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Author Topic: F9F2 Panther (with Freddy's Cockpit) *Updated 25 Aug 13*  (Read 95245 times)

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SAS~CirX

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F9F2 Panther (with Freddy's Cockpit) *Updated 25 Aug 13*
« on: September 21, 2009, 06:51:37 AM »



Grumman F9F2 Panther with Cockpit, by Flakiten and Freddy

**UPDATED! 27 Aug 11**
- Ejection seat direction corrected
- Cockpit repositioned to be correct relative to the aircraft
- LODs fixed (thanks to Birdman)
- Freddy's cockpit from Histomod added
- RedFox90's canopy fix
- Engine flame colour changed
- Engine surging code added
- Ejection seat added
- Bomb types corrected

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Detailed readme included with line to add to air ini. (No lines for other files required)

Our thanx to Flakiten for allowing SAS to post. :)

Credits:
Baco (Model tester)
Charlie Chap (class assistance)
Flakiten (class build, 3D, FM, and EM Model)
GAE_Balker (Model tester)
PeterD (class assistance)
2bits (Data and pics)
Highlander262 (skinner)
GJE52 (skinner)
F22-Raptor-2006 (skinner)
Freddy (Cockpit)
SAS~Anto (new classfiles for 4.101m)
LOD fixes by Birdman
New 3d by Red_Fox90

DOWNLOAD v1.9

link to dl of version 1.8 (some members needed this to have the panther working in 4.12)
https://www.mediafire.com/download/7tumkbg6h1nyl97/F9F2_Panther_SAS_v18_4101m.7z


PS. DOWNLOAD LATEST SAS BUTTONS OTHERWISE YOUR CANOPY WILL NOT OPEN AND YOU DIE A HORRIBLE DEATH!

S!


P.P.S. If you aren't running the Carrier Catapult mod and experience a crash when trying to load this aircraft, please install the fix attached to this post. Cheers -SAS~Anto
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SAS~Malone

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Re: F9F2 Panther
« Reply #1 on: September 21, 2009, 03:31:12 PM »

...and it has a nice shiny screenie to boot!  :D
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Schatten

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Re: F9F2 Panther
« Reply #2 on: September 21, 2009, 03:49:22 PM »

That is a very shiny screenie indeed, it makes me grin like ;D this.

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Ranwers

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Re: F9F2 Panther
« Reply #3 on: May 15, 2010, 09:33:24 AM »

Do you need numbering Panters?

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BP_dFrog

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Re: F9F2 Panther
« Reply #4 on: May 15, 2010, 09:55:38 AM »

Do you really need to ask ? ;)
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Ranwers

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Re: F9F2 Panther
« Reply #5 on: May 15, 2010, 11:05:00 AM »

Do you really need to ask ? ;)

He he - please numbering Panther, as above.

https://storebror.it.cx/sas/archive/sas2/Ranwers/F9F2_numb.rar

You need to change the deafult skin without numbers.
Enjoy
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Remember, that it takes considerably longer to create a mod than a pretty screen shot

BP_dFrog

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Re: F9F2 Panther
« Reply #6 on: May 15, 2010, 11:20:03 AM »

Yessss...
Thank you.
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Gneisenau_43

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zack

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Re: F9F2 Panther
« Reply #8 on: June 18, 2010, 12:12:35 PM »

Gentlemen,
Something wrong happened with my Panther .
When I try to fly this bird - no cockpit at all, just like this:


External views are correct, but of course - I'm not able to fly!


Any help will be appreciated.

PS. Walter - do You have the same problem?

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Whiskey_Sierra_972

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Re: F9F2 Panther
« Reply #9 on: June 19, 2010, 09:16:04 AM »

I have just find a conflict mode: P80 cockpit seat v3!

Take a look if you have it!

walter
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zack

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Re: F9F2 Panther
« Reply #10 on: June 19, 2010, 10:12:40 AM »

Yes, yes, yes!
This is it. Thank You walter.
You're the Boss Man!
Cheers.
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Nixer

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Re: F9F2 Panther
« Reply #11 on: September 24, 2010, 12:59:15 PM »

I made a small historic offline campaign for this wonderful bird. It's set in the first few months of the Korean Conflict.

Link to SimHQ posting about Campaign

Mission4Today Download link

BTW, If you can't land the Panther consistently on a carrier, you may wanna brush-up. Although the first 3 miisions are "Qualification" missions. The first mission is Take Off and Landing Qualification, I would suggest playing that one a few times to get up to speed in the Jet.

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