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#### tbauchot

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##### Cloud shadow bug on ground textures
« on: June 03, 2019, 05:20:05 AM »

"I don't know if it's the right place for this topic ?!..."
Hi,
Sometimes it happen in my game to see the clouds shadows that appear like big squares :

Did you have ever seen that in your game ?
Do you have any idea what caused this ?
Here, my OpenGL config.ini :
Code: [Select]
[Render_OpenGL]TexQual=3TexMipFilter=3TexCompress=0TexFlags.UseDither=1TexFlags.UseAlpha=0TexFlags.UseIndex=0TexFlags.PolygonStipple=1TexFlags.UseClampedSprites=0TexFlags.DrawLandByTriangles=0TexFlags.UseVertexArrays=1TexFlags.DisableAPIExtensions=0TexFlags.ARBMultitextureExt=1TexFlags.TexEnvCombineExt=1TexFlags.SecondaryColorExt=1TexFlags.VertexArrayExt=1TexFlags.ClipHintExt=1TexFlags.UsePaletteExt=0TexFlags.TexAnisotropicExt=1TexFlags.TexCompressARBExt=0TexFlags.TexEnvCombine4NV=1TexFlags.TexEnvCombineDot3=1TexFlags.DepthClampNV=1TexFlags.SeparateSpecular=0TexFlags.TextureShaderNV=1HardwareShaders=1Shadows=2Specular=2SpecularLight=2DiffuseLight=2DynamicalLights=1MeshDetail=2VisibilityDistance=3Sky=2Forest=3LandShading=3LandDetails=2TypeClouds=1LandGeom=3TexLarge=1TexLandQual=3TexLandLarge=1VideoSetupId=17Water=4Effects=1ForceShaders1x=0PolygonOffsetFactor=-0.15PolygonOffsetUnits=-3.0Thank you very much in advance.

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#### Lagarto

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##### Re: Cloud shadow bug on ground textures
« Reply #1 on: June 03, 2019, 10:20:08 AM »

Yes, I see it quite often in my game and I'd love to know the fix for it.
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#### Mick

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##### Re: Cloud shadow bug on ground textures
« Reply #2 on: June 03, 2019, 11:20:25 AM »

... never seen that before, must be some setting in your conf.ini, but which one ...?

You should try Mike's one ...

Code: [Select]
[Render_OpenGL]TexQual=3TexMipFilter=3TexCompress=0TexFlags.UseDither=0TexFlags.UseAlpha=0TexFlags.UseIndex=0TexFlags.PolygonStipple=0TexFlags.UseClampedSprites=0TexFlags.DrawLandByTriangles=0TexFlags.UseVertexArrays=1TexFlags.DisableAPIExtensions=0TexFlags.ARBMultitextureExt=1TexFlags.TexEnvCombineExt=1TexFlags.SecondaryColorExt=1TexFlags.VertexArrayExt=1TexFlags.ClipHintExt=0TexFlags.UsePaletteExt=0TexFlags.TexAnisotropicExt=1TexFlags.TexCompressARBExt=0TexFlags.TexEnvCombine4NV=1TexFlags.TexEnvCombineDot3=1TexFlags.DepthClampNV=1TexFlags.SeparateSpecular=1TexFlags.TextureShaderNV=1HardwareShaders=1Shadows=2Specular=2SpecularLight=2DiffuseLight=2DynamicalLights=1MeshDetail=2VisibilityDistance=3Sky=2Forest=2LandShading=3LandDetails=2LandGeom=2TexLarge=1TexLandQual=3TexLandLarge=1VideoSetupId=17Water=4Effects=2ForceShaders1x=0PolygonOffsetFactor=-0.0625PolygonOffsetUnits=-1.0
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#### macgiver

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##### Re: Cloud shadow bug on ground textures
« Reply #3 on: June 03, 2019, 12:05:04 PM »

Yes, I see it quite often in my game and I'd love to know the fix for it.
+1
Sometimes I see it in the same clouds...
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#### marcost

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##### Re: Cloud shadow bug on ground textures
« Reply #4 on: October 29, 2019, 03:27:22 AM »

Hi did anyone manage to fix this? I have it, but i don't see it on other people's youtube videos.

Thanks

M
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#### SAS~Storebror

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##### Re: Cloud shadow bug on ground textures
« Reply #5 on: October 29, 2019, 04:40:27 AM »

It only happens when your conf.ini is wrong.
Either you have a dedicated graphics card and use wrong settings, in which case Mick's reply nailed it.
Or you are playing with CPU-integrated Intel HD graphics, in which case there's a few thousand times when on this very forum we adviced you not to use OpenGL but DirectX instead. Intel HD doesn't work with IL-2 in OpenGL mode, that's a known fact for more than a decade now.

Mike
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#### marcost

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##### Re: Cloud shadow bug on ground textures
« Reply #6 on: October 29, 2019, 05:21:13 AM »

Thanks Mike,

It's a dedicated card (1080ti) and I thought I had always used your conf.ini settings. I will have to check again!

Cheers
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