Glad you guys like it so far.
Here is a shot of its first in game test appearance:
Giving a idea of scale on the Irkutsk map:
The size issue I mentioned has been dealt with so it is as near to the rough measurements I had as It can be,
just need to build the remaining buildings that make up Dadivank church, five or six pieces I think in total to
complete the complex.
There are what appears to be some lower levels to the complex, not sure how to deal with that yet, making a base
of some sort with land detail to allow texturing as per the map it is used on, however, placing the whole thing might
be awkward.
So, should it be one complete church complex or maybe have each of the buildings within as separate objects
that would allow other variations to be constructed by the map/mission builder?
Anyway, time to think on that while I build the rest of it.
Wishing you all the very best, Pete.