Special Aircraft Service
The SAS Factory - Tech Help, Ancient Mods etc. => HSFX Discussion & Support => The Keepsake: Old Mod Packs, Game Versions and Guest Mods => HSFX Downloads & Updates => Topic started by: CharlieChap on June 21, 2012, 07:51:03 AM
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Installation Instructions for HSFX Version 6.0 released June, 2012
Whats in HSFX 6.0 ?
See this PDF file for the content in HSFX version 6.0 - http://242sqn.com/Temporary/HSFX_6_Readme.pdf
Installer
The HSFX 6.0 install package is an all-in-one installer, that includes all the content from previous HSFX releases with version 6.0. NO other patches are required.
Recommended Installation
We recommend that you should make a copy of an existing IL-2 folder and it's sub-directories to install Version 6.0 into, in case you have any problems. If you do have problems, you need a good version to copy from, to start again.
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Filenames and Size
The installer for HSFX History Mod Version 6.0 consists of the following files ;
You need to download each file and place them all in one folder together.
- HSFX_Version_6_0.EXE - 650 Mb.
- HSFX_Version_6_0.W02 - 650 Mb.
- HSFX_Version_6_0.W03 - 650 Mb.
- HSFX_Version_6_0.W04 - 41 Mb.
- Part2_Ver_6.EXE ..........- 650 Mb.
- Part2_Ver_6.W02..........- 650 Mb.
- Part2_Ver_6.W03..........- 604 Mb.
- Part3_Ver_6.EXE..........- 650 Mb.
- Part3_Ver_6.W02..........- 85 Mb.
............................. total - 4,630 Mb. (4.6 Gb.)
This is a three part install, due to the size limitations of the installer software used. The part2_Ver_6.EXE file is the second part, and
Part3_Ver_6.EXE the third, both are executed automatically by the HSFX_Version_6_0.EXE. To start the installation run HSFX_Version_6_0.EXE
This is a very large release, because it contains all Mod content from the very beginning of HSFX History Mod.
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HashCal sums
- HSFX_Version_6_0.EXE - MD5 - 904dbeeb475a013cdb4c3515e0803e97 CRC32 - 5ee05644
- HSFX_Version_6_0.W02 - MD5 - e87eee6c583f60d80d2fa19f47f63063 CRC32 - 76a3b7a3
- HSFX_Version_6_0.W03 - MD5 - 4768cdff942f04d1e0c4fccd4a74aad3 CRC32 - b7fd10c5
- HSFX_Version_6_0.W04 - MD5 - bce99b3283af68279c7b17bf9dceadc5 CRC32 - e924c1b2
- Part2_Ver_6.EXE............ - MD5 - fc3e53e15630b31c45743be4246b57af CRC32 - e77948e0
- Part2_Ver_6.W02........... - MD5 - fb2722dbe3318325dd39d034c9813943 CRC32 - e73760c8
- Part2_Ver_6.W03........... - MD5 - 9c2857d95cc0113079079084f2343f21 CRC32 - b14b5d67
- Part3_Ver_6.EXE............- MD5 - a23b9afa922139379d061e830e550bcd CRC32 - 3c2f5d73
- Part3_Ver_6.W02............- MD5 - 785146b0ff4f8869d9f1460bb2f9fff0 CRC32 - 811e3cdf
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Downloading
The HSFX History Mod is available to downloads via Torrents, much faster than via File Transfer Protocol.
First you need to download uTorrent, which is the software for downloading via Torrents.
1. To get the Torrent Software
First, the beginners guide ; http://www.utorrent.com/documentation/beginners-guide/
Second to download uTorrent itself ; http://www.utorrent.com/downloads
follow the instructions, easy and fast.
2. Download HSFX Version 6.0. Use this torrent.
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From the 102nd Squadron.
torrent: http://dl.dropbox.com/u/26976891/HSFX%20Version%206.0.torrent (http://dl.dropbox.com/u/26976891/HSFX%20Version%206.0.torrent)
Readme PDF.
http://161.53.204.25/TEST/HSFX_6_Readme.pdf
md5 hash information for installation files:
http://161.53.204.25/TEST/HSFX_Version_6_0_md5.txt
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From JG 54.
