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Author Topic: graphics extender  (Read 284104 times)

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Dogbert

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Re: graphics extender
« Reply #468 on: February 21, 2019, 03:53:56 AM »

Sorry for being a total airhead.

But i have extracted the zip to my main 1946 BAT install directory.

How do i get it to show up in JSGME please, so that i can enable it.

Normally i only run BAT without fiddling, so i am not very good with extra mods.

Also i cannot find il2ge.ini only dll. to enable Effects.

Thank you,

Mike.
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Rostic

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Re: graphics extender
« Reply #469 on: February 21, 2019, 08:59:01 AM »

You can try it out in https://gitlab.com/vrresto/il2ge/-/jobs/164924635/artifacts/download.

You'll need to set EnableEffects=1 in il2ge.ini.

So where is "il2ge.ini"?
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slibenli

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    • IL-2 Graphics Extender
Re: graphics extender
« Reply #470 on: February 21, 2019, 09:03:53 AM »

Sorry for being a total airhead.

But i have extracted the zip to my main 1946 BAT install directory.

How do i get it to show up in JSGME please, so that i can enable it.

Normally i only run BAT without fiddling, so i am not very good with extra mods.

Also i cannot find il2ge.ini only dll. to enable Effects.

Thank you,

Mike.

You can't and don't need to enable it in JSGME - it should run out of the box.
If it doesn't, please post the contents of il2ge.log (if it exists) and initlog.lst.
il2ge.ini doesn't exist by default - you'll have to create it.
Also keep in mind that the new effects don't yet look as good as the original ones.

Dogbert

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Re: graphics extender
« Reply #471 on: February 21, 2019, 09:48:39 AM »

Thanks for the info buddy.

So how and where do i install it please ?

Thanks very much,
Mike.
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slibenli

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Re: graphics extender
« Reply #472 on: February 21, 2019, 10:12:11 AM »

Thanks for the info buddy.

So how and where do i install it please ?

Thanks very much,
Mike.

As the readme says: the contents of the subfolder install in the zip file go directly into your il2 folder.
So the folder structure of the installation should look like this:
Code: [Select]
il2-folder\
  il2ge.dll
  il2ge\
    shaders\

Dogbert

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Re: graphics extender
« Reply #473 on: February 21, 2019, 10:26:22 AM »

Apologies i didn't see the readme.   :(

I have it in the correct location anyway.  8)

C:\game install folder\#SAS\il2ge\

C:\game install folder\il2ge\

                             \il2ge.dll\

Sorry to be a nuisance but what stands out in regards graphics quality.

Just so i can check if it is working or not.

Thanks very much for taking the time to reply.

Mike.
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PO_MAK_249RIP

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Re: graphics extender
« Reply #474 on: February 21, 2019, 11:19:26 PM »

This topic is now crying out for some before and after shots??
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Corsair Carbide case, Intel core i5 4690 3.5ghz with Arctic Cooler, Asus Rock H97 performance, MSI Ventus XS OC 1660GTX 6GB DDR6, 32GB Patriot Viper 1600Mhz, 256GB/500GB Crucial SSDs, Windows 10 64bit.

rollnloop

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Re: graphics extender
« Reply #475 on: February 22, 2019, 12:01:41 AM »

Like those on page 1 or page 6 of the thread ?
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PO_MAK_249RIP

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Re: graphics extender
« Reply #476 on: February 22, 2019, 04:34:43 AM »

I'll give you the 2 on page 6 - I'm thinking more of comparison shots on the first page. The shots there arent before and afters!
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Corsair Carbide case, Intel core i5 4690 3.5ghz with Arctic Cooler, Asus Rock H97 performance, MSI Ventus XS OC 1660GTX 6GB DDR6, 32GB Patriot Viper 1600Mhz, 256GB/500GB Crucial SSDs, Windows 10 64bit.

rollnloop

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Re: graphics extender
« Reply #477 on: February 22, 2019, 08:35:35 AM »

EnableEffects=1 hurts fps a lot here (about 50%)

Game looks real great, but I still have a few issues, are they still WIP or will we need to live with it ?

1/white objects when conditions are hazy (I think there has been an improvement in last version during bad weather at mid day but it remains early or late in the day)

2/black sky in rear mirror

3/pitch black night (no star)

Thanks again for this fantastic addition  :)

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slibenli

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Re: graphics extender
« Reply #478 on: February 22, 2019, 09:52:50 AM »

EnableEffects=1 hurts fps a lot here (about 50%)

Game looks real great, but I still have a few issues, are they still WIP or will we need to live with it ?

The new effects are not yet optimised, so that is to be expected.
Basically everything is still WIP ;)
The issue here is time, not so much whether it is possible or not.

Quote
1/white objects when conditions are hazy (I think there has been an improvement in last version during bad weather at mid day but it remains early or late in the day)

That won't be an issue anymore when object shaders are done.

Quote
2/black sky in rear mirror

Yes, noticed that too. I will look into it eventually, but it's not a priority atm.

Quote
3/pitch black night (no star)

Thanks again for this fantastic addition  :)

Same as above ;)



rollnloop

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Re: graphics extender
« Reply #479 on: February 22, 2019, 10:21:41 AM »

Thanks for these infos and all your work  :)
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