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Author Topic: Bf-109L v28022020 (fictional 1946 Bf-109s)  (Read 4883 times)

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FL2070 / dirtbloxxMC

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Bf-109L v28022020 (fictional 1946 Bf-109s)
« on: May 10, 2019, 12:53:42 PM »

Bf-109L
by FL2070

- CONTENTS -
Bf-109L-1, 1945: The first of the Bf-109L series, set at around June of 1945. Notable changes from the Bf-109K include the more powerful (fictional) DB606A engine, and the replacement of the MG131 machineguns over the nose with MG151/20 cannons. The L-1 has many loadout options, including MK103 and MK108 gunpods along with SC250 bombs or the eternal Type D droptank.
Bf-109L-2, 1945: The L-2 is a development of the L-1, supposed to have gone into service in October or November of 1945. In the L-2 series, you will find the new "MK 208" cannon, and improvement over the MK 108. The L-2 also upgraded itself to the DB606B, but it didn't have provisions for carrying bombs.
Bf-109L-2 Late, 1945: Introduced around March 1946, the later series L-2s were fitted with lighter airframes, allowing less weight for better takeoff and climb performance. In response to complaints from squadrons flying earlier L-2 models, the L-2 brought back the ability to fit one SC250 bomb. As an extra option, the L-2 featured the ability to intermix the MK 208 nose cannon with MK 103 gunpods.
Bf-109L-3 Zerstorer, 1945: The L-3 is probably the most unique of all the Bf-109Ls. True to its name, "Zerstorer" (destroyer in English), the L-3 had options for much more powerful guns than any other 109L, including dual MK 352B (fictional) gunpods under the wings, or MK 214A heavy cannons. The L-3 was also the first of the series to use the MK 213 as a possible nose cannon. Despite the numbering, the L-3 was flying before the later series L-2s, and was put into service around January 1946.
Bf-109L-4, 1946: The L-4, which started service in July 1946, has the DB606C1 engine has noticeably less options for loadouts than other Bf-109Ls, mostly due to its more standardised set of cannons: two MG 213 20mm cannon over the nose, and one MK 213 30mm "Motorkanone" (nose cannon). The L-4 could also fit MG 213 or MK 213 gunpods under the wings, along with, under the fuselage, an SC250, an SC500, a Type D Droptank, or an X-4 wire-guided rocket.
Bf-109L-4C3, 1946: The L-4C3, introduced around August 1946, is the true monster of the Bf-109Ls. It boasts the usage of the ludicrously powerful DB606C3 engine, with an incredible 2000 horsepower. It has the same loadout options as the L-4.

MK208 machine cannon: The MK208 is a fictional development of the MK108 that boasts a slightly higher rate of fire, a slightly higher muzzle velocity, and more accurate shooting.
MK352B machine cannon: The MK352B is another fictional weapon, similar to the MK214A but with a higher rate of fire and less powerful ammunition. Because of the similar weights and initial projectile velocities of the weapons, the MK352B is much more difficult to fire owing to its extreme recoil.

- CHANGES in V28022020 -
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- CHANGES IN v28022020 -
* L-4 and L-4C3 able to carry MG213 (20mm) gunpods. (previously only MK213 (30mm) gunpods loadouts existed)
* L-4 and L-4C3 empty loadout causing "Mission Loading Error: Null" fixed.
* L-3 new loadout options with MK214 nose cannon and MK352B gunpods, or with MK213/30 nose cannnon and MK352B gunpods. All loadout options also now have droptank variants.
* Default L-3 Motorkanone is now MK352B instead of MK208.
* Decreased the speed and accuracy of the MK352B slightly. The gun is still powerful and accurate, but it was lazer-like before.
* Added droptank loadouts to L-3.
* Fixed incorrect weapon hooks (for gunpods) leading to very odd looking placement of gun flashes. This fix is especially noticeable in the L-3 and L-4 series '109Ls.
* Includes base package of the classfiles of MG213 and MK213 guns to remove dependency on czk's Me-410s.
* Removed registering of unused weapon slots for all series Bf-109Ls.
* New plane.properties entry for Bf-109L-2 late.
* Readme includes information about when Bf-109Ls were supposedly introduced, and information about the new fictional weapons.
* L-4 able to carry a single Type D droptank.
* Note that some of the weapon loadout names of the L-4 (and, therefore, the L-4C3) have been changed, but the game's code for them has stayed the same. This is because I wished to change the names of the X-4 modification to be U1 instead of R3 without breaking missions made for older versions of the Bf-109L mod. R3 has been made the name of the droptank modification.
* Redone many weapons.properties entries to make the spacing more "stock-like".

- CHANGES in V10052019 -
Code: [Select]
* Redone all loadouts and weapons.properties entries.
* L-4 and L-4C3 able to use X-4 rocket.
* Underwing gunpods now respond to the gunpods on/off button.
* Added skin folders and voids for all 109L.
* 109L uses correct era of german markings (1945).
* Guns over 20mm in size  can no longer be used as the guns over the nose.

