Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1]   Go Down

Author Topic: Missing armament from a new mod plane install  (Read 163 times)

0 Members and 1 Guest are viewing this topic.


  • member
  • Offline Offline
  • Posts: 21
Missing armament from a new mod plane install
« on: May 22, 2020, 05:22:42 PM »

I recently added the Grumman F9F pack (Grumman F9F Pack 1.5 20181012) to my BAT #WAW section and after much troubleshooting have successfully integrated the six planes in the pack (Three Panthers and three Cougars) with only one major problem.

I have noticed that the Panthers (Three total aircraft) have only one loadout, 6x HVARs, to equip. Checking in TJW, I have seen that these Panthers have bomb and rocket loadouts, all of which are seemingly vanilla (Weapons already found in the base game.) There is no selection of Weapon.properties for the Panthers, and I am at a loss as to how to get these loadouts to be displayed in #WAW.

Is there anywhere I should start to resolve this issue?
And is it possible to transfer these weapon files, if they do not exist in WAW, from TJW to WAW? 


  • SAS Team
  • member
  • Offline Offline
  • Posts: 4727
Re: Missing armament from a new mod plane install
« Reply #1 on: May 22, 2020, 06:39:53 PM »

why starting a new thread? You asked this here already:

No double posting please.

Locked, will be deleted later.
i7-4790K 4.00GHz, Asus Z97 Extreme 6, 16GB DDR3; 750GB SSDs, 2TB SSHD, 8TB int.+ext.HDs; Sound Blaster ZxR; Nvidia GTX 980 4GB, Acer 3840x2160 GSync; Win10 prof.; Logitech Extreme 3D Pro, Saitex Throttle Quadrant. Beyerdynamic DT880 Headphones.
Pages: [1]   Go Up

Page created in 0.014 seconds with 26 queries.