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Author Topic: Corrupt Install On Second Attempt  (Read 212 times)

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Comrade825

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  • Posts: 62
Corrupt Install On Second Attempt
« on: May 27, 2019, 11:41:39 AM »

I've been experiencing some issues with BAT after I have decided to install it again. My install is up to date with all of the expansions and the Blitz fix. I am missing many aircraft, engine sounds, etc. The planes show up in the list, but when I try to view them it doesn't show me anything and launching a mission with one of the missing planes just has nothing there. Today I have re-downloaded the torrents for a completely fresh install and have installed up to Sealion before I would install anything else. During Checkpoint Charlie's install I noticed that the install log has many lines saying " x file cannot be specified" leading me to believe that the torrents are corrupted. This also showed for Sealion's install log. The base BAT installer log did not show any missing files. I am providing the excerpts from the two installer logfiles as well as a logfile from flying a QMB mission with a missing aircraft.

Checkpoint Charlie Installer Log:
Code: [Select]
Checking File CHECKPOINT_CHARLIE_01.ZIP
CHECKPOINT_CHARLIE_01.ZIP is okay!
Checking File CHECKPOINT_CHARLIE_02.ZIP
CHECKPOINT_CHARLIE_02.ZIP is okay!
Checking File CHECKPOINT_CHARLIE_03.ZIP
CHECKPOINT_CHARLIE_03.ZIP is okay!
Checking File CHECKPOINT_CHARLIE_04.ZIP
CHECKPOINT_CHARLIE_04.ZIP is okay!
Checking File CHECKPOINT_CHARLIE_05.ZIP
CHECKPOINT_CHARLIE_05.ZIP is okay!
Checking File CHECKPOINT_CHARLIE_06.ZIP
CHECKPOINT_CHARLIE_06.ZIP is okay!
Checking File CHECKPOINT_CHARLIE_07.ZIP
CHECKPOINT_CHARLIE_07.ZIP is okay!
Disabling all active JSGME Options...
Execute: "E:\SteamLibrary\steamapps\common\IL 2 Sturmovik 1946\JSGME.exe" /da /x
Disabling all active JSGME Options finished.
Removing Folder #DOF2
Removing Folder #TGA2
Removing Folder #WAW2
Removing Folder #JTW2
Removing Folder #DOF3
The system cannot find the file specified.
Removing Folder #TGA3
The system cannot find the file specified.
Removing Folder #WAW3
The system cannot find the file specified.
Removing Folder #JTW3
The system cannot find the file specified.
Removing Folder BATMODS\\#BAT_00-FOV Mod
The system cannot find the file specified.
Removing Folder BATMODS\\#DOF_00-PALsVisualMOD9-v4122
Removing Folder BATMODS\\#DOF_Camel_28thKSpecial
Removing Folder BATMODS\\#DOF_Camel_28thSqnEuro
Removing Folder BATMODS\\#DOF_Camel_28thSqnItaly
Removing Folder BATMODS\\#DOF_Camel_3rdSqnRFC
Removing Folder BATMODS\\#DOF_Camel_3rdSqnRFCblue
Removing Folder BATMODS\\#DOF_Camel_3rdSqnRFCclean
Removing Folder BATMODS\\#JTW-ALT F-84F DORSAL01
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW-ALT F-84F DORSAL02
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW-ALT F-84F DORSAL03
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW-ALT-A4E Tanker ARG
Removing Folder BATMODS\\#JTW-ALT-A4E Tanker IDF
Removing Folder BATMODS\\#JTW-ALT-A4E Tanker NZ
Removing Folder BATMODS\\#JTW-ALT-AH1W COBRA
Removing Folder BATMODS\\#JTW-ALT-AH64D APACHE
Removing Folder BATMODS\\#JTW-ALT-BANSHEE
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW-ALT-BELL 47 FLOAT
Removing Folder BATMODS\\#JTW-ALT-BELL 47 MASH
Removing Folder BATMODS\\#JTW-ALT-IMPALA
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW-ALT-L39 AEROBATIC
Removing Folder BATMODS\\#JTW-ALT-Tu95-Radar
Removing Folder BATMODS\\#JTW-ALT_Tanker_KC97P
Removing Folder BATMODS\\#JTW-C172-Black
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW-C172-Blue
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW-C172-Green
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW-C172-Orange
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW-C172-Red
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW-C172-White
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW-C172-Yellow
