Special Aircraft Service

The SAS Factory - Tech Help, Ancient Mods etc. => Dark Blue World Discussion & Support => The Keepsake: Old Mod Packs, Game Versions and Guest Mods => DBW Downloads & FBDSM => Topic started by: SAS~CirX on July 23, 2011, 02:15:54 AM

Title: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10 [4.10]
Post by: SAS~CirX on July 23, 2011, 02:15:54 AM
(http://www.sas1946.com/images/cirxmages/01_fbdsm10.jpg) (http://www.sas1946.com/images/cirxmages/02_fbdsm10.jpg)

(http://www.sas1946.com/images/cirxmages/03_fbdsm10.jpg) (http://www.sas1946.com/images/cirxmages/04_fbdsm10.jpg)

(http://www.sas1946.com/images/cirxmages/05_fbdsm10.jpg) (http://www.sas1946.com/images/cirxmages/06_fbdsm10.jpg)

(http://www.sas1946.com/images/cirxmages/07_fbdsm10.jpg) (http://www.sas1946.com/images/cirxmages/08_fbdsm10.jpg)

(http://www.sas1946.com/images/cirxmages/09_fbdsm10.jpg) (http://www.sas1946.com/images/cirxmages/10_fbdsm10.jpg)

The SAS F#cking Big Default Skinmod (SAS FBDSM) part 10

by SAS~CirX and SAS~CrazyFlak

SFS archives Packed by UP~HaDeS


For background information about the FBDSM, Installation Instructions ect, please read this: http://www.sas1946.com/main/index.php/topic,15030.0.html

NOTE: SPECIAL INSTRUCTIONS FOR INSTALLING FBDSM SFS FILES FOR USERS OF SAS MODACT 3.06 OR LATER:  You dont have to add lines to your .rc file, just copy the SFS files from this mod, into your SAS_SFS folder, replacing the placeholders already there.

NOTE: SPECIAL INSTRUCTIONS FOR INSTALLING FBDSM SFS FILES FOR USERS OF ULTRAPACK 3 and/or DARK-BLUE-WORLD:  You dont have to add lines to your .rc file, just copy the SFS files from this mod, into your main game folder, replacing the placeholders already there.

New Theater Camo Settings in UP3/DBW:

FBDSM fully accomodates the new theater settings in UP3. What is that? Well, you may have noticed that some planes have both a SUMMER and a WINTER default skin. Some also have a DESERT skin. And if you go flying on a map that is marked SUMMER, or WINTER or DESERT in it's load ini, then that skin will automatically be selected, if the plane has it. Crazyflak had the idea last year to expand this, to make more theaters, and thus more opportunity for making more immersive default skins. The feature appeared in the code of 4.101. All that was needed to make it work, was to re-mark the maps to use such settings, and to make some default skins for it.

The new theaters are: SUMMER (Default), WINTER, DESERT (NorthAfrica Only) , MTO (Italy, Sicily, MED ect) , ETO(Western Europe) , CBI (China, Burma, India, Singapore ect), and PACIFIC (Pacific, Japan, Australia, and Spain)

To get the most out of these skinpacks, you will need UP3, or Dark Blue World

Highlights of FBDSM part 10:

This part replaces ALL the default skins for the following plane families:
A20's, S199, FW189, FW190A/F/G, Ar-234, D3A (Val), Sentinels, Texans and T6 variants. It also completes the series of Me262 skin replacements and B24 Skin replacements, with the addition of the D model which will be in DBW 1.4 .

Also it  fixes some previous errors in some Beaufighter RAF skins and a B17 error. It also adds or improves a whole lot of SCW skins for various planes and hacks, and a long awaited summer skin replacement for all DB-3 bombers.

Here is a complete list of default skins that were added, replaced or fixed, in FBDSM part 10:

