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Author Topic: Next Generation MAP (NG-MAP) Mod v3.1  (Read 12587 times)

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PO_MAK_249RIP

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Re: Next Generation MAP (NG-MAP) Mod v2.0 ~ NEW VERSION ~
« Reply #48 on: December 04, 2018, 10:18:35 PM »

Thats strange whistler i dont have NG CAM installed? But on installing this latest version of NG MAP the inertia thingy returned?? I will try it again with pan view turned off.

UPDATE Just checked and the 8 classfiles from the NG-CAM Mod are included in this NG-MAP download?
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whistler

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Re: Next Generation MAP (NG-MAP) Mod v2.0 ~ NEW VERSION ~
« Reply #49 on: December 06, 2018, 02:10:14 AM »

UPDATE Just checked and the 8 classfiles from the NG-CAM Mod are included in this NG-MAP download?

Oh my, you are right Mick! :-X I didn't notice because I am using both Mods. I guess nobody noticed before because of the same reason...

I just updated the download @ Mission4Today.

Cheers mate!
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NG-HUD v3.5 | NG-MAP v3.1 | NG-CAM v1.6: https://www.sas1946.com/main/index.php/board,93.0.html

munty

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Re: Next Generation MAP (NG-MAP) Mod v2.0 ~ NEW VERSION ~
« Reply #50 on: December 06, 2018, 07:48:38 AM »

I just installed this V.20 it and it works PERFECT!
Thanks Whistler 8)

A single recommendation or request, with all the humility, something I miss:
the possibility of using the mouse wheel to expand or reduce the map in full screen mode.
It would be the only thing (unless it is already possible and I do not find o_O) .

Anyway: thank you very much, it is an essential tool!
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whistler

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Re: Next Generation MAP (NG-MAP) Mod v2.0 ~ NEW VERSION ~
« Reply #51 on: December 06, 2018, 08:13:30 AM »

the possibility of using the mouse wheel to expand or reduce the map in full screen mode.

Hi munty,

To expand? What do you mean? Zooming in/out using the mouse wheel works well in my setup.
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NG-HUD v3.5 | NG-MAP v3.1 | NG-CAM v1.6: https://www.sas1946.com/main/index.php/board,93.0.html

munty

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Re: Next Generation MAP (NG-MAP) Mod v2.0 ~ NEW VERSION ~
« Reply #52 on: December 08, 2018, 07:24:02 PM »

Yes that's what I mean.
The mouse wheel does not work in my installation for zoom in/out, I guess I have something disabled, but I am not able to find it. It must be the same thing that makes it unable to move or fire weapons when changing with C to the rest of the crew (???).
Thanks for the reply Whistler.
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whistler

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Re: Next Generation MAP (NG-MAP) Mod v2.0 ~ NEW VERSION ~
« Reply #53 on: December 09, 2018, 10:25:44 AM »

Hi munty,

Use the searchbox to find similar topics. I searched 'mousewheel' and found this: https://www.sas1946.com/main/index.php/topic,36993.msg407304.html

Create a new topic in the Tech Help (other than BAT or IL-2 Great Battles) section if you can't find a solution.

Regards,
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NG-HUD v3.5 | NG-MAP v3.1 | NG-CAM v1.6: https://www.sas1946.com/main/index.php/board,93.0.html

Aerokoks

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Re: Next Generation MAP (NG-MAP) Mod v2.0 ~ NEW VERSION ~
« Reply #54 on: December 10, 2018, 01:48:33 PM »

Thanks for the great program. I want to put points on the big map during the game, the course and the distance between the points are automatically shown. So that you can make a route on the big map. Sorry for bad english.
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munty

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Re: Next Generation MAP (NG-MAP) Mod v2.0 ~ NEW VERSION ~
« Reply #55 on: December 11, 2018, 09:40:17 AM »

Hi Whistler

Thanks for the note! I'll try it, see if it works.
I knew it was a silly thing, but I was unable to find the problem!
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Blaubaer

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Re: Next Generation MAP (NG-MAP) Mod v2.0 ~ NEW VERSION ~
« Reply #56 on: December 12, 2018, 06:13:48 AM »

Is it possible to enter the full screen mode by pressing a key?

Regards, Michael
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whistler

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Re: Next Generation MAP (NG-MAP) Mod v2.0 ~ NEW VERSION ~
« Reply #57 on: December 12, 2018, 11:29:14 AM »

Is it possible to enter the full screen mode by pressing a key?

Regards, Michael

Sure Michael, review Reply #33.


Thanks for the great program. I want to put points on the big map during the game, the course and the distance between the points are automatically shown. So that you can make a route on the big map. Sorry for bad english.

Hi Aerokoks,

I am afraid that's highly unlikely to happen. We already have the Full Mission Builder where you can quite easily set waypoints. I would need a solid reason to consider it but it is not the first time a so-so idea led to a whole new great idea. Feel free to elaborate on the concept you have in mind.

Thanks!
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NG-HUD v3.5 | NG-MAP v3.1 | NG-CAM v1.6: https://www.sas1946.com/main/index.php/board,93.0.html

Blaubaer

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Re: Next Generation MAP (NG-MAP) Mod v2.0 ~ NEW VERSION ~
« Reply #58 on: December 12, 2018, 01:00:40 PM »

Sure Michael, review Reply #33.
Thanks for the hint (never used that feature) and all the cool mods of yours.

Regards, Michael
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shardana

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Re: Next Generation MAP (NG-MAP) Mod v2.0 ~ NEW VERSION ~
« Reply #59 on: December 17, 2018, 03:14:17 PM »

Hi all, how can I keep this great mod running  but avoiding the labels of the airplanes in missions?
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