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Author Topic: Battle of Kasserine Map  (Read 8003 times)

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Nowekat

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Battle of Kasserine Map
« on: July 06, 2018, 12:06:15 PM »

The link below is updated to V1.1 of the map. For further details see post no. 12.
Allready fixed in the download:
Missing groundpoints for the AI Comrades added.
AI parking positions flaw fixed

The allied landig in Marocco and Algeria found little resistance. So the axis forces, even to weak to beat the british troops and their supporters from formerly and current colonies alone, found themself suddenly in a two front war. In Russia, it's November 1942, german advance has been stopped and the time of defeat and retreat began. Best conclusion may had been to leave Northafrica immedeately. Instead the axis troops turned eastern to stop the allied troops, who meanwhile reached Tunesia.  Here it came to a series of battles. The best known of these is the Battle at the Kasserine Pass in February 1943. This was also the last time the axis airforce was a thread for the allies.



Btw: Red ist blue here.

Mapsize is about 200 * 150 kilometres.



This area never was a empty desert but populated and cultivated for thousends of years. But agricultural areas must have been much smaller then today in the past and also in the 40s due to the lack of pumps and energy. So i made them quite small, but they were there. The same with towns and villages, even if population was small. Kasserine, a administration center, is said to have had only 3000 inhabitents in 1956, the year of Algerias independece from France. So in the 40s it might have been about 2000 (today about 90.000). So my Kasserine is possibly even a little bit to big here:



Tebessa, a allied supplies center, the goal of an axis attack that failed at last. There is quite the same supplies center on the other side a little bit northern of Majel Bell Abbes. No anti aircraft guns are installed yet.



The Pass of Kasserine. In reality, as you clearly see here ;-), its more a plateau between two hills. It's also nearer to Foussana than to Kasserine. Never mind. There was a road and even a railway, also this was a narrow-gauge railway.



I don't know what this is, but it looks like it looks. Very different from the surrounding and trees find water here. Must be a kind of geological anormaly. Or aliens landed here a long time ago.



I kind of river. No open water, but also not dryed out. There are some small rivers in this area, but they can't modeled here due to the limitations of the game engine. The texture is really not the best.



Airfield. Not much to see here. Just a field airport. Airfields are not historically. You will reach an area of interest quite soon.



Rural scene. Please don't shoot the camels. And also cow and horse like to live.



An unexpected journey.



You may download the map V.1.1 (see post no. 12) here:

https://www.mediafire.com/file/mof99a837z816nb/KasserineV1.1.7z/file

Installation: Throw the "maps" folder into that folder, where your "maps" folder for modded maps is :-)
Add to your all.ini:
Kasserine Kasserine/load.ini

The map saves with VPmedia and also with BAT, but the big (693 Kb) static.ini is needed here.

Textures mostly by ag and red_kolya.

Original supplies center by the author of the Ju88 Afrika May 1941 campain.

Towns and villages created with CityBuilder. This was the very first very crude version. The last version is even much better. See the WIP maps section for that.

Map populated with ObjectSet. Also maps WIP section.

Flying over the landscape, i'm not content with the texturing and some details. I hope to change this when i have an idea how to make it better. For this the map is in the WIP-Section.



Nowekat



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Vampire_pilot

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Re: Battle of Kasserine /WIP Map
« Reply #1 on: July 06, 2018, 12:16:24 PM »

very cool!  Thanks!

This is a very interesting map in many ways, since it also is the only desert map without any coastline

but this is in WIP section.... is there still work going on or can this be already used as it is?

Nowekat

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Re: Battle of Kasserine /WIP Map
« Reply #2 on: July 06, 2018, 12:20:58 PM »

Its ready to fly!
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Vampire_pilot

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Re: Battle of Kasserine /WIP Map
« Reply #3 on: July 06, 2018, 12:21:49 PM »

can I move it to an appropriate section then?
outside WIP?

fritzofpeace

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Re: Battle of Kasserine /WIP Map
« Reply #4 on: July 06, 2018, 03:31:40 PM »

She loads! She saves missions in my 4.12 SAS 5.3!
And she's a beauty!!! :P
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dsawan

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Re: Battle of Kasserine /WIP Map
« Reply #5 on: July 06, 2018, 04:26:38 PM »

Nice will there be quickmissons for it?
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Nowekat

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Re: Battle of Kasserine /WIP Map
« Reply #6 on: July 07, 2018, 03:16:59 AM »

Hello Vampaire, of course. I will change the text afterwards a little bit.