Code: [Select]
A-20B(fr)\desert
A-20B(fr)\summer
A-20B(Multi1)\desert
A-20B(Multi1)\ETO
A-20B(Multi1)\MTO
A-20B(Multi1)\summer
A-20BostonMkIII(Multi1)\desert
A-20BostonMkIII(Multi1)\ETO
A-20BostonMkIII(Multi1)\MTO
A-20BostonMkIII(Multi1)\pacific
A-20BostonMkIII(Multi1)\summer
A-20BostonMkIII(Russian)\summer
A-20BostonMkIII(Russian)\winter
A-20BostonMkIIIStrafer(AU)\cbi
A-20BostonMkIIIStrafer(AU)\desert
A-20BostonMkIIIStrafer(AU)\pacific
A-20BostonMkIIIStrafer(AU)\summer
A-20BostonMkIIIStrafer(Multi1)\desert
A-20BostonMkIIIStrafer(Multi1)\eto
A-20BostonMkIIIStrafer(Multi1)\mto
A-20BostonMkIIIStrafer(Multi1)\pacific
A-20BostonMkIIIStrafer(Multi1)\summer
A-20C(Multi1)\desert
A-20C(Multi1)\ETO
A-20C(Multi1)\MTO
A-20C(Multi1)\pacific
A-20C(Multi1)\summer
A-20C(USA)\desert
A-20C(USA)\pacific
A-20C(USA)\summer
A-20G(AU)\cbi
A-20G(AU)\desert
A-20G(AU)\eto
A-20G(AU)\mto
A-20G(AU)\pacific
A-20G(AU)\summer
A-20G(Multi1)\desert
A-20G(Multi1)\mto
A-20G(Multi1)\summer
A-20G(USA)\desert
A-20G(USA)\eto
A-20G(USA)\summer
Ar-234B-2\summer
Ar-234B-2\winter
Ar-234B-2NJ\summer
AT6(Multi1)\desert
AT6(Multi1)\summer
AT6(USA)\summer
AviaB-534(multi)\pacific
B-17E(USA)\desert
B-17E(USA)\pacific
B-17E(USA)\summer
B-24D(Multi1)\CBI
B-24D(Multi1)\Desert
B-24D(Multi1)\ETO
B-24D(Multi1)\Pacific
B-24D(USA)\Desert
B-24D(USA)\pacific
BeaufighterMk1(GB)\desert
BeaufighterMk1(GB)\mto
BeaufighterMk1(GB)\pacific
BeaufighterMk1(GB)\summer
BeaufighterMk10(GB)\desert
BeaufighterMk10(GB)\pacific
BeaufighterMk10(GB)\summer
BeaufighterMk1F\summer
BeaufighterMk21(AU)\pacific
CR42(Multi1)\pacific
D3A1(ja)\pacific
D3A1(ja)\summer
D3A1(multi1)\summer
D3A2(ja)\pacific
D3A2(ja)\summer
D3A2(Multi1)\summer
DB-3B\Summer
DB-3F\Summer
DB-3M\Summer
DB-3T\Summer
Do217_K1\pacific
Fw-189A-2\desert
Fw-189A-2\MTO
Fw-189A-2\summer
Fw-189A-2\winter
Fw-190A-3(beta)\desert
Fw-190A-3(beta)\eto
Fw-190A-3(beta)\mto
Fw-190A-3(beta)\summer
Fw-190A-3(beta)\winter
Fw-190A-4(Beta)\desert
Fw-190A-4(Beta)\eto
Fw-190A-4(Beta)\mto
Fw-190A-4(Beta)\summer
Fw-190A-4(Beta)\winter
Fw-190A-5(Beta)\desert
Fw-190A-5(Beta)\eto
Fw-190A-5(Beta)\mto
Fw-190A-5(Beta)\summer
Fw-190A-5(Beta)\winter
Fw-190A-5U14\summer
Fw-190A-6(Beta)\eto
Fw-190A-6(Beta)\mto
Fw-190A-6(Beta)\summer
Fw-190A-6(Beta)\winter
Fw-190A-7\ETO
Fw-190A-7\MTO
Fw-190A-7\summer
Fw-190A-7\winter
Fw-190A-8(Beta)\ETO
Fw-190A-8(Beta)\summer
Fw-190A-8(Beta)\winter
Fw-190A-9(Beta)\ETO
Fw-190A-9(Beta)\summer
Fw-190A-9(Beta)\winter
Fw-190F-8(Beta)\desert
Fw-190F-8(Beta)\ETO
Fw-190F-8(Beta)\MTO
Fw-190F-8(Beta)\summer
Fw-190F-8(Beta)\winter
I-16type10\pacific
I-16type10WC\pacific
I-16type5(multi)\pacific
Magister(Multi1)\pacific
Me-262A-1a(ofNowotny)\summer
Me-262A-1a\summer
Me-262A-1a\winter
Me-262V-3\summer
S-199\desert
S-199\summer
Sentinel(US)\desert
Sentinel(US)\eto
Sentinel(US)\pacific
Sentinel(US)\summer
Sentinel\desert
Sentinel\eto
Sentinel\summer
Sentinelfloat(US)\summer
Sentinelfloat\summer
SNJ_5C(Multi1)\desert
SNJ_5C(Multi1)\summer
SNJ_5C(USA)\summer
UTI-4\pacific
Yak-9T(ofAlbert)\summer
Yak-9T(ofAlbert)\winter

