X-4 AAMs now in the role of anti-fighter defensive measures.

In hypotetic '46 scenario, with the increasing Allied air activity, RLM went to desperate measures to cut bomber losses, and initialize development of defensive variant of X-4 AAM.

Here is result...

Rearward-starting X-4 missiles, controlled by AI gunners.

Mod features different bomb loadouts, combined with X-4 AAMs in defensive orientation.

If Zorin's weapon mod, including SB 1000 & PC 1000RS, is installed, this mod will benefits from it. Credits to Zorin these weapons.

Also, mod fixes bug with left chassis cover animation (E70B5C0620D8FE8A - responsible class file).

Mod can be used in two variants: one is a patch for flyable AAA version of FW-200_C3U4 (here I should give a credits, probably to MrJolly, PeaceLovinHippy & Lt.Wolf, however, I don't know for sure, who is a author). For flyable variant U should have AAA FW-200_C3U4 flyable mod installed first.

Second variant expanding weapon list of default FW-200_C3U4 with new weapon loadouts.

UPDATE --------------------------------------------------------------------------------------------------------

AI handling of X-4 AAM's improved.

AI now will use forward turrets to attack ground targets. Both pilot & gunners can fire forward turrets guns - lower turret as primary, upper as secondary.

Also, there is some experimenting (non-historical) with different RATO boosters and weapons (bombs, torpedoes, rockets, flares):

4x AB 500 + 2x AB 250

4x AB 1000 + 2x AB 250

2x AB 1000 +2x X-4 ruckwartslauf

2x SB 1000 +2x X-4 ruckwartslauf

4x SB 1000

12xSC50 +2xSC250 +2xX-4 ruckwartslauf

12xSC50 +2xSC500 +2xX-4 ruckwartslauf

12xSC50+2xSC1000+2xX4 ruckwartslauf

4x SC 250 + 2x X-4 ruckwartslauf

4x SC 500 + 2x X-4 ruckwartslauf

2x SC 1000 +2x X-4 ruckwartslauf

2x SC 1800 +2x X-4 ruckwartslauf

2x SC 2000 +2x X-4 ruckwartslauf

2xSC2000 +2xSC250 +2xStarthilferakete [RATO boosted]

2x SC 2500 "Der Kleine Max"

2x SC 2500 + 2x Starthilferakete [RATO boosted]

4x SD 500 + 2x X-4 ruckwartslauf

2x PC 1600 +2x X-4 ruckwartslauf

3x PC 1600 + 2x HWK 109-500 [RATO boosted]

2xPC1000Rs +PC1600 +2xHWK109 [RATO boosted]

3x PC1000Rs +2x X-4 ruckwartslauf

4x PC 1000 Rs + 4x Christbaums

5x PC 1000 Rs "Paul"

2xPC1000Rs +2xLT.1B4 +12xSC50 [RATO boosted]

4xLT.1B4 +4xChristbaums +2xHWK109 [RATO boosted]

Issues:

RATO units and torpedoes on under-fuselage pilons isn't visible on loadout screen.

After bombardment, if not satisfied with results, AI descends and trying to finish work with guns. This is not always credible.

AI commits only one torpedo attack, even if it has more torpedoes.

If unlimited ammo option enabled, visual artefacts is possible.

UPDATE ----------------------------------------------------------------------------------------------------------

Now FW-200C-3 can be operated as a carrier for pair of Fi-103 cruise missiles.

U will need this mod installed at first:

https://www.sas1946.com/main/index.php/topic,5316.0.html**Download link: http://www.filefront.com/17750175/FW-200_C3U4.rar**Recommended update:

https://www.mediafire.com/file/gjbtobpwbxtvr2b/RocketXseries.rarTo install, unpack the RAR folder to your \MODS directory.

(!) If U have AAA flyable FW-200_C3U4 mod, uncomment commented classfile in my mod folder - remove minus sign in file name.

Overwrite, if prompted.

Watch your six for a show !