Special Aircraft Service

Individual Mod Downloads for IL-2 1946 => Aircraft => German_Singles => Topic started by: SAS~CirX on July 16, 2009, 03:50:32 AM

Title: Bf 109 F-3 normal and advanced
Post by: SAS~CirX on July 16, 2009, 03:50:32 AM
(https://storebror.it.cx/sas/archive/sas/images/109F3.jpg)

Bf-109F-3 normal and advanced versions by CirX and EnsignRo

This mod had been updated. it know contains it's own cockpit, AHS, options for POV mod inside the COkpit folder, and Option for EnsignRo's advanced FM inside the mod's folder.

Cockpit skins compiled from various sources, incl Freddy. Bullet Jamming added for MgFF.

This was proudly the first 109 mod to have an opening canopy, as done by EnsignRo/Sani.
This download has that thus for both versions.
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Lines to add for installation, Credits and other details in Readme included.
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You will need SAS Buttons 1.5 or later for the advanced FM version.

Bf_109F-3 Download (https://storebror.it.cx/sas/archive/sasdl/SASMODS/Bf_109F3.7z)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
When the DB 601E engine finally became available in 1941, production could start of the Bf109F-3.

It was visually identical thethe F-2, with Armament identical to the F-1.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

It was produced in VERY limited numbers, but was operational with some few units, among them Jg 26, on the Channel Front.
"Pips" Priller used one at one stage.
________________________________________
S! to 1C 4a GrT SIm!

SAS~CirX

NOTE: We leave this thread up for now, for guys who want to try the advanced version. The updated normal version of this plane is contained in the Ultimate 109 Pack v2.1
Title: Re: Bf 109 F-3 normal and advanced
Post by: SAS~Malone on August 06, 2009, 01:29:48 PM
Well, i'll gladly take both variations, but this new 'warmup' sequence it becoming something i quite enjoy... ;D
Cheers 'Ro  :D
Title: Re: Bf 109 F-3 normal and advanced
Post by: Fryslanboy on August 06, 2009, 01:40:17 PM
I like the thing, that you have to warm up the engine and so...It is so much more realistic ;D Just like the Kittyhawks, they have it too ;D

Cheers!
Title: Re: Bf 109 F-3 normal and advanced
Post by: SAS~Malone on August 06, 2009, 02:15:57 PM
Yes, let us not forget the opening canopy!!!  ;D
another SAS first, if i'm not mistaken.. 8)
Title: Re: Bf 109 F-3 normal and advanced
Post by: SAS~Sani on August 06, 2009, 02:24:09 PM
Be warned,you don't get "overheating" message..you only get half dead engine (evil smiley with devil's fork)..so keep an eye on temperature gauge ;)
Title: Re: Bf 109 F-3 normal and advanced
Post by: Gumpy on August 06, 2009, 08:41:18 PM
Oh man this is freaking cool!BIG THANKS ;)
Title: Re: Bf 109 F-3 normal and advanced
Post by: SAS~CirX on August 06, 2009, 08:56:50 PM
I just want everyone here to officialy know that I have not yet managed to get this in the air, but I have killed three engines already. This is the most fun I have had NOT FLYING since...that pearl harbour gunner mission! :D
Title: Re: Bf 109 F-3 normal and advanced
Post by: Freiwillige on August 06, 2009, 09:36:14 PM
I looove it and I hate it. ;D

I love the concept yet I cant get it more than 30 feet down the runway before the engine frys.

I start it, Let it warm up to 80 on the gauge. Slowly advance the throttle. Once the throttle hits 40% the engine makes bad noises and dies.
Title: Re: Bf 109 F-3 normal and advanced
Post by: Gumpy on August 06, 2009, 10:19:36 PM
I have to admit,this engine thing is a little bit funky Ro.Can't we please go back to the old engine?I don't care if my engine is warm if I can open my canopy.
Title: Re: Bf 109 F-3 normal and advanced
Post by: Freiwillige on August 06, 2009, 11:09:50 PM
Okay I got it figured out kind of, Let it warm up a bit to say 40. Then advance the throttle to 1,000 rpm and let it warm up there. Once temp gets around 80 advance the RPM to no more than 1,500 and let the engine warm up a bit more.
Once past 80 you can then accelerate for take off but do not over boost I say about 1.4 ATA max at GL or roughly 98%

She fly's beautiful and I love the realistic engine feature. Am I right that this is actually Olegs old unused code for engine managment?