Thank You's and Credits:

Code: [Select]
All A20s, Ar234, B24, D3As, Fw189, S199, Me262, Beaufighter fixes, B17E fix, and Yak9T-of-Albert Skins in FBDSM 10 are by SAS~CirX
FW190 East Front Summer and Winter Skins by CrazyFlak & CirX, also using some camo layers used by Pikas and Samsonov
Fw190 ETO, Desert and MTO skins by CirX and Crazyflak

Sentinel Skins by MishaMisha
Texan/Harvard Skins by Rudi Jaeger
Do217 SCW hack by HarpiaMafra
DB3 summer skins by Winger69

SCW skins for:
CR42 by Tchaika
I-16 t 5 by Alan13_ManOwar
I-16 t 10, 10WC by CrazyFlak, research by Alan13_ManOwar, template by CatTheSlayer
and UTI4 ... Ivan750 template, skin by CrazyFlak (colors provided by Alan13_ManOwar)
SCW Magister by CrazyFlak, off nightshifter template
B524 by Metatron

Special mention goes to Revolver for his excellent FW190 templates that were adapted for this, and his Bf109 templates, from which the S199 template was created.
On the S199 template, also a big thank you to SAS~Highlander_262, who's earlier S199 skins was a big help, and from where I borrowed many elements

Download (approx 200mb)


Mediafire I Mirror by SAS:
http://www.mediafire.com/file/k0l8vidhiebv5f2/sasup_fbdsm_10.7z
Mediafire II mirror by hguderian:
http://www.mediafire.com/file/ot1sb5h29p7vskk/sasup_fbdsm_10.7z
MegaUpload Mirror by UP~Boomer:
http://www.megaupload.com/?d=WKHW1RLE
Gamefront Mirror by Korrigan:
http://www.gamefront.com/files/20587178/sasup_fbdsm_10.7z
Megaupload Mirror by MrOblongo:
http://www.megaupload.com/?d=8OFH6NWF
Fileserve Mirror by MrOblongo:
http://www.fileserve.com/file/xZr2yab
4shared Mirror by walter solito:
http://www.4shared.com/file/0OSXiJNN/sasup_fbdsm_10.html


My sincere thank for the mirrors , guys. Any other mirrors from anyone is welcome.

There is a fileslist in with every FBDSM archive as usual.

Cheers
CirX
Title: Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10
Post by: LuseKofte on July 23, 2011, 06:25:02 AM
Thank you Cirx and all that make these wonderful skins Thank you for doing this game so special ;D
Title: Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10
Post by: cgagan on July 23, 2011, 09:25:07 AM
This is definitely one of the greatest contributions to the IL2 community (in the like of Boomer's objects packs); Great taste in skin selection, and I have to say, I was amazed to realize that choice of theatre affects the skins for stationary aircraft also! I flew a SCW mission days ago, and on my way back to the airfield, I noticed that the SB100's were carrying republican camo! Great job, Cirx, Crazy, and everyone involved!!!!! 8)
Title: Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10
Post by: SAS~vampire_pilot on July 23, 2011, 09:44:33 AM
very impressive thanks a lot!!

one question, regarding the new pacific, ETO and so on...
i noticed that with other Skinod pack, now over desert maps I happen to see all pacific skins (annoying in the same way as back then the desert skins over the pacific)
I noted especially P-40s, Hurricanes and Blenheims in SEA color.

is there an update in the works for that or do I have an old version?!?


Title: Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10
Post by: [URU]Fox on July 23, 2011, 10:08:07 AM
Excellent as usual!
Title: Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10
Post by: HundertzehnGustav on July 23, 2011, 10:12:35 AM
i have a few issues... ahem...
the 109t skin is actually for a F/G 109 (radiator, tail, others)
The seafire Mk III skin is for a IX or VIII (radiator , Tailhook, exhaust, others...)


:))

ok, i´ll take me hat... dont kill me!


