# Special Aircraft Service

## The SAS Factory - Tech Help, Ancient Mods etc. => Tech Help : Using Mods => Tech Help (other than BAT or IL-2 Great Battles) => Using Mods Tutorials => Topic started by: SAS~CirX on July 16, 2009, 03:05:56 AM

Title: The BUTTONS file demystefied
Post by: SAS~CirX on July 16, 2009, 03:05:56 AM
the Buttons file De-mystified

Often when you want to download and install a new plane, you will be told that you will need the latest version of a thing called "Buttons". What is it, and what does it do?

OK, so, what is a buttons file?

the BUTTONS file in IL2 is a protected file that contains all the flight models. Therefore, if you want to install a new plane that has a NEW Flight model, your game will crash at 60%, unless you have the latest buttons file that contains it's flight model data.

If you install a plane that is using the flight model of an EXISTING AIRCRAFT in IL2, then you obviously WONT need a new buttons file because its FM is already in the current Buttons file.

make sense so far?

So how do I know which buttons file to use?

You really dont, you should just make sure you always have the lastest one available.

Here at SAS, we will issue a new buttons file when a new plane with new FM is launched. But in addition to that, and as an aid to our users, our buttons file will always include the latest buttons content from all other modding sites. So you can use all the planes from there also.

New buttons files will be made available at the Activators and utilities forum, along with installation instructions.

OK, so where in my game do I find the BUTTONS file?

the SAS Modactivator locates the Buttons file here:

..\IL-2 Sturmovik 1946\MODS\STD(or whatever name you gave the folder you keep buttons in)\GUI\GAME\Buttons

If you do a search of your game folder, and you find a buttons file anywhere else, you delete it.

Can I open the buttons file?

Nope.

OK, so , I do a manual install of the buttons, now some of my planes do not have sound!

The basis of the sound mods at some sites are the additions of new names for some soundfiles into the game. What soundfile a plane's engine uses is specified in the buttons file, so if that planes FM asks for a soundfile you dont have, there will be no sound.

If it happens, check out the sound file reference sheet that came with your download of our latest buttons file, to identify what file you need, and make if for yourself from a copy of a similar prs file. If you struggle with this, ask for help! Check out our technical help forum, where there are many topics about fixing this.

So, why is it called "BUTTONS"?

Because originally, the guys at 1C hid this important file in the same folder that contained the graphic files for all your game's buttons and switches. So they called this file BUTTONS to disguise it. Now it is her official name. Buttons is your GIRLFRIEND now

So, let me get this right then: I should always have the latest version of BUTTONS
..which I can find here at the Activators Forum
...I should download it and
.....then I should drag it into the folder here \IL-2 Sturmovik 1946\MODS\GUI\GAME\
......REPLACING the buttons file already there...

Is that right?

Yup.

Is it true that buttons file problems cause a lot of crashes on startup..like the 60% crash?

Yes, buttons problems are one of the leading causes of such crashes. These problems with Buttons are always one of the following:

1) You do not have the latest buttons file
2) You installed your buttons file into the wrong place, so now there are 2 buttons files in your Mods folder, or there is no buttons file left in the correct place where it should be.

Of course there are a few other causes of crashes, which will be dealt with in another thread, but, if the problem is with your buttons file, its one of the above, and ITS ALL YOUR OWN FAULT!   :D

So.... if there is a plane's FM in my buttons file, but I dont have that plane yet, my game will crash?
No , it will not crash, it will just skip over it.

But if there is a plane I installed and listed in my air.ini file, and it's FM is NOT in my buttons file, THEN my game will crash?
Yes , at 60% load.

Who is responsible for updating the buttons file?

Here it is me. And I have help from some great guys, including HaDes, Charlie Chap, Vtrelut, Frankiek, to name a few.

I downloaded new aircraft and /or a new buttons file from another mod site, now my game wont start.

That is because the other buttons file might NOT HAVE some of the FM's needed by some of your planes in it. One way around it is to have a separate IL2 1946 game for each type of mod site you use. Unless you have some serious chops, then you can generally get around anything software wise.

However, here at SAS we will always INCLUDE the buttons data from other sites into our buttons file, and in the Buttons Download thread we will SAY what versions of other site's buttons are included. That means you can use planes from other sites and from this site in the same game.

If you find a mod from another site that has an FM we DO NOT have, let us know, we will go hunt it down for you.

Remember, our buttons file is for offline use. We have enabled features and settings in it that may interefere with online play.
If you want to play online, we suggest having a seperate install of IL2 for that. And we recommend using wither Ultra or C6 packs for that. If you are into a more organised online campaign game, check out HSFX.

Does the SAS use the buttons file updates to change the FMs of flyable planes that IL2 came out with?

No, the policy at SAS is to only provide new FMs for NEW SLOT planes. But we will do things to stock flyable planes like enable canopies and such, and that data is contained in the FM file. These things dont change its performance though.

We will however gladly fix or improve the FM's of former AI only planes.

Download the latest SAS Buttons file:

http://www.sas1946.com/main/index.php/topic,97.0.html (http://www.sas1946.com/main/index.php/topic,97.0.html)

:)

CirX
Title: Re: The BUTTONS file demystefied
Post by: Frankiek on July 31, 2009, 02:09:47 AM
Congratulations for the clear explanations.

Just one suggestion to facilitate the SAS_buttons user, in particular those that are not using packs but picking their mods here and there. You could include in your zip the list of FM included in the buttons and an air.ini with the planes supported.

We would thus know in advance if we can expect a 60% crash or any other inconvenient linked to the buttons content. I hope that discussing this issue is not against your policy

Thanks again
Title: Re: The BUTTONS file demystefied
Post by: SAS~CirX on July 31, 2009, 04:52:49 AM
No, you discuss to your hear's content. I only ban discussions of the following here

1) Disparaging remarks about Queen Abby
2) Eating like a vegan
3) Saving the life of the Cous that Kissed the Queen.

