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Author Topic: Game crashes on startup  (Read 974 times)

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MooseMoi

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Game crashes on startup
« on: August 07, 2019, 02:14:48 PM »

Im trying to load into il2 when all of a sudden the game crashes on startup (the mods im using are Pals Visual Mod for Dof and NG HUD V3.2)


Heres the log file:

Code: [Select]
[Aug 7, 2019 8:09:23 PM] ------------ BEGIN log session -------------

[Aug 7, 2019 8:09:23 PM] ----------- Switched to pipe mode ----------
OpenGL provider: dx8wrap.dll
OpenGL library:
  Vendor: 1C.Multimedia.Dev/Maddox.
  Render: DirectX8.
  Version: 1.1
  Extensions: GL_EXT_secondary_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_ARB_texture_compression
Size: 1920x1080
ColorBits: 32
DepthBits: 24
StencilBits: 8
isDoubleBuffered: true

*** Looking for Advanced CPU Instructions...
[x] PentiumPro
[x] Multimedia (MMX)
[x] 3D (SSE)
[x] 3D (SSE2)
[-] 3D (3DNow)
ColourBits 32, ABits 0, ZBits 24

*** Looking for Render API Extensions ...
[-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[-] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[x] 'GL_ARB_multitexture' extension - Multitexturing.
[x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[-] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400
[-] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.

Maximum texture size : 8192
Maximum simultaneous textures :8
MaxAnisotropic (1.0 = none) : 1.000000
WARNING: 'Perfect' Mode required latest drivers with 'vertex buffer' support
WARNING: 'Perfect' Mode required pixels shaders
WARNING: 'Perfect' Mode required latest drivers with vertex shaders support'GL_ARB_vertex_program'
WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
15 Splashscreens available.
INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
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SAS~GJE52

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Re: Game crashes on startup
« Reply #1 on: August 07, 2019, 03:11:32 PM »

Quote
'Perfect' Mode is not supported for this combination of hardware and drivers.
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MooseMoi

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Re: Game crashes on startup
« Reply #2 on: August 07, 2019, 05:01:43 PM »

Is there a way I can disable perfect mode?
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MooseMoi

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Re: Game crashes on startup
« Reply #3 on: August 07, 2019, 05:02:55 PM »

I have a i5 7200u and a Gtx 1660 and 8gb ram
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Venator77

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Re: Game crashes on startup
« Reply #4 on: August 07, 2019, 07:39:25 PM »

Perhaps go into your conf.ini in the root folder and edit there
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SAS~Storebror

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