Thank you very much Pete for doing this and adding to the terrific work Epervier does for us. Would be great to see the F7F-3 and A2N2/3 as time permits. Thanks again!!
SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.F7F_3Static$F7F_3]
null
java.lang.NullPointerException
at com.maddox.il2.builder.Builder.align(Builder.java:623)
at com.maddox.il2.builder.PlMisStatic.insert(PlMisStatic.java:597)
at com.maddox.il2.builder.PlMisStatic.insert(PlMisStatic.java:639)
at com.maddox.il2.builder.Plugin.doInsert(Plugin.java:211)
at com.maddox.il2.builder.Builder.insert(Builder.java:2590)
at com.maddox.il2.builder.Builder.access$14(Builder.java:2571)
at com.maddox.il2.builder.Builder$17.begin(Builder.java:1920)
at com.maddox.rts.HotKeyCmd.start(HotKeyCmd.java:103)
at com.maddox.rts.HotKeyEnv.startCmd(HotKeyEnv.java:247)
at com.maddox.rts.HotKeyEnv.keyPress(HotKeyEnv.java:271)
at com.maddox.rts.HotKey.msgMouseButton(HotKey.java:108)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:439)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:583)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:412)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:385)
at com.maddox.il2.objects.vehicles.planes.F7F_3Static$F7F_3.<init>(F7F_3Static$F7F_3.java:13)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1216)
at com.maddox.il2.builder.PlMisStatic.insert(PlMisStatic.java:580)
at com.maddox.il2.builder.PlMisStatic.insert(PlMisStatic.java:639)
at com.maddox.il2.builder.Plugin.doInsert(Plugin.java:211)
at com.maddox.il2.builder.Builder.insert(Builder.java:2590)
at com.maddox.il2.builder.Builder.access$14(Builder.java:2571)
at com.maddox.il2.builder.Builder$17.begin(Builder.java:1920)
at com.maddox.rts.HotKeyCmd.start(HotKeyCmd.java:103)
at com.maddox.rts.HotKeyEnv.startCmd(HotKeyEnv.java:247)
at com.maddox.rts.HotKeyEnv.keyPress(HotKeyEnv.java:271)
at com.maddox.rts.HotKey.msgMouseButton(HotKey.java:108)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:439)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.F7F_3Static$F7F_3]
null
java.lang.NullPointerException
at com.maddox.il2.builder.Builder.align(Builder.java:623)
at com.maddox.il2.builder.PlMisStatic.insert(PlMisStatic.java:597)
at com.maddox.il2.builder.PlMisStatic.insert(PlMisStatic.java:639)
at com.maddox.il2.builder.Plugin.doInsert(Plugin.java:211)
at com.maddox.il2.builder.Builder.insert(Builder.java:2590)
at com.maddox.il2.builder.Builder.access$14(Builder.java:2571)
at com.maddox.il2.builder.Builder$17.begin(Builder.java:1920)
at com.maddox.rts.HotKeyCmd.start(HotKeyCmd.java:103)
at com.maddox.rts.HotKeyEnv.startCmd(HotKeyEnv.java:247)
at com.maddox.rts.HotKeyEnv.keyPress(HotKeyEnv.java:271)
at com.maddox.rts.HotKey.msgMouseButton(HotKey.java:108)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:439)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:583)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:412)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:385)
at com.maddox.il2.objects.vehicles.planes.F7F_3Static$F7F_3.<init>(F7F_3Static$F7F_3.java:13)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1216)
at com.maddox.il2.builder.PlMisStatic.insert(PlMisStatic.java:580)
at com.maddox.il2.builder.PlMisStatic.insert(PlMisStatic.java:639)
at com.maddox.il2.builder.Plugin.doInsert(Plugin.java:211)
at com.maddox.il2.builder.Builder.insert(Builder.java:2590)
at com.maddox.il2.builder.Builder.access$14(Builder.java:2571)
at com.maddox.il2.builder.Builder$17.begin(Builder.java:1920)
at com.maddox.rts.HotKeyCmd.start(HotKeyCmd.java:103)
at com.maddox.rts.HotKeyEnv.startCmd(HotKeyEnv.java:247)
at com.maddox.rts.HotKeyEnv.keyPress(HotKeyEnv.java:271)
at com.maddox.rts.HotKey.msgMouseButton(HotKey.java:108)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:439)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.F7F_3Static$F7F_3]
null
java.lang.NullPointerException
at com.maddox.il2.builder.Builder.align(Builder.java:623)
