Special Aircraft Service

The SAS Factory - Tech Help, Ancient Mods etc. => IL-2 Great Battles => The Keepsake: Old Mod Packs, Game Versions and Guest Mods => IL-2 Great Battles Lounge => Topic started by: SAS~Storebror on April 17, 2018, 02:47:09 AM

Title: Patch 3.002 at the Doorsteps
Post by: SAS~Storebror on April 17, 2018, 02:47:09 AM
There's a "pre-compatibility" patch for IL-2 Stats available to match 3.002:
https://forum.il2sturmovik.com/topic/19083-il2-stats-statistics-system-for-a-dedicated-server-il2-battle-of-stalingrad/?page=2&tab=comments#comment-606054

This means it's just a matter of ... days? hours? ... until we get the first bugfixes to the big messy update.

Cheers!
Mike
Title: Re: Patch 3.002 at the Doorsteps
Post by: Mick on April 17, 2018, 06:58:40 AM
... this must be a late April's fools since ...  :P

"Thankfully, 3.001 release went ok and didn't require any urgent critical hotfixes, which is strange for such fundamental changes, to be honest."
Title: Re: Patch 3.002 at the Doorsteps
Post by: sniperton on April 17, 2018, 09:05:33 AM
A patch after 6 weeks can be called anything but an urgent critical hotfix, so there's no contradiction here  ;)
Apart from that, who knows what the patch will bring us? Maybe some new droplets or even fingerprints on the plexiglas?
Title: Re: Patch 3.002 at the Doorsteps
Post by: SAS~Storebror on April 17, 2018, 10:07:34 AM
Now that IL-2 Stats is affected, it's a safe bet that they have brought back the loadout information with Patch 3.002.
Other than that... "no urgent critical fixes" - yeah lol - taking the buttlicking into account which takes place 99.99% of times over there, it's no wonder devs think that the sky is bright pink.

Cheers!
Mike
Title: Re: Patch 3.002 at the Doorsteps
Post by: SAS~Storebror on April 18, 2018, 06:19:41 AM
3.002 has been released.
The issue which bugs us the most at the moment (excessive CPU usage on DServer.exe (https://forum.il2sturmovik.com/topic/13160-multiplayer/?page=2&tab=comments#comment-588607)) has not been addressed.
This means that multiplayer servers are still limited to "gangbang" player vs. player action, no chance for complex AI activity.

People will lick boots nevertheless, that's for sure.
After the massive bugfest called "3.001", 3.002 is the second biggest disappointment in my IL-2 Great Battles "career" so far.

Cheers!
Mike
Title: Re: Patch 3.002 at the Doorsteps
Post by: LuseKofte on April 18, 2018, 03:20:20 PM
I play with the toys given, installed the patch , not read the list properly, did not see any D server update at all , it might have been there. I feel pretty lucky , the few bugs around I encountered is less than problematic compared to COD and DCS issues.
So I simply cannot post a complaint, I just gonna take your word for it. I have seen many people not being able to use the game or parts of it, so I raised my voice then, I hope these issues are fixed, but I read nothing about it. Whatever I post over there tend to get into locked tread
Title: Re: Patch 3.002 at the Doorsteps
Post by: SAS~Storebror on April 18, 2018, 10:21:50 PM
Honour to whom honour is due: A list of 86 fixed bugs is impressive, period.
That much about the good things :P
Taking 35 days for the first bugfix, after stating that there's nothing critical to fix, before coming around with this list: Not all that impressive.

37 of the fixes are about the new Career System. I never played that (yet) so can't say much about the issues nor their fixes.
The 12 Airplane fixes solely concern new planes from 3.0 release - where issues were to be expected - and the La-5 which I don't fly (unless there's nothing else to fly in). So I can't complain here either.

The list of fixed Multiplayer issues is a joke, sorry to say.
Changing the Server List layout and making this a 4-fixed-"bugs"-list is a joke.
Fixing an issue that was introduced with 3.0 and saying that his was a new feature for "custom statistics systems" is a joke.