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW-COCKPIT C172
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW-COCKPIT F-84F
Removing Folder BATMODS\\#JTW-COCKPIT Hind
Removing Folder BATMODS\\#JTW-COCKPIT Reset F-80s
Removing Folder BATMODS\\#JTW_00-PALsVisualMOD9-v4122
Removing Folder BATMODS\\#JTW_00-WINGFOLD
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW_ALT-AH1W COBRA
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW_ALT-AH64D APACHE
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW_ALT-BELL 47 MASH
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW_ALT-L39 AEROBATIC
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW_ALT-Tu95-Radar
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW_COCKPIT C172
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW_COCKPIT F-84F
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW_COCKPIT Reset F-80s
The system cannot find the file specified.
Removing Folder BATMODS\\#JTW_SCREEN-70s
Removing Folder BATMODS\\#JTW__ALT-BELL 47 FLOAT
The system cannot find the file specified.
Removing Folder BATMODS\\#TGA_00-PALsVisualMOD9-v4122
Removing Folder BATMODS\\#TGA_00_BAT_EngSMOKE&FLAMES
The system cannot find the file specified.
Removing Folder BATMODS\\#TGA_00_EngSMOKE&FLAMES
Removing Folder BATMODS\\#TGA_ALT-TRIMOTOR
Removing Folder BATMODS\\#TGA_SCREEN-SCW
Removing Folder BATMODS\\#WAW_00-PALsVisualMOD9-v4122
Removing Folder BATMODS\\#WAW_00-WINGFOLD
The system cannot find the file specified.
Removing Folder BATMODS\\#WAW_00_BAT_EngSMOKE&FLAMES
The system cannot find the file specified.
Removing Folder BATMODS\\#WAW_00_BAT_Hakencross_Disabler
The system cannot find the file specified.
Removing Folder BATMODS\\#WAW_00_EngSMOKE&FLAMES
Removing Folder BATMODS\\#WAW_00_OLD!!!_EngineMOD_2.7
The system cannot find the file specified.
Removing Folder BATMODS\\#WAW_ALT PILOTS
The system cannot find the file specified.
Removing Folder BATMODS\\#WAW_ALT TORP LOAD
Removing Folder BATMODS\\#WAW_ALT TYPHOONS
The system cannot find the file specified.
Removing Folder BATMODS\\#WAW_ALT-B-24D-140-CO
Removing Folder BATMODS\\#WAW_ALT-D1A as He50
The system cannot find the file specified.
Removing Folder BATMODS\\#WAW_ALT-RELEASE ARM
Removing Folder BATMODS\\#WAW_COCKPIT BIRD-DOG
Removing Folder BATMODS\\#WAW_COCKPIT SPIT Vb
Removing Folder BATMODS\\#WAW_SCREEN-BAT
Removing Folder BATMODS\\#WAW_SCREEN-DESERT
Removing Folder BATMODS\\#WAW_SCREEN-SWOTL
Removing Folder BATMODS\\DEF-SKIES_#DOF2
Removing Folder BATMODS\\DEF-SKIES_#DOF3
The system cannot find the file specified.
Removing Folder BATMODS\\DEF-SKIES_#JTW2
Removing Folder BATMODS\\DEF-SKIES_#JTW3
The system cannot find the file specified.
Removing Folder BATMODS\\DEF-SKIES_#TGA2
Removing Folder BATMODS\\DEF-SKIES_#TGA3
The system cannot find the file specified.
Removing Folder BATMODS\\DEF-SKIES_#WAW2
Removing Folder BATMODS\\DEF-SKIES_#WAW3
The system cannot find the file specified.
Installing File CHECKPOINT_CHARLIE_01.ZIP
Extracting contents of C:\Users\Alan\Downloads\BAT Checkpoint Charlie\CHECKPOINT_CHARLIE_01.ZIP to E:\SteamLibrary\steamapps\common\IL 2 Sturmovik 1946
  Extracting 8 files and directories
  Extract : BAT.txt
  Extract : BAT00\
  Extract : BAT00\XUPMOT02.SFS
  Extract : BAT00\XUPMOT01.SFS
  Extract : BAT00\BAT79.SFS
  Extract : BAT00\BAT78.SFS
  Extract : BAT00\BAT77.SFS
  Extract : BAT00\BAT76.SFS
CHECKPOINT_CHARLIE_01.ZIP installed successfully.
Installing File CHECKPOINT_CHARLIE_02.ZIP
Extracting contents of C:\Users\Alan\Downloads\BAT Checkpoint Charlie\CHECKPOINT_CHARLIE_02.ZIP to E:\SteamLibrary\steamapps\common\IL 2 Sturmovik 1946
  Extracting 12 files and directories
  Extract : BAT.txt
  Extract : BAT01B\
  Extract : BAT01\
  Extract : BAT00\
  Extract : BAT00\XUPMOT06.SFS
  Extract : BAT00\XUPMOT05.SFS
  Extract : BAT00\XUPMOT04.SFS
  Extract : BAT00\XUPMOT03.SFS
  Extract : BAT01\DOF28.SFS
  Extract : BAT01\DOF27.SFS
  Extract : BAT01B\DOFSOUND.SFS
  Extract : BAT01B\DOF3DO.SFS

