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Author Topic: New chinmey smokes and flying birds from Stuka 40 at AAS  (Read 8272 times)

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osakaboy

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Re: New chinmey smokes and flying birds from Stuka 40 at AAS
« Reply #12 on: August 14, 2010, 04:58:19 AM »


"Sir radar contact closing fast, they are not replying to comms!"
"Launch the aleart fighter and engage!"

15 minutes later

"Roast Swan anyone?"
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Fusek

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Re: New chinmey smokes and flying birds from Stuka 40 at AAS
« Reply #13 on: August 14, 2010, 05:58:53 AM »

Is collision modeled? I didn't notice (yet).
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Solo

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Re: New chinmey smokes and flying birds from Stuka 40 at AAS
« Reply #14 on: August 14, 2010, 06:27:15 AM »

Declared as smoke, so no collision model just a visual effect.
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philip.ed

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Re: New chinmey smokes and flying birds from Stuka 40 at AAS
« Reply #15 on: August 15, 2010, 04:52:31 AM »

Looks awesome :D
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Whiskey_Sierra_972

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Re: New chinmey smokes and flying birds from Stuka 40 at AAS
« Reply #16 on: August 16, 2010, 03:36:40 AM »

I find a conflict between this mod and CY6 colored smokes:

They share 5 class files and the slot for smokes from 16 to 19 so they are incompatible!

I write at Stuka40 at AAS asking him if is possible to make them compatible!

I hope this is a easy feasible thing!

walter

***************E D I T***************

Now they are fully compatible thanks to CY6 that have modified his smokes!

And both are a MUST!!!!
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Uufflakke

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Re: New chinmey smokes and flying birds from Stuka 40 at AAS
« Reply #17 on: December 25, 2012, 05:10:49 AM »

I just noticed that Stuka_40 updated his Birds and Smoke mod with animated seagulls.  8)

http://allaircraftsimulations.com/forum/viewtopic.php?f=18&t=29391
 
Looks nice and works without problems in my old V4.09 modded install.
But does anyone know if it will work in DBW1.71?
It has to do with the included classfiles (a subject I don't understand at all...)

If it doesn't conflict with another mod I want to add it to my DBW install and edit the eff. file so birds will fly in a more horizontal direction instead of upwards like spiral smoke.
But if I will be told it causes trouble because of the classfiles I leave this mod out and it saves me time in editing the eff.file.  ;)

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"The Best Things In Live Aren't Things"

Gumpy

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Re: New chinmey smokes and flying birds from Stuka 40 at AAS
« Reply #18 on: December 26, 2012, 04:15:35 PM »

WOW! glad you finally noticed it Uufflakke beings this update has been out for around a year or better,it's about time. ;)
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Quinch001

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Re: New chinmey smokes and flying birds from Stuka 40 at AAS
« Reply #19 on: February 08, 2013, 11:28:17 PM »

I cant seem to DL this from AAS, can someone give me a new link?  :)
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Uufflakke

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Re: New chinmey smokes and flying birds from Stuka 40 at AAS
« Reply #20 on: February 09, 2013, 01:46:24 AM »

I cant seem to DL this from AAS, can someone give me a new link?  :)

Here is the Mediafire link by stuka_40:


http://www.mediafire.com/?5ef841foyup1yza


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Whiskey_Sierra_972

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Re: New chinmey smokes and flying birds from Stuka 40 at AAS
« Reply #21 on: February 09, 2013, 05:05:35 AM »

Make sure when installing to correctly chech each entries with yours because if you have installed some others mods that alter smoke effects this have some conflicting entries....IIRC due doubled smoke numbers....
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Quinch001

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Re: New chinmey smokes and flying birds from Stuka 40 at AAS
« Reply #22 on: February 09, 2013, 09:09:09 AM »

Thanks!  ;D Ill get it installed. And i do have some new smoke textures. I have new textures for burning planes, and the colored smoke mod. I'll see what happens. Thanks again!
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jg1234

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Re: New chinmey smokes and flying birds from Stuka 40 at AAS
« Reply #23 on: May 17, 2018, 09:17:24 AM »

Hi Folks,

I understand this topic has not been posted to in a while.

I am using version 4.12 with the VP Modpack and can'g seem to get this to work.

I noticed that my ini files contain a smoke 16 and smoke 17 entry - perhaps that is part of the problem?

Any advice is appreciated. - jg1234
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