File download - http://188.40.123.132/downloads/HSFX6/
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File download - http://www.derrierloisirs.fr/il2/bdd2012/hsfx60vip.html
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Danger Dogz
File download - http://mercurialme.com/HSFX/
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The files will be mirrored on several other sites. As those sites go on-line I will update this readme with each of the mirror sites.
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Steps required to install HSFX History Mod Version 6.0
You must follow the sequence below.
Step 1 : Use the jsgme switcher, and disable all installed mods, including the HSFX Mod.
Step 2 : Ensure that version of IL-2 that you are updating with HSFX 6.0, has already been updated to IL-2 Version 4.11.1, the Team Daidalos
patch. If you have just installed the 4.11.1 patch run it at least once to be sure it is working.
4.11.1 Available here - http://forum.1cpublishing.eu/showthread.php?t=29039
Step 3 : Install HSFX version 6.0 Run HSFX_Version_6_0.EXE and answer the questions displayed by the installer, Ensure that when the installer asks for which folder to install Version 6.0 into, that you point it at the folder for the Il2 Sturmovik 46 directory you want to update.
IMPORTANT : For users with previous versions of The History Mod and any other Mod packages installed, the Version 6.0 Installer will delete the previous versions Files and all files, and rename the Mods folders (jsgmemods), as they must be updated to work with the IL-2 Team Daedalus 4.11.1 patch to function. If you want to keep these folders, you should rename them, or move them before running the Installer.
Step 4 : Use the jsgme switcher, and enable the HSFX History mod.
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There is a detailed Read Me.doc with all the features included in Version 6.0 installed into your IL-2 Sturmovik root folder.
Any questions, problems should be posted in the 242Sqn IL-2 Mod Forum.
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Whoohoo - downloading now. :D Been looking forward to this.
Congratulations to Charlie Chap all the guys who put in the hard yards for this beauty.
Cheers
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Great, much appreciated. My regards!
Mike
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S!
Thank you! Downloading now...
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Installed work fine, an information please : the old SAS Selector for HSFX is valid for 6.0 or will be released a new.
Thanks.
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I have installed the new HSFX last night, and my first impression is: top work!
The Modact 3.06 with HSFX 6 works also fine!!!
https://www.sas1946.com/main/index.php/topic,16382.0.html
I put the most of my DBW mods into the HSFX install (like maps some visual effects,etc..)
and all works fine together,with the exception of those with java classes inside.
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Excuse me Semor, Modact 3.06 but with 4.101 buttons or 4.11? Thanks in advanced.
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ups, yes of course,without the SAS buttons. You have to remove the stock exe and the HSFX exe in the JSGME folder. Then,copy the two exe file that comes with the modact in your installation,enable HSFX in JSGME and run the EXE selector choose the "classic mod game" and that`s it. ;)
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Thanks Semor, have you add new planes without new buttons and they works?
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I finally finished downloading... in could play... absolutely FANTASTIC work! :)
Me HSFX6 official fan :D
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No Stephen, I´m at work. maybe tonight.but you can try it for yourself. search for the "auto diff.fm,cant find the link atm. and try one plane by another.
good luck. ;)
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Thanks for reply. This night also i try some solutions. Regards.
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I finally finished downloading...
lol, finally ? Havent reached 6% yet :( 2 weeks I'll have it, be sure :D
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its here!
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Ah well. Time to get this download started -- 25kb/s :(
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I did it ok with the torrent and alls working but i had a glitch due to sas mod act, so i dashed out the modact exe and use the jsgme.
Im stumped though with the command control mod, i had earlier missions made in hsfx5 with it and the objects are there but not working such as the ai gci bearings etc. Does the advanced mode have to be on for it to work and in the read me i saw some [MODS] bit but could use a crayon picture of those entries that are working for someone else. I tried just the gci line with a distance but it wont show on screen.
If one is to add other planes back in how is that done now? I did not see a Mods folder? Im needing to add in my gigant and me 321 and a few others to regain full reverse compatability.
Install went extremely well for me no glitches over a updated to 411.1 install.
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Ok so just like before then, sweeeeet. I had removed my previous one for install and its needing cleaned up a lot.Is the ki-45 flyable, if not just install the ki-45 mod and into the new guinea skies we go.Thanks for the quick and simple instructions. many thanks to the creators!
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Great release and very smooth and easy install ;-) Great sound pack as well and some very nice engine and flyby sounds.
