Special Aircraft Service

Individual Mod Downloads for IL-2 1946 => Other Mods => Visual Mods => Topic started by: benitomuso on April 07, 2011, 12:50:56 PM

Title: Minimap v2.4 - multimode GUIPad, v4.101m version [4.10]
Post by: benitomuso on April 07, 2011, 12:50:56 PM
-Final Version 2.4 adapted to work properly in v4.101m, read and download at the end-

I have made some advances in my semi-released GameMapRadar MOD that many of you already know.

The main addition here is a frontal radar view, as the ones corresponding for all the Nachtjagers with antennas at the nose.

The mode change is with the right button and a contextual menu.

The zoom is controlled with the mouse scrollwheel. Sorry to the people who don't have it but it's a "de facto" standard nowadays (I know that obviously are special cases).

The images are self-explanatory:

Normal map mode:
(http://storebror.it.cx/sas/archive/sas2/benitomuso/1-Normal.jpg)

Relative mode:
(http://storebror.it.cx/sas/archive/sas2/benitomuso/2-Relative.jpg)

Navigation map mode:
(http://storebror.it.cx/sas/archive/sas2/benitomuso/3-Navigation.jpg)

Radial radar mode:
(http://storebror.it.cx/sas/archive/sas2/benitomuso/4-RadarRadial.jpg)

Frontal radar (Nachtjager) mode:
(http://storebror.it.cx/sas/archive/sas2/benitomuso/5-RadarFrontal.jpg)

Update in V2.3: Fully implemented On-flight Information + Briefing:
(http://storebror.it.cx/sas/archive/sas2/benitomuso/6-BriefNew.jpg)


Installation: trivial, just extract the folder in the .rar to your MODS folder.

Enjoy and give me some feedback.

New Version 2.4 for v4.101m available:

Download MiniMap V2.4 with selecteable modes, from here (http://storebror.it.cx/sas/archive/sas2/benitomuso/4101MODS/00_PALMiniMapV2.4.rar)


New in V2.4

-Adapted over the original v4.101m classes.
-Corrected minor bugs in the implementation.

New in V2.3

-Fully implemented brief, flight data and notepad background.
-Rotating beam in radial radar mode.

New in V2.2

-Mispell corrected in text.
-Added scale and grid text as corresponds.

New in V2.1:

-Refresh rate for radars set to twice a second, it makes a much more reasonable "slow response", giving more the feeling that you are not watching at something artificially calculated.
-Now the NoIcons difficulty setting affects the radar too. If a campaign has it set, you won't be able to see anything in the radar neither.
-Now Ships appear in Radar screen. Land units no, and it is because in primitive radars is absolutely impossible to distingish ground surface objects in land.
-Minor calculations change. Bug when pilot dead hanged the exit from the minimap has been corrected.

Regards,

                              Pablo

Known incompatibilities are with:

-Zuti MDS MOD. Zuti has released an adapted version of this MOD with his MDS 1.2. Update your MDS MOD to have this included.
-Ecran Wide, it works but generates some distortions.
-Frog's Formation MOD : we are working on making a standar version with Frog.
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: Spinnetti on April 07, 2011, 05:09:51 PM
Thank you.. one of my favorites!
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: redfox on April 08, 2011, 05:47:40 AM
Thank You....

Minor suggestion - some mission briefings can be quite long; it would be nice if I could scroll through the whole mission brief
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: slipper on April 10, 2011, 11:46:09 AM
Thanks Benitomuso,

I will ask again, is there please any chance of having the players white plane icon removed from the navigation and normal map modes, so that only the waypoints and connecting lines remain, for realistic navigation?

thanks again

regards

slipper
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: wingflyr on April 10, 2011, 02:13:50 PM
That is so cool!! Thanks Benitomuso.
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: slipper on April 22, 2011, 09:56:14 AM
Benito

just a bump for my request above. I asked a long time ago in your 4.09 version if there was any possibility of removing the players white plane icon from the navigation and normal map modes. You replied to say it was possible.


