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Author Topic: inside the CONF.INI  (Read 174438 times)

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KG3_V

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Re: inside the CONF.INI
« Reply #24 on: December 22, 2011, 05:20:22 AM »

Can somebody look maybe over my grafic settings in the ini ? I have a good system, quadcore @3,4 GHZ, 4 GB Ram, Win7-64, GTX 580, and still have a lot of stutter when lot of planes are burning or bomb runs. I use the merged Plutonium/FxRevplution Mod for 4.1 (in DBW 1.6)


Code: [Select]
[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=1
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17

ForceShaders1x=0
PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-1.0
Water=4
Effects=0
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gianluca

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Re: inside the CONF.INI
« Reply #25 on: December 22, 2011, 08:11:40 AM »

Hi, have you checked you are running the game having set the right core affinity? one core only is the best but I also discovered that enabling this through conf.ini did not work and had to use task manager....
Gianluca
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santobr

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Re: inside the CONF.INI
« Reply #26 on: December 22, 2011, 08:34:05 AM »

Try this:
TexFlags.DrawLandByTriangles=0
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=1
Forest=3
Effects=1



santobr.
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KG3_V

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Re: inside the CONF.INI
« Reply #27 on: December 22, 2011, 02:45:46 PM »

Thanks !
It really seem to run better now

But still missing smoke trails when to much explosion, but I believe this was a engine problem
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santobr

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Re: inside the CONF.INI
« Reply #28 on: December 22, 2011, 03:16:41 PM »

Yes, it is.
Some smoke effects can produce a lot of particles, when the number of particles shown in the screen reaches the limit of the engine of IL-2, a group of them will disapear and even some textures on airplanes like glass or propellers could disapear too.
Take a look at this video:



santobr.
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LuseKofte

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Re: inside the CONF.INI
« Reply #29 on: July 13, 2012, 04:05:23 PM »

I got this shadowa flickering using Gurners effects on the side of the smoke, the shadows blink continiously. I am sure it has nothing to do with the mod but my conf.ini settings.

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=2  it was 3 but when I change it to 2 the blinking was gone. What exactly does this regulate is it the landscape shadows?
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=4
Effects=2
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
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razor1uk

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Re: inside the CONF.INI
« Reply #30 on: August 03, 2012, 11:28:41 AM »

Most likely a 3D representation of shadow from the point of view from the lighting source - would involve a lot of CPU/GPU power - and so flikering as it is actively adjusted to your 'screens' position relative to ground and lighting angles etc... where as shadpws 2 might just apply simpler 'shadow' method.
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ntz

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Re: inside the CONF.INI
« Reply #31 on: September 20, 2013, 07:36:25 PM »

hello, i'd like to call for some help :) ..

well, say I have exactly those settings (except with effects=1) and everything is in stock 4.12.1m abolutely smooth and cool, but in 4.11.1m + HSFX 6.0.17 i have lower fps and tearing sometimes when flying above city or big ground combat group .. I've heard that HSFX replaced some textures by more quality one or so, not sure .. i have 1024MB of dedicated RAM memory and relatively good cpu and gfx ..

What would you please start with from these "maxed" settings to put lower to increase FPS ? I have nvidia GT230M and i7-QMxxx (mobile quadcore) ?

just take a look for reference here https://www.sas1946.com/main/index.php/topic,9756.msg185327.html#msg185327 .. i have these settings ..

summary:

settings above are pretty fine in stock 4.12.1m but tearing and with fewer FPS when stock 4.11.1m + hsfx 6.0.17

regards, ntz
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Mick

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Re: inside the CONF.INI
« Reply #32 on: September 21, 2013, 01:49:20 AM »

I got this shadowa flickering using Gurners effects on the side of the smoke, the shadows blink continiously. I am sure it has nothing to do with the mod but my conf.ini settings.

... yep, I had that very same shadows flickering until I changed Effects=2   >>> to =1 ...  ;)
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Balker

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Re: inside the CONF.INI
« Reply #33 on: September 22, 2013, 10:50:21 PM »

Look at the "rings" I have around the moon:



Can I fix this setting the conf.ini?
I have a ATI Radeon HD 4800.

Thx!
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ntz

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Re: inside the CONF.INI
« Reply #34 on: September 25, 2013, 10:40:14 AM »

you can't fix this ..
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Balker

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Re: inside the CONF.INI
« Reply #35 on: September 25, 2013, 11:31:43 AM »

you can't fix this ..

And that is because...:)

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