Only just now did I examine the code for the GunGeneric classfile in the Guncam Tracers Mod.
There is a line of code which checks the angular altitude of the Sun and uses this to apply a limit to the visibility of the simple tracer lines. It is constructed so that a linear scaling is applied, such that when the Sun is at the zenith (directly overhead) the tracers are seen to 4km, and when the Sun is at the nadir (opposite the zenith) the tracers are seen to 12km. (At sunrise/sunset, tracer visibility is halfway between, or 8km.)
This is not logical. The distance variation in visibility is stretched out across a too-large range in Sun elevation. The principal disadvantage is the resulting too-gradual variation in visibility range when the world lighting is changing most rapidly, in the period of roughly 3-4 hours around sunset/sunrise.
Once the Sun has sunk to 18 degrees below the horizon it's full on night, and it gets no darker for lower Sun elevations. And once the Sun is about the same angular height above the horizon, the environment does not get that much brighter for higher Sun elevations.
And so I constructed this visibility range to work within the Sun elevation range of +18 degrees to -18 degrees, retaining the same tracer distance range of 4000-12000m, respectively. Much more logical.