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Author Topic: Orient is Red - Krarsnyi Vostok - Part 1 v1.0 Ansaldo A1, Sikorsky S12, S12bis, S16-3 S16ser Moscam MB & MB bis  (Read 6146 times)

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Hubberranz

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I use and tested 5.30 version; only file AF5F8A326C3FA53C from BAT as repair; but may be that does not do good for BF-109/ throttle power output.
Checking on original config.
update: Yep. Bf-109 is OK without this BAT file. So back to square one: "start engine S-12 and crash the game".

OK. Further update: I tried on clean install SAS 5.3 and no problem when starting engine.  :P

So there must be a mod somewhere in conflict. Will eventually find. "I'll be back".
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Hubberranz

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SAS modact 5.30 no mods.

S-12 of 5.30 version.   Problem appears as soon as I install an "engine mod", any of those tested below.

Start engine of S-12 cause crash as stated when tried:

! ! SAS_Engine_2.8.1w_full_20171218_FullThrottleFlame
! ! SAS_Engine_2.8.4w_full_20180412_FullThrottleFlame
! ! SAS_Engine_2.8.5w_full_20180507_FullThrottleFlame

! ! SAS_Engine_2.8.5w_full_20180507                     <--- without ThrottleFlame ;  tested = same result.

! ! SAS_Engine_Mod_GuidedMissiles ( the associated file within each version of the above )
                            ( removal or absence of which had no effect on prob.)

! SAS Common Utils_v1,10 ( needed for engine mod to work )
! SAS Common Utils_v1,9   ( retro tested for good measure )

- stepping back from these files, S-12 start the engine works again ( in clean SAS 5.3 ).

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Dreamk

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Of course, the engine mod is for jets and is incompatible with this mod. therefore, as I wrote the BAT version is to be installed only in the DOW folder and load before teh current files !!Batfiles and SS engine mod present there (do not cancel them as they add new sounds to the game, it's why a "jet dedicated" mod is present in BAT folder dedicated to ww1). In 5.30 you need simply to disable the SAS engine mod through JSGME when playing with ww1 aircraft.
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Hubberranz

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Thank you for your answers and the excellent mods. Great job.  8)
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dsawan

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tried in dbw 4.10 1916 and no work-. Also the difffm, where does that go in il2 46;which folder?
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dsawan

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Never mind got it owrking thx.
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Dreamk

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Version for HSFX5 uploaded in first post :))
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Dreamk

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I forgot to mention it: the pulsator is fully functional on these planes. Most rotary engine equipped airplanes did noot possess a tachometer but the pilot could calculate the rpm by watching the pulsator which was also used as an indicator of regular lubrication: the formula number of seconds/ 50 pulses gave a number directly proportional to rev count.

The Pulsometer is connected to the oil supply line via a junction in the pipeline and in the event of the glass bulb breaking, can be turned off by way of the stop cock in the fitting below it.
There is an air space in the glass bulb above the static level of oil.
The oil pump is driven off the engine resulting in pressure pulses in the oil system.
These pressure pulses propagate through the system and make their way up through the oil in the lower part of the glass bulb or sight glass as it is called, and show themselves like a gentle burble or ripple of oil on the oil surface, thus indicating that the oil is flowing.
The oil level in the glass bulb is determined by the equalization of pressures in the system, so as the oil pressure varies in pulses, so too does the pulse in the glass bulb.
The oil pulses are quite minor and difficult to detect, barely moving the meniscus of the oil'no bubble, rather just a 1/16'' bump in the level every few seconds.
Engine rpm can be ascertained by counting the oil pulses.
For example if it took 68 seconds for 50 pulses on a 110 HP Le Rhone rotary engine, the rpm would be 1226.

The pulsator was also used as an indicator of regular lubrication, independently of the tachometer:
For instance the manual of the 110 hp LeRhone indicates:  71 pulse/s=1173 rpm; 69 pulses/s =1208 rpm; 68 pulses/s= 1226 rpm for a
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Spider16

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I downloaded and installed the BAT version because I am only using it - BAT 3.7.2 - and for some reason I have 60% CTD when loading. Thanks for any help.

greetings

Carlos
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SAS~Gerax

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I have 60% CTD when loading. Thanks for any help.

LOG always is needed to provide help!

Read how to get the log here, and the instant log here.

Important: read here which part(s) from the log to post
and how to post it. (code option!)

When you want to post all lines of the logfile use pastebin, read here how to do this:
https://www.sas1946.com/main/index.php/topic,39780.msg627220.html#msg627220

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Alfie Noakes

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A polite question for Dreamk.....