I like it very much so far and only have found one minor issue. Is there a catapult boost of any kind? AI has problems to take off from carriers when they have some bombs and rockets. I tested with a Hellcat and number 1 and 2 crash very quickly into the sea.
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Hi, mojojojo. I must d/l, and install it soon. The new stuff listed in the readme sounds great. I used 5.0 a lot.
cheers
David Prosser
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I hope that someone can make the 6DOF NormalMouse mod compatible to the new HSFX.
The so called 6DOF "feature" that comes with the stock 4.11 is more than terrible!
Keep fingers crossed for this.. ;)
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Ki 45 flyable?? I'm ai only. Tried installing ki 45 from 4101 but get 60 percent crash.
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Hmm ive got 2 read me in pdf, same size diff date, gotta peruse again, Got my me 323 /321 and f6f5n installed working fine, everything else i tried such as ju88g6 and he219 wont load past 60%, maybe a diff fm problem?? as is from the patch all seems well and just a matter of retweaking lots of missions that had mosquito6cc is now mosquito6 and tse tse is now mosquito18 etc. Command and control mod is also acting up, in fmb wont give on screen display for bearings but works in single mission folder. Quite happy with the new pack though had most of what i had installed extra included in it. map/radar mod causes reference memory error though. as with all upgrades some remaking of missions is needed,
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Two days downloading and I'm up to 55%.
Out of sight of the tunnel entrance but the end is not in sight yet. :(
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Two days downloading and I'm up to 55%.
Out of sight of the tunnel entrance but the end is not in sight yet. :(
I dunno how is the situation today, but 2 days ago I d/l quickly and correctly from the last link, namely:
Danger Dogz
File download - http://mercurialme.com/HSFX/
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They should still be quick ;D
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If anyone wants to increase the visibility distance of the effects I've made this, as my previous versions were not compatible with HSFX6. 25 kms instead of 5
https://www.mediafire.com/?94p75ap8y782ubb
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awesome, thanks 8)
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Downloaded in 3 hours using http mirrors.
Thank you very much.
BTW HSFX 6 it´s awesome ;)
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Question. And whether it is provided, in general in this assembly possibility further to add new planes? Which appeared any more a little =). I tried to put new to Spain of the 30th years and game crash for 60 %. That Bittonz or Diffm or that means and another don't support them. To me it is thought so.
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On HSFX 6.0 when I'm flying the ME 109 when I use the W (WEP BOOST ) the game freeze.
Nayone same issue?.
TICI
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swordfish, should it have prop pitch and radiator controls, same for 3 bladed prop gladiators? Mine does not, they were in hsfx 5 and may have been one of the many revisions.
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Very nice work... The variety of IL2 professional work is just amazing. thanks!
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Cool :D
Thx guys ;)
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I haven't the slightest idea on how to use HSFX v6.0. I have dl'ed over IL2 4.11.1 and still no luck. any help would be greatly appriecated! Thanks in advance!
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Down load HSFX 6.0 and install over a clean [no mods] 4.11.1.
It is a self installer click the first part and point it to your game.
Drive letter\Ubisoft\ IL-2 Sturmovik 1946 <<--- install in this part.
Test your game by making the history mod active in the JSGME -[moved to the right hand side]
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I've done all of that. I should have been more forth coming in the last post. I read the readme file and have been looking for changes in aircraft such as opening cockpits for the 109 and new aircraft add-ons like the P-51A and F-86. No luck......
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I know my install has the 109's that work. I riped it off in flight just so the wind could blow thru
my golden locks. lol
With the HISTORY mod active do you have the HSFX splash screen--- not the 4.11.1?
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Hi, Semor. Did you install it over 411.1? I did that. Got it working. Made a Mods folder. Added a plane, and it didn't show up. So, it got deleted. I might try your plan.
cheers
David Prosser
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Hi David.
Glad you get the stuff to work!
For the planes,to be honest,I didn`t ad one single in my HSFX installation atm. I`m totaly busy with testing the new AI & engine managment in campaings,and the new Ai is more than challenging...belive me!
But so far many of the good DBW mods are working in HSFX.