Why he skipped it and simplified it is beyond me. With this super complex engine code it would ruin allot more engines on allied crates from overspeeding the prop and wrong supercharger gear at low alt ETC ans show in comparison why an FW-190 or 109 was so great with all the automation.
Title: Re: Bf 109 F-3 normal and advanced
Post by: SAS~Sani on August 07, 2009, 03:52:41 AM
Guy's,you keep starring at the wrong gauge :D

OIL PRESSURE! Don't let it fall bellow 4.5kg/cm2

It's not Oleg's unused code,it's my code completely ;)...but I did have help with some more subtle nuances (thanks to SJack)..
Title: Re: Bf 109 F-3 normal and advanced
Post by: SAS~Malone on August 07, 2009, 04:06:51 AM
not all of us, heheh... ;D
i toasted the engine on my first attempt, but on the second one restrained myself, and managed to takeoff relatively quickly, and hassle-free... ;D(chuffed)
airstarts are still causing me a bit of grief, though...but anytime now, be sure... ;)
Title: Re: Bf 109 F-3 normal and advanced
Post by: may-bug on August 07, 2009, 04:14:27 AM
Great!

Thanks  :)
Title: Re: Bf 109 F-3 normal and advanced
Post by: SAS~Bombsaway on August 07, 2009, 09:44:01 AM
Ok, I've been trying to warm her up but I keep frying the engine. Could someone tell me what my throttle percent should be at sart up the what it should advance to as I warm up. I try to keep an eye on my gauges but I still fry it.
Title: Re: Bf 109 F-3 normal and advanced
Post by: SAS~Sani on August 07, 2009, 10:16:18 AM
When you are warming up the engine,this is where you look....nothing else exists..not even Lea ;)

(http://i29.tinypic.com/eaqj49.jpg)

"If below 4.5,do not exceed 1200rpm"....simple ;)..curently is at 3kg/cm2,so if you go above 1200rpm you will damage the engine.

The amount of damage is linked with rpm's....more rpm,more damage...less rpm,less damage..
Title: Re: Bf 109 F-3 normal and advanced
Post by: norm on August 07, 2009, 11:16:16 AM
where is the oil pressure guage, and can some one post a startup/warm up procedure or track?
Title: Re: Bf 109 F-3 normal and advanced
Post by: SAS~Sani on August 07, 2009, 02:10:18 PM
ya, i saw that one, and tried itm but it seams to vague to me, i would like a more concreat anser, and were is the fuel pressure gauge?

That gauge marked in red.....right side is oil pressure,left side is fuel pressure...you will notice that fuel pressure gauge is a bit more alive now ;)
Title: Re: Bf 109 F-3 normal and advanced
Post by: Ivan Putski on August 08, 2009, 05:26:47 PM
Hello EnsignRo, very nice addition, went smooth as silk. Took a little getting use to, but flying it well now, thank you. Puts
Title: Re: Bf 109 F-3 normal and advanced
Post by: madcop on August 09, 2009, 01:36:41 PM
See first post Madcop ;)

Hello Ensign.

Everything is now running smooth as silk thanks to you and Sani..

Thanks a lot.
Madcop
Title: Re: Bf 109 F-3 normal and advanced
Post by: SAS~Sani on August 09, 2009, 03:47:53 PM
Hello Ensign.

Everything is now running smooth as silk thanks to you and Sani..

Thanks a lot.
Madcop

You are wellcome :)

EnsignRo a.k.a. Sani a.k.a. sl@sh ;)
Title: Re: Bf 109 F-3 normal and advanced
Post by: laughterislost on August 16, 2009, 04:57:25 PM
Thanks EnsignRo for this. I must say that I have enjoyed the opening canopy a lot. I haven't done much flying, or even trying to get it off the ground yet, though.