The performance of DServer is beyond good and evil and nothing has been done about it. Apparently the devs don't care that all you can server with a dedicated server is a gangbang, "IRSS" style player-vs-player deathmatch. Not really surprising though, as this seems to be what the russians are out for in 1946 as well.
The cloud issue... do I need to say more? With 3.0 release, planes disintegrate in front of clouds if you're not playing on Ultra settings with highest cloud details. And if you play on Ultra settings with highest cloud details, your FPS will be scheiße not matter what superduper NSA-beating hardware you have.
And sometimes planes in front of clouds even disappear because they are rendered behind them.
Not to mention that clouds don't hide you from AI, neither planes nor AAA - even 1946 can do better.
This issue wasn't there before 3.0 (except for the AI one).
And what kind of feedback do you get when you mention it now?
Jason's cracking up, threatens people to ever mention the issue again and literally says "take it or leave".
All of this while a custom mod exists that at least fixes the issue by 95%.
This is no customer service, this is pure simple ignorance. And that's what is top of the list of things that threaten to kill this game and with it, the whole genre.

Really, telling users that this is what they can expect from a 2018 game is just priceless:
https://www.youtube.com/watch?v=WmRxce7B0r0

Oh and by the by, 3.002b is out. Without any notice about what has been fixed. The above mentioned issues haven't. I guess they just fixed the disappearing career medals because that seems to be extremely important to the devs. Sigh.
@edit:
Quote
A hotfix has been applied:
- Your scripted campaign progress should be back if you haven't played and finished a mission from a campaign since 3.002 release
- Multipayer chat text window fixed
- Point name doubling in multiplayer fixed
- Tank hatches work again
- A-20B and Pz.III sights corrected
- You shouldn't encounter AI MC.202 in Moscow and Fw 190 A-3 in Stalingrad anymore.

We'll address the multiplayer modification locks and player kill messages a bit later.
No comment.

Cheers!
Mike
Title: Re: Patch 3.002 at the Doorsteps
Post by: Mick on April 19, 2018, 04:26:51 AM
Many THX for your regular feedback, Mike ...!  ;)

The more I read them, the more I save my money ...!  :P
Title: Re: Patch 3.002 at the Doorsteps
Post by: gerula on April 19, 2018, 06:13:36 PM
HAALLLEEELLUUIAAAAAA.....MY MAPS ARE ALL WORKING FINALY...Stalingrad summer and autumn, kuban all three
(https://s7.postimg.cc/nujfvdikb/2018_4_19_23_43_42.png) (https://postimg.cc/image/xf32i97w7/)

(https://s7.postimg.cc/bso219jmj/2018_4_19_23_48_48.png) (https://postimg.cc/image/b359owj2v/)

(https://s7.postimg.cc/527krxz2j/2018_4_20_0_2_40.png) (https://postimg.cc/image/ukzx4yimf/)
Title: Re: Patch 3.002 at the Doorsteps
Post by: gerula on April 19, 2018, 06:15:57 PM
That's not how it looks in the game.....sorry for the crappy pics
Title: Re: Patch 3.002 at the Doorsteps
Post by: SAS~Storebror on April 19, 2018, 10:32:23 PM
IL2- Great Battles screenshots are bitmap images with alpha layer.
You have to convert them to jpg files (using gimp or any other image editor of your choice) before uploading them, otherwise they'll look weird.

Cheers!
Mike
Title: Re: Patch 3.002 at the Doorsteps
Post by: LuseKofte on April 20, 2018, 08:39:09 AM
You must try the Sea dragon Scripted campaign, it give the old IL 2 campaign feeling. You really feel you have to get things together. But as always they end too soon . In old IL 2 I started with a double-decker and ended in Kuban in a IL 2 3m after 153 missions, dead because my wing tip hit a parked plane and exploded  :-[ . My longest dead is dead campaign ever.
Title: Re: Patch 3.002 at the Doorsteps
Post by: CountZero on April 21, 2018, 06:58:00 AM
Just try to log on on BoS forum and i got baned by Buzsaw (TFS dev) for no reason, and now cant post on BoS forum, this is so crazy

Clifs of Dover dev able to ban people from reading BoS forum, and with no reason what so ever... and then they say they welcome and critiq or discusion, not true for sure
Title: Re: Patch 3.002 at the Doorsteps
Post by: SAS~Storebror on April 21, 2018, 07:03:25 AM
Interesting thing. Can't see no obvious reason either when I look at your posts.

Cheers!
Mike
Title: Re: Patch 3.002 at the Doorsteps
Post by: CountZero on April 21, 2018, 12:08:08 PM
I see after people asked he replay why i got baned from BoS forum

Thats total lie, hes claming that i get TFS version of cloD and try to crach SC of it and let other people mod TFS CloD game.

Only CloD version of game that is easy modable is vanila game ( i used it even to post bug  fixes i could see work in vanila game), same way they used to build their first mods for clod before they got SC from main devs, and i have nor had any intention to do anything hes claming, and now as im band no way to defend, just amazing

So baned from BoS forum for something related to CloD, and on top of that for thing i never did, and he even dont have any thing to show i did.