(http://i1247.photobucket.com/albums/gg632/chiefrogger76/Screenshots/Bildschirminhalterfassen-1-2.jpg)
As you can see,mostly Eyecandy stuff...like cockpit and map repaints,3D fixes,effects and sound mods.The unmodded DCG works also fine with HSFX.
cheers. ;)
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Hi There 242 Squadron,
Thanks for the awesome update version 6 :D ;) :)
On a vanilla 4.11.1 it was quite an easy install. ;) :)
i used the mega pack 4.08 to 4.10.1 for the vanilla version adding on 4.11 to 4.11.1
I was mostly surprised to see my Northen Borneo 42 map in it
I hope you have had a look at Northern Borneo 43-45 version.
All in all superb work on the new update 6 version. :D ;)
Cheers Kirby
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Excuse if I what not so I speak =). But at me the strange piece turns out. I after I attached, to HSFX 6 assembly new planes a little, at me in attempt the autopilot will include in game, there is a crash. And missions with use of aircraft carriers aren't started as. From what it can be? ???
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Just wanted to say thx to the creators of this mod pack :)
I never used HSFX before, cause i´m usualy playing offline. Now with the new IL2 4.11 AI, i tried the HSFX 6.0 pack and i have to say, i´m very impressed. Very cool.
EDIT: I will try to rework my Westfront campaign for use in HSFX 6.0 ;)
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Hello, people. I got a problem with HSFX files - I've downloaded them both from torrent and file downloads nevertheless after I start HSFX_Version_6_0.EXE it says it can't find part II although all the files are there in a folder. What's more when I check it by Nod 32 it says the archive is corrupted. What might be wrong?
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Blue where do you have the game installed?
What operating system do you have ?
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Win 7 32 bit. The game's installed on drive "D". Version 4.11.1
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D\Ubisoft\IL2 Sturmovik 1946<< ----This is where you want to install HSFX.
When you make your install MAKE sure that is what is in the browse window for location.
If not type it in the window
When you downloaded the HSFX patch place all parts in one folder before you start the install.
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Thanks for reply. I'll try.
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Hey guys, i'm having an odd problem...
2nd time ive installed HSFX 6, first time on the new hard drive.
4.11.1 works fine, although it shows its still 4.11
I try HSFX 6, no Expert, and it loads as stock 4.11 till 95% then crash
HSFX 6 with expert, and it says 4.11.1 (with expert mod on) but has the stock background and still crashes...
Thoughts?
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Watch the location where it is trying to install.
(Drive letter) :\Ubisoft\IL-2 Sturmovik 1946 <-- this is where it goes.
If nothing else works TYPE in the location in the location window.
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Ok, i re-installed IL-2, used the mega update from this site with 4.11, then installed HSFX, but now the game refuses to start..
Edit: It hepls when you install 4.11. :P
I thought that was included in the mega patch... guess not...
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Sound is a matter of taste. I can certainly hear the G2's guns. There is a Default sound option available also.
Many people also use this by Tiger (who incidently, does work with us !):-
https://www.sas1946.com/main/index.php/topic,3258.0.html (https://www.sas1946.com/main/index.php/topic,3258.0.html)
P 38 wasn't flying as it is now
By default they are stock FM's unless you enable Expert mode and those havn't changed in the last 3 years.
And all of that in one year...
Sorry to dissapoint you....
Perhaps I can try what you have done in the last year ?...I expect its astonishing !, Where is the link ?
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Probably a dumb question but here goes anyway...
I am in the process of setting up a HSFX version and started by getting to a clean 4.11 using the excellent Superpack (Thanks to all). I then went to the HSFX thread to get the HSFX download and found that I need 4.11.1. The HSFX install instructions say:
"4.11.1 Available here - http://forum.1cpublishing.eu/showthread.php?t=29039"
Which is the link to the 4.11 upgrade by Team Diadalos. There is a HotFix link on that page too, but that link is no longer working.
So is that HotFix 4.11.1 or is it something else? Or is 4.11 actually 4.11.1? Or is 4.11.1 somewhere else; if so where? I can't find it.
Any clues?
Cheers
Dagwood
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Yeah nah plesae ignore last post I found it. If anyone else has same problem as me try M4today for 4.11.1 or just a good old google search will do it.
Cheers
Dag
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HSFX v6.0.17 problem report and request...
HSFX6's wrapper .exe is an old one,
and its objects limit is too low.
When I add about 30 aircrafts and ships to HSFX6 , 70%CTD occurs with no log.
SAS Modact3-4's wrapper .exe is newer and objects limit is higher.
(I don't know how many aircrafts I can add to reach its limit)
So, I request, please use newest wrapper .exe in HSFX6.