Operation Sealion Installer Log:
Code: [Select]
Checking File OPERATION_SEALION_01.ZIP
OPERATION_SEALION_01.ZIP is okay!
Checking File OPERATION_SEALION_02.ZIP
OPERATION_SEALION_02.ZIP is okay!
Checking File OPERATION_SEALION_03.ZIP
OPERATION_SEALION_03.ZIP is okay!
Checking File OPERATION_SEALION_04.ZIP
OPERATION_SEALION_04.ZIP is okay!
Disabling all active JSGME Options...
Execute: "E:\SteamLibrary\steamapps\common\IL 2 Sturmovik 1946\JSGME.exe" /da /x
Disabling all active JSGME Options finished.
Removing Folder #DOF3
Removing Folder #TGA3
Removing Folder #WAW3
Removing Folder #JTW3
Removing Folder BATMODS\\#BAT_00-CHAT-GB
The system cannot find the file specified.
Removing Folder BATMODS\\#BAT_00-CONT-DE-F
The system cannot find the file specified.
Removing Folder BATMODS\\#BAT_00-CONT-DE-M
The system cannot find the file specified.
Removing Folder BATMODS\\#BAT_00-CONT-GB-F
The system cannot find the file specified.
Removing Folder BATMODS\\#BAT_00-CONT-GB-M
The system cannot find the file specified.
Removing Folder BATMODS\\#WAW_00-AIRBOOST BOB
The system cannot find the file specified.
Installing File OPERATION_SEALION_01.ZIP

The game logfile will be posted as reply due to the character limit.
Logged

Comrade825

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  • Posts: 62
Re: Corrupt Install On Second Attempt
« Reply #1 on: May 27, 2019, 11:43:51 AM »

