Special Aircraft Service

Individual Mods and Packs for IL-2 1946 => Aircraft => Twins => Topic started by: Karabas-Barabas on December 18, 2011, 02:19:56 PM

Title: Ju 88A-13 [4.10]
Post by: Karabas-Barabas on December 18, 2011, 02:19:56 PM
ver. 1.0 25.01.2013 (for 4.11 only)
It is possible to use for versions 4.09 and 4.10 when replacing classes of cabins of the pilot and the navigator.

http://www.nullwar.com/mod/full_mod.7z (174 Mb, full mod for nullwar.com)



ver b1 for 4.11 25.01.2012

FM default from A-4

http://www.nullwar.com/ftp/test/411/ju88a4_411_b1.7z (http://www.nullwar.com/ftp/test/411/ju88a4_411_b1.7z) (the weapons are included ~300 kb)
.ini
http://www.nullwar.com/ftp/test/411/ju88_ini.7z (http://www.nullwar.com/ftp/test/411/ju88_ini.7z)



11.01.2012
test SD10A
www.nullwar.com/ftp/test/ju88a13_full.7z (280 kb)
update
www.nullwar.com/ftp/test/ju88a13_test_weap.7z (180 kb)

bugfix 21.12.2011

www.nullwar.com/ftp/test/ju88a13fix.7z (8 kb)

and delete 2EEA0DBE58C68F76

ver. 0.99

Heavy attack plane

Default FM from A-4

+ New casset bomb AB 250 (40x SD4HL), AB 500 (180x SD2A), AB 1000 (320x SD2A or 204x SD4HL).

www.nullwar.com/ftp/test/ju88a13.7z (300 kb)
Title: Re: Ju 88A-13
Post by: Whiskey_Sierra_972 on December 18, 2011, 02:29:32 PM
Great news mate!

I hope to test your news in my Xmas holiday starting tuesday!!!

I was wondering if you can realize a 409 compatible FM for all us that still fly on those skies as development continue?

All the best and thanks for share with the IL2 community!

walter
Title: Re: Ju 88A-13
Post by: Kopfdorfer on December 18, 2011, 09:45:41 PM
K-B !!!

I couldn't believe my eyes Ju88 A-13!

Fantastic. Who doesn't want to chew some #$%#$% up with Waffenbehalter pods of 6 MGs!

Thanks

Kopfdorfer
Title: Re: Ju 88A-13
Post by: flying scotsman on December 19, 2011, 03:28:38 AM
 :)Thank you, the Ju-88 is one of my favourites, even if I am rubbish at landing them,
MERRY CHRISTMAS & thank you for the gift ;D :D
Title: Re: Ju 88A-13
Post by: PO_MAK_249RIP on December 19, 2011, 06:30:49 AM
Tried this in my DBW1.6 - CTD at 70% with a memory error?
Title: Re: Ju 88A-13
Post by: Birdman on December 19, 2011, 07:36:39 AM
I'm getting CTD at 30% in mission loading in my DBW1.6. Using InstantLOG mod I get this error in my logfile:
Code: [Select]
Hook: CAMERAAIM not found
com.maddox.il2.engine.ActorException: Hook: CAMERAAIM not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:125)
at com.maddox.il2.objects.air.CockpitPilot.<init>(CockpitPilot.java:222)
at com.maddox.il2.objects.air.CockpitJU_88A13_Bombardier.<init>(CockpitJU_88A13_Bombardier.java:253)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:2973)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2450)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1287)
at com.maddox.il2.ai.Wing.load(Wing.java:134)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1079)
at com.maddox.il2.game.Mission._load(Mission.java:455)
at com.maddox.il2.game.Mission.access$000(Mission.java:129)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/CockpitJU_88A13_NGunner$Variables
at com.maddox.il2.objects.air.CockpitJU_88A13_NGunner.<init>(CockpitJU_88A13_NGunner.java:23)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:2973)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2450)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1287)
at com.maddox.il2.ai.Wing.load(Wing.java:134)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1079)
at com.maddox.il2.game.Mission._load(Mission.java:455)
at com.maddox.il2.game.Mission.access$000(Mission.java:129)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

I noticed that the missing hook is commented in plane_Ju88A13\3do\cockpit\Ju-88A-4-Bombardier\Body_A13.msh and uncommented it. The first error was fixed, but the other one is still there and crashes my IL-2 like before.
Code: [Select]
java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/CockpitJU_88A13_NGunner$Variables
at com.maddox.il2.objects.air.CockpitJU_88A13_NGunner.<init>(CockpitJU_88A13_NGunner.java:23)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:2973)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2450)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1287)
at com.maddox.il2.ai.Wing.load(Wing.java:134)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1079)
at com.maddox.il2.game.Mission._load(Mission.java:455)
at com.maddox.il2.game.Mission.access$000(Mission.java:129)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

