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Author Topic: Crashing at 60%  (Read 539 times)

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vpmedia

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Re: Crashing at 60%
« Reply #12 on: August 28, 2018, 01:50:44 AM »

I looked into it an vpmodpack only needs these 37 objects and their static.ini entries in order to get this map working:

Quote
buildings.Plate$Pac_GrRunwayLong
buildings.House$wizernes1
buildings.House$wizernes2
buildings.House$eperlecques1
buildings.House$V-2_V-2_Pad_black
buildings.House$breakwater1_BarragesS
buildings.House$Factory_04_MohneS
buildings.House$RadioTowerS
buildings.House$Murs_RemagenS
buildings.House$tol_bastion_RemagenS
buildings.House$tol_round_RemagenS
buildings.House$TobrukR-brun_RemagenS
buildings.House$Remagen_Bridge_Long_End1S
buildings.House$Rock_Ludendorff_RemagenS
buildings.House$VehicleOpelBlitz36s_remagen
buildings.House$Remagen_Bridge_Long_Mid1S
buildings.House$VehicleM1Green_remagen
buildings.House$HorsePalomino_Remagen
buildings.House$cart_003_Remagen
buildings.House$blauckaus_Ludendorff_RemagenS
buildings.House$Remagen_Bridge_Short_rightS
buildings.Plate$Pac_GrTaxiLong
buildings.Plate$Wag_Asphalt3HardstandLarge
buildings.Plate$Pac_GrParkingLarge
buildings.House$Kaimauer_01_BarragesS
buildings.House$Rock_ederS
buildings.House$Rock_mohneS
buildings.House$ederdam1
buildings.House$ederdam2
buildings.House$mohnedam3
buildings.House$mohnedam2
buildings.House$mohnedam1
buildings.House$Atocha
buildings.House$Prufstand_basS
buildings.House$Prufstand_hautS
buildings.House$V2_rampe
buildings.House$Fi-103_rampe
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