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Are you experiencing bug #17 (lines on ground) - https://gitlab.com/vrresto/il2ge/-/issues/17 - This is NOT bug #14 (https://gitlab.com/vrresto/il2ge/-/issues/14) - If yes see https://www.sas1946.com/main/index.php/topic,61653.msg745021.html#msg745021

Yes
- 13 (50%)
No
- 13 (50%)

Total Members Voted: 26


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Author Topic: graphics extender - bugs  (Read 61489 times)

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slibenli

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Re: graphics extender - bugs
« Reply #72 on: August 19, 2019, 07:36:52 AM »

Squashman

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Re: graphics extender - bugs
« Reply #73 on: August 19, 2019, 12:23:03 PM »

I'm away from home until Wednesday; will test when I return
Many thanks
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Squashman

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Re: graphics extender - bugs
« Reply #74 on: August 21, 2019, 03:15:12 PM »

https://gitlab.com/vrresto/il2ge/-/jobs/274773260/artifacts/download
How does this work?

This latest build gave no improvement - it still took several attempts (variable) to start the game but there was also a significant drop in performance with frame rates down to single figures in certain circumstances.
I flew two benchmark missions - one on the GreenHell map over Rabaul and the other on my own Coral Sea-Solomon Sea map also over Rabaul.
I chose Rabaul because in both maps the town has a very dense object population; actually much greater in my Coral Sea map, where even my 2080Ti is unable to maintain 60fps when the town is directly in view.
With the latest build, however, the drop in FPS was dramatic over the towns, around 50% drop (sometimes down to around 10fps) in Greenhell and 50% to 70% drop (sometimes down to 3fps) in CS-SS compared to the previous il2ge build, which was pretty near to normal performance without il2ge

logs for both builds are included.
https://www.mediafire.com/file/xazetv0nnvcxa0m/Squashman_il2ge_log.7z/file

Thanks for your diligence in this matter
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PO_MAK_249RIP

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Re: graphics extender - bugs
« Reply #75 on: August 21, 2019, 10:26:22 PM »

Hi Squashman i wonder if your problems are not il2ge related at all? Have you tried posting this issue elsewhere? It seems strange that you are the only one experiencing these difficulties especially the multi-load issue??
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slibenli

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Re: graphics extender - bugs
« Reply #76 on: August 22, 2019, 05:18:13 AM »

The performance drop is expected because it's a debug version.
The last log doesn't show a crash though (il2ge_crash.log just remains from a previous crash).

So far it seems that the crash is caused by changes to the logging mechanism.
The latest build reverts to the old mechanism (which uses only il2ge.log as output, so it's best to ignore the other il2ge_*.log files for now).


Hi Squashman i wonder if your problems are not il2ge related at all? Have you tried posting this issue elsewhere? It seems strange that you are the only one experiencing these difficulties especially the multi-load issue??


I've also had this thought, but for now let's focus on the behaviour of the latest build that I posted.
@Squashman - If it also has the crash issue, it appears that you posted a log from a successful run.
That is - unless the crash happened completely outside of il2ge.
To clear that up I need il2ge.log, initlog.lst and log.lst/logfile.txt.

Squashman

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Re: graphics extender - bugs
« Reply #77 on: August 22, 2019, 06:11:43 AM »

The performance drop is expected because it's a debug version.
The last log doesn't show a crash though (il2ge_crash.log just remains from a previous crash).

So far it seems that the crash is caused by changes to the logging mechanism.
The latest build reverts to the old mechanism (which uses only il2ge.log as output, so it's best to ignore the other il2ge_*.log files for now).


Hi Squashman i wonder if your problems are not il2ge related at all? Have you tried posting this issue elsewhere? It seems strange that you are the only one experiencing these difficulties especially the multi-load issue??


I've also had this thought, but for now let's focus on the behaviour of the latest build that I posted.
@Squashman - If it also has the crash issue, it appears that you posted a log from a successful run.
That is - unless the crash happened completely outside of il2ge.
To clear that up I need il2ge.log, initlog.lst and log.lst/logfile.txt.