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@western0221
You can always install the last Storebror's selector on HSFX!
Cheers
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Here it is. IMHO 4.11 by TD is an "anti-mod mod" designed to make it difficult or impossible to mod the game other than HSFX. HSFX has SEVERE limitations as detailed here and elsewhere. IMHO, it is designed FOR THAT PURPOSE. Therefore, IMHO; SAS should not support HSFX after 4.11.
HSFX seems to have set itself up as an anti-UP mod and has elicited the support of TD (who as I understand it were paid to develop 4.11) in this regard. All of this political crap is transparent and objectionable to me and I ask all parties to reconsider their position as they are messing up the game for the vast majority of non partisan users who are disadvantaged by this stupid, childish bullshit. My own squadron (JG52) has been effectively destroyed by this rubbish; which helps no-one.
I am happy to be corrected or disciplined if I am wrong in any respect; but I would like to be informed as to where I am wrong and as to what "secret agendas" are running; because I am a bona fide user of many years who has had a gutful; and has tried hard to keep my squad together (without success) in the face of the unexplained confusion I have outlined above.
Cheers
Dagwood
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What's the point to disseminate more threads with the same opinion about one mod?
HSFX has its way...DBW is coming into 411.1 and already has released its la ModAct for 411.1.
UP3 development is in stand-by by itself....there's a well explanatory thread on their forum.
New 412 patch is coming...so we can begin to moaning/whining against everything.
Best Regards
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We first started to make this for Scorched Earth in the very early days of AAA, there was nothing else around to do that at the time. That was even pre-the AAA installer or whatever it was called, we did this simply because to play scorched earth a number of people all had to have identical installations so we made a combined installation with a simple installer.
To my knowledge UP didn't exist at that point, certainly TD didn't. There is no conspiracy, we simply get along ok with some people in TD by this point (as we do with some people on SAS) which is not surprising really as we share the same hobby and love historic aircraft and aviation and have the same goal, to try to make il2 better.
We continue to make HSFX because some of us enjoy doing it and at the time that we started doing it nothing else was around that did what we want..(and for seow specifically there still isn't, because many of hsfx features are specifically tailored to work with that.)
TD 4.11 conspiracy ?. If they wanted to do that they could have changed a lot of things to make it impossible to mod il2 but at this point TD are deliberately leaving the game open, as they will be with 4.12. many of the people are the same people and also play multiple game versions like everybody else.
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Thank you, Charlie for the best explanation of what I was trying to understand. Thank you again and all your mates who made it possible. This is the best answer I have received so far and it helps me understand what I need to think about when modding. This is really what my question was about; for earlier posters and admins.
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To my knowledge UP didn't exist at that point, certainly TD didn't.
Aren't you "tired" of repeating the same lie again and again? As if you would have earned some kind of trophy if you were "first".
Just to put things straight, for the truth's sake, nothing more. From your Squad's forum:
http://www.242sqn.com/phpBB2/viewtopic.php?p=21613#21613
You continuously Ignore the fact that UP was not "after" the HSFX, on the contrary, UP (Named then Mega mod-pack", emerged months earlier than the first version of HSFX.(actually it existed since mid-February 2008)
UP
http://www.15jg52.com/forum/forums/thread-view.asp?tid=739&posts=40&start=1
HSFX
http://www.15jg52.com/forum/forums/thread-view.asp?tid=780&posts=128&start=1
The rest about the love-story between TD and HSFX members, or any possible conspiracy, its not of my consern. :D
Cheers :)
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Fun stories ...
In fact DT canceled idea about "encrypted" IL2 before long time back, so new encrypt SFS files is not present in 4.10/4.11 and in 4.12 ...
HSFX team don´t have any merits from DT but hold step with latest official updates, that all.
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In fact DT canceled idea about "encrypted" IL2 before long time back, so new encrypt SFS files is not present in 4.10/4.11 and in 4.12 ...
Good news, but replace encrypted SFS by a dll as the same effect. What is inside DT.dll is not at all justified by any improvements about performances (and sometime it is worst due to parameters and environment transfer between JVM and native functions...) ;)
IMHO, I haven't found any rational for that, except the fact that increase difficulties for a majority of modders.