Quote
Re: Minimap v2.3 - Updated Oct 12th, multimode GUIPad
« Reply #96 on: 14 October 2010, 02:25:18 »Quote
--------------------------------------------------------------------------------

Slipper,
             once you told me about making dissapear the white plane. It can be done, it isn't so difficult, but a new checkeable item should be added to the menu for it. I can try to implement that.

Just wondering if you could please find the time to have a look at this Benito. I like to use the navigation maps to find my position but as it is at the moment the players icon always gives you the correct position of the plane, it would be great if it could be removed as an option so that the player had to navigate properly.

many regards for a great mod, i could not be without it now  :)

regards

slipper
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: Freya on April 22, 2011, 10:04:48 AM
slipper. have you checked the difficulty settings tab "no player icon"?  that works for me.. as I also prefer more realistic means of navigating....
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: Silverback on April 22, 2011, 04:29:22 PM
Thanks Benitomuso works as advertized in the SAS 3.0 modact.
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: slipper on April 22, 2011, 04:50:10 PM
Freya

Many thanks for the reply, yes i have tried that thanks.

What i want to try and achieve is to have the navigation waypoints showing on the in game map, but with  player icon not showing, so that all you can see is the waypoints.

at the moment i have set all difficulty settings to realistic, i then turned off "show mini map path" option, with this selection i get no player icon but also no waypoint info.

if i turn on "show minimap path" then i always get the player icon showing, no matter if "no player icon" is selected or not.

can you confirm you get the same? if you have found a way to show the in game mini map path but without the player icon showing i would love to hear what your settings are please.

thanks again for your reply,

regards

slipper
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: Freya on April 22, 2011, 06:10:23 PM
  Sorry Slipper,  after reading my last post I was worried that you might think I took you for an idiot,  which I certainly DO NOT.  Sometimes my eyes read faster than my brain, so I guess I misunderstood your intentions about this.  I'll give things a try when I get some time but now I just can't remember if I see waypoints but no white player icon....(thinking,thinking,thinking...nope can't remember).  Just a thought for now though,  are there any FOW setting in the FMB that could help you achieve this, or have you been through that?  Anyways, let me know if you find something, and I'll do the same, because if it's not possible yet,  than I certainly agree with you that it should be!

  Cheers,
    Freya
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: benitomuso on April 22, 2011, 10:36:55 PM
Freya

Many thanks for the reply, yes i have tried that thanks.

What i want to try and achieve is to have the navigation waypoints showing on the in game map, but with  player icon not showing, so that all you can see is the waypoints.

at the moment i have set all difficulty settings to realistic, i then turned off "show mini map path" option, with this selection i get no player icon but also no waypoint info.

if i turn on "show minimap path" then i always get the player icon showing, no matter if "no player icon" is selected or not.

can you confirm you get the same? if you have found a way to show the in game mini map path but without the player icon showing i would love to hear what your settings are please.

thanks again for your reply,

regards

slipper

OK Slipper.

  Re-download now the MOD. After your comments I realized a couple of wrong verifications in the structure of the MOD, for the relative and the navigation map, and now I think it's correct.

  You will be able to disable your own aircraft even in navigation, but the airports (the only idea in navigation) will still remain with the No Icons settings.

  Check everything please and tell me if it works properly.

  Regards,
                       Pablo
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: slipper on April 23, 2011, 05:24:27 AM
Freya,

No need to apologise mate, we are all here to help each other along  :) and besides you may have tried some settings that i have not, and got the desired effect.
Without actually sitting in front of the game at the time it is difficult for us all to remeber just what we have enabled and what we actually see, following your post yesterday i tried again with different settings but could not get what i was after.

Benito, many thanks for the update mate. I will not get chance to try untill tonight so i will let you know then how i get on.

I was going to say that after my experiments yesterday, that the "no player icon" toggle switch in the difficulty menu did not seem to work for me in 4.101, and i could not find any documentation on some of the new toggle switches in the readme so did not really know which to enable/disable.

Following your post do you believe this may have had something to do with the way your mod interacts with the new features of 4.101?

Anyway, fingers crossed everything will be fine now.

Thanks again both for your help and for an excellent mod.

regards

slipper  :)
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: Whiskey_Sierra_972 on April 23, 2011, 07:43:15 AM
Tested and working!

