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Author Topic: Not seen this error before  (Read 314 times)

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bergkamp

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Not seen this error before
« on: July 22, 2019, 05:45:55 AM »

Hi all.

Was playing Poltava's Typhoons over Normandy campaign (BAT version), mission3 when game crashed at mission start with this error:

Code: [Select]
at com.maddox.il2.engine.Mesh.Render(Native Method)
at com.maddox.il2.engine.Mesh.render(Mesh.java:56)
at com.maddox.il2.engine.ActorMeshDraw.render(ActorMeshDraw.java:53)
at com.maddox.il2.engine.Render.draw(Render.java:274)
at com.maddox.il2.engine.Render.draw(Render.java:349)
at com.maddox.il2.game.Main3D$Render3D0R.render(Main3D.java:1053)
at com.maddox.il2.engine.Renders.doPaint(Renders.java:412)
at com.maddox.il2.engine.Renders.paint(Renders.java:253)
at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:422)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
ERROR: CARSLPFG: Too many facess (3090)
java.lang.RuntimeException: ERROR: CARSLPFG: Too many facess (3090)

at com.maddox.il2.engine.Mesh.Render(Native Method)
at com.maddox.il2.engine.Mesh.render(Mesh.java:56)
at com.maddox.il2.engine.ActorMeshDraw.render(ActorMeshDraw.java:53)
at com.maddox.il2.engine.Render.draw(Render.java:274)
at com.maddox.il2.engine.Render.draw(Render.java:349)
at com.maddox.il2.game.Main3D$Render3D0R.render(Main3D.java:1053)
at com.maddox.il2.engine.Renders.doPaint(Renders.java:412)
at com.maddox.il2.engine.Renders.paint(Renders.java:253)
at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:422)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
1>mp_dotrange FRIENDLY DOT 14.000 COLOR 10.000 RANGE 10.000 TYPE 7.000 ID 6.000 NAME 6.000
1>mp_dotrange FOE DOT 14.000 COLOR 10.000 RANGE 10.000 TYPE 7.000 ID 6.000 NAME 0.005
1>timeout 60000 file il2stab.rcu

Other missions seem to run ok without this error. Any ideas?

Thanks, B
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SAS~Storebror

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Re: Not seen this error before
« Reply #1 on: July 22, 2019, 05:50:47 AM »

Looks like the level of detail of the "CARSLPFG" object used on this mission requires your game to run in "perfect mode".
This is a mixed hardware/conf.ini thing.
You need to have a dedicated graphics card with hardware shaders - any dedicated GPU from the past 10 years has it.
Furthermore your conf.ini has to be set correctly, see https://www.sas1946.com/main/index.php/topic,9756.msg185327.html#msg185327

]cheers[
Mike
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bergkamp

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Re: Not seen this error before
« Reply #2 on: July 22, 2019, 07:01:18 AM »

Thanks Mike. Will check this out. I have a new GTX series 10 card and maxed out graphics in conf.ini. For now, I have copied in the old CUP mission 3 file for this campaign and copied over Poltavas static eye candy into this mission to get it working.

Thanks for swift reply.

Cheers, B
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SAS~Poltava

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Re: Not seen this error before
« Reply #3 on: July 22, 2019, 07:27:24 AM »

If I get to know exactly what object this is, I will take it out. No object is worth a game crash!  ]cheers[
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