Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 7 8 9 [10]   Go Down

Author Topic: SAS BoX Server ("The Flying Ass Clowns")  (Read 3443 times)

0 Members and 1 Guest are viewing this topic.


  • Graduate of the Dirk Gently School of mucking about.
  • Modder
  • member
  • Offline Offline
  • Posts: 136
Re: SAS BoX Server ("The Flying Ass Clowns")
« Reply #108 on: February 06, 2019, 04:17:58 PM »

  So how is the ROF clone in online play. Is there any interest in WWI?

  I've been looking to fly online WWI ever since I just missed TargetWare's Richthofen's Skies server getting shut down by a week back in 2008.


  • moderator
  • member
  • Offline Offline
  • Posts: 1483
  • Flying Ass Clown N°24
Re: SAS BoX Server ("The Flying Ass Clowns")
« Reply #109 on: February 07, 2019, 01:00:15 AM »

Our current training mission has it's own WWI area, so if you have the expansion you can fly the kites on the server (against AI or other players).

Unfortunately I don't own the Flying Circus so I can't say much about it, but those who do have it seem quite enthusiastic about it. But for more details on that matter we should probably wait for someone who knows what he's talking about ;)
When all else fails: read the instructions!


  • Editor
  • member
  • Online Online
  • Posts: 16094
  • Ask me if I care.
    • Friendly Fire isn't.
Re: SAS BoX Server ("The Flying Ass Clowns")
« Reply #110 on: February 07, 2019, 02:49:18 AM »

The WW1 kites are definitely much fun to fly and fight with.
As Skylla said, we do have a WW1 zone to the east of our training mission so you can do your fights without being jumped by the WW2 guys all the time.
The WW1 part of training mission features two airfields close to Stalingrad, with about 5 minutes flight time to each other or to the AI dogfight zone respectively.
In the AI dogfight zone you meet one or two (randomly, sometimes just one, sometimes two) opponents of random types with random skills, so it never gets boring.
You've got all kites available (currently two on each side: Spad XIII, Sopwith Camel, Fokker Dr.1 and Pfalz D.IIIa) with all available modifications.

What else there is to say about Flying Circus?
Well... the fighting style is significantly different to WW2.
Time after time, we expect to see all ROF content being ported to FC, but it will surely take a few years to do so.
Probably the most important step would be to have a dedicated WW1 map and some ground objects.
At the moment you're essentially flying a canvas plane in a WW2 scenario, giving you little other options than to shoot down other canvas planes.
You definitely get to know so when you try to kill enemy ground objects with your bomblets or peashooters, or if you happen to get within enemy AAA's range.

Learn. Challenge. Improve. In loving memory of the times when I cared...
Pages: 1 ... 7 8 9 [10]   Go Up

Page created in 0.024 seconds with 25 queries.