We cannot make such a list, it is too big and, oweners of some FM's do want some discresion. Our buttons are the biggest, and includes everything currently in AAA ,Ultra and HSFX. Also there are fms secret for upcoming project, WIP beta fms the big boys are testing that are in buttons for testing(for those selected), there are squad restricted planes that people dont want the world to KNOW about, who's fm's we have....its all a bit in big and...complicated!At the moment our buttons contain 454 fm files. How many planes have you got in your game?

We will update it as other sites update's theirs, sometime you may just have to wait a day or two. But if you want to inquire about a specific plane (or gorup of), post them, we will answer.
Title: Re: The BUTTONS file demystefied
Post by: PO_MAK_249RIP on September 15, 2009, 09:08:31 AM
I use AAA UI 1.0 heavily modded and up to date (didnt see any point installing 1.1) my 'buttons' is in;

IL2/FILES/GUI/GAME

Can I safely move it to MODS/STD or just leave it where it is ??

Mick
Title: Re: The BUTTONS file demystefied
Post by: SAS~CirX on September 15, 2009, 09:17:14 AM
Making you can actually have buttons in both places

To be precise, in

IL2/FILES/GUI/GAME

and/or in

IL2/MODS/STD/GUI/GAME

And the reason you can have them in both places is becasue, when the game loads, and it finds a Buttons file in the location I mention, in the MODS folder, it will IGNORE any buttons file it may find in the files folder.

So you can keep your old buttons in files as a backup if you wish, and try out the new one in the mods folder as we advise, from where it will override your old buttons file.

hope this helps
Title: Re: The BUTTONS file demystefied
Post by: PO_MAK_249RIP on September 16, 2009, 06:08:05 AM
Well I never knew that Cirx  ;D

Cheers
Title: Re: The BUTTONS file demystefied
Post by: jeanba on October 26, 2009, 09:53:31 AM
Is there a tool saying which aircraft are in a given buttons file ?
(even without giving any detail) ?

Thank you in advance
Title: Re: The BUTTONS file demystefied
Post by: SAS~CirX on April 06, 2010, 12:33:45 PM
I think I can help Jeanba,

this is the list f FM files in our last 5.3 buttons. But as i always have to say, some of these files dont belong to any specific aircraft, and some aircraft in the game may not use the FM you think they do, which makes this list pretty much useless as anything other that "interesting".