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Can´t right judge because isn´t there opposite java code for same functions which solve DT.dll file. Anyway it was choice DT programmers use other language than java code for call some functions. I agree that for development public mods is this problem but DT can´t offer source code to public due agreement with 1C. (Same with java, code, other code elements, 3dsmax sources of models, textures, tools etc ...)
Good news, but replace encrypted SFS by a dll as the same effect.
That not same. "Locked" SFS have effect lock complete archives with java code, models, maps, effects, flight model, etc ...
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Hello,
I think that it is very nice to play with words.
So, if I understand, DT can’t distribute source code according to a contract. In same time, when coded in java, this code is offered. I suppose that DT knows that some free tools are able to extract this code from java class. In this case seems that contract is bypassed.
To conclude on this point, except, perhaps, some track IR functions where windows registers are involved, there is no need to include all other functions inside a dll. Moreover, doing that, some penalties, in term of performances are set.
I can confirm, “my tool” (to be clear is not exactly “my tool”) can lock dedicated SFS or some files inside an SFS (java class or not). Up to now, I haven’t see any interest to do that. ;)
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Up to now, I haven’t seen any interest to do that. ;)
... :D
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I can confirm, “my tool” (to be clear is not exactly “my tool”) can lock dedicated SFS or some files inside an SFS (java class or not). Up to now, I haven’t see any interest to do that. ;)
(http://www.freesmileys.org/smileys/smiley-cool11.gif)
Following magot's arguments, (http://www.freesmileys.org/smileys/smiley-think004.gif)
"Perhaps" there will be files that cannot get encrypted with this algorithm and they will need a new one, like the "functions" that they cannot get coded in Java and need C ...
(http://www.freesmileys.org/smileys/smiley-angelic006.gif)
(http://www.freesmileys.org/smileys/smiley-cool18.gif)
Its easy to play with words magot, but saying something useful or smart enough is much more than playing with words. We all know well why they moved game's code from Java to .dlls risking memory leaks and performance, and this was not because the Java is not sufficient for coding AI routiners, or any othe game code EXCEPT the graphics engine.
If i were you i would not risk more replies without humiliating myself. I don't have an issue of why microwave, fc or Lesni or anyone else used .dlls instead of Java.
But i do have issues when people like you think of everyone else that is dumb or something.
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HSFX team don´t have any merits from DT but hold step with latest official updates, that all.
Honnestly, on my side I prefer to anticipate and include what I need. AI visibility regarding clouds, night, sun... etc is OK for 4.09 since 2 years. Recently, I have completed, always for 4.09, AI taxying before takeoff but, I know, 4.09 is only for dynausor :) :) :)
(I am not a specialist for videos, fraps, etc... and for development I use a laptop with limited CPU)
http://hist-simu.2jg51.org/Mods/AItaxi01.wmv (http://hist-simu.2jg51.org/Mods/AItaxi01.wmv)
http://hist-simu.2jg51.org/Mods/AItaxi02.wmv (http://hist-simu.2jg51.org/Mods/AItaxi02.wmv)
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What does all of this have to do with HSFX 6 being released, which is what this thread was actually about?
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HSFX team don´t have any merits from DT but hold step with latest official updates, that all.
Honnestly, on my side I prefer to anticipate and include what I need. AI visibility regarding clouds, night, sun... etc is OK for 4.09 since 2 years. Recently, I have completed, always for 4.09, AI taxying before takeoff but, I know, 4.09 is only for dynausor :) :) :)
(I am not a specialist for videos, fraps, etc... and for development I use a laptop with limited CPU)
http://hist-simu.2jg51.org/Mods/AItaxi01.wmv (http://hist-simu.2jg51.org/Mods/AItaxi01.wmv)
http://hist-simu.2jg51.org/Mods/AItaxi02.wmv (http://hist-simu.2jg51.org/Mods/AItaxi02.wmv)
Impressive as always!
(http://www.freesmileys.org/smileys/smiley-talk017.gif)
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In same time, when coded in java, this code is offered.
It´s not offered, use still same encrypt from 1C. But every little child know that are accessible hack/mod tools for open it.
I can confirm, “my tool” (to be clear is not exactly “my tool”) can lock dedicated SFS or some files inside an SFS (java class or not). Up to now, I haven’t see any interest to do that.
we all know :)
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OK, agree that it is not the right place to discuss these points and it is my last post on this subject. If necessary, we can continue by MP or in other topic.
