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Author Topic: Short Stirling v2  (Read 6293 times)

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SAS~Epervier

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Re: Short Stirling v2
« Reply #48 on: September 24, 2018, 02:34:20 PM »

I am always rather worried by cockpits that are a direct copy of another plane. I find it a bit damaging to the all-important immersion. I like to have a few small differences so I have messed about with the textures of the Stirling cockpit to produce something  a bit less like the B-17 and a bit closer to the monochrome effect of RAF bomber cockpits. I emphasise that I have not changed anything other than some of the colours.
Very nice ! Bravo and thank you !

First post updated !  ;)
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Airbourne

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Re: Short Stirling v2
« Reply #49 on: September 25, 2018, 10:06:28 AM »

Thank you for your kind words. I am delighted to be able to help.
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tartenmuche

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Re: Short Stirling v2
« Reply #50 on: September 27, 2018, 09:36:37 AM »

Dear CWatson,
thank you for the bombsight, it is a little old-fashioned but it works.
Dear Airbourne,
thank you for the cockpit.
Best regards.
Tart
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Stefan SG

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Re: Short Stirling v2
« Reply #51 on: October 06, 2018, 10:01:42 AM »

Let me propose another version of bombing sight fix for 4.12.2 for Short Stirling.





The bombing sight fix is revised with options for 4:3 monitor and for for 16:9 monitor.

d\l link: http://www.mediafire.com/file/1jie89jufxh08qa/fix_Stirling_BombingSight_412_v2.zip/file
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Piotrek1

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Re: Short Stirling v2
« Reply #52 on: October 06, 2018, 01:58:27 PM »

Hi Stefan, Thanks a lot for the fix, I will test it asap.
Best regards,
Piotrek
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SAS~Epervier

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Re: Short Stirling v2
« Reply #53 on: October 06, 2018, 03:10:44 PM »

Let me propose another version of bombing sight fix for 4.12.2 for Short Stirling.
The viewfinder view is not suitable for 16:9 monitor !
It is preferable to use this code in the Cockpit_Bombardier :     CmdEnv.top().exec("fov 31.086");
     CmdEnv.top().exec("fov 23.913");    is for 4:3 monitor.
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Stefan SG

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Re: Short Stirling v2
« Reply #54 on: October 06, 2018, 04:18:32 PM »

The viewfinder view is not suitable for 16:9 monitor !
It is preferable to use this code in the Cockpit_Bombardier :     CmdEnv.top().exec("fov 31.086");
     CmdEnv.top().exec("fov 23.913");    is for 4:3 monitor.

Dear Epervier,
Thank You for Your kind advise and help.  ]thumleft[
The new link with options for both 4:3 and 16:9 monitors is added.
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SAS~Epervier

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Re: Short Stirling v2
« Reply #55 on: October 07, 2018, 02:22:26 AM »

Thank You for Your kind advise and help.
The new link with options for both 4:3 and 16:9 monitors is added.
Thank you!
I'll include your link in the first post!  ;)
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FANATIC MODDER

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Re: Short Stirling v2
« Reply #56 on: October 07, 2018, 04:46:38 AM »

Sorry to disagree with you Epervier, but.....

Epervier took the most difficult task, one of the most difficult planes to model with weird dimensions and shapes, loads of difficult details to model (complex landing gear, complex turrets, complex canopy etc) making proper template for this would not be an easy task also.... Most importantly for me, making a proper FM, this combination of short thick wing, long fuselage, small tail surfaces angle of attack on take off...one of the most weird planes ever because it was FLAWED from the beginning.
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Marat

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Re: Short Stirling v2
« Reply #57 on: October 15, 2018, 07:45:14 AM »

Dear friends, where to get the skins for this beautiful bomber?
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SAS~Epervier

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Re: Short Stirling v2
« Reply #58 on: December 10, 2018, 01:58:35 PM »

By leperemagloire...






But the very approximate mapping of the aircraft causes big problems....
Good luck LPM!  ;)
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henkypenky

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Re: Short Stirling v2
« Reply #59 on: December 10, 2018, 02:18:49 PM »

Quote
big problems....
but looking very good, I like it!
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