Copy all that - I only posted the logs to illustrate the performance drop; both logs represent playing the game and flying the same benchmark missions all of which was fine apart from the fps drop in the debug build (I didn't realise this was to be expected)
The start-up "crash" so far, however, seems to endure regardless of other factors when il2ge is enabled.

Once il2ge is disabled there is no start-up crash; the game starts first time and plays perfectly.

I just tried the latest WIP build and got the fail to start "crash" for 12 attempts and then on the 13th attempt the game started and played perfectly.

Indeed, like PO Mak has suggested, perhaps this fail to start "crash" has been encountered elsewhere.
Just to ensure we are all singing the same verse of Jerusalem, the following sequence happens when il2ge is enabled -

Open Il2 selector (latest version)
Press "Start IL2 Now"
The small "Starting IL2 1946" splash screen appears for a few seconds then disappears
Then immediately the selector pops back up and I repeat the process until the game starts.

So far the game has always started if I have been patient enough and kept on pressing the "Start IL2 Now" button (the highest number of attempts so far is 27, but on the 27th attempt the game started and played perfectly.

There must be something installed on my particular version of Modact 5.3, something fairly unique given that no one else has reported this issue, that is conflicting with il2ge - maybe one of the many mods?

EDIT Here are the files you requested - from 1 start attempt and crash
https://www.mediafire.com/file/xazetv0nnvcxa0m/Squashman_il2ge_log.7z/file

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PO_MAK_249RIP

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Re: graphics extender - bugs
« Reply #78 on: August 23, 2019, 12:18:15 AM »

This sounds more like a selector problem take a look at the 6th post down here squashman https://www.sas1946.com/main/index.php/topic,16403.0.html
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slibenli

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Re: graphics extender - bugs
« Reply #79 on: August 23, 2019, 01:29:35 AM »

There is definitely something going wrong which isn't il2ge's fault.
I think I know why you are experiencing the crashes only with il2ge enabled - I'll prepare a new build to test that.

EDIT: https://gitlab.com/vrresto/il2ge/-/jobs/278539690/artifacts/download

Squashman

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Re: graphics extender - bugs
« Reply #80 on: August 23, 2019, 02:31:57 PM »

This sounds more like a selector problem take a look at the 6th post down here squashman https://www.sas1946.com/main/index.php/topic,16403.0.html

Thanks PO Mack - Tried the Startup Debugger, but the startuplog.txt is completely blank?
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Squashman

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Re: graphics extender - bugs
« Reply #81 on: August 23, 2019, 02:44:06 PM »

There is definitely something going wrong which isn't il2ge's fault.
I think I know why you are experiencing the crashes only with il2ge enabled - I'll prepare a new build to test that.

EDIT: https://gitlab.com/vrresto/il2ge/-/jobs/278539690/artifacts/download

Thanks Slibenli
https://www.mediafire.com/file/xazetv0nnvcxa0m/Squashman_il2ge_log.7z/file
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PO_MAK_249RIP

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Re: graphics extender - bugs
« Reply #82 on: August 23, 2019, 10:37:49 PM »

Sorry ive never had to try the startup so cant really help but if i was you i would also post this problem over in 'tech help'
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slibenli

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Re: graphics extender - bugs
« Reply #83 on: August 24, 2019, 01:09:21 AM »

There is definitely something going wrong which isn't il2ge's fault.
I think I know why you are experiencing the crashes only with il2ge enabled - I'll prepare a new build to test that.

EDIT: https://gitlab.com/vrresto/il2ge/-/jobs/278539690/artifacts/download

Thanks Slibenli
https://www.mediafire.com/file/xazetv0nnvcxa0m/Squashman_il2ge_log.7z/file

So that didn't fix it :/
Can you identify the build which introduced the crash for you?
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