Code: [Select]
A-20B.fmdA-20C.fmdA-20G.fmdA5M4.fmdA6M2-21.fmdA6M2-21_Late.fmdA6M2.fmdA6M2N.fmdA6M3-22.fmdA6M3-32.fmdA6M3.fmdA6M5a.fmdA6M5b.fmdA6M5c.fmdA6M7_Model62.fmdA6M7_Model63.fmdAD4.fmdAr-196A-3.fmdAr-234B-2.fmdAr-234C.fmdAviaB-534.fmdAviaS-199.fmdB-17D.fmdB-17E.fmdB-17F.fmdB-17G.fmdB-17G_Mod.fmdB-24J.fmdB-24J_Mod.fmdB-25C.fmdB-25D20-Strafer.fmdB-25D5-Strafer.fmdB-25G.fmdB-25H.fmdB-25J-Strafer.fmdB-25J.fmdB-25J15.fmdB-29.fmdB-29KJ1.fmdB-29SP.fmdB-29TU4.fmdB5N2.fmdB6N2.fmdBattleMkII.fmdBeaufighterMk1.fmdBeaufighterMk21.fmdBeaufighterMkX.fmdBf-109B-1vroeg.fmdBf-109B-2.fmdBf-109C-1SAS.fmdBf-109D-1SAS.fmdBf-109E-1.fmdbf-109e-1_Db601A.fmdBf-109E-1B.fmdBf-109E-3.fmdBf-109E-3B.fmdBf-109E-4.fmdBf-109E-4_BoB.fmdbf-109e-4_Db601Aa.fmdBf-109E-4B.fmdBf-109E-4N.fmdBf-109E-7.fmdBf-109E-7N.fmdBf-109E-7NZ.fmdBf-109F-2.fmdbf-109f-2_Db601N.fmdbf-109f-2_Db601N_oc.fmdBf-109F-2_Mod.fmdBf-109F-2B.fmdBf-109F-2trop.fmdBf-109F-4.fmdbf-109f-4_1_13ATA.fmdbf-109f-4_1_13ATA_oc.fmdBf-109F-4_Mod.fmdBf-109F-4B.fmdBf-109F-4trop.fmdBf-109F-4Z.fmdBf-109F3.fmdBf-109G-1.fmdBf-109G-10.fmdBf-109G-10C3.fmdBf-109G-10E.fmdBf-109G-10early.fmdBf-109G-10Erla.fmdBf-109G-14.fmdbf-109g-14_Db605AM.fmdBf-109G-14AS.fmdBf-109G-14E.fmdBf-109G-14early.fmdBf-109G-2.fmdbf-109g-2_1_32Ata.fmdbf-109g-2_1_32Ata_oc.fmdBf-109G-2trop.fmdBf-109G-3.fmdBf-109G-4.fmdBf-109G-4trop.fmdBf-109G-5.fmdbf-109g-6_1_32Ata.fmdbf-109g-6_1_32Ata_oc.fmdbf-109g-6_1_42Ata.fmdbf-109g-6_1_42Ata_oc.fmdbf-109g-6_as.fmdbf-109g-6_db605am.fmdbf-109g-6_Db605ASM.fmdBf-109G-6AS.fmdBf-109G-6ASN.fmdBf-109G-6Early.fmdBf-109G-6Erla.fmdBf-109G-6Late.fmdBf-109G-6Mid.fmdBf-109G-6trop.fmdBf-109k-14.fmdBf-109K-4-C3.fmdBf-109K-4.fmdBf-109K-6.fmdBf-109T-4.fmdBf-109Z.fmdBf-110C-4.fmdbf-110c-4_bob.fmdBf-110C7laat.fmdBf-110Cvroeg.fmdBf-110Dredding.fmdBf-110Dvroeg.fmdBf-110Evroeg.fmdBf-110Fvroeg.fmdBf-110G-2.fmdBf-110G-4.fmdBI-1.fmdBI-6.fmdBlenheim_MkI.fmdBlenheim_MkIF.fmdBlenheim_MkIV.fmdBreda65.fmdC-47A.fmdC-47B.fmdCANT-1007.fmdCant1007.fmdcentauro.fmdcentauro_late.fmdCR32.fmdCR42.fmdCW-21.fmdD3A1.fmdD3A2.fmdDB-3B.fmdDB-3F.fmdDB-3M.fmdDB-3T.fmdDC-3.fmdDo-335.fmdDo-335V-13.fmdF-51D-Histomod.fmdF-80A.fmdF-80C-Histomod.fmdF-80C.fmdF-86A-Histomod.fmdF-86A.fmdF-86F-25E.fmdF-86F-25L.fmdF-86F-Histomod.fmdF-86F.fmdF-86F1.fmdF-86F30.fmdF2A-1.fmdF2A-2.fmdF4F-3.fmdF4F-4.fmdF4U-1A.fmdF4U-1Aclipped.fmdF4U-1C.fmdF4U-1D.fmdF4U-1Dclipped.fmdF4U-2.fmdF4U-5N.fmdF51D.fmdF6F-3.fmdF6F-5.fmdF6F3Early.fmdF6F3New.fmdF6F5New.fmdF84G-Histomod.fmdF84G.fmdF9F2-Histomod.fmdF9F2.fmdFi-156B-2.fmdFM-2.fmdFokkerDK.fmdFokkerDU.fmdFokkerS3Early.fmdFokkerS3Late.fmdFokkerS4.fmdFulmarMkI.fmdFw-189A-2.fmdFw-190A-1.fmdFw-190A-2.fmdFw-190A-3.fmdFw-190A-4.fmdfw-190a-4_1.42.fmdFw-190A-5-165.fmdFw-190A-5.fmdFw-190A-7.fmdFw-190A-7sturm.fmdFw-190A-8.fmdfw-190a-8_1_65Ata.fmdFw-190A-9.fmdfw-190a-9_1_65Ata.fmdFw-190a4.fmdFw-190a5-165.fmdfw-190a5-1_58Ata.fmdFw-190a5.fmdfw-190a5_1_42Ata.fmdFw-190a6.fmdfw-190a6_RLP.fmdFw-190D-11.fmdFw-190D-13.fmdFw-190D-9.fmdfw-190d-9_1_7Ata.fmdfw-190d-9_1_8Ata.fmdFw-190D-9early.fmdFw-190D-9Late.fmdFW-190D9_RLP.fmdFw-190D9early.fmdFW-190D9LATE_RLP.fmdFw-190D9r5.fmdFw-190F-1.fmdFw-190F-2.fmdFw-190F-3.fmdFw-190F-8.fmdFw-190G-8.fmdFW-200C-3U4.fmdG-11.fmdG-55-late.fmdG-55.fmdG4M1-11.fmdG4M2-24.fmdG50.fmdG56.fmdGeneric.fmdGladiatorMkI.fmdGladiatorMkII.fmdH75A2.fmdH75MO4.fmdH8K1.fmdH_75A2.fmdHalifaxBMkIII.fmdHawk75A-2.fmdHawk75A-3.fmdHawk75A-4.fmdHe-111H-16.fmdHe-111H-2.fmdHe-111H-21.fmdHe-111H-6.fmdHe-111P2.fmdHe-111Z.fmdHe-162A-2.fmdHe-162B.fmdHe-162C.fmdHe-LercheIIIB2.fmdHo-229.fmdHo-229a2.fmdHo-229NJ.fmdHs-129B-2.fmdHS123.fmdHurricaneMkI.fmdHurricaneMkI1_2lbs.fmdHurricaneMkI_BoB.fmdHurricaneMkIaT.fmdHurricaneMkIb.fmdHurricaneMkII.fmdHurricaneMkIIa.fmdHurricaneMkIId.fmdHurricaneMkIIMod.fmdHurricaneMkIIT.fmdHurricaneMkILate.fmdHurricaneMkIT.fmdHurricaneMkIV.fmdHurricaneMkIvroeg.fmdI-15-M22.fmdI-15-M25.fmdI-153-M62.fmdI-15bis.fmdI-16type10.fmdI-16type10WC.fmdI-16type15.fmdI-16type17.fmdI-16type18.fmdI-16type24(ofSafonov).fmdI-16type24.fmdI-16type27.fmdI-16type28.fmdI-16type5.fmdI-16type5Skis.fmdI-16type6.fmdI-16type6Skis.fmdI-185M-71.fmdI-185M-82A.fmdI-185M-90.fmdI-250.fmdIAR-80.fmdIAR-80A.fmdIAR-80B.fmdIAR-80M.fmdIAR-81a.fmdIl-10.fmdIl-2-1940.fmdIl-2-1941.fmdIl-2-1941_M38F.fmdIl-2I.fmdIl-2M3.fmdIl-2M3NS.fmdIl-2MEarly.fmdIl-2MLate.fmdIl-4.fmdJ2M3.fmdJ2M3_mod.fmdJ2M5.fmdJ2M5_mod.fmdJetman.fmdJu-52_3mg4e.fmdJu-52_3mg5e.fmdJu-87B-2.fmdJu-87D-3.fmdJu-87D-5.fmdJu-87G-1.fmdJu-87G-2(ofRudel).fmdJu-87G-2.fmdJu-88A-4.fmdJu-88A-4Mistel.fmdJu-88A-4torp.fmdJu-88C-6.fmdKi-100-I.fmdKi-21-I.fmdKi-21-II.fmdKi-27.fmdKi-43-Ia.fmdKi-43-II.fmdKi-43-III.fmdKi-46-IIIKai.fmdKi-46-IIIRecce.fmdKi-61-IHei.fmdKi-61-IKo.fmdKi-61-IOtsu.fmdKi-84-Ia.fmdKittyhawkMkIaRAAF.fmdKittyhawkMkIIIRAAF.fmdL5Sentinel.fmdLa-5.fmdLa-5F.fmdLa-5FEarly.fmdLa-5FLate.fmdLa-5FN.fmdLa-5FNEarly.fmdLa-7.fmdLa-7R.fmdLaGG-3IT.fmdLaGG-3RD-1944.fmdLaGG-3RD.fmdLaGG-3series1.fmdLaGG-3series11.fmdLaGG-3series29.fmdLaGG-3series35.fmdLaGG-3series4.fmdLaGG-3series66.fmdLancaster.fmdLetovS-328.fmdLi-2.fmdMa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Title: Re: The BUTTONS file demystefied
Post by: Draken on April 10, 2010, 08:55:47 AM
The J7W1 Shinden seems not to be in buttons . I installed this new plane , but my game crashed at 60 % .
Title: Re: The BUTTONS file demystefied
Post by: SAS~CirX on April 10, 2010, 09:04:46 AM
That a diffFM mod fm as far as I know. Post problems with it in its thread please. Sorry I cant help, I dont have it .
Title: Re: The BUTTONS file demystefied
Post by: verde13 on July 27, 2010, 02:56:38 AM
Silly question: I presume that the SAS buttons include the improved FMs by Kwiatek for western front airplanes in UP right ?
Title: Re: The BUTTONS file demystefied
Post by: SAS~CirX on July 27, 2010, 03:49:55 AM
no, we could never afford those, they were too expensive :D