To fully understand my position, 2 things I don´t like:
1) says one thing and the contrary (ie: don't crypt and install dll),
2) and that:
"We are not modders! We are developers. We are official, we have the tools. We have to care for sensible matters. We have big responsibilities. No matter, if you like it or not.
And what we are not at all: a toy for you!
Luckily you alone (or you handfull) are not representing the community."
That's all for me.
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"We are not modders! We are developers.
Make only piece from peace not war!!! :D
(http://farm6.staticflickr.com/5062/5665070499_de342c049b_z.jpg)
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Roger That! :)
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"We are not modders! We are developers.
Make piece not war!!!
Reminds me of the "PIECE Of MIND" by Iron Maiden:
(http://www.jeffeaston.com/Music/Images/AlbumArt/IronMaiden_PieceOfMind.jpg)
(http://www.free-covers.org/covers/4535.jpg)
(http://www.freesmileys.org/smileys/smiley-laughing008.gif)
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typing error caused several beers in my piece of mind :)
(sorry for offtopic, so please back to thread)
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HSFX 6 Neeto Torpedo
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HSFX 6 Neeto Torpedo
What is "Neeto"?
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I think that he is just saying that he likes HSFX6
neato torpedo
An interesting, kid-friendly way to say something is "cool" or "neat."
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Every time I go to upload the 6.0 exe,I get an error message calling to put a disk in my floppy drive,which I don't have,plus it asks for a pathway.Any one else have this problem?thanks.
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hi there!
I read that in HSFX6 many cockpits of stock plane have been rebuilt..
..it is true?
in which sense 3d model have been reworked?
it includes open-canopy options and so on?
thanks!
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Zepset1969,, try it and see for your self
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It´s possible to run HSFX 6.0 in IL2, patched untill 4.12.1? :(
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HSFX 6.0 will not work out of the box over 4.12.1. Though though latest SAS ModAct pieces of HSFX can be peppered in using the SAS sfs Automount.
~S~
wind
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HSFX v7.0 will run on 4.12.1
I don't know when it will be released but suspect that it will be soon.
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HSFX v7.0 will run on 4.12.1
I don't know when it will be released but suspect that it will be soon.
Begining of September, I heard
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Well.. middle of September, today :-\
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Charlie Chap said a time ago that new HSFX wont be ready before October. I would wait for October-November.
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Quick question:
After HSFX 6.0 is installed, are the Torrent files from which it came from still required for it work or can they be deleted?
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The torrent file is just required to enable you to download the installation files.
Once you have installed the game and have it working ok you can delete the torrent file.
The installation files are not needed once you have installed the game.
After installing all of the game files are in the game folder. Nothing hidden anywhere else.
--- but I do keep them, just in case I would want to reinstall, but its as easy just to keep a backup copy of the clean game folder.
Ashe
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Hi all,
I had to reinstall HSFX 6.01 and I cannot use the Auto updater to reach 6.017 because it will bring the game to HSFX 7 which I already have in my PC ( I have two installs).
Because I do not use Torrent, can anyone tells me where can I download the patches from 6.01 to 6.017 without using torrent ?. (Using Media Fire etc. ).
I would greatly appreciate it.
TICI
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Hi all,
I had to reinstall HSFX 6.01 and I cannot use the Auto updater to reach 6.017 because it will bring the game to HSFX 7 which I already have in my PC ( I have two installs).
Because I do not use Torrent, can anyone tells me where can I download the patches from 6.01 to 6.017 without using torrent ?. (Using Media Fire etc. ).
I would greatly appreciate it.
TICI
http://www.derrierloisirs.fr/il2/bdd2012/hsfx60.html
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PA_Willy thanks for the reply, but the site you suggested use the Auto updater to bring the HSFX from 6.01 to 6.017 and as mentioned I cannot use the auto updater because it will bring the game to 4.12 and HSFX 7 which I already have in another install. In few words you cannot use the auto updater in HSFX 6.
I'm looking for a way to update my game from 6.01 to 6.017 without using the auto updater and without using Torrent ( To many problems with antivirus ). Would like to find a download site like mediafire etc.
TICI
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Correction. I found the link and downloaded at the site. Thank you ! Any suggestion how to install correctly this update ?.
TICI
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It's a simple executable, run it and when being asked where to install it, point it to the folder where your HSFX 6 is installed.
Best regards - Mike