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Author Topic: graphics extender  (Read 65721 times)

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Stainless

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Re: graphics extender
« Reply #744 on: November 10, 2019, 02:06:26 AM »

Quote
Satellite images also have the problem of shadows/clouds/etc. being part of the texture - AFAIK there is no publicly available imagery that has been corrected for those issues.

 :) yes there is.

Though you do get problems with transients








However if that's what you want, I will see what I can do.


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slibenli

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Re: graphics extender
« Reply #745 on: November 10, 2019, 04:53:44 AM »

On the normal downloads i get a folder called #SAS which i rename to #WAW to use in my CUP install - does the new autoinstaller do away with this requirement slibenli? Nice to see u back 😊

That one would only be necessary for a feature which I never activated  :)

slibenli

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Re: graphics extender
« Reply #746 on: November 10, 2019, 05:10:56 AM »

Quote
Satellite images also have the problem of shadows/clouds/etc. being part of the texture - AFAIK there is no publicly available imagery that has been corrected for those issues.

 :) yes there is.

Though you do get problems with transients

However if that's what you want, I will see what I can do.

But there are building and tree shadows  :(

Anyway, just a height map would be a good starting point. Until there is a better solution I can use the type map generation code that I already have.
And a coast line and river map would be handy - although not necessary (using terrain elevation <= 0 as an approximation instead).
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