but seriously, we try to keep up with UP's slots as far as is reasonable, but I cant dare to say more than that, just now our fm's are identical except for one tyre that is more inflated, and then I say it is the same and next thing I have an angry graph-slinger screaming at me.
Title: Re: The BUTTONS file demystefied
Post by: jahsiu on August 19, 2010, 04:11:40 AM
Hi, I'm totally new to modding, but I'm way more interested in modding the flight models for my own use than 3d graphics.

CAN YOU EXPLAIN ME HOW TO ACCESS 'buttons' file?

There's lot of stuff to access i.e. sfs files. how obout .fmd

Title: Re: The BUTTONS file demystefied
Post by: SAS~Malone on August 19, 2010, 06:03:27 AM
unfortunately, we won't show how to open the buttons file in this forum. if you figure it out yourself, great, but that info won't be made available in the forum because of the inherent dangers of letting anybody have access to it who might use it to stuff up the online game for everyone else....
Title: Re: The BUTTONS file demystefied
Post by: Reaper 3-1 on September 17, 2010, 11:28:31 AM
unfortunately, we won't show how to open the buttons file in this forum. if you figure it out yourself, great, but that info won't be made available in the forum because of the inherent dangers of letting anybody have access to it who might use it to stuff up the online game for everyone else....
I'm not one to start an arguement, but it's just a game, right?  :-\
And I have an idea~: How about the ones who want to learn about the buttons
file pm CirX, with proof that they won't cheat?  :)
I don't have any proof myself... expect that you will NEVER find me online..  ;)
Title: Re: The BUTTONS file demystefied
Post by: SAS~Malone on September 18, 2010, 01:24:28 AM
you're right, it's just a game, but we have a responsibilty to the community to try and keep the online game fair.
i'm with you - i don't play online, ever.....
of course, you're welcome to try the PM route  ;)
but then again, there's absolutely no real necessity for anyone to actually delve inside the buttons file, unless they're wanting to change plane FM's, and such....and even then, just being able to look inside the buttons won't be enough, you'll stuff have to learn some java stuff to edit anything...
it's just not necessary. for example, even though i can do it, there has just been absolutely NO REASON for me to ever go and look inside it....
Title: Re: The BUTTONS file demystefied
Post by: razor1uk on October 06, 2010, 10:53:43 AM
Thanks for the topic Malone, et al!!; by the way, I've just got Buttons 5.3 to try and install the Shoki, but they don't appear to have the Ki-44-II-Ko listed in the A/C included scroll box (in your earlier post), what buttons version might include the Firey spirited culler of demons FM?
Title: Re: The BUTTONS file demystefied
Post by: SAS~Malone on October 06, 2010, 11:13:56 AM
5.3? are you sure you don't mean 7.3?  ???
Title: Re: The BUTTONS file demystefied
Post by: razor1uk on October 06, 2010, 11:58:36 AM
Quite possibly, I've been swamped in info trying to get the bottom of correct folder structure (currently online at AAS about that http://allaircraftsimulations.com/forum/viewtopic.php?f=106&t=28662&p=338382#p338382 ) and realised the scroll box didn't have Shoki in it too. Thanks for the quick reply Malone, your a sensai (knowledge and posting wise) Any ideas as to which button version release might have the Shoki.
Oh this is my fist 'new(b) plane install, so please bear with me Thanks, Kittos, Danke, Arigatto, Tag etc....

