That's a beautiful church Mission Bug.
Thank you very much vonofterdingen, really appreciated.
Hello guys, as far as the issues go, I can see and zoom into the object in my map builder:
That same object on Ivan's map in game:
A mission on that map saved and running:
It works in any normal mission in my 4.12.2 with SAS ModAct 5.30, I have not tested BAT:
Live:
Dead:
..still not working with integration video (OpenGL, Perfect mod never work, Excelent only):
I can confirm problems as Toobone said with the mode, however for me it is the other way around.
In Excellent the object does not show:
In perfect it does:
Generally I think it is recommended to play IL-2 modded in the highest of those settings, makes water realistic.
I use a 5.30 ModAct version that allows higher RAM setting in the selecter, usually mine is 1024 I think.
Could the issue of the object not appearing in excellent be the texture size, maybe a change to 512 might help.
Seeing others with problems is really frustrating when I cannot replicate those issues, it still seems strange that you
all report the other two objects are okay it was just Etchmiadzini that was different.
Andrew (Grief11) sent me the objects he tested with some corrections to the model, he removed smoothing normals
from shadows dead/live and removed smoothing normals from collision box for live model, these were issues I was not
aware of and I do not know how to find or repair them, these versions were sent to Ivan to share with you and are
part of the WIP link.
As far as 3d moddelling goes I am still paddling at the sea shore rather than swimming out on the ocean, still much to learn.
Thank you very much to all who have tested and reported back, really appreciated.
Wishing you all the very best, Pete.