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Author Topic: Using online missions offline  (Read 753 times)

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Blaubaer

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Using online missions offline
« on: February 19, 2019, 10:23:15 AM »

I saved the running mission (LCtrl+R) of this server (http://metal-war.steelskies.net/de/) and loaded it locally afterwards to practice a bit. Everything went well online, locally the targets had disappeared even though they were displayed in the ingame map. Does anyone have an explanation?
Regards, Michael
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Kopfdorfer

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Re: Using online missions offline
« Reply #1 on: February 19, 2019, 10:44:22 AM »

I'm no expert , but it sounds as if only part of the .mis file was grabbed.
Open the .mis file in notepad and have a look.

I expect what you'll find is no or null entries after a certain point.

I have never tried to do this , so I don't know what is and is not possible.

I am going to try to do this tonight and see what happens.

Perhaps a grown up can chime in.

Kopfdorfer
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Kopfdorfer

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Re: Using online missions offline
« Reply #2 on: February 19, 2019, 10:45:20 AM »

Oh shoot , this is for BOS.
Strike everything I said.
Me and steam don't have anything going.

Sorry to mislead.

Kopfdorfer
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sniperton

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Re: Using online missions offline
« Reply #3 on: February 19, 2019, 12:29:09 PM »

Blaubaer, if you're on a server and a mission is running, record a short track, then go to the folder of the recorded track (typically "..\data\Tracks\[mission folder]"), then copy the content of it (one *.mission file and several language files) to the Missions folder, than rename all files so that you can remember it. Hope it helps.
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Blaubaer

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Re: Using online missions offline
« Reply #4 on: February 19, 2019, 01:57:28 PM »

I'm afraid not.
If I take a mission from the FAC server, everything works as planned. With the mission from the other server, the targets remain disappeared.

Best regards, Michael
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Zieht die Rettungswesten an, denn Hein Bloed steht heut' am Ruder, er ist unser bester Mann!

sniperton

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Re: Using online missions offline
« Reply #5 on: February 19, 2019, 04:06:17 PM »

Once the online mission files are loaded, you should find them in the [Game]\data\Multiplayer\Dogfight\[mission files] folder.
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SAS~Storebror

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Re: Using online missions offline
« Reply #6 on: February 20, 2019, 12:51:11 AM »

It should be noted that the "Checkzone" Trigger doesn't work correctly when you run a Multiplayer (DServer) mission as a player-hosted game (i.e. you open up a new Multiplayer Game in your game client).
This has been logged as a bug here: https://forum.il2sturmovik.com/topic/13160-multiplayer/?page=2&tab=comments#comment-597361

As a result, when you host missions from your own game client which ran fine on a DServer, they might or might not run well on your player-hosted game, depending on how much (and in which way) Checkzone Triggers have been used on that mission.

Workaround: Get yourself a DServer License and host the mission on your PC locally with your own DServer instance.

]cheers[
Mike
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While love lives, while suns set, while snowmoons rise in november skies, while ties bind, while souls cry, while oceans ride in an endless tide, while love grows, while blood flows, while truth is real you need never feel alone.
In loving memory of times when I cared.

Blaubaer

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Re: Using online missions offline
« Reply #7 on: February 20, 2019, 10:08:29 AM »

Thanks for your clues. I'll give it a try sometime soon.

Regards, Michael

P.S.: Woher weißt du das alles?
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SAS~Storebror

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Re: Using online missions offline
« Reply #8 on: February 20, 2019, 10:29:22 AM »

Woher weißt du das alles?
Ist mir selbst schon passiert 8)
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While love lives, while suns set, while snowmoons rise in november skies, while ties bind, while souls cry, while oceans ride in an endless tide, while love grows, while blood flows, while truth is real you need never feel alone.
In loving memory of times when I cared.
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