It is the other stuff; mapping, meshing, classfiles, java, and FMing that is
a frustrating pain in the ass. 3d building is the hobby. Putting into the game is the work. And, work is a 4 letter
word. ![Tongue :P](https://www.sas1946.com/main/Smileys/akyhne/tongue.gif)
Yes I know where you are coming from Mike, the aircraft in IL_2 are very complicated to put together, really time consuming to do it correctly which is why many fall by the wayside I think.
![Wink ;)](https://www.sas1946.com/main/Smileys/akyhne/wink.gif)
There are some out there that actually use a 3d model as a sort of painting, they build the shape as we do but when mapped with the appropriate scheme they use various backgrounds to show of the aircraft, no damage meshes, class files or any of the stuff we need to get them in our game, why not give that a try for a change.
The other alternative is to try and find a crew to work with, each does what they are best at, 3d, java, paint, trouble is others might work at a different rate to you that is if you can actually manage to put a gang together, maybe put out a request and see what happens.
How is the wheeled beasty bye the way, abandoned?
Take care and be safe.
Wishing you all the very best, Pete.
![Grin ;D](https://www.sas1946.com/main/Smileys/akyhne/grin.gif)