Title: Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10
Post by: SAS~CirX on July 23, 2011, 11:17:06 AM
very impressive thanks a lot!!

one question, regarding the new pacific, ETO and so on...
i noticed that with other Skinod pack, now over desert maps I happen to see all pacific skins (annoying in the same way as back then the desert skins over the pacific)
I noted especially P-40s, Hurricanes and Blenheims in SEA color.

is there an update in the works for that or do I have an old version?!?




Do not use FBDSM with any other default skinpack, there are NO other skinpacks that are taylored for 4.101, or for UP3/DBW , and there certainly are none that are as comprehensive as this. Using any older skinpack with FBDSM will lessen it. Not to mention that some 409 skins map incorrectly on 4.101 planes.

The only two default skin packs from the past that comes anywhere near this is the one I made for 409, which is now obviously completely and utterly replaced and obsolete, and the ones by VP Media, also for 4.09, the best of which are updated and already in FBDSM, and the rest of which VP himself helps with for FBDSM.

i have a few issues... ahem...
the 109t skin is actually for a F/G 109 (radiator, tail, others)
The seafire Mk III skin is for a IX or VIII (radiator , Tailhook, exhaust, others...)


:))

ok, i´ll take me hat... dont kill me!




there is no 109T skin in FBDSM yet, but thanks for the headsup.
And we know about the seafire hook issue. We will sort it eventualy.
Title: Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10
Post by: zack on July 23, 2011, 12:44:36 PM
Thank You Gentlemen!
Again - You made my day.

Best Regards.

PS. How is it possible that You have B-24 D in game?
Title: Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10
Post by: zack on July 23, 2011, 02:44:45 PM
Thank You Crazyflak!
Yes, I have this plane in my other version of the game, but I thought that I miss something in current version of the DBW.
Good do see that Liberator in next update. Cheers.
Title: Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10
Post by: Toasted_Toad on July 24, 2011, 12:11:28 AM
Jolly good show chaps!!

Drinks are on me, Tea with lemon all round.

Cheers,

T_T
Title: Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10
Post by: SAS~vampire_pilot on July 24, 2011, 12:36:09 AM
Do not use FBDSM with any other default skinpack, there are NO other skinpacks that are taylored for 4.101, or for UP3/DBW , and there certainly are none that are as comprehensive as this. Using any older skinpack with FBDSM will lessen it. Not to mention that some 409 skins map incorrectly on 4.101 planes.

thats not what I meant of course.
I mean, with using your FBDSM skinmods 1-9, I have SEA colored Blenheim, P-40... over deserts.
the question is, are these already adressed to the new schem system or not?
if so, it's maybe okay to see a green/brown P-40.... dunno.


Title: Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10
Post by: SAS~CirX on July 24, 2011, 05:30:38 AM
Do not use FBDSM with any other default skinpack, there are NO other skinpacks that are taylored for 4.101, or for UP3/DBW , and there certainly are none that are as comprehensive as this. Using any older skinpack with FBDSM will lessen it. Not to mention that some 409 skins map incorrectly on 4.101 planes.

thats not what I meant of course.
I mean, with using your FBDSM skinmods 1-9, I have SEA colored Blenheim, P-40... over deserts.
the question is, are these already adressed to the new schem system or not?
if so, it's maybe okay to see a green/brown P-40.... dunno.

the P40s have not realy been dealt with properly yet. We put some skins just to tie us over. The blenheims have. What you may be seeing is MTO camo, which is correct for MTO, and is sometimes different from Desert. CBI camo schemes will almost always have a CBI (SEAC) tailflash on (dark and light blue), while MTO will not.
Title: Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10
Post by: SAS~vampire_pilot on July 24, 2011, 07:57:49 AM
actually, I was definitely seeing the tailflash (CBI, SEAC... whatever...) on P-40s, that was what made me think...

so as I understand it, it may be only certain versions then or old stuff. thanks for that.
Title: Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10
Post by: SAS~CirX on July 25, 2011, 12:49:11 PM
walter solito added 4shared mirrors for all FBDSM downloads so far today. Links have been added to the topics.
Title: Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10
Post by: Borsch on July 25, 2011, 02:56:33 PM
Could some one kindly let me know how to see the FW east europe and afrika skins that are in the first post?
 I' ve tried different variations of FW (choosing default skin every time) and different maps but I never came across those particular skins.

Maybe there is a problem with my install?
Title: Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10
Post by: Borsch on July 25, 2011, 03:29:06 PM
Thanks a lot for the answer!