P.S. Like the Rouge Trooper avatar Malone; and I've got about 18 mins of battery left on my laptop (my currently only working PC). I might have to follow up the post(s) tommorrow.
---------------------------------------------------------------
Ok thanks Malone will do (hence reply via post edit).
---------------------------------------------------------------
07/10/10@13.19GMT Thanks Malone & Bulua for your help, I can now fly the Demon Queller (Culler of Demons)!!! :D I inadvetently DL'ed the 5.3 or 5.8 Buttons pack located on a topics 1st or 2nd post. But all advice was correctly followed and voila ;P
...What next to install?...
Title: Re: The BUTTONS file demystefied
Post by: SAS~Malone on October 06, 2010, 12:12:12 PM
thx, man - just make sure you have our latest buttons installed. it definitely has the FMs for the 3 Ki44 variants included.
if you're still stuck, just make a post about it in Tech help section, we don't want to clutter up the tutorial section too much.  ;)
Title: Re: The BUTTONS file demystefied
Post by: 78thFG_Bulau on October 06, 2010, 12:44:48 PM
...I've just got Buttons 5.3 to try and install the Shoki, but they don't appear to have the Ki-44-II-Ko listed in the A/C included scroll box...
Hi, razor! Just a quick note of clarification...
The list of aircraft in the scroll boxes comes from your air.ini file, not the buttons. Buttons files can (and do) contain many more aircraft FMs than what are in your game or air.ini file. This is not a problem. A problem may occur if your air.ini file contains an aircraft that requires an FM that is NOT in the buttons file.
Title: Re: The BUTTONS file demystefied
Post by: SAS~Malone on October 06, 2010, 01:13:53 PM
thx Bulau, i might have misinterpreted what razor was saying there.... :D
Title: Re: The BUTTONS file demystefied
Post by: 78thFG_Bulau on October 06, 2010, 04:22:45 PM
Actually, I think I misinterpreted...now I realize he was referring to the scrolling list in Cirx's old April 06 post about the 5.3 buttons...I should have read more closely. In any case, latest buttons are 7.3 and you say it has the Ki-44 that razor is looking for.
Title: Re: The BUTTONS file demystefied
Post by: vanir on December 17, 2010, 09:11:52 PM
wow, kinda blown away to see my Ta-152C-0, C-1 and C-3 FM in your buttons. Worked hard on those, spoke with Dietmar Hermann, had documentation sent to me, was a hellova project.
Kinda rewarding actually.
Title: Re: The BUTTONS file demystefied
Post by: razor1uk on February 27, 2011, 08:39:05 PM
Thanks 8FS_Bulau, Malone and others etc, sorry for not posting reply earlier - I got it sorted, cheers.
Title: Re: The BUTTONS file demystefied
Post by: atallboy on March 03, 2011, 06:46:52 PM
i get mg_dump_0* problem ???
Title: Re: The BUTTONS file demystefied
Post by: Teseren on March 13, 2011, 05:46:17 PM
I have a similar problem to one of the posters on the first page, and so does a friend using same AAA 1.2 mod, but with one key variation.

Making you can actually have buttons in both places

To be precise, in

IL2/FILES/GUI/GAME

and/or in

IL2/MODS/STD/GUI/GAME

Neither of us actually have a GUI folder in the IL2/MODS/STD path, only com and i8n folders. Do we just add this manually or what? We both have mods from different sites that have worked ok for ages, but new planes now CTD the game.
Title: Re: The BUTTONS file demystefied
Post by: Frankiek on March 13, 2011, 08:19:38 PM
if you want to continue to use AAA1.2 (what I wouldn't recommend as it is becoming obsolete and you do it at your own risk of further troubles ahead) you must be sure that you download only mods for 409 or 409 compatible then you have to be sure that you download the latest version of 409 buttons and it doesn't make any difference if you have it in the  IL2/FILES/GUI/GAME  or in the IL2/MODS/STD/GUI/GAME. It is not useful to keep two different versions of  the buttons in the two location as the game will load only one buttons at the time giving priority to the one in the MODS folder. Finally we are not giving technical support to AAA 1.2 any longer (as it is obsolete) so for technical question regarding that pack it would be better to refer to other sites. ;)
Title: Re: The BUTTONS file demystefied
Post by: Teseren on March 13, 2011, 08:31:06 PM
Thanks for the quick reply. What would you say was the easiest up to date version to use now? I did try UltraMod a while ago but it wouldnt run at all for me so I just carried on using what already worked - probably lazy I know, but I am not too good on technical stuff sometimes.
Title: Re: The BUTTONS file demystefied
Post by: sa_475th_Chaney on March 14, 2011, 01:11:19 PM
Sheeeesh this is way way vast. In all honesty I'm lucky I even got my game to work lol. All I remeber is that I downloaded this huge plane pack you guys had which included the skyraider (yum), and went from there. Got the buttons i needed and all the different mods i wanted which was a ton. heh. I'm feeling that someone here is going to stop me from speaking because I thought this all works with UP but not sure if I'm wrong or right. I saw nothing remotely saying anything about UP, but 409 and 410 yes. My buttons folder I downloaded in January has 1 file each for off and online. I hear a seriously reinstall calling my name.  :'(  . Like I said, I took a chance to get this stufff to work and luckily it did. As for planes associated with the buttons, I have only downloaded planes from this website so I'm assuming I'm at least ok there. I just need clarification is all. Sure wish there was a telephone help desk center for you guys lol.  ;D
Title: Re: The BUTTONS file demystefied
Post by: Frankiek on March 14, 2011, 01:39:37 PM
Thanks for the quick reply. What would you say was the easiest up to date version to use now? I did try UltraMod a while ago but it wouldnt run at all for me so I just carried on using what already worked - probably lazy I know, but I am not too good on technical stuff sometimes.

