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Author Topic: JV69_Lybia_NE_CR/vkg_El_AlameinCR (Curved roads)  (Read 2401 times)

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Nowekat

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JV69_Lybia_NE_CR/vkg_El_AlameinCR (Curved roads)
« on: January 12, 2019, 08:45:24 AM »

This are two more desert maps with curved roads.

You may download them here:

http://www.mediafire.com/file/uj3pc65my725f8t/JV69_Lybia_NE_CR.7z/file

and

https://www.mediafire.com/file/m4uyikwqgvb7241/vkg_El_AlameinCR.7z/file

Installation:

Throw the "maps" folder within the download into your "MAPMODS" folder.
Add to the all.ini:

JV69_Lybia_NE_CR  JV69_Lybia_NE_CR/load.ini

and

vgk_El_AlameinCR  vgk_El_AlameinCR/load.ini

These maps run and save with VPMedia, BAT and Modact. Other installations may lack some objects. Use the static.ini.checker for this.

Original maps by JV69 and vgk.
Roads layed with RoadBuilder.
Hightadjustment with HeightAdapter.

Before i quit the map business i will make one more map. I like the SandsOfTime map, as it's small, it has water and two islands, sand and sun. But it lacks nearly everything else. So this will be a total conversion of this map.

Nowekat Jan. 19


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cgagan

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Re: JV69_Lybia_NE_CR/vgk_El_AlameinCR (Curved roads)
« Reply #1 on: January 12, 2019, 09:17:22 AM »

Great improvement! Many thanks for sharing,  8)
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Mick

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Re: JV69_Lybia_NE_CR/vgk_El_AlameinCR (Curved roads)
« Reply #2 on: January 12, 2019, 10:19:27 AM »

Many THX for sharing these winding roads with us ...!  8)
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stanislao

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Re: JV69_Lybia_NE_CR/vgk_El_AlameinCR (Curved roads)
« Reply #3 on: January 12, 2019, 11:11:02 AM »


 ;D ;D ;DVery good, really good job, you have no idea what a pleasure I feel, finally, flying on a map with realistic roads! This was and remains the Achilles' heel of Il2 and your work enormously enriches three of the most beautiful maps ever produced! THANK YOU ;)

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cgagan

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Re: JV69_Lybia_NE_CR/vgk_El_AlameinCR (Curved roads)
« Reply #4 on: January 12, 2019, 02:02:06 PM »

I installed the Libya map in my vp_modpack, and when trying to load, I get this message: Section [MAP2D] not found in "maps/JV69_NE_CR/load.ini"
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SAS~Epervier

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Re: JV69_Lybia_NE_CR/vgk_El_AlameinCR (Curved roads)
« Reply #5 on: January 12, 2019, 02:33:51 PM »

I installed the Libya map in my vp_modpack, and when trying to load, I get this message: Section [MAP2D] not found in "maps/JV69_NE_CR/load.ini"
And with this line...
JV69_Lybia_NE_CR     VGK_LYBIA_NE_CR/load.ini    ?
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Nowekat

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Re: JV69_Lybia_NE_CR/vgk_El_AlameinCR (Curved roads)
« Reply #6 on: January 12, 2019, 03:00:27 PM »

I'm old and confused. Sorry for that. The maps folder name of the lybia map must be "JV69_Lybia_NE_CR" and not  "VGK_LYBIA_NE_CR." VGK is the Alamein guy. The Lybia guy is JV69. I better don't consider Libyas  spelling. I will write a memo to me, hope not to forget this. So you have just to rename the folder. I also fixed that on the download, thank you for the hint!
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xxxautoxxx

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Re: JV69_Lybia_NE_CR/vgk_El_AlameinCR (Curved roads)
« Reply #7 on: January 12, 2019, 03:17:22 PM »

Same 'error' message for me.... All files/folders installed in MAPMODS ???

thanks xAx
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jijrod

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Re: JV69_Lybia_NE_CR/vgk_El_AlameinCR (Curved roads)
« Reply #8 on: January 12, 2019, 07:15:47 PM »

Where do you put this map? I have vp Modpack and I have placed this map in both mapmods and mapmods replacement, and neither folder works. The Lybia map works fine in the mapmods replacement location. Any assistance will be greatly appreciated.

Hank
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mechanic

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Re: JV69_Lybia_NE_CR/vgk_El_AlameinCR (Curved roads)
« Reply #9 on: January 12, 2019, 08:16:41 PM »

Just to add to the confusion - at least my confusion, the Lybia map runs fine for me in BAT 3.5 with the new folder, but with the Alamein map I get a similar error message to the one mentioned in the Lybia thread above, but mine reads: "Section [MAP2D] not found in "maps/vgk_El_AlameinCR/load.ini"  The original Viking  "vgk_El_Alamein" map (no curves) opens and runs fine. The other Nowekat CR maps are also running (and look) just fine.

The end of my log.lst reads:

Code: [Select]
[at com.maddox.rts.SectFile.<init>(SectFile.java:126)
at com.maddox.rts.SectFile.<init>(SectFile.java:95)
at com.maddox.il2.builder.PlMapLoad.mapLoad(PlMapLoad.java:220)
at com.maddox.il2.builder.PlMapLoad$1.doAction(PlMapLoad.java:572)
at com.maddox.rts.MsgAction.doAction(MsgAction.java:36)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:422)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
section [MAP2D] not found in 'maps/vgk_El_AlameinCR/load.ini
[Jan 13, 2019 2:57:12 AM] -------------- END log session -------------
/code]


Any thoughts and guidance welcome.

Special thanks to Nowekat for the time and effort and thought that went into making these curves appear in maps.

Mechanic
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Sikshoota

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Re: JV69_Lybia_NE_CR/vgk_El_AlameinCR (Curved roads)
« Reply #10 on: January 12, 2019, 10:48:52 PM »

Great work thank you very much Nowekat.

I too can load & save on the JV69 Lybia map...& don't those roads just look soooo good now!
However, I too am having the same load issues as mentioned above in Mechanics post with the El_Alamein map.

I checked over all spelling for incompatibilities & have hopefully found something that may lead to a fix...

You show in the first post the all.ini entry for the El Alamein map as...

vgk_El_AlameinCR  vgk_El_AlameinCR/load.ini

I may be wrong but shouldn't it read like this instead...

vkg_El_AlameinCR  vkg_El_AlameinCR/load.ini

So anyway I renamed the entry accordingly in my all.ini to vkg_El_AlameinCR  vkg_El_AlameinCR/load.ini but still no luck (yet).  I'll keep digging for a solution?

In the meantime I'm getting stuck into enjoying your reworks of Desert Online & now JV69 Lybia.

Thanks & Cheers
S'
Sik

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Nowekat

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Re: JV69_Lybia_NE_CR/vkg_El_AlameinCR (Curved roads)
« Reply #11 on: January 13, 2019, 12:03:32 AM »

You are right. The name must be "vkg_El_AlameinCR" and not "vgk ...". So i changed also this download and the title of the first post. Hope it works now, sorry again.

Nowekat
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