If you disable the player icon from difficulty setting you'll notice 2 things:

1) the map show but is no more centered on the player position
2) when you'll search for your position you'll find only the planned path and no other indication nor icon

A great work mate!!!

All the best!

walter
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: slipper on April 23, 2011, 05:46:43 PM
Benito

I have just tried again mate and i still get the player icon showing unfortunately. I am running 4.101 SASmodact 2.72, and only your map mod enabled.

If i select or deselect the player icon button it makes no difference.


walter can you please post your setup and difficulty settings so i can check against mine to se what i have different?

i set all settings to realistic then turned off the following

1) No player map icon
2) show mini map path

with these settings i have the minimap path and the player icon

if i turn on "show mini map path" then i get no player icon or minimap path.


i would like to have if possible the minimap path with no player icon

any help appreciated

regards

slipper
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: Chert on April 23, 2011, 06:20:23 PM
Just to say thank you for a great mod :), will try it out in full over the next few days!
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: benitomuso on April 24, 2011, 01:29:47 AM
Benito

I have just tried again mate and i still get the player icon showing unfortunately. I am running 4.101 SASmodact 2.72, and only your map mod enabled.

If i select or deselect the player icon button it makes no difference.


walter can you please post your setup and difficulty settings so i can check against mine to se what i have different?

i set all settings to realistic then turned off the following

1) No player map icon
2) show mini map path

with these settings i have the minimap path and the player icon

if i turn on "show mini map path" then i get no player icon or minimap path.


i would like to have if possible the minimap path with no player icon

any help appreciated

regards

slipper


Slipper,
              please check if you don't nhave an old version of the MOD installed. As Walter confirmed I made my tests and now (with the yesterday updated file under the same link in the first page here), everything works as expected:

  -No Player Icon: no white icon anywhere (Normal, Relative nor Navigation)
  -No Player Path: no Player Path nor white icon neither in Normal nor in Navigation mode. Relative doesn't show never the Path.
  -No Other Icons: no extra icons (ground units, bridges, etc.) in any mode. Only airfields are displayed.

  I confirmed that in my installation, and it works properly.

  Check if you don't have previous versions.

  Regards,
                       Pablo
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: Whiskey_Sierra_972 on April 24, 2011, 03:30:54 AM
....
walter can you please post your setup and difficulty settings so i can check against mine to se what i have different?

i set all settings to realistic then turned off the following

1) No player map icon
2) show mini map path
....

Hi mate!

In the 3rd page of the settings make sure you have enlighted (switch pointing leftward and light on) the No player map icon to have it disabled!
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: slipper on April 24, 2011, 06:32:48 AM
Thanks again both for the replies.


I downloaded the file again, and i am more than happy to say everything is working fine  :) :).

What can i say! been trying to get this effect for ages now, thank you Benito for a really brilliant mod, thanks also walter for your help.

many thanks

a very happy

slipper  :D
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: fabianfred on April 24, 2011, 06:59:20 AM
I like the transparent map in the second setting....can we also have a version of the default map like this?
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: Freya on April 24, 2011, 08:02:32 AM
Its also working for me now.  Just wanted to add my Thankyou to Benitomuso !  And thanks Slipper for the troubleshooting you did also! 
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: [URU]Fox on May 27, 2011, 10:52:35 AM
Sorry to ask this but...

How do you scroll down to read the briefing in the minimap?

Thx in advance.
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: benitomuso on May 27, 2011, 11:36:42 AM
Hi Fox.

        Are you from Uruguay?

  Sorry but there isn't any way to scroll it down. It is just a dump of the contents but it's static, (it's not editable text, only the graphics of it).

  But I could say that the 95% of the Mission Briefings fit without much trouble there. You should have a huge desciption.

  Regards,
                        Pablo
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: hguderian on May 27, 2011, 11:45:49 AM
Excuse me if I hijack this thread to ask a technical information: is there a way to reduce the size of the map to adapt it to a smaller planeshet.tga/planeshetframe.tga? If yes, how to?

Thanks a lot
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: [URU]Fox on May 27, 2011, 03:22:05 PM
Hi Fox.