I would say Ultra 2.01 it has plenty of mods and is packed in sfs format so game loads very quickly. but if you are patient you can wait for the new version of the pack that will install over 4.101.  The recent version of up are exe files that install over a vanilla version of il-2 and you also have an online upgrade facility so it is pretty easy to handle http://www.sas1946.com/main/index.php/topic,2652.0.html
Title: Re: The BUTTONS file demystefied
Post by: Teseren on March 14, 2011, 04:53:49 PM
Ok thanks for that. I have spoken to my friend, and he has apparently loaded the UP 2.01 version before, but never found a MODS folder to put all the newer planes in as they are released which put him off using it. I have got it loaded now, and at a quick look it does seem correct what he said, so is there a way to add a mods folder to this version?
Title: Re: The BUTTONS file demystefied
Post by: SAS~CirX on March 14, 2011, 06:01:33 PM
tell your friend he is a douchbag, and next time, isntead of wallowing in self pity, pop over SAS, the best IL2 site in the world, and check around or ask someone who does not look hungry.

http://www.sas1946.com/main/index.php/topic,7949.0.html
Title: Re: The BUTTONS file demystefied
Post by: sa_475th_Chaney on March 15, 2011, 08:11:39 AM
tell your friend he is a douchbag, and next time, isntead of wallowing in self pity, pop over SAS, the best IL2 site in the world, and check around or ask someone who does not look hungry.

http://www.sas1946.com/main/index.php/topic,7949.0.html

I have been overlooked in my questions.  :( CirX would you please read my replies on this page. I have serious issues and questions regarding the buttons and all. I have said before that I do not have the new buttons because I tried to install and the game crashed. I would seriously like to know if the new buttons are in conflict with this: http://ultrapack.tuttovola.org/index.php/topic,3062.msg28246.html#msg28246 which is the UP beta package. I had to resort to an old set of buttons. I have been flying just fine offline and I have tons of mods that i have used from this website only. If there isn't a file or log that I can see which has all "current" planes to date, that are used with the new buttons, then I may be looking for a needle in a haystack. If you can send me or post the latest ini then I can check myself. I don't mean to bother anyone but i just want to fly like the next guy and have fun. I am the 475th's goto guy for all this stuff so I need to know what problems may have occurred. I am computer savvy so feel free to just tell me what I may need to look into. Thanks much.
Title: Re: The BUTTONS file demystefied
Post by: SAS~CirX on March 15, 2011, 07:23:37 PM
Quote
I have been overlooked in my questions.  :( CirX would you please read my replies on this page. I have serious issues and questions regarding the buttons and all. I have said before that I do not have the new buttons because I tried to install and the game crashed.

Allow me to appologise! I thought I replied to you here: http://www.sas1946.com/main/index.php/topic,13894.0.html where you said
Quote
Bad luck and misfortune causes me to respond late.
. Hey , my bad.

Quote
I would seriously like to know if the new buttons are in conflict with this: http://ultrapack.tuttovola.org/index.php/topic,3062.msg28246.html#msg28246 which is the UP beta package.

You mean the "Package additions to the UP 2.01 " by PabloSniper that realy has nothing to do with UP at all. The same guy who said this about SAS:

http://ultrapack.tuttovola.org/index.php/topic,3242.msg31279.html#msg31279

Quote
Dear Cirx, fuck your forum, and fuck your slag of arrogant people ....

one more thing, a great big FUCK for Beowulf and another for the Rock!

you are jealous people who can not admire the work of others, think they know everything MODS.

arrives to play the good guy

FUCK SAS

I do not need you for nothing!

...what do you think? :D I have no idea, I dont waste my bandwidth on crap like that.

Quote
I am the 475th's goto guy for all this stuff so I need to know what problems may have occurred. I am computer savvy so feel free to just tell me what I may need to look into. Thanks much.

Well, lets goto this thread again http://www.sas1946.com/main/index.php/topic,13894.0.html

I asked:

Quote
-What version of the game you are playing, 4.09 or 4.10? (Le0ne, obviously you are on 4.10 from your post)
-What version of buttons 8.1 did you put in your game, the 4.09, or the 4.10 versions? (4 folders inside the button download, named "409_SAS_Offline_Buttons", "410_SAS_Offline_Buttons", ect, the version is 409 or 410)

So you answered much later, that you are playing strickly UP2.01. That means you are on 4.09

but in the previous thread you posted on the subject, you wrote:

Quote
Ok I have downloaded the new buttons or latest ones just to be up to date (obviously didn't need them). I had 4 folders. SAS Offline, Online etc). Now the buttons I had before these were obtained when the P-51A came out so I'm not sure what buttons were out then. Anyways, I thought I'd be good today but unfortunately not. The game crashed at 50 and I looked all over for answers. I thought the P-51A was the guilty culprit so I but a hash mark in front of it in my air.ini . Still didn't work but I read something about a guy having to remove all the B-25s or maybe certain ones and then it worked for him. Needless to say, I said the hell with it and installed my old ones and everything is back to normal. If anyone has any clues or ideas, please share. Thanks and S!

And I answered there that I was answering the thread in http://www.sas1946.com/main/index.php/topic,13894.0.html

You stated that your problem was a 50% crash, which is realy a fast 60% crash. But now, you say in the other thread, the problem is actualy

Quote
When I tried changing to the new buttons, my single player went apeS#@%& on me and sputters whenever I click it.

so which is it? Did you now put in new buttons and got the game started? Confused I am.