Game Logfile:
Code: [Select]
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN.<clinit>(StationaryWCatTRN.java:102)
[5:21:10 PM] at java.lang.Class.forName0(Native Method)
[5:21:10 PM] at java.lang.Class.forName(Unknown Source)
[5:21:10 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[5:21:10 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[5:21:10 PM] at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
[5:21:10 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
[5:21:10 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[5:21:10 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[5:21:10 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[5:21:10 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:21:10 PM] Problem in spawn: com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN$Wagon26
[5:21:10 PM] Stationary: Parameter [Wagon27]:<PanzerSubtype> not found
[5:21:10 PM] Can't set property
[5:21:10 PM] java.lang.RuntimeException: Can't set property
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.getF(StationaryGeneric.java:678)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.LoadStationaryProperties(StationaryGeneric.java:717)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.<init>(StationaryGeneric.java:793)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN.<clinit>(StationaryWCatTRN.java:103)
[5:21:10 PM] at java.lang.Class.forName0(Native Method)
[5:21:10 PM] at java.lang.Class.forName(Unknown Source)
[5:21:10 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[5:21:10 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[5:21:10 PM] at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
[5:21:10 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
[5:21:10 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[5:21:10 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[5:21:10 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[5:21:10 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:21:10 PM] Problem in spawn: com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN$Wagon27
[5:21:10 PM] Stationary: Parameter [Wagon28]:<PanzerSubtype> not found
[5:21:10 PM] Can't set property
[5:21:10 PM] java.lang.RuntimeException: Can't set property
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.getF(StationaryGeneric.java:678)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.LoadStationaryProperties(StationaryGeneric.java:717)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.<init>(StationaryGeneric.java:793)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN.<clinit>(StationaryWCatTRN.java:104)
[5:21:10 PM] at java.lang.Class.forName0(Native Method)
[5:21:10 PM] at java.lang.Class.forName(Unknown Source)
[5:21:10 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[5:21:10 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[5:21:10 PM] at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
[5:21:10 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
[5:21:10 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[5:21:10 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[5:21:10 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[5:21:10 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:21:10 PM] Problem in spawn: com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN$Wagon28
[5:21:10 PM] Stationary: Parameter [Wagon29]:<PanzerSubtype> not found
[5:21:10 PM] Can't set property
[5:21:10 PM] java.lang.RuntimeException: Can't set property
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.getF(StationaryGeneric.java:678)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.LoadStationaryProperties(StationaryGeneric.java:717)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.<init>(StationaryGeneric.java:793)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN.<clinit>(StationaryWCatTRN.java:105)
[5:21:10 PM] at java.lang.Class.forName0(Native Method)
[5:21:10 PM] at java.lang.Class.forName(Unknown Source)
[5:21:10 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[5:21:10 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[5:21:10 PM] at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
[5:21:10 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
[5:21:10 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[5:21:10 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[5:21:10 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[5:21:10 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:21:10 PM] Problem in spawn: com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN$Wagon29
[5:21:10 PM] Stationary: Parameter [Wagon30]:<PanzerSubtype> not found
[5:21:10 PM] Can't set property
[5:21:10 PM] java.lang.RuntimeException: Can't set property
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.getF(StationaryGeneric.java:678)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.LoadStationaryProperties(StationaryGeneric.java:717)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.<init>(StationaryGeneric.java:793)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN.<clinit>(StationaryWCatTRN.java:106)
[5:21:10 PM] at java.lang.Class.forName0(Native Method)
[5:21:10 PM] at java.lang.Class.forName(Unknown Source)
[5:21:10 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[5:21:10 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[5:21:10 PM] at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
[5:21:10 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
