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Author Topic: New map for CENTRAL MED.  (Read 37118 times)

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GilB57

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New map for CENTRAL MED.
« on: September 12, 2010, 09:25:26 AM »

Hi everybody !
First time I announce one of my works here


This add'on is not only a repaint but a new map with 9 new airfields allowing a better use of the map for online dogfight. The buildings I used for big cities are Canon-UK's ones which allow flying over them without drasdic FPS loss (just try it ;) )

INSTALLATION (now activated via JSGME):
1-Extract in your game folder
2-Add this line in your maps list (all.ini) :
                 CentralMed(GW)      mrz_Centmed/GW_centmed_load.ini
3-Activate in JSGME

OTHER REQUIRED MODS (objets) :
Canon_UK buildings (Channel map)
fortifications & hangars mods by LAL Rone
egyptian & TOW objets also ...
Uuflakke med. buildings.

NO ADITIONNAL MOD required  for UP 3.x or HSFX 5.x


AKNOWLEDGEMENTS : 
-Maraz FOR ORIGINAL MAP (He gave me authorization for using his work)
-Canon-UK, LAL-Rone, Uuflakke and a few others for objects
-Viking, Agracier for textures.
... and everyone who helped me with work, advises & documentations.

DOWNLOAD:

http://gillesbabin.perso.neuf.fr/fichiers/GW-CentralMed-V11.zip

Edit: working dl link by Bwf. in reply #100 ...


NB: You'll also find one cooperative test mission in :
../missions/net/coop/GilB57/ ... a raid over Malta in 1942.

Happy flights over the mediterranean area !

UPDATE v1.0b: original Maraz 's map not required anymore (missing file provided) and map compatible with  IL2 4.10M with SAS ModAct+objects pack.


UPDATE v1.1 : A few bridges were corrected and I added Uuflakke med. buildings & desert trees.


Valletta harbor on Malta island.
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Mick

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Re: New map for MTO
« Reply #1 on: September 12, 2010, 11:21:05 PM »

I wouldn't be very surprised if CirX gave you the modder status in a very short  time ...  ;)


accidental edit by Malone: well, as Cirx is probably still examining the inside of his eye-lids, i have gone ahead and changed Gilb's profile to modder group. check PM's, mate - i'm going to move this thread to the Maps section.... 8)

EDIT:

...no prob Malone, so if I remember well I wrote I already had the map and it was a beauty with no fps drop above Valetta, and also, well folks looks like the MTO is getting trendy here ... :D (Automn is approaching, so let's go and fly above those warm skies ... ;) )


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SAS~Malone

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Re: New map for MTO
« Reply #2 on: September 12, 2010, 11:43:52 PM »

haha - too early for me this morning - sorry, Mick - i thought i was replying to your post, but i actually was editing it..... :P....my mistake, apologies... ;)

Gilb57, i'm going to move this to the Mapworx section, and i've adjusted your profile setting so that you can make new posts there, as well..... 8)
thanks for sharing your work here!  ;D 8)
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GilB57

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Re: New map for MTO
« Reply #3 on: September 13, 2010, 03:56:41 AM »

Thx all !

Just try a low alt. dogfight over Malta Valetta harbour  ;) ... and I'll just thank Canon_UK for allowing that with his buildings !

Quote
that's the same previously available at C6 and AAS
Yes it is ! ... but I didn't previously was able to post here (and didn't thought to be). And now ...well, I won't forget !
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andrey65

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Re: New map for MTO
« Reply #4 on: September 13, 2010, 05:38:03 AM »

Help!
I can not find Maraz Central Mediterranean mod map!
It is necessary for this mod?
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Mick

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Re: New map for MTO
« Reply #5 on: September 13, 2010, 06:50:14 AM »

Help!
I can not find Maraz Central Mediterranean mod map!
It is necessary for this mod?

... no, this is Maraz's map revamped by GilB (with Maraz's permission)
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GilB57

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Re: New map for MTO
« Reply #6 on: September 13, 2010, 10:53:33 AM »

Quote
I can not find Maraz Central Mediterranean mod map!
It is necessary for this mod?
GOOD question .... in fact, Maraz map is included in UP2.xx and I use it, so it's difficult to me to be sure that no file is missing, if you don't have UP...

Did someone tried it as first install ?
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redko

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Re: New map for MTO
« Reply #7 on: September 13, 2010, 11:54:48 AM »

Looks delicious. ;)
What king of campains could we recommand for that map :)
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Mick

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Re: New map for MTO
« Reply #8 on: September 13, 2010, 12:45:09 PM »

Looks delicious. ;)
What king of campains could we recommand for that map :)


... there are a few Malta missions in these campaigns, but you will have to change the name of the map in each .mis file to use GilB's map (mrz_Centmed/GW_centmed_load.ini) ...

http://sparviero1946.altervista.org/MW_IF.html

http://sparviero1946.altervista.org/MW_ZER.html

http://sparviero1946.altervista.org/MW_SM79.html

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Mick

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Re: New map for MTO
« Reply #9 on: September 13, 2010, 01:01:20 PM »

downloaded archive seems to be broken? I downloaded it several times with download manager but get an error message when I try to extract it.


...well I have just re-downloaded it, no problem at all, may be you should try without download manager ...  ;)
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SAS~Skipper

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Re: New map for CENTRAL MED.
« Reply #10 on: September 19, 2010, 05:32:03 AM »

INTERNAL ERROR: Can't open file 'MAPS/mrz_Centmed/mrz_centmed_map_F.tga'
INTERNAL ERROR: Landscape: error loading MAPS/mrz_Centmed/mrz_centmed_map_F.tga
WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Err'
WARNING: TLandscape::LoadMap('mrz_Centmed/GW_centmed_load.ini') - errors in loading
World.land().LoadMap() error: java.lang.RuntimeException: Landscape 'mrz_Centmed/GW_centmed_load.ini' loading error

The archive does not have this file mrz_centmed_map_F.tga (((
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SAS~Malone

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Re: New map for CENTRAL MED.
« Reply #11 on: September 19, 2010, 05:49:55 AM »

Skipper, you can try this one from an older version of this map. it should work fine, but i make no guarantees.... :D
http://storebror.it.cx/sas/archive/sas2/Malone/mrz_centmed_map_F.rar
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