World going crazy ;)
Title: Re: Patch 3.002 at the Doorsteps
Post by: CountZero on April 23, 2018, 03:19:05 AM
"I've spent the last three hours reading every post that CZ made at ACG and I mean everything by actually opening them up and scrutinizing the contents. Not the way I planned to spend my sunday afternoon.

CZ does alot of detective work on various issues including the spitfire fuel tank, damage and collision models, weapons effectiveness using the vanilla game. Any changes to configuration files often mention the vanilla game. IMHO, the findings are used not to exploit the game for his benefit but to aid in disclosure of why the game works as it does. He uses these as a basis for dialoge to prove a point on different issues. Again, never mentioning that he used or has access to a moddable version of 4.312.

This does not mean that he could not be in possession of said moddable version. Once something has been uploaded onto the internet, careful digging will always be able to find it, but that is not the issue here. The issue is the accusation that CZ "announced on the ACG forums that he would hack the game and release the entire SC to the public".

It never happened.

Should anyone have proof otherwise then that will be looked into. Here at ACG, the innocent remain innocent until proven guilty. Something moderators or people with issues, on other forums, apparently do not share.

As far as I'm concerned, and until proven otherwise, the accusation is based on falsehood.

Gromic"

Thats from forum Buzz is saying i would hack the game and release the entire SC to the public.
Title: Re: Patch 3.002 at the Doorsteps
Post by: Cloyd on April 23, 2018, 03:17:44 PM
It's getting more crazy over there than usual. It's a constant battle between the perennial Fanbois and Whiners. Jason seems to be channeling "Stormin' Norman" the producer from the ancient Ubizoo forum with the "take it or leave it" attitude. I don't know what the issues are between MysticPuma and TFS, but the PR seems to have suffered a serious setback if Buzz is now in charge.
Title: Re: Patch 3.002 at the Doorsteps
Post by: sniperton on April 25, 2018, 03:16:08 AM
This thread summarizes pretty well the problems with the product, the devs, and the community:

https://forum.il2sturmovik.com/topic/28661-hud-impact-on-performance/
Title: Re: Patch 3.002 at the Doorsteps
Post by: SAS~Storebror on April 25, 2018, 06:19:10 AM
Oh yeah...
The HUD overlay thing.
Really funny.
A very reasonable, well balanced bug report, and Jason + his bootlickers tick off instantly.
Funny to read how Jason tries to justify the bug: "Drawing a 2D image on a 3D scene hurts performance" - lol.
We do so in 1946 since when? And it doesn't hurt performance at all. Just saying.
But at least it looks like the penny dropped - partly, eventually - in 3.00x the FPS still goes down when you turn on HUD, but it's by far not as bad as it was before.

Cheers!
Mike
Title: Re: Patch 3.002 at the Doorsteps
Post by: SAS~Storebror on April 26, 2018, 09:50:01 AM
Hotfix 3.002c has been released.
Changelog:
- Aircraft modifications are lockable by a multiplayer server hoster;
- Player names correctly appear in the kill messages in the multiplayer chat;
- Certain symbols in the mission or server description won't cause the GUI to display an empty screen;
- Camera settings save correctly;
- The map automatically centers in the server lobby;
- Radio command menu functions correctly after a mission start on the ground;
- AI Fw 190 correctly take off in large groups;
- Clouds are visible in the rearview mirror during Winter;
- Static objects damage has been fixed;
- The Career won't fail to generate a mission if there are not enough aircraft in the player unit;
- A rare crash that could happen during the mission closing has been fixed.

Cheers!
Mike
Title: Re: Patch 3.002 at the Doorsteps
Post by: gerula on April 26, 2018, 04:00:17 PM

(https://s7.postimg.cc/mvpsutk8r/2018_4_26_21_38_30.jpg) (https://postimg.cc/image/fshxf7et3/)
 
Hi guys, got this message today on the server for every plane i chose, red or blue...is it normal ? server settings?
Or is something on my side ?
Server worked just fine.
Title: Re: Patch 3.002 at the Doorsteps
Post by: sniperton on April 26, 2018, 04:29:48 PM
I guess it's just another bug introduced with the newest hotfix.  :D
Being an SP guy I haven't paid attention to it, but I vaguely remember it mentioned somewhere at the BoX forum.

