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Author Topic: "Fi-103_V-1_rocket" as object  (Read 930 times)

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tbauchot

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"Fi-103_V-1_rocket" as object
« on: August 21, 2019, 11:34:36 AM »

Hi,

I don't know if this is exactly the right place for this request, but however I will try anyway.

In purpose of making templates missions for a Dgen campaing
I'm searching for a mod that apparently don't exist :
A "Fi-103_V-1_rocket" as object, or better, as static object.
It's quite easy to do an object with a "Fi-103_ramp" by adding correct entries into the static.ini
But I'm not able to do that with the V1 rocket, even with the help of the "Hier.Him Static mod".
(The V1 object appears in the window selection of objects as entry and picture, but it's impossible to insert it on the map.)(tested both on a DBW and a 4.12.2 HSFX v7.03 games.)
So, would it be possible for a very kind person to do that ?  ;) :)
Thank you very much in advance for your help or your advices.  ;)
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Epervier

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Re: "Fi-103_V-1_rocket" as object
« Reply #1 on: August 21, 2019, 02:03:38 PM »

Si mes souvenirs sont exact... il existe un objet stationnaire de la rampe et du V1... parmi les objets que j'ai fait pour la carte "La Chute" !
Tu peux donc facilement prendre que le V1 et en faire un objet statique avec le "Hier.Him Static mod".
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

tbauchot

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Re: "Fi-103_V-1_rocket" as object
« Reply #2 on: August 22, 2019, 05:08:24 AM »

Merci Épervier, j'ai trouvĂ© les objets en fouillant dans la Map de "kwm_spit973".  :) ;)



Cordialement, Thierry.  :)


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