        Are you from Uruguay?

  Sorry but there isn't any way to scroll it down. It is just a dump of the contents but it's static, (it's not editable text, only the graphics of it).

  But I could say that the 95% of the Mission Briefings fit without much trouble there. You should have a huge desciption.

  Regards,
                        Pablo

Thx for the quick reply benito!

I understand how it works now, and you're right, almost any brief fits there (i tend to write long briefs, but that's just me, i'll adapt them because this is a great in-game feature).

And BTW yes, I'm from Uruguay. You're from South America too right?
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: slipper on June 04, 2011, 05:09:10 AM
Tried this with UP3.0 and get a 70% crash. Gutted  :'(

regards

slipper
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: Kazegami on June 12, 2011, 11:46:03 AM
Tried this with UP3.0 and get a 70% crash.

It's already in UP3.0  ::)
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: stugumby on June 23, 2011, 11:29:59 AM
Just curious, when im in nav map mode i loose the ability to see the grid letters, can still see numbers. is there something i missed in installing, but it occurs in up3 as well?
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: stugumby on June 23, 2011, 08:04:09 PM
i also noticed that when in game i get a brown leather looking border around my map, i think this is what is preventing me from seeing the letters, is this normal as the picture at the top of the post shows no frame at all? So basically i think i need to remove the frame/ Any help greatly appreciated.
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version
Post by: jdo3 on November 28, 2011, 10:28:05 AM
Both the Radar modes and also the mission briefing mode gives only an ugly grey square. Am I missing an important file or something? Also, is there a way to change the zoom to something other than the mouse wheel? I don't have a mouse wheel on my laptop...
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version [4.10]
Post by: MosquitoJoe on October 09, 2015, 04:22:18 AM
Why on my il2 1946 modact 5.3 this patch doesn't work?
When i press "m" to open the map the game crashes...
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version [4.10]
Post by: xxxautoxxx on December 30, 2015, 07:23:44 PM
looks like a great new mod - but game crashes/freezes IN game - when i hit the 'Map' key???

Code: [Select]

[2:14:06 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Water36_D0'
[2:14:07 AM] warning: no files : Music/Radio/Radio_Honolulu
[2:14:20 AM] java.lang.NoSuchMethodError
[2:14:20 AM] at com.maddox.il2.game.AircraftHotKeys$28.end(AircraftHotKeys.java:3219)
[2:14:20 AM] at com.maddox.rts.HotKeyCmd.stop(HotKeyCmd.java:124)
[2:14:20 AM] at com.maddox.rts.HotKeyEnv.keyPress(HotKeyEnv.java:305)
[2:14:20 AM] at com.maddox.rts.HotKey.msgKeyboardKey(HotKey.java:119)
[2:14:20 AM] at com.maddox.rts.MsgKeyboard.invokeListener(MsgKeyboard.java:83)
[2:14:20 AM] at com.maddox.rts.Message._send(Message.java:1217)
[2:14:20 AM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2:14:20 AM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[2:14:20 AM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[2:14:20 AM] at com.maddox.rts.Message.trySend(Message.java:1115)
[2:14:20 AM] at com.maddox.rts.Time.loopMessages(Time.java:252)
[2:14:20 AM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[2:14:20 AM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[2:14:20 AM] at com.maddox.il2.game.Main.exec(Main.java:449)
[2:14:20 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)


Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version [4.10]
Post by: agracier on December 31, 2015, 10:55:16 AM
looks like a great new mod - but game crashes/freezes IN game - when i hit the 'Map' key???

It's been around for several years now. I consider it an essential mod and because it works best with no problems in DBW, I will remain a DBW enthusiast for a long time to come ...
Title: Re: Minimap v2.4 - multimode GUIPad, v4.101m version [4.10]
Post by: Scotty Rotten on September 02, 2016, 08:42:51 AM
Does anyone know how to change the key that you zoom in/zoom out on the minimap? I'm using the mousewheel for something else (suits me better), and I'd like to go back to clicking right to zoom. I also don't know how to extract the minimap mod (one with various options, radar etc) out from the Visual Mod 9.

Help?  :-|