Hello Dsavan, unfortunally i'm just a comsumer and not a creater of missions, and i even do not know how to make them. But i hope someone with more knowledge may make some missions, also for me :-)

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Vampire_pilot

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Re: Battle of Kasserine Map
« Reply #7 on: July 07, 2018, 03:34:48 AM »

moved to MTO

Uzin

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Re: Battle of Kasserine Map
« Reply #8 on: July 10, 2018, 03:51:15 PM »

Amazing textures!
Map loads, but missions not saved in my 4.13.4 SAS 6.40 install.
Checker shows:

Code: [Select]
Missing objects in your static.ini:

buildings.House$Egypt_palm_04
buildings.House$Egypthouse09
buildings.House$Egypt_palm_12
buildings.House$Egypthouse07
buildings.House$Egypt_palm_09
buildings.House$Egypthouse06
buildings.House$Egypthouse02
buildings.House$Egypt_well02
buildings.House$Camel
buildings.House$Egypthouse12
buildings.House$Egypthouse03
buildings.House$Egypt_tree_04
buildings.House$Egypthouse08
buildings.House$Egypthouse11
buildings.House$Egypt_tree_08
buildings.House$Egypthouse10
buildings.House$FurnitureNTL_Tree
buildings.House$Egypt_palm_11
buildings.House$Egypthouse02HIGH
buildings.House$MongolyaTreeLine_Mongol1
buildings.House$Egypt_tree_01
buildings.House$FurnitureTreeBroad2
buildings.House$MongolyaTreeLine_Mongol
buildings.House$Egypthouse01HIGH
buildings.House$Egypthouse01
buildings.House$Egypthouse04
buildings.House$Egypt_tree_07
buildings.House$Egypt_tree_06
buildings.House$Egypt_palm_07
buildings.House$Egypt_palm_03
buildings.House$FurnitureTreeolive
buildings.House$Egypt_palm_10
buildings.House$Egypt_tree_10
buildings.House$Broad1-clair
buildings.House$Egypt_tree_12
buildings.House$Egypt_palm_08
buildings.House$Egypthouse05
buildings.House$Egypt_palm_02
buildings.House$Egypt_palm_06
buildings.House$Egypt_well01
buildings.House$Acacia_tree
buildings.House$carpet_1
buildings.House$carpet_2
buildings.House$compost
buildings.House$cart_002
buildings.House$HorseGray
buildings.House$kucha_meshkov_1
buildings.House$cart_001
buildings.House$cow
buildings.House$cart_003
buildings.House$HorseLightbrown
buildings.House$HorseWhite
buildings.House$brown_cow
buildings.House$cart
buildings.House$water_tower1
buildings.House$semi
buildings.House$semi2
buildings.House$Nos_City_10
buildings.House$DHouse01
buildings.House$arba_2
buildings.House$AirdromeBarrelBlock2_2m
buildings.House$46GRBoxload
buildings.House$FurnitureSandbags_Round2
buildings.House$filet_camouflage1
buildings.House$AirdromeControlTCamo
buildings.House$500LBombE
buildings.House$4x500lb
buildings.House$Egypt_boxes_ger003
buildings.House$Egypt_boxes_ger004
buildings.House$tent1
buildings.House$TrainSR_Coach
buildings.House$TrainSR_Cargo
buildings.House$Tente-QG_D
buildings.House$Tente-abrihosp
buildings.House$Filet_DESERT
buildings.House$Egypt_tree_03
buildings.House$Egypt_tree_11
buildings.House$Egypt_tree_09
buildings.House$Egypt_tree_02
buildings.House$FurnitureTreeHops
buildings.House$Egypt_tree_05
buildings.House$TrainSEACR_3rd
buildings.House$Human_02D
buildings.House$Country_Bridge_Short_End
buildings.House$Country_Bridge_Long_Mid
buildings.House$Country_Bridge_Short_Mid
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Nowekat

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Re: Battle of Kasserine Map
« Reply #9 on: July 11, 2018, 11:03:52 AM »

I don't know a 4.13.4 SAS 6.40 installation, but the map saves with modact 5.3. I get the same list when using the small static.ini with only 227 KB. The map needs the big one with 693 KB. Possibly it's quite the same with that 4.13.4 SAS 6.40 installation.
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Uzin

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Re: Battle of Kasserine Map
« Reply #10 on: July 11, 2018, 03:31:07 PM »

I don't know a 4.13.4 SAS 6.40 installation, but the map saves with modact 5.3. I get the same list when using the small static.ini with only 227 KB. The map needs the big one with 693 KB. Possibly it's quite the same with that 4.13.4 SAS 6.40 installation.
Where to get that big static.ini, and the objects belonging to it, please?
Or are users supposed to hunt for this over the web pages?

Problem solved by installing the map into VPmodpack.
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Mixx

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Re: Battle of Kasserine Map
« Reply #11 on: July 14, 2018, 06:45:06 AM »

Interesting map, beautiful textures!
thanks!
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