Special Aircraft Service

the SAS Hangar => New Member Safety Area => Topic started by: skulz on December 26, 2011, 01:03:33 PM

Title: Is it possible to create radar/s such as FuG 218 neptune in IL2 engine ?
Post by: skulz on December 26, 2011, 01:03:33 PM
A noobish question :P my dream is to see a real working radar in the game and i want to know if IL2 engine is capable to support one. Ive searched on google if someone made a working FuG 218 radar mod for me-262b1a-u1 but no luck I didnt find one. and if theres one out could someone post the link?
Thanks.

Video ---> http://youtu.be/pKFuXjBSdIw (http://youtu.be/pKFuXjBSdIw)
Title: Re: Is it possible to create radar/s such as FuG 218 neptune in IL2 engine ?
Post by: LuseKofte on December 26, 2011, 01:31:04 PM
Have you tryed Benitomousos Map mod, It got a radar option that simulate radar better than it ever will be
Title: Re: Is it possible to create radar/s such as FuG 218 neptune in IL2 engine ?
Post by: skulz on December 26, 2011, 01:51:05 PM
Have you tryed Benitomousos Map mod, It got a radar option that simulate radar better than it ever will be
No I didnt experience a gameplay with any kind of radar yet. I found this (Command and Control Mod) by (Checkyersix).
Can you post the link of Benitomousos's map?
Title: Re: Is it possible to create radar/s such as FuG 218 neptune in IL2 engine ?
Post by: LuseKofte on December 26, 2011, 03:46:58 PM
You find it as minimap among other mods in this topic

https://www.sas1946.com/main/index.php/topic,12198.0.html
Title: Re: Is it possible to create radar/s such as FuG 218 neptune in IL2 engine ?
Post by: CWMV on December 26, 2011, 04:01:05 PM
Just in case you weren't aware the video is edited with the radar added in, as far as I know its not a mod (at least that was the story last time this video was referenced).
Now there was a basic FuG radar set with twin displays for the Bf-110G-4, and many found it worked well. However the creator (or one of them) was a TD member that was rather verbose in his objection to it being distributed here and demanded that all DL links be removed.
Title: Re: Is it possible to create radar/s such as FuG 218 neptune in IL2 engine ?
Post by: razor1uk on December 26, 2011, 07:44:13 PM
CWMV is correct, lets hope this sparked off some re-intrest at/in TD on this subject; still secretly hoping something is being done somewhere by them on this...
Title: Re: Is it possible to create radar/s such as FuG 218 neptune in IL2 engine ?
Post by: Verhängnis on December 26, 2011, 08:55:22 PM
I've always thought about how easy (or Hard,....Most likely hard) it might be to port the radar over to the 262. As far as I last looked, it is just moving textures with a few new classfiles. That being said, I'm not going to try.
Title: Re: Is it possible to create radar/s such as FuG 218 neptune in IL2 engine ?
Post by: SAS~Anto on December 27, 2011, 12:13:53 AM
Radar is completely possible in IL-2. The issues is finding a group of like-minded individuals who all have the time to work on it. We have that group, but none of us have had the time!! It is definitely on the bucket list though
Title: Re: Is it possible to create radar/s such as FuG 218 neptune in IL2 engine ?
Post by: Uhu_BlueMax on January 12, 2012, 07:55:09 AM
~S~ Alle

That would be awesome. You've given us such a great set of night fighters, the radar would be the cherry on the icing on the cake  :P

I thought it was already there and I just couldn't find the right key to get it working in the cockpit   ??? ::)

Keep up the AWESOME work guys.

~S~
Title: Re: Is it possible to create radar/s such as FuG 218 neptune in IL2 engine ?
Post by: The_Jester on February 04, 2012, 09:48:23 PM
I remember seeing a video somewhere that was posted by TD. There was some footage of the third position in the 110 and some info on how to use it.
Title: Re: Is it possible to create radar/s such as FuG 218 neptune in IL2 engine ?
Post by: Verhängnis on February 05, 2012, 01:06:26 AM
I remember seeing a video somewhere that was posted by TD. There was some footage of the third position in the 110 and some info on how to use it.

That was their work in progress that was leaked a few months ago, and it works quite well if you understand how to read it properly.
Title: Re: Is it possible to create radar/s such as FuG 218 neptune in IL2 engine ?
Post by: The_Jester on February 20, 2012, 08:21:08 PM
Well, as long as it has a hammer interface for when I get confused and try to "fix" it, I should be able to operate it.
Title: Re: Is it possible to create radar/s such as FuG 218 neptune in IL2 engine ?
Post by: sputnikshock on February 20, 2012, 08:36:36 PM
Guys, what you see in the video, no matter if it's edited in or a mod, has absolutely nothing to do with an FuG 218 Neptun.
Radar sets in these days were still very primitive. As far as meter wave radar (like the FuG 218) are concerned, their displays were not what you'd call user friendly. Almost all nightfighters of the time had a crew of two (or more), and this was for a good reason. Operating the equipment was a fulltime job, so even if we had a realistic FuG218, you would be busy handling and deciphering this thing. Who would be flying the airplane?
CY6 Command and Control mod approach is actually a very good solution. Sure, it lacks a fancy radar display, but WW2 nightfighter pilots never looked at these IRL. They got guidance from their radio operators until they were able to get visual with the target. So the C&C approach is actually more realistic conceptwise then having a radar screen.
If you haven't tried it yet...do it, it's addictive.
I don't fly Il-2 anymore before in-game sunset ;D.

sputnikshock
Title: Re: Is it possible to create radar/s such as FuG 218 neptune in IL2 engine ?
Post by: The_Jester on February 21, 2012, 05:05:45 PM
The one in the video of the Me262 Nachtjager is edited. However, with multicrew coming up in TDs updates, it will be possible(and necessary judging by the footage) to have a radio man. It looks to me as if the Germans just used three oscilloscopes to display incoming radio frequencies. I have no idea how to read those outputs and I'm fairly certain operation required in excess of six keys.
Title: Re: Is it possible to create radar/s such as FuG 218 neptune in IL2 engine ?
Post by: sputnikshock on February 21, 2012, 05:32:51 PM
Quote
It looks to me as if the Germans just used three oscilloscopes to display incoming radio frequencies.

The FuG 202 Lichtenstein BC infact did use three scopes. Two A-scopes, one to display angular deviation of azimuth, the other one to display angular deviation of elevation, and a J-scope, to display range. On the J-scope range was presented similar to a radial gauge.

(http://www.radartutorial.eu/12.scopes/pic/jscope.jpg)(http://www.radartutorial.eu/12.scopes/pic/Giant_Wurzburg_Display_-_Window_Effect.jpg)
J-scope

(http://i108.photobucket.com/albums/n40/lumino1/scopeface_FuG202_212.jpg)
J-, A- and A-scopes

In later radar sets (i.e. FuG 212 Lichtenstein C-1, FuG 220 Lichtenstein SN-2, FuG 218 Neptun) the J-scope was dropped, as one of the A-scopes (usually the azimuth one) was calibrated so range could be read from it as well.

Since these radars operated in the meter wavelength, there was almost always ground clutter visible in the scopes. Also, contacts displayed simply as amplitude peaks and the whole thing looked more like an oscilloscope than what we would call a radar screen today.
It had nothing to do with anything like 'dots on a map'.

sputnikshock

Title: Re: Is it possible to create radar/s such as FuG 218 neptune in IL2 engine ?
Post by: The_Jester on February 21, 2012, 07:48:50 PM
Ah, that's brilliant. That's a very nicely informed piece you wrote there too. I like it when people back up things with facts.