So, unfortunately, looks like I can't fly her today. As an AI plane she works fine, but LOD values are not perfect.
Title: Re: Ju 88A-13
Post by: Gaston on December 19, 2011, 01:57:49 PM
I confirm what Birdman says... works well as AI plane, but unflyable... I got the famous memory error...
Title: Re: Ju 88A-13
Post by: OberstDanjeje on December 19, 2011, 02:00:46 PM
Very nice, the more Ju88 the better ;)
Title: Re: Ju 88A-13
Post by: Karabas-Barabas on December 20, 2011, 01:55:00 PM
fix
Title: Re: Ju 88A-13
Post by: rickster on December 20, 2011, 02:29:05 PM
I downloaded this plane,and all I get is a Standby at 30% loading,then the Il2 executable stops working.Any ideas?
Title: Re: Ju 88A-13
Post by: Docholiday on December 20, 2011, 02:33:44 PM
Hallo Karabas-Barabas.

Thank You for creating this plane. It`s good to have a german battle-bomber for straffing too !  ;D

With the fix there is no more CTD ! ;D   BUT only the first two lines of the weapons list is there !   

No WB  for straffing !! :(


Thx


Doc
Title: Re: Ju 88A-13
Post by: Knochenlutscher on December 20, 2011, 02:47:58 PM
Fix is working here in my DBW 1.6.
As usual for Karabas' Mods, I installed all that was given, did as he said.
Added all lines, getting the exact given Loadouts. All Waffenbehaelter working here.
In QMB-preview Bombbaydoor missing, but no prob, ingame all is well.
This Plane is a beast.
Thanks you Karabas
Title: Re: Ju 88A-13
Post by: rickster on December 20, 2011, 04:15:37 PM
I installed the fix,and deleted the one file,and I still can't fly this in DBW.Does this work in UP 3.0 as well?Also,do I need new buttons?Thanks.
Title: Re: Ju 88A-13
Post by: Knochenlutscher on December 21, 2011, 01:57:09 PM
Yes, Rickster, recommended to update your Buttons as soon as they get updated, make backups of old,
so you can switch back if you feel like.
After downloading the two Files:
You should drop the Weapons folders in your #DBW directory too, as important as the plane folder here.
So you should end with these folders needed in your #DBW folder:

plane_Ju88A13
Weapons_AB
Weapons_Ju87
Weapons_Ju88

The most important line to add:
Ju-88A-13         air.JU_88A13 2                                g01   WINTER

The above air.ini is most important, if adding this line works ingame, you did all well, with luck, no conflicts.

Ju-88A-13            Ju-88A-13, 1942

#####################################################################
# Ju-88A-13
#####################################################################
Ju-88A-13.default                     Default
Ju-88A-13.28xSC50         28xSC 50
Ju-88A-13.28xAB23_4xAB250_1      28xAB 23 + 4xAB 250 (108x SD2A)
Ju-88A-13.6xAB250_2            6xAB 250 (40x SD4HL)
Ju-88A-13.4xAB500_1              4xAB 500 (180x SD2A)
Ju-88A-13.4xAB500_2              4xAB 500 (74x SD4HL)
Ju-88A-13.2xAB500_1_2xAB500_2           2xAB 500 (180x SD2A) + 2xAB 500 (74x SD4HL)
Ju-88A-13.2xAB1000_1         2xAB 1000 (320x SD2A)
Ju-88A-13.2xAB1000_2         2xAB 1000 (204x SD4HL)
Ju-88A-13.1xAB1000_1_1xAB1000_2      1xAB 1000 (320x SD2A) + 1xAB 1000 (204x SD4HL)
Ju-88A-13.4xAB1000_3         4xAB 1000 (74x B22EZ)
Ju-88A-13.2xWB_81B_4xAB250_1       2xWB 81B + 4xAB 250 (108x SD2A)
Ju-88A-13.2xWB_81B_4xAB250_2       2xWB 81B + 4xAB 250 (40x SD4HL)
Ju-88A-13.2xWB_81A_4xAB250_1      2xWB 81A + 4xAB 250 (108x SD2A)
Ju-88A-13.2xWB_81A_4xAB250_2      2xWB 81A + 4xAB 250 (40x SD4HL)
Ju-88A-13.2xWB_20_4xAB250_1      2xWB 20 + 4xAB 250 (108x SD2A)
Ju-88A-13.2xWB_20_4xAB250_2      2xWB 20 + 4xAB 250 (40x SD4HL)
Ju-88A-13.2xWB_151_4xAB250_1           2xWB 151 + 4xAB 250 (108x SD2A)
Ju-88A-13.2xWB_151_4xAB250_2           2xWB 151 + 4xAB 250 (40x SD4HL)
Ju-88A-13.none                 Empty