at com.maddox.il2.builder.PlMisStatic.insert(PlMisStatic.java:597)
at com.maddox.il2.builder.PlMisStatic.insert(PlMisStatic.java:639)
at com.maddox.il2.builder.Plugin.doInsert(Plugin.java:211)
at com.maddox.il2.builder.Builder.insert(Builder.java:2590)
at com.maddox.il2.builder.Builder.access$14(Builder.java:2571)
at com.maddox.il2.builder.Builder$17.begin(Builder.java:1920)
at com.maddox.rts.HotKeyCmd.start(HotKeyCmd.java:103)
at com.maddox.rts.HotKeyEnv.startCmd(HotKeyEnv.java:247)
at com.maddox.rts.HotKeyEnv.keyPress(HotKeyEnv.java:271)
at com.maddox.rts.HotKey.msgMouseButton(HotKey.java:108)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:439)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.NullPointerException
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.activateMesh(PlaneGeneric.java:583)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:412)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric.<init>(PlaneGeneric.java:385)
at com.maddox.il2.objects.vehicles.planes.F7F_3Static$F7F_3.<init>(F7F_3Static$F7F_3.java:13)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.planes.PlaneGeneric$SPAWN.actorSpawn(PlaneGeneric.java:1216)
at com.maddox.il2.builder.PlMisStatic.insert(PlMisStatic.java:580)
at com.maddox.il2.builder.PlMisStatic.insert(PlMisStatic.java:639)
at com.maddox.il2.builder.Plugin.doInsert(Plugin.java:211)
at com.maddox.il2.builder.Builder.insert(Builder.java:2590)
at com.maddox.il2.builder.Builder.access$14(Builder.java:2571)
at com.maddox.il2.builder.Builder$17.begin(Builder.java:1920)
at com.maddox.rts.HotKeyCmd.start(HotKeyCmd.java:103)
at com.maddox.rts.HotKeyEnv.startCmd(HotKeyEnv.java:247)
at com.maddox.rts.HotKeyEnv.keyPress(HotKeyEnv.java:271)
at com.maddox.rts.HotKey.msgMouseButton(HotKey.java:108)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:439)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create stationary Plane object [class:com.maddox.il2.objects.vehicles.planes.F7F_3Static$F7F_3]
null
java.lang.NullPointerException
at com.maddox.il2.builder.Builder.align(Builder.java:623)
at com.maddox.il2.builder.PlMisStatic.insert(PlMisStatic.java:597)
at com.maddox.il2.builder.PlMisStatic.insert(PlMisStatic.java:639)
at com.maddox.il2.builder.Plugin.doInsert(Plugin.java:211)
at com.maddox.il2.builder.Builder.insert(Builder.java:2590)
at com.maddox.il2.builder.Builder.access$14(Builder.java:2571)
at com.maddox.il2.builder.Builder$17.begin(Builder.java:1920)
at com.maddox.rts.HotKeyCmd.start(HotKeyCmd.java:103)
at com.maddox.rts.HotKeyEnv.startCmd(HotKeyEnv.java:247)
at com.maddox.rts.HotKeyEnv.keyPress(HotKeyEnv.java:271)
at com.maddox.rts.HotKey.msgMouseButton(HotKey.java:108)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:439)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Can you add the Mitsubishi_Ki-2 please when you have some time to spare, I do not think it has been done anywhere else.
Thanks Gabriel ... Sorry Pete ... must try to keep up :-[
Pete and All, probably soon I will have a fully functional 100% Auto Stationary MOD, able to define planes just from the air.ini. I always considered ridiculous having to define them independently and manually. Perhaps reasonable for the stock set and stable list of planes but not for us with permanent changes.Good ! :)
So if you are undertaking a lot of work with this, consider that soon could become unnecesary.
Pete and All, probably soon I will have a fully functional 100% Auto Stationary MOD, able to define planes just from the air.ini. I always considered ridiculous having to define them independently and manually. Perhaps reasonable for the stock set and stable list of planes but not for us with permanent changes.Good ! :)
So if you are undertaking a lot of work with this, consider that soon could become unnecesary.
Your project will be compatible 409?
Any chance to have a first page option with all the links like Epervier Self Stationary planes style?+1 please !
Dewoitine520 vehicles.planes.Plane$Dewoitine520New SSP for this mod !