Download v10052019 (RAR Format via Mediafire)
Download v28022020 (RAR Format via Mediafire)
THIS MOD REQUIRES SAS COMMON UTILS - CLICK HERE TO GET THEM

Much credit for this mod goes to Epervier and western, who helped me understand the basics of class modding. Also thanks to bomberkiller for fixing a typo in weapons entries (Motorkanone only has two Ns, oops.) Entries for air.ini, plane.properties, and weapons.properties are included in the download. Note that v10052019 is included in B.A.T. from version 3.7 onwards, so installing this mod in B.A.T. will not affect the game. Enjoy!
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I'm FL2070, previously known as dirtbloxxMC. I make sounds. My current main project, UJS (Ultimate Jet Sound) v1.2, can be found here: https://www.sas1946.com/main/index.php/topic,61360.0.html

Tute

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Re: Bf-109L (fictional late war Bf-109s)
« Reply #1 on: May 10, 2019, 07:22:17 PM »

Thanks, I love fictional stuff! Works well on my 4.12.2 SAS modact 5.30 version.
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KingTiger503

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Re: Bf-109L (fictional late war Bf-109s)
« Reply #2 on: May 10, 2019, 08:42:48 PM »

You can put the BAT Mark, It Works Flawless.
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My Greatest and Best Regards KT503

bomberkiller

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Re: Bf-109L (fictional late war Bf-109s)
« Reply #3 on: May 11, 2019, 01:32:38 AM »

Thank you very much!

All Bf-109L run flawlessly in my old but huge IL-2 v.4.10.1 & DBW bld. 1.71 & Tiger's UV3!

Best regards, Gerhard  :)
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FAC N° 9 ...cheers mein Schatz

dsawan

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Re: Bf-109L (fictional late war Bf-109s)
« Reply #4 on: May 26, 2019, 05:50:45 PM »

This bird rocks in 4.13.4 modded. Any ide of what skinpacks to use with it? or is one in wip for it?
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FL2070 / dirtbloxxMC

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Re: Bf-109L (fictional late war Bf-109s)
« Reply #5 on: May 26, 2019, 06:52:27 PM »

You can use any skins for any Bf-109E and later by copying them from their respective skin folders into the Bf-109L-1, Bf-109L-2, etc... skin folders, but because the Bf-109L is fictional, there are no true historical skins to make for it. There might be a skinner out there willing to make skins for the Bf-109L series, maybe you can ask around. I would even make them myself if I could skin worth a rat's toss...  ::(  :P
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I'm FL2070, previously known as dirtbloxxMC. I make sounds. My current main project, UJS (Ultimate Jet Sound) v1.2, can be found here: https://www.sas1946.com/main/index.php/topic,61360.0.html

rkalhorn109

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Re: Bf-109L (fictional late war Bf-109s)
« Reply #6 on: June 15, 2019, 11:21:03 PM »

Thanks for this wonderful mod!  Works perfectly in 4.12, but I'm getting this problem in DBW. These "shadows" disappear when I press Toggle Gunsight, then reappear when I go back to normal cockpit view.

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SAS~vampire_pilot

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Re: Bf-109L (fictional late war Bf-109s)
« Reply #7 on: June 15, 2019, 11:42:48 PM »

IIRC these mods simply use cockpits of existing 109 slots.
They bring just the slots, FMs and loadouts.

So you should have this effect in late 109s (K probably...) all over?  It's most likely nothing that comes with this mod but some other 109 related mod incompatibility in your install.
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FL2070 / dirtbloxxMC

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Re: Bf-109L (fictional late war Bf-109s)
« Reply #8 on: June 16, 2019, 10:27:03 AM »

Maybe the 109Ls could get into BAT in the SWOTL section in 3.7, even though they're fictional?
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I'm FL2070, previously known as dirtbloxxMC. I make sounds. My current main project, UJS (Ultimate Jet Sound) v1.2, can be found here: https://www.sas1946.com/main/index.php/topic,61360.0.html

rkalhorn109

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Re: Bf-109L (fictional late war Bf-109s)
« Reply #9 on: June 16, 2019, 11:20:56 AM »

IIRC these mods simply use cockpits of existing 109 slots.
They bring just the slots, FMs and loadouts.

So you should have this effect in late 109s (K probably...) all over?  It's most likely nothing that comes with this mod but some other 109 related mod incompatibility in your install.

I'm seeing this effect only with the 109L.  But I agree that the mod itself can't be the source of the problem, so I will selectively disable certain other mods in my DBW install to find out what's causing it.
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Pivoyvo

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Re: Bf-109L (fictional late war Bf-109s)
« Reply #10 on: June 17, 2019, 08:12:18 AM »

Thank You for these really great Planes
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shashadra

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Re: Bf-109L (fictional late war Bf-109s)
« Reply #11 on: September 17, 2019, 04:12:43 AM »

Lovely planes! Cheers!
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