So I go back to the post initialy in this thread that you say I overlooked:

Quote
...In all honesty I'm lucky I even got my game to work lol. All I remeber is that I downloaded this huge plane pack you guys had which included the skyraider (yum), and went from there. Got the buttons i needed and all the different mods i wanted which was a ton. heh. I'm feeling that someone here is going to stop me from speaking because I thought this all works with UP but not sure if I'm wrong or right. I saw nothing remotely saying anything about UP, but 409 and 410 yes. My buttons folder I downloaded in January has 1 file each for off and online. I hear a seriously reinstall calling my name.    . Like I said, I took a chance to get this stufff to work and luckily it did. As for planes associated with the buttons, I have only downloaded planes from this website so I'm assuming I'm at least ok there. I just need clarification is all. Sure wish there was a telephone help desk center for you guys lol.

I dont see you mentioning any problem here...am I missing it? There is no reported crash or mention of any symptoms or any description of any crash or issue...

So, realy, what sort of answer can I give? Until you ask a question and give full information on your install, all I can do is try to fish out some questions from all your previous posts and try to answer them.

Quote
I have said before that I do not have the new buttons because I tried to install and the game crashed.

once more: are you sure that when you installed a new buttons, it was for version 4.09 of the game?

Quote
I think 8.1 is either very buggy or some planes modders made and tested never made it into the new buttons

Yes, that how I have my laughs.

Quote
I understand the frustration. I just added the 8.1 buttons and everything went to hell. haven't tested it yet but I'm pretty sure it's the P51-A because I haven't seen that in anyone's list for air.ini so at this point,

Wasnt that a DiFFFM mod? Do you have the correct DiFFFM mod installed for your version?
http://www.sas1946.com/main/index.php/topic,3988.0.html
http://www.sas1946.com/main/index.php/topic,12169.0.html

Quote
Ok I have downloaded the new buttons or latest ones just to be up to date (obviously didn't need them). I had 4 folders. SAS Offline, Online etc). Now the buttons I had before these were obtained when the P-51A came out so I'm not sure what buttons were out then. Anyways, I thought I'd be good today but unfortunately not. The game crashed at 50 and I looked all over for answers

so, are you sure that when you installed a new buttons, it was for version 4.09 of the game?
if not, try the 60% troubleshooter http://www.sas1946.com/main/index.php/topic,22.0.html

Quote
Now I could be a complete idiot but I really doubt buttons came with UP2.01.
You sure? Have you checked in …\IL-2 Sturmovik 1946\Files\GUI\GAME\buttons
(I copy the path from the 60% troubleshooter)
Naughtily it may be hiding there, but would probably have popped out in a search. Unless I misunderstand you, and you are installing new buttons into there already. Thats OK, as long as you have no other buttons files lurking around. 60% troubleshooter would have walked you through that.

And of course assuming you did not install a 4.10 buttons file instead of a 4.09 one.

Quote
When I tried changing to the new buttons, my single player went apeS#@%& on me and sputters whenever I click it.
probably nothing to do with buttons. If you had a buttons problem, your game would either crash on startup, or a plane will explode as soon as you start a mission, or you would be missing engine sounds on some planes.

Quote
I would have trouble shot this but i left everything as is until I know for sure.

Well, now would be a good time I think. Or anytime before posting a problem in general.

Quote
All I remeber is that I downloaded this huge plane pack you guys had which included the skyraider
what pack is that? Is there a link to a thread where someone who wants to help can go to see?

So, I would suggest downloading the latest buttons (8.3) and make sure you install the 409 version for ONLINE use (since you say you are in a squad, I assume you play online). Install it correctly after using 7zip to extract the download, in the correct folder in MODS, as stated in the Buttons download thread. And then, if you have issues, follow all the tutorials and troubleshooters you can find. Which you should all know by heart, since you are your squad's techie.

After that, if you still have issues,open a thread in tech help, and give all information about your install you can, and detailed explanations of the issue, as well as detailed descriptions of all the steps you tried to solve it, and the results.

Finally:
Quote
I have been overlooked in my questions.   CirX would you please read my replies on this page. I have serious issues and questions regarding the buttons and all.

Just ask a direct question, and if I can, I will answer.
Title: Re: The BUTTONS file demystefied
Post by: sa_475th_Chaney on March 16, 2011, 07:30:31 AM
hahahah Cirx, I can see where you guys get frustrated. Didn't mean to rattle anyone's feathers. Yeah I had a lot of stuff going everywhere and not pinpointing the issue. Just disregard most of it because I was probably thinking out-loud. Hell I'm a network tech trying to keep system routers and hubs running. I think all day. hehe. Cut me some slack haha. But yeah tremendous help on your part and I thank you. It must be that I had some other buttons lurking in the shadows. I will look into that.I think the problem here is that I took an old post, revamped it, and then brought new stuff to add to it and that caused all this chaos. Hell I'm an ex tanker. Armor guys cause tons of chaos, hehe. Damn what a shame about pablo. Maybe he felt unloved and unwanted. People can flip out at a moments notice. At any rate, I do plan to hopefully one day contribute to this site like make some skins, mods, etc. I'm still learning.  ;D One thing I will say and this has nothing to do with this. Why in God's name isn't there a damn p-51B or C skin of the 332nd pursuit squadron? That's just unacceptable. The Tuskegee Airmen deserve to be acknowledged. Once again thanks for your kind help sir, God bless and stay cool bro. Chaney...out!
Title: Re: The BUTTONS file demystefied
Post by: SAS~CirX on March 16, 2011, 08:13:10 AM
cool :) my father in law is also an ex-tanker. good guys.
Title: Re: The BUTTONS file demystefied
Post by: Teseren on March 21, 2011, 02:03:51 PM
tell your friend he is a douchbag, and next time, isntead of wallowing in self pity, pop over SAS, the best IL2 site in the world, and check around or ask someone who does not look hungry.

