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Author Topic: Map DRK_Circus 2.0  (Read 24155 times)

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Whiskey_Sierra_972

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Re: Map DRK_Circus 1.0 Final
« Reply #12 on: August 30, 2010, 08:33:21 AM »

Hi Walter ...
(just for records, chtalaminga = I/JG2_Assi ... It's me lol!)

I can answer that.

We made a little error with these radars, we should have to change the name and we forgot it.
The reason is that we found these objects from channel one a little easier to destroy and less distance of visibility.
We fixed the destroy level and we have to increase the level of visibility (but doesn't find a way to do it yet).
So, by that way these objects will be differents from the original, that's why we decided to make a new entry in static.ini

Hi mate!

Just a little suggestion:

About the destroy level it's good your fix and I can't say absolutely nothing!
About the visibility distance I believe that is game engine managed....so there is nothing that we can do!
About the name , your tower load from a dedicated folder so , to allow a complete compatibility and to avoid every double entry conflict , you can rename only the first line like this:

[buildings.house$RadarTower_Receiver_STRONG]

or

[buildings.house$RadarTower_Receiver_DK]

to avoid double entry....

Change the actors static corresponding entry and all we can have both!

I hope to don't bother you!

All the best!

walter

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chtalaminga

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Re: Map DRK_Circus 1.0 Final
« Reply #13 on: August 30, 2010, 02:09:50 PM »


I hope to don't bother you!

All the best!

Walter

Don't worry Walter, you don't
It's a good idea, I think we can use it for a next update

I want to say thank you all on SAS for your interest about this map.
I hope you will find it amazing and it will give you a lot of happy hours on IL-2 and I hope to see soon some new campaigns and missions, that will be the best award for our work !
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RealDarko

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Re: Map DRK_Circus 1.0 Final
« Reply #14 on: August 31, 2010, 03:35:40 AM »

Don't know if it is map related, but can't replicate on other maps. I made a mission with Spit Vb, Typhoons and 109F4, Tipphies and 109 work great but Spits got a engine destroyed somewhere over France, nothing hits them, the engine simply stopp working.
Any idea?
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chtalaminga

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Re: Map DRK_Circus 1.0 Final
« Reply #15 on: August 31, 2010, 07:29:46 AM »

I never had this trouble and we use this map since more than a year in our squadron.
Maybe you can ask to the other users.

Attention, on this map you are flying in real condition, it is permanently necessary to save the fuel especially with a spit, so check your fuel. When you are crossed the French coast from England, you have only more or less than 20 minutes of flight before worrying you to return back home.
If you use the full power, this time is considerably reduced!

If it's not the problem, I can't help you because I never had any trouble with planes on that map !
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RealDarko

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Re: Map DRK_Circus 1.0 Final
« Reply #16 on: August 31, 2010, 08:35:22 AM »

Maybe fuel is an issue, will make some more trials and will tell you.
Thanks
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mik88

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Re: Map DRK_Circus 1.0 Final
« Reply #17 on: September 23, 2010, 01:05:22 AM »

Hi

Forgive my ignorance but I've been out of the loop for almost half a year. Where can I get the mods needed (Hangar 1 and 2 & Fortification LAL_R-One)? I've been looking around but I can't seem to find them and search hasn't helped either.

Thanks in advance and thanks for the map
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Uufflakke

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Re: Map DRK_Circus 1.0 Final
« Reply #18 on: September 23, 2010, 08:13:23 AM »

Hi

Where can I get the mods needed (Hangar 1 and 2 & Fortification LAL_R-One)?

Thanks in advance and thanks for the map


Hangars:
http://allaircraftsimulations.com/forum/viewtopic.php?f=18&t=28958

Fortification:
http://allaircraftsimulations.com/forum/viewtopic.php?f=18&t=28960
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mik88

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Re: Map DRK_Circus 1.0 Final
« Reply #19 on: September 24, 2010, 01:02:33 AM »

Thanks Uufflakke

I'll get them now.
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SAS~Poltava

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Re: Map DRK_Circus 1.0 Final
« Reply #20 on: August 02, 2012, 11:32:21 AM »

There is a campaign for this map to be found here: http://www.mission4today.com/index.php?name=Downloads3&file=details&id=1315

Enjoy!
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ol' Navy

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Re: Map DRK_Circus 1.0 Final
« Reply #21 on: August 09, 2012, 09:35:46 AM »

I couldn't help but notice this was some two years old.  Has it been included in DBW?  I hope, I hope.
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lukino

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Re: Map DRK_Circus 1.0 Final
« Reply #22 on: August 09, 2012, 11:35:33 AM »

hey, can anybody reupload this map? linx are dead
thx
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SAS~Poltava

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Re: Map DRK_Circus 1.0 Final
« Reply #23 on: August 09, 2012, 12:06:59 PM »

The link works for me.  :)
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