure if it looks ok or not so I could use some feedback on this guys. :)
(http://i632.photobucket.com/albums/uu48/Bombsaway_67/IL2fb2010-02-1114-41-33-43.jpg)
(http://i632.photobucket.com/albums/uu48/Bombsaway_67/IL2fb2010-02-1114-41-01-70.jpg)
(http://i632.photobucket.com/albums/uu48/Bombsaway_67/IL2fb2010-02-1114-40-46-70.jpg)
Farang, I'm pm'ing the color entry and new texture adjusted for brightness now.
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Thanks so much Mark,
I hope you and this map get some interesting comments.
You are the master of H2O ;D
Cheers Kirby
Lamphun
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Hi Guys,
Mapping will be a bitslow over the next month or so.
I have to find a new teaching contract for this new Thai school year.
Once that is accomplished then back seriously to mapping.
Cheers Kirby
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Hi Jimmy,
Life intervened with that map.
If you are keen to do some work on it
I'll dig it up with textures etc, and ad a link for you in a day or so.
It is flyable textures were blended and Bombsaway did some water shallows texturing.
I recall I started to lay roads down in the fmb, bridges did me over as the rivers were wider then the ingame bridges some people just use Delvipere's bridge mod.
I'll upload a link in a day or so.
Cheers Kirby