Hope this helps
Best wishes
Title: Re: Ju 88A-13
Post by: rickster on December 22, 2011, 02:33:51 AM
I have all these files in game,it's just that it can only fly as AI.BTW,this doesn't work in UP.
Title: Re: Ju 88A-13
Post by: LuseKofte on December 22, 2011, 04:19:12 AM
Works great , and I love it got DBW 1,6. Many thanks  :)
Title: Re: Ju 88A-13
Post by: rickster on December 23, 2011, 06:16:00 PM
I added the new buttons,still the same thing.
Title: Re: Ju 88A-13
Post by: andrey65 on December 26, 2011, 04:43:44 AM
Very interesting!
Thank you, Karabas-Barabas!
Mission on it - http://forum.aviaskins.com/showthread.php?p=91665#post91665
Map - Stalingrad. August 28, 1942.
Attack the retreating troops.
Title: Re: Ju 88A-13
Post by: DimAurora on December 29, 2011, 07:58:25 AM
Could you make this wonderful addition work for 4.09m?
Title: Re: Ju 88A-13
Post by: Karabas-Barabas on January 10, 2012, 02:14:24 PM
Add SD-10
Title: Re: Ju 88A-13
Post by: Karabas-Barabas on January 25, 2012, 12:46:58 PM
test ver. for 4.11
Title: Re: Ju 88A-13
Post by: AntEater on January 26, 2012, 12:52:15 PM
Works fine, except that you never completely explode after a crash.
You have to end the game yourself.
Hard to describe, but the Breda 65 suffers from the same glitch.

But apart from that it works fine.
But where's the forward mounted MG FF cannon?
Title: Re: Ju 88A-13
Post by: Kopfdorfer on October 31, 2012, 12:06:09 PM
Greetings Karabas-Barabas,

                                     First thank you for this mod. I had requested it a long long time ago in another place , and honestly never expected anyone to be interested enough to put it together.

I have the mod installed and the aircraft is flying, but as Doc Holiday , the only two weapons showing up in the loadout screen are :                            Ju-88A-13.28xSC50                           28xSC 50
                                            Ju-88A-13.28xAB23_4xAB250_1           28xAB 23 + 4xAB 250 (108x SD2A)

No Default or Empty loadouts either.

I installed the following folders in my DBW1.71     #DBW folder :
 
                                                                     Weapons_AB
                                                                     Weapons_Ju87
                                                                     Weapons_Ju88
                                                                     Plane_Ju88
                                                                     Plane_Ju88A13   


I added the aircraft to STD/ air.ini , and the weapons to the i18n/weapons.ru and the aircraft to i18n/plane.ru

I deleted classfile 2EEA0DBE58C68F76.

I tested the weapons and they showed up for the Ju87D , no problem.



What am I missing here.
Any help would be appreciated.


Kopfdorfer

Dying to blast some supply convoys here.

Kopfdorfer
Title: Re: Ju 88A-13
Post by: Karabas-Barabas on November 01, 2012, 12:12:30 PM
A-13 it is included in apportion A-4 and further work is conducted in the project:
https://www.sas1946.com/main/index.php/topic,511.0.html , page 5
Title: Re: Ju 88A-13
Post by: Whiskey_Sierra_972 on January 18, 2013, 03:13:51 PM
Hi mate!

I have installed and got working flawless this great beauty on my 411 SAS mod activator 4.0 test installation!

I have only noticed two little bugs:

1) when dropping the 70xSD 10 them are stowed into both bomb bays but only aft 'll open on release fwd stood closed and bombs are dropped througt
2) when crashing there are some balls of fire jumping all around....but this is a common issue with other planes as B-17 for example and maybe due missing effects....
Title: Re: Ju 88A-13
Post by: Whiskey_Sierra_972 on February 19, 2013, 12:06:36 PM
Dear Karabas-Barabas , can I ask if you plan to realize also a Ju-88 S ?

Thanks in advance for your reply!

All the best!

walter
Title: Re: Ju 88A-13
Post by: Karabas-Barabas on February 20, 2013, 10:31:29 AM
Dear Karabas-Barabas , can I ask if you plan to realize also a Ju-88 S ?

Thanks in advance for your reply!

All the best!

walter

There is a wish to make.
While there is no time and 3D a modeller.
Title: Re: Ju 88A-13
Post by: Whiskey_Sierra_972 on February 20, 2013, 02:30:01 PM
Thanks dear mate for your reply!

I'll keep my finger crossed towards this!

Maybe in the future something 'll be moving!!!

Have a nice work on your projects and clear skies on your flights!