Out of curiosity, would one be able to put the open canopy part of the mod on all Bf-109s?
Title: Re: Bf 109 F-3 normal and advanced
Post by: Messer on August 17, 2009, 12:21:37 AM
Oh, finally! A plane with realistic engine startup sequence! I can't wait to try it after I finish work for today! There was such a project over at AAA (a FW-190D) but I don't know what happened to it!  EnsignRo , thank you, this feature is a true gem for full realism offline players!

Just one request (if it isn't already included) - could you make a simple .pdf file with just text (or a copy of old pilot's manual) how to properly start and warm up the engine with temperature, RPM and oil pressure stats?
There was such a manual with the "Bigging Hill Wing" campaign for the Spitfire Mk.IX and although it's a much simpler airstart, after reading the manual I managed to squeeze the maximum out of the engine during the campaign without ever busting an engine or overrevving (and I play without HUD messages). Manuals for mods, even the most simple ones are a must IMHO, esp. for such a detailed a/c.

As for the problems with airfield raids, I'm sure that at least in single missions and campaigns it won't be much of a problem after patch 4.09 brings us event triggers - so, it begins after you've warmed up and started rolling on the runway! :D

Thanks! I hope we'll see more detailed engine warm-up a/c soon! :D
Title: Re: Bf 109 F-3 normal and advanced
Post by: JG26 von Richten on December 16, 2010, 09:21:47 PM
I cant seem to get my canopy to open, can anyone help me?
Title: Re: Bf 109 F-3 normal and advanced
Post by: JimmyBlonde on December 17, 2010, 12:41:06 AM
I cant seem to get my canopy to open, can anyone help me?

Here

(http://www.filmschoolrejects.com/images/crowbar.jpg)

Either that or assign a key in controls to open/close canopy. If that doesn't work then perhaps you have the wrong version installed (The basic version).
Title: Re: Bf 109 F-3 normal and advanced
Post by: razor1uk on December 17, 2010, 08:27:54 AM
I was just wondering, is this related to the advanced engine controls mod or is it the advanced engine start up mod (HSFX4.1)? Looks cool, although I believe most scrambles wouldn't make it to the air, unless the enemy used biplanes and slow AC 'night/harrassment bombers'.
Title: Re: Bf 109 F-3 normal and advanced
Post by: dietz on December 17, 2010, 08:42:30 AM
I cant seem to get my canopy to open, can anyone help me?
Either that or assign a key in controls to open/close canopy. If that doesn't work then perhaps you have the wrong version installed (The basic version).
That is RICH!
Title: Re: Bf 109 F-3 normal and advanced
Post by: CorsairKira on December 17, 2010, 10:20:41 PM
M3G4D3TH, you're not the only one.  I can't seem to get it to work, either, despite everything being in the right places... so I think.  I've been wrong many times before with this modding stuff.  All it takes is one dinky line or even a single figure out of place for the game to give up.

Oh my.  Okay, where's the dunce cap?  It's an F-3, not an E-3.  Pay attention, sir!  (Works as advertised when you get the right daggone airplane!)

Got it!  Nice little trip around the field after an eternity waiting for the engine to warm up.  Worked nicely with a slow takeoff at around 50% rated power (1.0 ata).  Easy use of throttle, etc etc.  Nicely done!
Title: Re: Bf 109 F-3 normal and advanced
Post by: DimAurora on January 27, 2012, 02:14:57 PM
I will be sure to try it soon! Looks great!  ;)
Title: Re: Bf 109 F-3 normal and advanced
Post by: Fresco23 on October 17, 2013, 03:37:39 PM
curious if we can get a mediafire link or something? I must use a smartphone for most downloading and it refuses to download from these links. I've been trying for a week now.  :(

 Thanks. I just wanted to try this advanced version out!
Title: Re: Bf 109 F-3 normal and advanced
Post by: rickster on September 23, 2018, 12:43:54 PM
BTW,I tried this in ModAct 6.40,and it works fine.