[5:21:10 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[5:21:10 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[5:21:10 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[5:21:10 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:21:10 PM] Problem in spawn: com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN$Wagon30
[5:21:10 PM] Stationary: Parameter [Wagon31]:<PanzerSubtype> not found
[5:21:10 PM] Can't set property
[5:21:10 PM] java.lang.RuntimeException: Can't set property
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.getF(StationaryGeneric.java:678)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.LoadStationaryProperties(StationaryGeneric.java:717)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.<init>(StationaryGeneric.java:793)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN.<clinit>(StationaryWCatTRN.java:107)
[5:21:10 PM] at java.lang.Class.forName0(Native Method)
[5:21:10 PM] at java.lang.Class.forName(Unknown Source)
[5:21:10 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[5:21:10 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[5:21:10 PM] at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
[5:21:10 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
[5:21:10 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[5:21:10 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[5:21:10 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[5:21:10 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:21:10 PM] Problem in spawn: com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN$Wagon31
[5:21:10 PM] Stationary: Parameter [Wagon32]:<PanzerSubtype> not found
[5:21:10 PM] Can't set property
[5:21:10 PM] java.lang.RuntimeException: Can't set property
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.getF(StationaryGeneric.java:678)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.LoadStationaryProperties(StationaryGeneric.java:717)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.<init>(StationaryGeneric.java:793)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN.<clinit>(StationaryWCatTRN.java:108)
[5:21:10 PM] at java.lang.Class.forName0(Native Method)
[5:21:10 PM] at java.lang.Class.forName(Unknown Source)
[5:21:10 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[5:21:10 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[5:21:10 PM] at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
[5:21:10 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
[5:21:10 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[5:21:10 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[5:21:10 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[5:21:10 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:21:10 PM] Problem in spawn: com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN$Wagon32
[5:21:10 PM] Stationary: Parameter [Wagon33]:<PanzerSubtype> not found
[5:21:10 PM] Can't set property
[5:21:10 PM] java.lang.RuntimeException: Can't set property
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.getF(StationaryGeneric.java:678)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.LoadStationaryProperties(StationaryGeneric.java:717)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.<init>(StationaryGeneric.java:793)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN.<clinit>(StationaryWCatTRN.java:109)
[5:21:10 PM] at java.lang.Class.forName0(Native Method)
[5:21:10 PM] at java.lang.Class.forName(Unknown Source)
[5:21:10 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[5:21:10 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[5:21:10 PM] at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
[5:21:10 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
[5:21:10 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[5:21:10 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[5:21:10 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[5:21:10 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:21:10 PM] Problem in spawn: com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN$Wagon33
[5:21:10 PM] Stationary: Parameter [Wagon34]:<PanzerSubtype> not found
[5:21:10 PM] Can't set property
[5:21:10 PM] java.lang.RuntimeException: Can't set property
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.getF(StationaryGeneric.java:678)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.LoadStationaryProperties(StationaryGeneric.java:717)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.<init>(StationaryGeneric.java:793)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN.<clinit>(StationaryWCatTRN.java:110)
[5:21:10 PM] at java.lang.Class.forName0(Native Method)
[5:21:10 PM] at java.lang.Class.forName(Unknown Source)
[5:21:10 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[5:21:10 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[5:21:10 PM] at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
[5:21:10 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
[5:21:10 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[5:21:10 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[5:21:10 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[5:21:10 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:21:10 PM] Problem in spawn: com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN$Wagon34
[5:21:10 PM] Stationary: Parameter [Wagon38]:<PanzerSubtype> not found
[5:21:10 PM] Can't set property
[5:21:10 PM] java.lang.RuntimeException: Can't set property