All the very best!

walter
Title: Re: Ju 88A-13
Post by: BravoFxTrt on February 20, 2013, 03:42:49 PM
DBW

(https://www.sas1946.rocks/images/imageshit/img839/9748/20130221at003948.jpg)
Title: Re: Ju 88A-13
Post by: rickster on February 20, 2013, 03:51:48 PM
Nice shot,Bravo,too bad I can't get this thing to fly in HSFX 6.0.17,I get the dreaded 60%CTD.
Title: Re: Ju 88A-13
Post by: BravoFxTrt on February 20, 2013, 03:58:27 PM
What does the bottom part of you log say? I dont have HSFX but you may be able to have this bird work for ya.
Title: Re: Ju 88A-13
Post by: rickster on February 20, 2013, 04:16:01 PM
2013-02-20 18:13:53:660 : JVM Parameters injector activated
2013-02-20 18:13:53:661 : Applying JVM Memory Settings from IL-2 Selector...
2013-02-20 18:13:53:661 : Adding JVM Option: -Xms444M
2013-02-20 18:13:53:661 : Adding JVM Option: -Xmx444M
2013-02-20 18:13:53:661 : Adding JVM Option: -Xss4096K
2013-02-20 18:13:53:661 : Adding JVM Option: -XX:PermSize=64M
2013-02-20 18:13:53:661 : Adding JVM Option: -XX:MaxPermSize=64M
2013-02-20 18:13:53:662 : Checking duplicate JVM Options...
2013-02-20 18:13:53:662 : Checking mandatory JVM Options...
2013-02-20 18:13:53:662 : Adding JVM Option: -Djava.class.path=.
2013-02-20 18:13:53:662 : Adding JVM Option: -Xincgc
2013-02-20 18:13:53:662 : Adding JVM Option: -Xverify:none
2013-02-20 18:13:53:663 : Adding JVM Option: -Xcomp
2013-02-20 18:13:53:663 : Final JVM Option List:
2013-02-20 18:13:53:663 : -Xms444M
2013-02-20 18:13:53:663 : -Xmx444M
2013-02-20 18:13:53:663 : -Xss4096K
2013-02-20 18:13:53:663 : -XX:PermSize=64M
2013-02-20 18:13:53:663 : -XX:MaxPermSize=64M
2013-02-20 18:13:53:663 : -Djava.class.path=.
2013-02-20 18:13:53:664 : -Xincgc
2013-02-20 18:13:53:664 : -Xverify:none
2013-02-20 18:13:53:664 : -Xcomp
2013-02-20 18:13:53:672 : Hooked "SAS_CreateJavaVM" function activated, injecting JVM Parameters
2013-02-20 18:13:53:688 : JVM Parameters injected successfully
2013-02-20 18:14:08:862 : JVM Parameters injector deactivated
Title: Re: Ju 88A-13
Post by: rickster on February 20, 2013, 04:16:27 PM
This it?
Title: Re: Ju 88A-13
Post by: BravoFxTrt on February 20, 2013, 04:28:56 PM
Did you try this one

11.01.2012
test SD10A
www.nullwar.com/ftp/test/ju88a13_full.7z (280 kb)
update
www.nullwar.com/ftp/test/ju88a13_test_weap.7z (180 kb)

bugfix 21.12.2011

www.nullwar.com/ftp/test/ju88a13fix.7z (8 kb)

and delete 2EEA0DBE58C68F76
Title: Re: Ju 88A-13
Post by: BravoFxTrt on February 20, 2013, 05:04:46 PM
Ok I get a crash in my ModAct 4.0 with any load out selection, Clean, no crash.
Title: Re: Ju 88A-13
Post by: rickster on February 20, 2013, 05:10:03 PM
I load the plane in QMB,and at 30% loading,game freezes and I get IL2.exe not working,Windows is looking for a solution to the problem.
Title: Re: Ju 88A-13
Post by: BravoFxTrt on February 20, 2013, 05:15:38 PM
Me too, If I launch A-4 or A-13 with load out it CTD, If I launch them clean no CTD, Maybe  Karabas-Barabas will look into it, sorry couldnt help you more on this, BTW it works fine in DBW.
Title: Re: Ju 88A-13
Post by: rickster on February 20, 2013, 05:33:42 PM
Thanks Bravo for helping.
Title: Re: Ju 88A-13
Post by: BravoFxTrt on February 21, 2013, 04:14:18 AM
Well rickster, I found out why these didnt work for me in SAS ModASct 4.0:  I had Carsmasters Light Mod which was causing my game to CTD, all Fixed now, I still dont know why they wont work for you though!??
Title: Re: Ju 88A-13
Post by: rickster on February 22, 2013, 02:27:47 AM
I downloaded the new buttons yesterday,so I'll try it again this afternoon.Did you remove the light mod?
Title: Re: Ju 88A-13
Post by: BravoFxTrt on February 22, 2013, 02:40:18 AM
Yes I had to. Its only good for 4.10.1m
Title: Re: Ju 88A-13
Post by: rickster on February 22, 2013, 02:48:57 AM
OK,thanks.