The F8 and A5 work good, but A8 shows in Channel map (always using QMB here), but does not show in Berlin, Norway, NWEurope (I get blue horizon with trees screen on Normandy QMB). There, I get this instead (http://www.sas1946.com/images/imageshit/dead/dead.gif) (http://www.sas1946.com/images/imageshit/dead/dead.gif)

Uploaded with ImageShack.us (http://www.sas1946.com/images/imageshit/dead/dead.gif)
Title: Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10
Post by: SAS~CirX on July 26, 2011, 12:46:47 AM
just to be sure, Borch, you ask if something is wrong with your install. What install do you have?

so before Crazyflak goes off full blast trying to explain something that would be completely pointless in a proper DBW or UP instaal (since it is all done properly already), and that will at worst get a few guys to panic and start blindly editing their load.inis, for no reason at all.

Also you may notice, if you have DBW, and use the QMBPro, that the qmb missions are seperated into map camouflage types.

Users of DBW and UP3 are still advised NOT to fiddle with their map settings, the whole thing is still in upgrade mode, and in any case, we work long and hard to ensure that those camouflage setting are correct.

So, before we run around in more useless circles here, doing a hellovalot more damage than good, lets srat at the beginning, and find out details about this installation, PC, the mods in it, selector options, ect ect...the whole deal.
Title: Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10
Post by: simel on October 20, 2011, 08:56:22 AM
Thank You. I am soooooooooooo glad someone finally did this. When I saw the new c-47 default skin, among others I wanted to do cartwheels!!!!! 10 years is a long time.

Thanks to you kool people,this sim has evolved into a superb masterpiece!
Title: Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10
Post by: Dakpilot on February 01, 2012, 05:52:46 AM
Just a small request for a future update when the time comes,

A Pacific US skin for the Corsair Mk1 and AvengerMkIII so they have generic Navy schemes when selected as US in Pacific theatre.

Also the P-47B15 could do with a new multi generic (in my eyes, but maybe i'm being fussy ;))

Thanks for this outstanding addition, it has saved me hours and hours making skinmod updates  :)  :)

Cheers Dakpilot
Title: Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10
Post by: AntEater on February 01, 2012, 01:21:38 PM
The skins are great, but please get rid of the Navy Blue Hurricane Mk IIb for the Med.
This colour was apparently used with CBI night fighter hurricanes and maybe with a few converted recon machines, but it is not representative of the normal Malta Hurricane at all.
Title: Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10
Post by: Ass Eagle on February 02, 2012, 09:13:31 AM
Hello Guys,

may I add a few toughts to this topic?

Some newly built G-5 was sent directly from Erla-Leipzig to Erla-Antwerpen for installing the AS-engine, which was not unique btw. At Antwerpen they did not only change the engine. They also attached a new Erla-canopy, indicated by the tubular frame at the rear cockpit. And they got rid of the equipment for pressurizing the cabin. To ventilate the now sealed cabin, they added those air-scoops beneath the forward canopy-frame. And they added also small rectangular flaps in the fuselage directly under the cockpit. These flaps ("Belüftungsklappe" in Ersatzteilliste) were moveable from the inside and could be opened to improve airflow. They were regular items on non-pressurized Gustavs. Both features are clearly recognizable on any G-5/AS fotos. And finally they rebuilt the GM-1-device as to deliver MW-50, which is clear from the “C3”-triangle which all G-5/AS had.

As Luftwaffe was not happy with the cabin of the G-5s, at some later date it war ordered to dismantle the compressor for recycling. I do not know, whether the Baureihenbezeichnung of such aircraft was changed from G-5 to G-6. But I don’t think so, as in spite of lacking the compressor, the airframe itself remained different in many ways to G-6. I’ll tend to the Baureihenbezeichnung ”G-5/U2 AS” name.

So whats this rambling of mine about? The in-game G-5/AS lacks two fundlemental features that make a G-5/AS a G-5/AS. The lack of the Erla-Haube and MW-50 (which all G-5/AS had). So, if these could be added to the next batch, it would make it more historically accurate.

My appologies if this is too much to ask or if I offended anybody.
Title: Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 10
Post by: max_thehitman on May 30, 2012, 08:45:01 AM

I would like to THANK ALL the gentlemen (and ladies) involved with this mega-package and
I will be looking forward to giving it a try. Congratulations and a big thank you also goes out to
all the fine Artist-Skinners for their fantastic work on these superb skins!

Thanks and Cheers to ALL
MAX-theHitman