Pete
If you have an opportunity at some point would very much appreciate an SSP for the Piper family (PA11, PA18, PA18B). Happy holidays
DonA
Link now in the first post for the B2M1 and B2M2. ;)
Spawn.get( com.maddox.il2.objects.air.B2M1 ): com/maddox/il2/objects/air/Biplanexyz
[4:26:57 PM] java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/Biplanexyz
[4:26:57 PM] at java.lang.ClassLoader.defineClass0(Native Method)
[4:26:57 PM] at java.lang.ClassLoader.defineClass(Unknown Source)
[4:26:57 PM] at java.lang.ClassLoader.defineClass(Unknown Source)
[4:26:57 PM] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[4:26:57 PM] at java.lang.ClassLoader.loadClass(Unknown Source)
[4:26:57 PM] at java.lang.ClassLoader.loadClassInternal(
Big thanks Pete! :D
Happy Holidays
These were requested by AG-51 Hoss some time but I was not aware of the mod at the time so they are now in the first post. ;)
Pete,
Could you do an SSP for the B-10? It would be greatly appreciated. Thanks :)
Pete,
If you have time at some point, could you do SSPs for the Sunderland, Beagle, and PT-17? Any or all of them would be greatly appreciated and thanks!
DonA
No thanks !If you have time at some point, could you do SSPs for the Sunderland...Strictly speaking the Sunderland falls within Epervier's area, did you ask him first?
No thanks !
1- This aircraft does not exist on this forum! Make your request on the website that broadcasts the aircraft.
2- Because of the flight model used the SSP is not correct!
The Albacore fits into the time scale of Epervier's thread:Alba (sas) SSP coming very soon ! ;)
Please ask there first and if he does not want to do it I will.
Question.Answer ! :D
Would it be OK to place all the files which are inside each individual download --> into just one folder in the game ?
Like what Mission-Bug did with the Stationary airplanes and all airplane files placed inside one folder ?
Pete
As time permits, would it be possible to get an HS-126 with SSP?
Thanks Much
DonA
Pete
If at some point time permits and you have the inclination, would greatly appreciate an SSP for EDLOR's new Ki-30.
As always, thanks so much. 8)
Don A
I'll do it as soon as I can! ;)If at some point time permits and you have the inclination, would greatly appreciate an SSP for EDLOR's new Ki-30.That one falls into the time period of the Epervier thread, I am sure Gabriel will add it soon as he has already provided some fixes for the mod.
Pete
It would be great if you could do SSPs for the new Heinkels at some point? Much appreciated as always.
DonA
Pete
That's terrific!! Thank you so much for doing this. :D
Thank you very much Pete! 8)
Pete
At some point in the future when you might have a free moment from all the other outstanding work you are doing, would greatly appreciate an SSP for the new F-84F.
A most Happy Holidays to you!!
DonA
Hi Pete.
For whatever reason I could never get many of your updated stationary aircraft to work, particularly in BAT. By contrast the SSPs have always worked well and have been a great enhancement to the game, at least for me.
Thanks Again!!!
DonA
Pete
If you have time sometime, would be great to have an SSP for the new C-130.
Cheers
If you have time sometime, would be great to have an SSP for the new C-130.
Already made, however, it has issues. ::(
As you can see the sit is odd and no rear wheels, wtf. o_O
Dear Pete,
Let me ask You with all respects if there are self stationary planes mods for A-4 Skyhawk, F-4 Phantom and F-84E/G Thinderjet.
Thank You very much in advance.
Stefan
By the way, should the spirit move you at some point and you have the time a Super Tucano SSP would be great to have.
Dear Pete,
THANK YOU SO MUCH!
Dear Pete,
Let me ask You with all respects if You can create self stationary mod for following crafts:
Mirage IIIC/Mirage IIICJ/Nesher/Dagger/Kfir
MiG-19S/MiG-19P/MiG-19PM/F-6
F-80A/F-80C/RF-80A
F9F Panther
Thank You very much in advance for Your great efforts.
Best regards,
Stefan
You are on a roll!!!
Magic job. Amazing. Thank You.
As you can see the sit is odd and no rear wheels, wtf. o_O
Did anyone ever get the C-130 to sit correctly?
Pete
At some point, would also welcome Zflyers P-1 to the ssp stable. Plan to a number of skins for that one. ;)
Thanks for the effort with the C-130. Iโm sure someone will figure it out.
Hi,
The C130 Static looks like it is effected or conflicting with the Centre of Gravity. I have noticed this with Tango's Mirage IIIEA and some other static Aircraft with Tricycle undercarriage set up but only minor in comparison to the Hercules. Getting away with using spawn points to generate stable static hercs at Airfields with no fuel so they remain static with no engines running for the time being.
