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Author Topic: Dornier Do J Wal  (Read 10721 times)

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sosezi

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Re: Dornier Do J Wal
« Reply #12 on: May 14, 2019, 07:35:40 AM »

Flew her today and shot her down many times ;)
works perfectly in 4.12.2m :) Thanks again!!
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Zflyer48

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Re: Dornier Do J Wal
« Reply #13 on: May 14, 2019, 07:37:36 AM »

Amazing addition.  I can scratch that off of my flying boat "to do' list. Very good.
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Gaston

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Re: Dornier Do J Wal
« Reply #14 on: May 14, 2019, 11:21:27 AM »

Thanks a lot ! Downloading now !
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andrey65

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Re: Dornier Do J Wal
« Reply #15 on: May 16, 2019, 06:46:00 AM »

http://forum.aviaskins.com/showthread.php?p=195842#post195842
Just a flight on this plane. Period - the colonial war in Morocco. Dynamic weather and navigator.
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White_Phoenix

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Re: Dornier Do J Wal
« Reply #16 on: May 17, 2019, 12:55:14 PM »

Great looking flying boat!
Humble request: Version able to fly with  4.101 with SAS ModAct 3.06?

Cheers.
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sosezi

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Re: Dornier Do J Wal
« Reply #17 on: May 17, 2019, 09:53:55 PM »

Phoenix just try her ;) if she's not just delete her lol

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Hubberranz

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Re: Dornier Do J Wal
« Reply #18 on: May 18, 2019, 08:09:20 AM »

Humble request: Version able to fly with  4.101 with SAS ModAct 3.06?
410 SAS 3.06
I tried for two days to make a single DiffFM dependant plane ( believe me, multiples tried...  ) to work in this hostile environment.
I did not even had SAS flyables, and the pure DiffFM_410 did not work ( _00_DiffFM_410 ) for most mods import from DBW I tried,  for lack of this or that; plane mods of this 'SAS era' are BUTTON dependant mostly, and share pits.
It came down to an Engine-mod: "!SAS_Engine_Mod_4101m_v26ju"  and an "!! SAS Common Utils", to make a "Baron mod" with my own pit version to finaly brake the 20% and 60% crashes frontiers using it's own FM and pit, at last !
( Note: Engine_Mod does have a 294ABC86A89FAEB4 DiffFM... ).

Meanwhile the bottom line for the Dornier J still remains at :
Code: [Select]
[13:35:15] Spawn.get( com.maddox.il2.objects.air.Dornie_J_Wal ): com/maddox/il2/objects/air/TypeSeaPlane
[13:35:15] java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/TypeSeaPlane
  No success. Hope someone can solve  >: NoClassDefFound of TypeSeaPlane.
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Lone Wolf

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Re: Dornier Do J Wal
« Reply #19 on: May 18, 2019, 09:19:34 AM »

I don't have 4.10 installed to check this out but if I recall correctly aren't 4.10 seaplanes using the classfile " TypeSailPlane" for seaplane use.

Lone Wolf
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Fuck em Rod. They're anti mod.

Hubberranz

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Re: Dornier Do J Wal
« Reply #20 on: May 18, 2019, 09:25:38 AM »

Yep; probably 409 too.
It is the usual "landing on land in 412" of sailplanes imported from 409, issue, but this time the other way around.

...the implement TypeSailplane if game is 409, 410 or 411. If your game is 412 or 413 you will need TypeSeaplane.
CWatson
...also the 'other way around' causes crash at 20% from   having the wrong    not having the proper class file.
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Hubberranz

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Re: Dornier Do J Wal
« Reply #21 on: May 18, 2019, 10:13:19 AM »

Works in my DBW.  Thanx to all.  Cheers and prost
???

update:
...potential answer/reason for that in my following post, #25.
Definition Typeseaplane is being provided by some other mod. Found.
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bomberkiller

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Re: Dornier Do J Wal
« Reply #22 on: May 18, 2019, 10:40:58 AM »

Hello Hubberranz,

Gubi is right, "der Wal" (both) run flawlessly in my 4.10.1 & DBW & Tigers UV3.

Thank you very much.

Gubi, thank you for the hint.

Best regards, cheers and prost,

Gerhard  :)
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FAC N° 9 ...cheers mein Schatz

White_Phoenix

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Re: Dornier Do J Wal
« Reply #23 on: May 21, 2019, 11:16:04 AM »

Phoenix just try her ;) if she's not just delete her lol

LOL.. And really not working for me. CTD at 60%.

But will try to discover what am I doing wrong...

:)
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