Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]   Go Down

Author Topic: Open GL problem - SOLVED!!!  (Read 863 times)

0 Members and 1 Guest are viewing this topic.

SAS~Storebror

  • Editor
  • member
  • Online Online
  • Posts: 17196
  • Ask me if I care.
    • Friendly Fire isn't.
Re: Open GL problem
« Reply #12 on: November 28, 2018, 09:37:36 AM »

One more thing that just comes back to my memory...
If you are on Windows 10, you might have Desktop Scaling active.
In that case you may want to read here: https://www.sas1946.com/main/index.php/topic,59691.msg657572.html#msg657572

]cheers[
Mike
Logged
Learn. Challenge. Improve. In loving memory of the times when I cared...

Dreamk

  • Modder
  • member
  • Offline Offline
  • Posts: 1558
Re: Open GL problem
« Reply #13 on: November 28, 2018, 11:44:19 AM »

Oh, I did that - no changes either.  Strange thing..... :-| Whatever, let's do with what i have  :)
Logged

SAS~Storebror

  • Editor
  • member
  • Online Online
  • Posts: 17196
  • Ask me if I care.
    • Friendly Fire isn't.
Re: Open GL problem
« Reply #14 on: November 28, 2018, 12:05:58 PM »

It's a mystery, there's no good reason why on earth all of this shouldn't yield good results.
Just out of curiosity: What's your monitor's native resolution?
And may I ask, since your 1050 supports this: Could you maybe use "ShadowPlay" to create a video where we all can see what you see while the game tries to launch?

]cheers[
Mike
Logged
Learn. Challenge. Improve. In loving memory of the times when I cared...

Dreamk

  • Modder
  • member
  • Offline Offline
  • Posts: 1558
Re: Open GL problem
« Reply #15 on: November 28, 2018, 12:16:33 PM »

The monitor is 21.5" with a native resolution of 1920x1080 Full HD.
I'll check how to activate the "Shadowplay" and will upload the vid.
Logged

Dreamk

  • Modder
  • member
  • Offline Offline
  • Posts: 1558
Re: Open GL problem
« Reply #16 on: November 28, 2018, 03:17:51 PM »

"curiouser and curiouser....."
I used FFsplit to create a video of what was going during the loading of BAT...settings: CBR 60fps, 640x480, 3000kbps.
And when I looked at the video.....it appears that the flickering was not recorded, nor the black screen but instead the QMB was displayed in a windows at the center of the screen.
As if FFsplit was using a camera "behind the screen" directly looking at the game.
And, indeed, what happens is like a black shutter being drawn over my screen, while all is fine behind.
So I made another video, this time using my cellphone to film what was happen on the screen - flickering, black screen etc..
here's the link:
https://www.mediafire.com/file/dh9y9634zleq2ie/VID_20181129_000908068.mp4/file
Logged

SAS~Storebror

  • Editor
  • member
  • Online Online
  • Posts: 17196
  • Ask me if I care.
    • Friendly Fire isn't.
Re: Open GL problem
« Reply #17 on: November 28, 2018, 10:33:08 PM »

That sure looks odd.
Since the splashscreen is shown, we can tell that there's no general issue like broken cable to the monitor, or a monitor not supporting the chosen resolution or refresh rate.
That however would have made no sense anyway since the game was running fine in DirectX mode.
It seems like issues start once the frame rate goes up, i.e. during boot time, the splash screen frame is not being refreshed for several seconds and that's what makes it actually show (albeit flickering).

It could be a display driver or settings thing, as these two things stick out at the moment:
  • We haven't yet seen your display driver settings for il2fb.exe in the "Program Settings" tab of the Nvidia Settings tool, you only posted the "Global Settings" tab.
  • Driver version 397.64 is pretty dated, we're at 417.01 meanwhile.
    If you choose to update the driver, I'd recommend a "clean install" to be on the safe side.

]cheers[
Mike
Logged
Learn. Challenge. Improve. In loving memory of the times when I cared...

Dreamk

  • Modder
  • member
  • Offline Offline
  • Posts: 1558
Re: Open GL problem
« Reply #18 on: November 28, 2018, 11:49:57 PM »

These are my Il2 Nvidia settings


Logged

SAS~Storebror

  • Editor
  • member
  • Online Online
  • Posts: 17196
  • Ask me if I care.
    • Friendly Fire isn't.
Re: Open GL problem
« Reply #19 on: November 29, 2018, 12:37:34 AM »

Eh... no sir, the settings should be set for il2fb.exe, not for the selector.
At that note, I'd recommend to directly start the game from il2fb.exe anyway.
Only use the Selector when you want to change some settings, then save them, exit the selector, and run the game from il2fb.exe directly.
Turned out to be safer that way.

]cheers[
Mike
Logged
Learn. Challenge. Improve. In loving memory of the times when I cared...

Dreamk

  • Modder
  • member
  • Offline Offline
  • Posts: 1558
Re: Open GL problem SOLVED!!!!!
« Reply #20 on: November 29, 2018, 07:35:57 AM »

SOLVED !!!!!  :D ;D :D ;D
I have a old principle, learnt the tough way, that if I have problems with my computer, I am not the only one with these problems. Up to now, I looked among other Il2 users who may have met the same problems. But, it did not seem to be related to Il2 at all. Therefore, the logical conclusion was that it had to be related to win10 or Nvidia.
So I decided to go and look what it said about flickering, win10 GTX1050 in the Nvidia developpers forum and similar developpers sites.
What a surprize....it appears that the problem is known by them already from last March - both with the GTX1050 and the GTX1050TI.
The phenomenon occurs randomely with selected resolutions, with various applications, both with DirectX and OpenGl.  :-X
While the precise cause is still unclear, the solution given is simple: :)
Go into "NVIDIA Control Panel", go to "Adjust desktop size and position" under "Display". Then look for a check box that says "Override the scaling mode set by games and programs".
(Apparently the NVIDIA Control Panel overrules the Windows 10 Desktop scaling properties options)
I did that and...it worked
 :) :) :) :) :) :)

BTW, on the Nvidia site, there is not any mention that such problem exists, or that any problem occur with the current Nvidia cards. As a matter of fact, looking througout the Nvidia consumers support forum is enlighting - most questions remains without even a reaction, not to say an answer. ..... :-X :-X :-X :o :( :(

Logged

KingTiger503

  • Legendary History Luftwaffe Elite Ace
  • Modder
  • member
  • Offline Offline
  • Posts: 847
  • KT503 Elite
Re: Open GL problem good news
« Reply #21 on: November 29, 2018, 08:08:25 AM »

That’s good news Dreamk, Let’s call it off, problem solved.
Logged
My Greatest and Best Regards KT503

<Gunny>

  • member
  • Offline Offline
  • Posts: 1140
Re: Open GL problem - SOLVED!!!
« Reply #22 on: November 29, 2018, 08:44:05 AM »

If you turn off  your Vertical Sync your FPS will go up a lot.

Maxthehitman  posted that way back...IT does work mine doubled.
Logged

SAS~Storebror

  • Editor
  • member
  • Online Online
  • Posts: 17196
  • Ask me if I care.
    • Friendly Fire isn't.
Re: Open GL problem SOLVED!!!!!
« Reply #23 on: November 29, 2018, 08:51:17 AM »

Override the scaling mode set by games and programs
Interesting, never even noted that option ;)

Glad that you got it sorted!
]cheers[
Mike
Logged
Learn. Challenge. Improve. In loving memory of the times when I cared...
Pages: 1 [2]   Go Up
 

Page created in 0.013 seconds with 25 queries.