Regards
Mick.
Please, could I get a single link to the Bf-110B-4 and MS-500, 502, 505 & OKA-38 from this topic?:
Piotrek
Wow, as always, thank you very much Pete!!
Funny you should say that same with me and skinning these days.
There are a few that fit the timeline for Gabriel's thread, Bombay and BV-155 so I left them out, hopefully he will do them, however, if not I can post them myself at a later time.I'll let you do them. ;)
I'll let you do them. ;)
BV-155 is proto only and Bombay I haven't tested it... :-X
I work less and less at IL-2!
Aerodromes just got a lot better looking. Thanks Pete!!
Note:
The BV-155 will not run in my 4.12.2 with ModAct 5.30 game but is okay in DBW 1.71, see release thread, static works in both.
Wishing you all the very best, Pete. ;D
Could you do SSPs for the three airships (Zeppelins and Dirigibile)?
Could you make SSP for the new B-47s?
Thanks very much for the parked version Pete. I will be using it.
Thank you Pete. Great addition for the "Nam" era!! Hope to see the Boomerang and Goose soon.
Hope to see the Boomerang and Goose soon.
hello, a link where to download these wonderful 3d models (CA1_Wirraway: HAWKER_D: Boeing P12_E: HE_51B2: Kochy_DI6: Pegasus_USSR) , thanks in advanceAs for all the other models... look in the first post! o_O
hello Mission-bug :), I found three of them thanks, greetings and thanks ;D
he left the modding scene due to personal reasons that much I can say, nothing to do with his mods.
I would like to try myself, but I haven't found any description how to make a Self Stationary Plane...All you have to do is analyze an example and do the same. 8)
Hi Pete
I need a Self Stationary Plane for my new Albatros D.II early version:
I will have them in the next update, thanks Pete!
Can I ask you for ..., A-26B/K and ... SSP?https://www.sas1946.com/main/index.php/topic,15399.msg514492.html#msg514492
As for the La-9, if that falls within the time period 1936 until 1945 then please ask SAS~Epervier in his thread:Oh yes I have La-9 + La-11 in post #2 ! ;)
... if you find some time, would you Please make few new ones?:Coming soon in my topic !
- Blohm and Voss Bv-237-A1, Version 2.0:
- Blohm and Voss Bv-141, Version 1.5:
- Zflyer48's Hanger-Fokker C.XI-W:
- Zflyer48's Hanger-Ro43:
... if you find some time, would you Please make few new ones?:Coming soon in my topic !
- Blohm and Voss Bv-237-A1, Version 2.0:
- Blohm and Voss Bv-141, Version 1.5:
- Zflyer48's Hanger-Fokker C.XI-W:
- Zflyer48's Hanger-Ro43:
Thanks guys, I always have a dilemma which of you ask.:D
Pete
Would it possible at some point to do SSPs for the pre-war Seversky trio P-35A, 2PA and navalized NF-1 that came out several years ago?
the P-35 might actually fall into the time frame for the thread by SAS~Epervier.Yes !
Pete
Would love to see an SSP for the new TU-16, if and when possible. :)
Will all this fantastic stationary planes make it to B.A.T.? Or it is exclusevely restricted to single downloads?
Dear Pete,
Let me ask You if it is possible to create self-stationary planes for excellent pack of Canberra bombers of BAT.
Thank You very much in advance.
Best regards,
Stefan
Pete
If you have time at some point would greatly appreciate an SSP for the F-106.
DonA
Any Words on Il-62 and VC-10 Stationary.
Thanks,
Best Regards KT503
Hi Pete
Would it be possible to get an SSP for the Ryan Fireball?
Some new links have been added to the first post.
Eastbourne, Fireball
Many thanks for all your work with this Pete!QuoteSome new links have been added to the first post.
Eastbourne, Fireball
Sorry, but under wich names exactly do I find
this planes in the links list in first post?
Hey Mission Bug, Can you add a G10N Stationary, Thanks.
Best Regards KT503
The F-102 and F-104 are now in the first page links. ;)
Hi Pete
Would it be possible to do an SSP for Zflyer's Fokker TVII?
As far as I know this was a prototype/1946 concept so I doubt SAS~Epervier will do it so there you are, ME 264:Yes !
Thank you, Pete.
Best Regards
Mike
Grrrreat - THANKS! 👍👍👍👍
Many thanks Pete! 8)
If its possible and as time permits, would greatly appreciate an SSP for the new Firefly. :)
You've been busy Pete.
