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Author Topic: Kriegsmarine Pack - K Class Cruiser and Pre-Dreadnought Schleswig Holstein  (Read 4667 times)

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SAS~Epervier

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  • I'm French and Rebel_409! Nobody is perfect!
    • Some tinkering here

May have spoken too soon! Schleswig Holstein appears on the map in FMB but run the game and she's not there. Don't think they had cloaking devices in the KM
When I substitute for other ships they appear, even the vaunted Tirpitz and your own Karlshrue - very nice.
I cant see what I've done differently between Schleswig Holstein and Karlshrue!
o_O
I have a friend who has the same problem as you! With a 409/ModAct!  :-X
I tried... impossible to fix this problem!
While the same Mod works very well in my 409/UP2.01 !
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A bove ante, ab asino retro, a stulto undique caveto.

asheshouse

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As I have said many times before to you
Quote
Post the logfile. This will likely provide a clue to the problem.
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Mick

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... I am the one Epervier is speaking about, and in spite of his help (based on my logs) and multiple attempts with class changes, I never was able to get the Schleswig Holstein sail on a map ...!  o_O

I could put waypoints on a map in the FMB, save and exit, but once the mission was launched, no trace of the ship on the sea, vanished ...!  o_O

So I gave up ...  :(

Hopefully, the Karlsruhe works OK ...!  ;)
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asheshouse

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While setting up new ships for the first time it is very common for me to have a situation where the ship appears in FMB but will not load in the mission. I think I have always discovered it to be due to something missing in ships.ini. Often weapon entries missing from the top section in ships.ini and occasionally in the Hull Durability section.

In this section
Code: [Select]
// User-defined sections with strength parameters

// Gun Durability

[strength_GunTiny]
MinShotCaliber    0.00762
NumShots          30
MinHitExplTNT     2
NumHitExpl        4
MinNearExplTNT    4
NumNearExpl       4

[strength_GunSmall]
MinShotCaliber    0.0127
NumShots          40
MinHitExplTNT     4
NumHitExpl        4
MinNearExplTNT    8
NumNearExpl       4

[strength_GunMedium]
MinShotCaliber    0.02
NumShots          50
MinHitExplTNT     6
NumHitExpl        6
MinNearExplTNT    12
NumNearExpl       6

[strength_GunLarge]
MinShotCaliber    0.037
NumShots          82
MinHitExplTNT     8
NumHitExpl        8
MinNearExplTNT    16
NumNearExpl       8

[strength_GunHuge]
MinShotCaliber    0.045
NumShots          90
MinHitExplTNT     12
NumHitExpl        12
MinNearExplTNT    24
NumNearExpl       12

// Hull Durability

[strength_HullTiny]
MinShotCaliber    0.00762
NumShots          80
MinHitExplTNT     2
NumHitExpl        5
MinNearExplTNT    4
NumNearExpl       5

[strength_HullSmall]
MinShotCaliber    0.02
NumShots          84
MinHitExplTNT     4
NumHitExpl        12
MinNearExplTNT    8
NumNearExpl       12

//[strength_HullMedium]
//MinShotCaliber    0.030
//NumShots          106
//MinHitExplTNT     10
//NumHitExpl        12
//MinNearExplTNT    20
//NumNearExpl       12

[strength_HullMedium]
MinShotCaliber    0.0127 //0.037
NumShots          680 //106
MinHitExplTNT     13.8 //10
NumHitExpl        13.8 //11.2
MinNearExplTNT    20 //49
NumNearExpl       5 //16

[strength_HullSub]
MinShotCaliber    0.030
NumShots          106
MinHitExplTNT     10
NumHitExpl        12
MinNearExplTNT    20
NumNearExpl       12

//[strength_HullLarge]
//MinShotCaliber    0.05
//NumShots          118
//MinHitExplTNT     12
//NumHitExpl        25
//MinNearExplTNT    24
//NumNearExpl       25

[strength_HullLarge]
MinShotCaliber    0.0127 //0.05
NumShots          1000 //118
MinHitExplTNT     16 //10
NumHitExpl        16 //18
MinNearExplTNT    30 //70
NumNearExpl       8 //18

[strength_HullHuge]
MinShotCaliber    0.1
NumShots          92
MinHitExplTNT     20
NumHitExpl        25
MinNearExplTNT    40
NumNearExpl       25

[strength_HullEnorm]
MinShotCaliber    0.203
NumShots          148
MinHitExplTNT     40
NumHitExpl        25
MinNearExplTNT    80
NumNearExpl       25

[strength_Invulnerable]
MinShotCaliber    0.203
NumShots          1000
MinHitExplTNT     1000
NumHitExpl        1000
MinNearExplTNT    1000
NumNearExpl       1000

[strength_HullBang]
MinShotCaliber    0.00762
NumShots          2
MinHitExplTNT     4
NumHitExpl        4
MinNearExplTNT    1
NumNearExpl       10

//----------------------------------------------------------------------
// User-defined sections with gun parameters

[gun_torpedo] // Torp.Launcher
Gun                BombGun5339
AttackMaxDistance     2500.0
AttackMaxRadius       2500.0
AttackMaxHeight         30.0
HeadMinYaw             -45.0
HeadMaxYaw             +45.0
GunMinPitch             -5.0
GunMaxPitch             +5.0
HeadMaxYawSpeed         20.0
GunMaxPitchSpeed        30.0
ChainfireTime            0.0
DelayAfterShoot         30.0
FireFastTargets     
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Mick

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... many THX, asheshouse, I'll check these lines asap ...  ;)

EDIT:

... just checked and I have each and every single line ...  ;)
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Falconidae

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Hmm.I couldn't find the lines here word searched "Gun Durability" for instance an got nothing. Pasted those lines under "Main Armament - still no Pre Dreadnought.
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asheshouse

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Pasting text into random parts of the ships.ini file is not a good way to proceed.
If you have inserted // Gun Durability text into the // Main Armament section of the Schleswig Holstein entries then that is completely wrong.
Delete what you have added.

The // Gun Durability section in ships.ini is right at the top, around about line 12 in the file.

If you don't see this section then your game is completely porked and nothing I say or do is likely to get you out of the pickle you have got yourself into.
Randomly inserting or deleting text without making backups is guaranteed to result in an unholy mess. 

Your best bet is to make a completely fresh install.

 
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Falconidae

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Ah Ha - found it! That text was on the separate files needed for v4.09. I'd put them in first time and when it didnt work stripped every thing out and tried again - forgot to put that bit back!
I have a Deutschland Class ship now - thanks to you brother.
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