Still working on it but slowly, health and family issues keep me away from the project at the moment.
Trying to replicate the ornate detail found at the rear of the building is difficult with textures, for now it is
necessary for me to at least make some attempt in order to make sure I can at least get it to look close
and rectify parts of the model that are not quite right, maybe later one of our artists might improve on
what you see here because I will have hopefully got things aligned to something resembling the original
building:
Looking at photographs has made me make a few alterations in length and also make the arches wider
on these side buildings:
The inner arches of these areas have been changed from the corridors seen in early images to a more
open plan area as seen in photographs, unfortunately this will only be fully visible in game through the
alpha channel. Changes here stretching and shortening certain parts means I will most likely have to
map these areas again to even things up.
The top of the building should really be heightened but I will leave this as I would have to chop parts out
and remap to get things as they should be.
Take care.
Wishing you all the very best, Pete.