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.getF(StationaryGeneric.java:678)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.LoadStationaryProperties(StationaryGeneric.java:717)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryGeneric$SPAWN.<init>(StationaryGeneric.java:793)
[5:21:10 PM] at com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN.<clinit>(StationaryWCatTRN.java:111)
[5:21:10 PM] at java.lang.Class.forName0(Native Method)
[5:21:10 PM] at java.lang.Class.forName(Unknown Source)
[5:21:10 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[5:21:10 PM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[5:21:10 PM] at com.maddox.il2.game.Main.preloadStationaryClasses(Main.java:257)
[5:21:10 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1650)
[5:21:10 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[5:21:10 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[5:21:10 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[5:21:10 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:21:10 PM] Problem in spawn: com.maddox.il2.objects.vehicles.stationary.StationaryWCatTRN$Wagon38
[5:21:10 PM] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$MustangMkI'
[5:23:07 PM] *Warning: the "gui/game/yak7v_fm" File Doesnt Exist! Check your Configuration.
[5:23:07 PM] **Plane FM will be loaded from placeholder: "FlightModels/Bf-109F-2.fmd"! Not from the expected one.
[5:23:07 PM] *Warning: the "gui/game/ki30a_fm" File Doesnt Exist! Check your Configuration.
[5:23:07 PM] *Warning: the "gui/game/caudroncr714_fm" File Doesnt Exist! Check your Configuration.
[5:23:10 PM] Initializing DirectSound playback device...
[5:23:10 PM] Primary buffer created.
[5:23:10 PM] Playback format is set : sampling rate = 44100, num channels = 2.
[5:23:10 PM] Not enought hardware buffers (0), hardware disabled
[5:23:10 PM] Buffer caps : Transfer rate = 0, CPU overhead = 0.
[5:23:10 PM] Default speaker config is : 1310724.
[5:23:10 PM] Direct sound audio device initialized successfully :
[5:23:10 PM] DX Version : 7
[5:23:10 PM] Hardware    - disabled [buffers : 0]
[5:23:10 PM] Extensions  - enabled :
[5:23:10 PM]   EAX ver. 1 [ ]  - disabled
[5:23:10 PM]   EAX ver. 2 [ ]  - disabled
[5:23:10 PM]   EAX ver. 3 [ ]  - disabled
[5:23:10 PM]   I3D ver. 2 [ ]  - disabled
[5:23:10 PM]   ZoomFX     [ ]  - disabled
[5:23:10 PM]   MacroFX    [ ]  - disabled
[5:23:10 PM] SIMD render [X]
[5:23:10 PM] num channels 16
[5:23:10 PM] Cannot open audio file samples/infinite 1
[5:23:10 PM]
[5:24:37 PM] Loading mission QuickQMBPro/BAT_Aleutians/BAT_Aleutiansrednone00.mis...
[5:24:37 PM] Month = 11 , Hour = 12
[5:24:37 PM] Temperature -     0m = 2.0 .
[5:24:37 PM] Temperature -  1000m = -4.48999 .
[5:24:37 PM] Temperature -  2000m = -10.980011 .
[5:24:37 PM] Temperature -  3000m = -17.470001 .
[5:24:37 PM] Temperature -  4000m = -23.960007 .
[5:24:37 PM] Temperature -  5000m = -30.449997 .
[5:24:37 PM] Temperature -  6000m = -36.940002 .
[5:24:37 PM] Temperature -  7000m = -43.429993 .
[5:24:37 PM] Temperature -  8000m = -49.92 .
[5:24:37 PM] Temperature -  9000m = -56.410004 .
[5:24:37 PM] Temperature - 10000m = -56.5 .
[5:24:37 PM] Temperature - 11000m = -56.5 .
[5:24:37 PM] Temperature - 12000m = -56.5 .
[5:24:37 PM] Loading map.ini defined airfields:
[5:24:37 PM] Detected Vertex Shaders 3.0.
[5:24:37 PM] *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
[5:24:37 PM] Vertex texture units: 32
[5:24:37 PM]
[5:24:37 PM] PBuffer: suitable formats: 12
[5:24:37 PM]
[5:24:37 PM] Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
[5:24:37 PM] Depth = 24, stencil = 8
[5:24:37 PM] PBuffer: suitable formats: 12
[5:24:37 PM]
[5:24:37 PM] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
[5:24:37 PM] Depth = 24, stencil = 8
[5:24:38 PM] Loading vertex/fragment programs: *704917088*
[5:24:38 PM] *** Loading: [vpFogFar2Tex2D]
[5:24:38 PM] *** Loading: [vpFog2Tex2DBlend]
[5:24:38 PM] *** Loading: [vpFogFar4Tex2D]
[5:24:38 PM] *** Loading: [vpFogFar8Tex2D]
[5:24:38 PM] *** Loading: [vpFogNoTex]
[5:24:38 PM] *** Loading: [vpFog4Tex2D]
[5:24:38 PM] *** Loading: [vpFog4Tex2D_UV2]
[5:24:38 PM] *** Loading: [vp4Tex2D]
[5:24:38 PM] *** Loading: [vp6Tex2D]
[5:24:38 PM] *** Loading: [vpTexUVTex2D]
[5:24:38 PM] *** Loading: [vpWaterGrid_NV]
[5:24:38 PM] *** Loading: [vpWaterSunLight_NV]
[5:24:38 PM] *** Loading: [vpWaterSunLight_ATI]
[5:24:38 PM] *** Loading: [vpWaterSunLight_FP]
[5:24:38 PM] *** Loading: [vpTreeSprite]
[5:24:38 PM] *** Loading: [vpTreeTrunk]
[5:24:38 PM] *** Loading: [vpVAObjectsN]
[5:24:38 PM] *** Loading: [vpVAObjectsL0]
[5:24:38 PM] *** Loading: [vpSprites]
[5:24:38 PM] *** Loading: [vpSimpleGL]
[5:24:38 PM] *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpWaterSunLight] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpCoastBump] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpCoastFoam] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpCausticSimple] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpCaustic] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpSprites] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpObjectsL0] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpSimpleGL]
[5:24:38 PM] *** Loading: [fpNearLandFog] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpFarLandFog] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpRiverCoastAA]
[5:24:38 PM] *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