Many thanks Pete!!!! 8)
I hope you can add the stationary Tu-138s as well?:-|
I know I'm starting to sound like a broken record (my 4th request for stationary plane), but can you make stationary planes for Knochenlutscher's Spitfire Mk V Trop with Aboukit filter (https://www.sas1946.com/main/index.php/topic,45666.0.html) package?I'm gonna watch it all! ;)
I know I'm starting to sound like a broken record (my 4th request for stationary plane), but can you make stationary planes for Knochenlutscher's Spitfire Mk V Trop with Aboukit filter (https://www.sas1946.com/main/index.php/topic,45666.0.html) package?See here :
I know I'm starting to sound like a broken record (my 4th request for stationary plane), but can you make stationary planes for
Thank you very much Gabriel for answering this one, I was not sure if you were still working on the statics.Stationary... static... vehicles... ships... yes !
Stationary... static... vehicles... ships... yes !
Hi Pete
As time permits could you do an SSP for Zflyer's Vought V-65 much like you did for V-93 version? Thanks!
Thanks as always!!
Thank you so much, now my PTO 1946 scenario is complete.
No !
I stopped all kinds of DIY for IL-2!
And I stopped all activities with IL-2!
I'll let you do whatever you want!
Thank you very much for the stationary french seaplanes... 8) 8) 8)
merci beaucoup !!!
If you could make the same for the paul bolton defiant and the WIP Ki-49-2 it would make my day !!!
What a pleasure is to find a Christmas gift just after New Year... :)
Thank you very much for your French Collection and wish you all the very best,
HaFu1939
G'day Mission_bug
Any chance of adding Dimon's Avro Anson Mk.I?
Many thanks Pete!!!! 8)
Unexpected at this time.
As always, thank you!!
Many thanks Pete, 8)
Pete
Would it be possible to make an SSP for Zflyer's updated SBC-3?
It would be super nice if you could make an SSP for Zflyer's last beauty : the Halberstadt DII
The flyable version and your stationary deserve a mission, stay tuned.
New stationary added to first page. ;)
Beech UC45/D18S:
(https://i.postimg.cc/G3YT9NZq/2023-05-09-11-33-59.jpg) (https://postimg.cc/QV8dy6NT)
Take care and be safe.
Wishing you all the very best, Pete. ;D
Hello poiana44, if you go first of all to this page in the skins section:
https://www.sas1946.com/main/index.php/topic,70773.0.html
At the top there you will find find another link that takes you to a slot request made also on this site, there someone has actually posted their own link to the Beech. ;)
I think originally it came from AviaSkins or Freemodding, maybe something from both but you might as well follow the trail here as you will most likely need to visit each one anyway to collect what you need in the way of skins and the model. :D
Take care and be safe.
Wishing you all the very best, Pete. ;D
Thanks for these! Any chance of adding Zflyer's EKW?
Hello guys, a few more additions to the first page. ;)
DeShelde-S21
E16A1
YAK_2KABB
Pete, it seems you're always "on call"! Many thanks again (and again...) 8)
Hi Pete,
when you have time, I 'd be very thankful if you could make a stationnary for the Akatombo (K5Y1, K5Y2 with floats) and the Ki-32. The Akatombo is the main trainer for the IJN and we have already beautiful skins for it ...
:P Le forban
Thank you very much for the C-46 and thanks for sharing. Much appreciated.
Do stationary planes and self stationary planes have the same damage model as the flyable versions ?
Hi Misison_Bug,
Thanks a lot ! I can now simulate "noball" missions over the "Pas de Calais". I am currently creating a set of "2 minutes to target" missions to make a day by day Operation Overlord Chronicle.
Best regards and happy flying !
Hi Mission Bug,
Thanks for the stationary planes, however I have a additional small request could you elevate more the stationary Fi-103 V1 planes by , let's say, 1.5 or 2m ?
Hi Pete,
Where would one find the P7a or is it under development?
Regards
Mick
Hi!
Can I request the stationary for the Martin Maryland?
If possible both version: MARTIN_167 and MARTIN_167F....
They are present in UP but I can't find them as common download....
Thanks in advance for your help!
Hello guys, there are a few recent additions to the sim now added into the first page. ;)
.....
SAAB_A21A3 and J21A:
.....
many thanks Pete but i think is not "stuff" for me :D :D :D :D :D
I hope in a Good Samarithan
I can do it for you but will need the various entries I need to open up the FM, ...FlightModels/Aichi_H9A.fmd