May I ask if there's been any progress on the remaining aircraft in this pack ?
ie Lebed_12
Lebed_12HS
Lebed_12Early
SPAD_A2
SPAD_A4
LWF_Tractor

Anade_Late

Stiv_069 apears to have completed the skins.....

https://www.sas1946.com/main/index.php/topic,50404.156.html      #157 on

I'm particularly keen to fly the SPAD's   o_O

Many thanks for the previously released a/c

Ansaldo_A1
SikorskyS12
SikorskyS12bis
SikorskyS16_3
SikorskyS16_Ser
MoscaMB
MoscaMB_Bis

The Ansaldo is one of my favourite fighting machines  :P

Cheers

Alfie
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Everything is for the best in the best of all possible worlds

Spider16

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Code: [Select]
[code0 java.lang.ClassNotFoundException: com.maddox.il2.objects.air.Ansaldo_A
[2019-10-31 10:51:04.581] dT:    0 at com.maddox.rts.LDR.loadClass(LDR.java:27)
[2019-10-31 10:51:04.581] dT:    0 at java.lang.ClassLoader.loadClass(Unknown Source)
[2019-10-31 10:51:04.581] dT:    0 at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[2019-10-31 10:51:04.581] dT:    0 at java.lang.Class.forName0(Native Method)
[2019-10-31 10:51:04.581] dT:    0 at java.lang.Class.forName(Unknown Source)
[2019-10-31 10:51:04.581] dT:    0 at com.maddox.rts.Spawn.get(Spawn.java:39)
[2019-10-31 10:51:04.581] dT:    0 at com.maddox.rts.Spawn.get(Spawn.java:28)
[2019-10-31 10:51:04.581] dT:    0 at com.maddox.il2.game.Main.preloadAirClasses(Main.java:214)
[2019-10-31 10:51:04.581] dT:    0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
[2019-10-31 10:51:04.581] dT:    0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[2019-10-31 10:51:04.581] dT:    0 at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[2019-10-31 10:51:04.581] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:405)
[2019-10-31 10:51:04.581] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2019-10-31 10:51:05.431] dT:    0 com.maddox.il2.objects.air.Ansaldo_A
[2019-10-31 10:51:05.431] dT:    0 java.lang.ClassNotFoundException: com.maddox.il2.objects.air.Ansaldo_A
[2019-10-31 10:51:05.431] dT:    0 at com.maddox.rts.LDR.loadClass(LDR.java:27)
[2019-10-31 10:51:05.431] dT:    0 at java.lang.ClassLoader.loadClass(Unknown Source)
[2019-10-31 10:51:05.432] dT:    0 at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[2019-10-31 10:51:05.432] dT:    0 at java.lang.Class.forName0(Native Method)
[2019-10-31 10:51:05.432] dT:    0 at java.lang.Class.forName(Unknown Source)
[2019-10-31 10:51:05.432] dT:    0 at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:538)
[2019-10-31 10:51:05.432] dT:    0 at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:517)
[2019-10-31 10:51:05.432] dT:    0 at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:2455)
[2019-10-31 10:51:05.432] dT:    0 at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3518)
[2019-10-31 10:51:05.432] dT:    0 at com.maddox.il2.gui.GUI.create(GUI.java:160)
[2019-10-31 10:51:05.432] dT:    0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1779)
[2019-10-31 10:51:05.432] dT:    0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[2019-10-31 10:51:05.432] dT:    0 at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[2019-10-31 10:51:05.432] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:405)
[2019-10-31 10:51:05.432] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[2019-10-31 10:51:05.506] dT:    0 Main begin: PlMisAir(GUIQuick): class 'air.Ansaldo_A' not found
[2019-10-31 10:51:05.506] dT:    0 java.lang.RuntimeException: PlMisAir(GUIQuick): class 'air.Ansaldo_A' not found
[2019-10-31 10:51:05.506] dT:    0 at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:2447)
[2019-10-31 10:51:05.506] dT:    0 at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3518)
[2019-10-31 10:51:05.506] dT:    0 at com.maddox.il2.gui.GUI.create(GUI.java:160)
[2019-10-31 10:51:05.506] dT:    0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1779)
[2019-10-31 10:51:05.506] dT:    0 at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
[2019-10-31 10:51:05.506] dT:    0 at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[2019-10-31 10:51:05.506] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:405)
[2019-10-31 10:51:05.506] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

[Oct 31, 2019 10:51:05 AM] -------------- END log session -------------
]

I hope I have understood the information to pass the log file and that it is useful and correct.

Greetings

  Carlos
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