[5:24:38 PM] *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
[5:24:38 PM] *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
[5:24:38 PM] *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
[5:24:38 PM] *** Loading: [fpCoastBump8800] -> NV5X Optimized!
[5:24:38 PM] *** Loading: [vpWaterDM_CPU]
[5:24:38 PM] *** Loading: [fpWaterNearDM] -> NV4X Optimized!
[5:24:38 PM] *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
[5:24:38 PM] *** Loading: [fpWaterFarDM] -> NV4X Optimized!
[5:24:38 PM] *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
[5:24:38 PM] *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
[5:24:38 PM] *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
[5:24:38 PM] *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
[5:24:38 PM] *** Loading: [fpWaterLFogDM]
[5:24:38 PM] *** Loading: [fpIceWater] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpNearNoBlend] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpNearBlend] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpFarBlend] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpForestPlane] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
[5:24:38 PM] *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
[5:24:38 PM] Load bridges
[5:24:38 PM] Load static objects
[5:24:38 PM] ##### House without collision (3do/Tree/Tree2.sim)
[5:24:39 PM] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[5:24:41 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[5:24:41 PM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
[5:24:41 PM] INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
[5:24:41 PM] WARNING: object '3DO/Plane/Lancaster/damage1o.tga' of class 'TTexture2D' not loaded
[5:24:41 PM] INTERNAL ERROR: Texture required
[5:24:41 PM] WARNING: object '3DO/Plane/Lancaster/Gloss1D1o.mat' of class 'TMaterial' not loaded
[5:24:41 PM] INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
[5:24:41 PM] WARNING: object '3DO/Plane/Lancaster/damage2o.tga' of class 'TTexture2D' not loaded
[5:24:41 PM] INTERNAL ERROR: Texture required
[5:24:41 PM] WARNING: object '3DO/Plane/Lancaster/gloss1D2o.mat' of class 'TMaterial' not loaded
[5:24:41 PM] INTERNAL ERROR: Material: Can't load 'gloss1D2o.mat'
[5:24:41 PM] Mission error, ID_04: java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'gloss1D2o.mat'
[5:24:41 PM]
[5:24:41 PM] java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'gloss1D2o.mat'
[5:24:41 PM]
[5:24:41 PM] at com.maddox.il2.engine.HierMesh.Load(Native Method)
[5:24:41 PM] at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[5:24:41 PM] at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[5:24:41 PM] at com.maddox.il2.objects.air.Aircraft._setMesh(Aircraft.java:3690)
[5:24:41 PM] at com.maddox.il2.objects.air.Aircraft.<init>(Aircraft.java:2204)
[5:24:41 PM] at com.maddox.il2.objects.air.AircraftLH.<init>(AircraftLH.java:50)
[5:24:41 PM] at com.maddox.il2.objects.air.Scheme4.<init>(Scheme4.java:26)
[5:24:41 PM] at com.maddox.il2.objects.air.LANCASTER.<init>(LANCASTER.java:29)
[5:24:41 PM] at java.lang.Class.newInstance0(Native Method)
[5:24:41 PM] at java.lang.Class.newInstance(Unknown Source)
[5:24:41 PM] at com.maddox.il2.game.Mission.loadAir(Mission.java:1731)
[5:24:41 PM] at com.maddox.il2.ai.Wing.load(Wing.java:144)
[5:24:41 PM] at com.maddox.il2.game.Mission.loadWings(Mission.java:1430)
[5:24:41 PM] at com.maddox.il2.game.Mission._load(Mission.java:838)
[5:24:41 PM] at com.maddox.il2.game.Mission.access$600(Mission.java:121)
[5:24:41 PM] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:501)
[5:24:41 PM] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[5:24:41 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[5:24:41 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[5:24:41 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:24:41 PM] ERROR file: File users/doe/Icons not found
[5:24:41 PM] null
[5:24:41 PM] java.lang.NullPointerException
[5:24:41 PM] at com.maddox.il2.objects.air.Aircraft.missionStarting(Aircraft.java:3199)
[5:24:41 PM] at com.maddox.il2.game.Mission.doMissionStarting(Mission.java:2668)
[5:24:41 PM] at com.maddox.il2.game.Mission.doBegin(Mission.java:2727)
[5:24:41 PM] at com.maddox.il2.game.cmd.CmdMission.exec(CmdMission.java:83)
[5:24:41 PM] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:601)
[5:24:41 PM] at com.maddox.il2.gui.GUIMission$4.doAction(GUIMission.java:106)
[5:24:41 PM] at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
[5:24:41 PM] at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
[5:24:41 PM] at com.maddox.rts.Message._send(Message.java:1217)
[5:24:41 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[5:24:41 PM] at com.maddox.rts.Message.sendTo(Message.java:1134)
[5:24:41 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[5:24:41 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[5:24:41 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[5:24:41 PM] at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
[5:24:41 PM] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
[5:24:41 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[5:24:41 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[5:24:41 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[5:24:41 PM] Mission: QuickQMBPro/BAT_Aleutians/BAT_Aleutiansrednone00.mis is Playing
[5:24:45 PM] ObjState.finalize: Object of com.maddox.il2.objects.air.LANCASTER NOT destroyed
[May 27, 2019 5:24:47 PM] -------------- END log session -------------
Logged