Thanks for the help and link, work and such mean visits are intermittant for me. As to my friend, douchbag might be a bit strong, though I must admit he can sometimes give up easily.
Title: Re: The BUTTONS file demystefied
Post by: razor1uk on March 21, 2011, 06:45:25 PM
.... I do plan to hopefully one day contribute to this site like make some skins, mods, etc. I'm still learning.  ;D One thing I will say and this has nothing to do with this. Why in God's name isn't there a damn p-51B or C skin of the 332nd pursuit squadron? That's just unacceptable. The Tuskegee Airmen deserve to be acknowledged. Once again thanks for your kind help sir, God bless and stay cool bro. Chaney...out!
I think you answered your own question in a ways... and were always learning here 8)
That and that by googling something like 'il-2 tuskegee skin'  :o will bring up enough sites and skins :) so you shouldn't blame SAS because they might not have what your looking for :-\
Title: Re: The BUTTONS file demystefied
Post by: sa_475th_Chaney on March 21, 2011, 10:14:06 PM
.... I do plan to hopefully one day contribute to this site like make some skins, mods, etc. I'm still learning.  ;D One thing I will say and this has nothing to do with this. Why in God's name isn't there a damn p-51B or C skin of the 332nd pursuit squadron? That's just unacceptable. The Tuskegee Airmen deserve to be acknowledged. Once again thanks for your kind help sir, God bless and stay cool bro. Chaney...out!
I think you answered your own question in a ways... and were always learning here 8)
That and that by googling something like 'il-2 tuskegee skin'  :o will bring up enough sites and skins :) so you shouldn't blame SAS because they might not have what your looking for :-\

Awesome. I have a problem with thinking out loud. lol. I wasn't directing any animosity towards SAS. Hell SAS may be the closest thing to nirvana. Well you know what i mean. haha. I will look into this but I assumed that any skin had to come from here or be approved here to work with SAS buttons.
Title: Re: The BUTTONS file demystefied
Post by: Frankiek on March 22, 2011, 05:48:49 PM
in fact you really need good buttons for the skin to adhere nicely to the body leaving cold elements outside  :D
Title: Re: The BUTTONS file demystefied
Post by: Sharkzz on March 23, 2011, 08:01:23 PM
When I download a plane from SAS hangar. I can presume that they are included in the latest buttons ?
Most of the stuff I have downloaded work, but, there have been one or two that have given me grief.
I always make sure I place my latest buttons in the correct place.So it is not a buttons thing. When I have added the plane/ship etc, then addit to the air ini.  chief ship etc, It is the usual practice to copy/cut paste the info from the readme's,yes ? OK, now, um, how can I tell if these have the correct spacing in the file ? I look and see where I have pasted and sometimes what I have pasted doesn't match up with the rest of what is already there, So I tidy it up to get the new info "in line" with the other stuff there, is that a problem ? do these ini's need special spacing?
I know some need a space line between, or just  one or two spaces along the line of text.
As well as since I have new install the UP 2 doesn't have an STD folder, I downloaded the spare one but some text files were missing so I copied pasted from the game files folder, is that ok ? then I added the read me text to these.
I get the ol 60%CTD but I am dead sure I have copied pasted exactly as it can't be wrong because it is copy paste.
AND  :-X  should I do ONE at a time ? as I tend to do a group of the great mods from here.  I know it is probably best as in trial and error to one at a time. The graff zepplin is already in to choose but i also see it in the archie ship pack, should I remove the text for this ? ieZepplin ?

does the buttons cover ALL mods like ships vehicles ?
thanks
Title: Re: The BUTTONS file demystefied
Post by: Frankiek on March 24, 2011, 01:59:04 PM
Be aware that for some planes you will need DiffFM (http://www.sas1946.com/main/index.php/topic,12169.0.html) in many case this is clearly stated in the readme.

The buttons is needed for only for planes and a few mods such as the jetman or the drivable Jeep
Title: Re: The BUTTONS file demystefied
Post by: Sharkzz on March 24, 2011, 05:49:48 PM
Thanks Franks  :D apprciated
Title: Re: The BUTTONS file demystefied
Post by: Lo on February 25, 2012, 10:08:46 AM
I have a question about the buttons file.

I am running HSFX5.0_for4.10. My version had Tigers flyby sounds functioning (using the SAS patches etc).

If I change to the latest .buttons file some flybys revert back to the standard type of flyby sound.

A lot still function as Tiger's (Hurricane, Jets etc) but amongst those lost are Beaufighter, Corsair, B-24, Zero etc.

Anyone know what may cause this and how it may be rectified? Ideally it would be good to have Tiger's great flyby sounds and an up to date .buttons working together.

~S~ Lo
Title: Re: The BUTTONS file demystefied
Post by: Epervier on February 25, 2012, 11:11:47 AM
I do not know if you use the real version of Tiger or an alternative version.
But the only "buttons" designed to work with the original version is the "buttons C6" for 409.
Title: Re: The BUTTONS file demystefied
Post by: 352nd_Hoss on June 21, 2014, 04:10:51 PM
is there a filelist for the 10.5 buttons?  If so could I get it?.............. I'm wanting to compare it with the HSFX version.

Thank you

Hoss
Title: BUTTONS for 4.12.2m
Post by: FL2070 on August 11, 2014, 02:58:46 PM
I notice that the file only contains BUTTONS for 4.10 and 4.11. How can I get them for 4.12.2m?
Title: Re: The BUTTONS file demystefied
Post by: SAS~Malone on August 29, 2014, 01:46:42 AM
find it in your modded game (Modact), same place as always, in the Mods folder - e.g: #SAS/STD/gui/game/....