Why does it have an AI and a flyable version separated?Why not?
Is there a limitation that the flyable can't be handled by AI or something?I don't understand your question.
I just see the copilot's back and the lower half is all black. Is this supposed to be like that?Very funny! :D
Is there a limitation that the flyable can't be handled by AI or something?
What should I change in my install from your proposal in order to stay safe?This version is totally different.
This what I get in Bombardier position in 4.12 BAT WAW.:-X
As I said, everything else seems to work normal.
This what I get in Bombardier position in 4.12 BAT WAW.
- diff FM needed !NavyAce, did you check this ?
I can confirm this works great in my CUP install (4.12.2m)
my own Bombay_FM is in caps, as is the actual line in the java file. I am not sure but I think FMs are case sensitive....?For this kind of thing the game is about making a difference. ;)
... but even though loading the information from the Weapons folder I still have only three options, default 8x250 lb and 8x250SP. I don't have the parachutists or the cargo.Your game not have Java Class for boxes 100kg !
I tries out this aircraft in VP's modpack and it worked fine but the self-stationary version doesn't show up when you place it on a map. I presume this is because of an incompatibility between 4.09 and 4.12 and isn't a problem with my own particular rig.There is no difference between SSP 409 and SSP 412... except one...
I notice that your illustration in the first post shows the Bombay with RAF roundels. My Bombay, flyable or SSP in BAT or VP modpack, will not take any markings of any nation. Any idea why this is?:D
I notice that your illustration in the first post shows the Bombay with RAF roundels. My Bombay, flyable or SSP in BAT or VP modpack, will not take any markings of any nation. Any idea why this is?:D
As it is mentioned under each image they are from Edlor.
If you look at the contents of the "summer" folder the skin has no marking.
So you have no problem.
Choose a new skin and turn it into a default skin! ;)
A software capable of converting TGA files to BMP files (1024x1024 indexed colors - 8 bits - without alpha channel).Choose a new skin and turn it into a default skin!I want to know how to change it in the "summer" folder
any program needed?
A software capable of converting TGA files to BMP files (1024x1024 indexed colors - 8 bits - without alpha channel).Choose a new skin and turn it into a default skin!I want to know how to change it in the "summer" folder
any program needed?
And see here :
https://www.sas1946.com/main/index.php/topic,32805.msg351478.html#msg351478
https://www.sas1946.com/main/index.php/topic,13.0.html
You're out of luck!
Thank you very much Epervier, Bristol_Bombay_FLY version works for me in Vp modpack 4.12.
nice mod cn someone put fix up for 4.12 preety please
Let me propose bombing sight fix for 4.12 for Bristol Bombay.Thanks !
change skin! this Bombay doesn't have markings in default! :DIn the QMB it's the same... launch the mission and then do as described...
start the game,choose Bombay and wear her in the skin you wanna make default in FMB>hit the Windows button>go to IL-2/PaintSchemes/Cache and you will see the folder of the aircraft so open it and copy 4 tga files then go #SAS or anyway your mods folder open Bombay folder then go 3DO/Summer and here you will see 4 tga files! so~ REPLACE them with the files from the cache!! and you're done!
for now this is the only way to make bombay with the markings because she has no decals in default