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Author Topic: graphics extender  (Read 19086 times)

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SAS~Storebror

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Re: graphics extender
« Reply #156 on: September 10, 2018, 10:35:55 PM »

around 30% of the time I start a new flight, the game's graphics will freeze within 5 seconds. While il2ge.log displays no indication of an error, il2ge_all.log does.
Can't see no error in il2ge_all.log.
Does this happen on certain maps/missions/???
Could you give any more details to reproduce the issue?
What's your GPU?

Either Vega is missing the AMD Driver for his GPU or didn't run the program in Admin mode... OR, it REALLY doesn't have an additional Intel/AMD GPU...
We found out meanwhile that it's not AMD at all:
It's a first generation Intel HD Graphics solution, equivalent to the GMA5700M.
Strictly DirectX in case of IL-2 and therefore a no go with il2ge.

]cheers[
Mike
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PO_MAK_249RIP

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Re: graphics extender
« Reply #157 on: September 10, 2018, 10:43:22 PM »

Intriguing and tempting to install but im gonna wait till this mods better perfected. I am loving all the posts they are a great insight into whats going on here - great stuff!
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fatty_finn

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Re: graphics extender
« Reply #158 on: September 12, 2018, 12:41:17 AM »

got it running in 4.13RC04m/modact 6.01
this is absolutely wonderful!!!!! - many thanks. A new dawn is upon us!
some observations/queries:
1)in my install, the texture bump files do not seem to be implemented
2) height file [map_h] seems to be running at reduced resolution, thus topography is smoother than usual.
            [this results in trees left floating in the air -  see hilly image]
3) maybe the long-running "water at altitude" problem is partly solved by this mod?!
                           [e.g. the lake surface in the 2 images is at about 5000ft ASL!]
4) topography is transparent, in the sense you can see the trees thru the hill.
in summary,
seems Il2 WILL last forever!
f_f






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slibenli

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Re: graphics extender
« Reply #159 on: September 14, 2018, 01:48:50 AM »

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urmel

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Re: graphics extender
« Reply #160 on: September 14, 2018, 03:38:46 AM »

runns in Y-Ren Pack 413.4,loocks fantastic!!!
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Peter Lynn

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Re: graphics extender
« Reply #161 on: September 14, 2018, 08:38:36 AM »

Sorry but the download link just dumps me back to the above reply No 161.... :)
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slibenli

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Re: graphics extender
« Reply #162 on: September 14, 2018, 08:50:37 AM »

Sorry but the download link just dumps me back to the above reply No 161.... :)

Try right-click + save as.
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Peter Lynn

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Re: graphics extender
« Reply #163 on: September 14, 2018, 06:35:54 PM »

Silly me! Thank you... :-[
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fatty_finn

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Re: graphics extender
« Reply #164 on: September 14, 2018, 07:12:12 PM »

Thanks for the update, slibenli.
regarding the first "bug" you list in your readme: "terrain artifacts (e.g. appears lower than it acually is)":
After trying your  Il2ge on different maps, I think this "bug" greatly improves some of them, i.e.  those with terrain >1000m ASL.
At these higher altitudes, standard Il2  performs poorly, rendering mountain & hill-tops as far too angular. So, if you could somehow retain part of this "bug", as a terrain smoothing option, it could be a help rather than a hindrance.  I note this bug can reduce the mountains' max. height, but that reduction is very slight indeed, and only noticeable via the floating trees. The bug's far greater effect is to smooth the shape of the mountains or hills, and that is an improvement our higher altitude maps could do with.
f_f  (map modder)
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SAS~Storebror

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Re: graphics extender
« Reply #165 on: September 15, 2018, 12:38:58 AM »

Still fascinating like the very first time I saw this mod in action.
Bye, bye blurry and missing distant landscape.
Let me add: The latest version works smoothly with ReShade!

Old IL-2 maxed out all the way, Aleutian Islands:


New with il2ge:


...and this one is especially for the one-eyed ignorants from the shallow end of the genepool (the ones being addressed know who I mean :P):


]cheers[
Mike
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fatty_finn

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Re: graphics extender
« Reply #166 on: September 15, 2018, 05:52:01 PM »

re: "...fascinating like the very first time I saw this mod in action.
         Bye, bye blurry and missing distant landscape."
Well put, Mike.
Slibenli's GE mod is the greatest!
Those "one-eyed ignorants" must have the wrong end of the stick.
f_f
ps what's ReShade ?
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SAS~Storebror

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Re: graphics extender
« Reply #167 on: September 16, 2018, 01:39:03 AM »

ReShade is a post processing tool for OpenGL (and DirectX) graphics.
You can find a lot of exchange about how to get ReShade up and running with IL-2 here:
https://www.sas1946.com/main/index.php/topic,46936.0.html

]cheers[
Mike
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