Edit: See here:

https://forum.il2sturmovik.com/topic/36272-3002c-plane-mods-locked/?tab=comments#comment-610840
Title: Re: Patch 3.002 at the Doorsteps
Post by: JCTiggs on April 26, 2018, 06:41:35 PM
This thread summarizes pretty well the problems with the product, the devs, and the community:

https://forum.il2sturmovik.com/topic/28661-hud-impact-on-performance/

Wow, after reading through this and other threads, that producer Jason really comes off as a 'you know what'. Seems very confrontational and certainly doesn't like any constructive feedback while also not being helpful at all to the people posting on the site. I guess he forgets that these people bought his game and just want to see it succeed, just like him and the rest of us. We should be working together and promoting constructive feedback since this is what will make the game better in the long run.
Title: Re: Patch 3.002 at the Doorsteps
Post by: SAS~Storebror on April 26, 2018, 10:37:53 PM
Hi guys, got this message today on the server for every plane i chose, red or blue...is it normal ? server settings?
Or is something on my side ?
Server worked just fine.
Yeah it's a pity...
Remember the changelog?
Quote
Aircraft modifications are lockable by a multiplayer server hoster

This made me enable the loadout and weapon mod locks again, which were previously unlocked since with Patch 3.001, a bug was introduced where a player had to select a second airfield first, then come back to the first one before he could select any loadout options.
What they "fixed" now in fact is that even this workaround doesn't work anymore.
So in a nutshell, they didn't fix anything but made matters worse and messed up the locked loadouts completely now.

Therefore, for the time being all loadouts and weapons mods are unlocked on all bases again.
Thanks for the heads up G!

@Tiggs: Absolutely correct.
As an official representative of a company that wants to seel something on that particular site, I'll either have to be the most patient member of all, with the most toned down voice, utterly friendly and helpful or... just shut the damned fuck up and leave customer services to someone else who's more capable than me.

Cheers!
Mike
Title: Re: Patch 3.002 at the Doorsteps
Post by: sniperton on April 27, 2018, 03:22:20 AM
My impression is that 'General Discussion' is a no-go zone for criticism, for whatever reason they feel it hurts the company when problems are brought up there, while you can freely discuss bugs at length in the 'Technical issues' section. A philosophy is at work here which postulates 'excellence is general, bugs are particular'.  ;)
Title: Re: Patch 3.002 at the Doorsteps
Post by: CountZero on April 27, 2018, 06:02:20 AM
Regarding my ban im no longer baned on Il-2 BoS forum, so atleast thats fixed.

Regarding HuD, when on WoL server i usealy have it on as it only has compas, does that also impact performance and should i turn HuD off also just because it has only compas, i never tought it could impact performance as it does when i use it in QM with full hud on.
Title: Re: Patch 3.002 at the Doorsteps
Post by: SAS~Storebror on April 27, 2018, 06:39:02 AM
From my experience having just the compass on isn't too much of a performance impact in 3.x anymore.
It was in 2.012d for sure, but things got better in 3.x in that regards.
Even the full blown HUD now isn't as bad as it was before.
For instance, above a crowded place the full blown HUD in 2.012d cut down my FPS from ~80 to ~15-20. In 3.x it's now like 80 -> 70.

However, as always, and in particular with BoS: YMMV.

Either case, great to have you back on the BoS forums CZ!

Cheers!
Mike
Title: Re: Patch 3.002 at the Doorsteps
Post by: sniperton on April 27, 2018, 06:57:29 AM
Even the full blown HUD now isn't as bad as it was before.

On the other hand I find that switching to the briefing screen with the full map takes even more time now than in 3.001, while it had been barely noticable before. Or is it just me?
Title: Re: Patch 3.002 at the Doorsteps
Post by: SAS~Storebror on April 27, 2018, 06:59:52 AM
I think it was really bad in 3.001, much better in 3.002, then slightly worse again in 3.002b and now bad again in 3.002c.
Ask me again in 5 minutes and I'll mess around with another set of numbers 8)
This is so crazy, one could call it "funny".

Cheers!
Mike
Title: Re: Patch 3.002 at the Doorsteps
Post by: sniperton on April 27, 2018, 07:53:12 AM
This is so crazy, one could call it "funny".

This is exactly where we use 'schön' in Hungarian (as an understatement term for 'ridiculous'). I have the impression that they lost control over the code, bugfixing seems to proceed following the pattern of 'one step forward, two steps backward', or 'one step forward, one step backward' at the best. I hope they regain control soon and get back to the track, for creating new content for an unreliable platform is the recipe for demise, what I would like not to happen for my own good. This is what killed CLoD, after all.