SAS~vampire_pilot

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  • The man of a million fixes
Re: Corrupt Install On Second Attempt
« Reply #2 on: May 27, 2019, 11:49:36 AM »

Looks like you have Sealion installed, I don't see the problem.

But whatever you are trying to do next, I do not get.
Most likely you are trying to load a mission which is simply not compatible?
 
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Comrade825

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Re: Corrupt Install On Second Attempt
« Reply #3 on: May 27, 2019, 11:57:07 AM »

It was just a standard QMB mission on Crimea. The Lancaster as well as many other planes do not let me preview them and the mission starts with the camera on nothing.
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SAS~Storebror

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    • What goes around comes around, you'll see
Re: Corrupt Install On Second Attempt
« Reply #4 on: May 27, 2019, 11:58:00 AM »

The Installer attempts to remove old JSGME mod folders.
If you have a fresh install, many of them don't exist.
That's just normal.
If there was an error during installation, the Installer would clearly tell you so.

]cheers[
Mike
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Learn. Challenge. Improve. In loving memory of the times when I cared...

Comrade825

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Re: Corrupt Install On Second Attempt
« Reply #5 on: May 27, 2019, 01:02:10 PM »

I've went ahead and installed the rest, but the planes are still missing. Is there anything I can do?
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SAS~vampire_pilot

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Re: Corrupt Install On Second Attempt
« Reply #6 on: May 27, 2019, 01:12:57 PM »

you did something very wrong or there's something quite serious you are not telling us for whatever reason.

actually... thinking about it:
Execute: "E:\SteamLibrary\steamapps\common\IL 2 Sturmovik 1946\JSGME.exe" /da /x

leaving a modded game in the steam library might be a bad idea. move the base game out of there and make sure you start the game via the selector.exe
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Comrade825

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Re: Corrupt Install On Second Attempt
« Reply #7 on: May 27, 2019, 01:23:56 PM »

I moved the game folder to the root of the drive and tried the launcher and it still has the issue. Could a reinstall to the game folder outside of the Steam folder maybe work?
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SAS~vampire_pilot

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Re: Corrupt Install On Second Attempt
« Reply #8 on: May 27, 2019, 01:32:05 PM »

well, if the modded install now is corrupt, rebuilding it from an integer stock game outside any protected path is a good idea.
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Comrade825

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Re: Corrupt Install On Second Attempt
« Reply #9 on: May 27, 2019, 02:42:06 PM »

I reinstalled the game and the mod outside the Steam folder to no avail unfortunately.

https://streamable.com/wu6sd Here's what it looks like when I try to fly.
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Comrade825

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Re: Corrupt Install On Second Attempt
« Reply #10 on: May 27, 2019, 05:29:29 PM »

I have found the solution! I was looking around in the forums to find another thread about missing the Lancaster and the fix was to install BAT DLLS. It's been a year or two since I've last played BAT and I have completely forgot about downloading those.
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