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Author Topic: Ankoria-Pagadona - Fictional Dynamic Campaign for DCG and BAT  (Read 1562 times)

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Shakaali

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Ankoria-Pagadona
Fictional Dynamic Campaign for DCG and BAT

Updated for DCG 3.49 Final



Two South American countries, Ankoria and Pagadona, are -  once again - in war with  one another.

Pick your side.

Download Mediafire: https://www.mediafire.com/file/bp5a0v9g4s29dud/Ankoria-Pagadona.rar/file


Ankorian Pilot (Luftwaffe):

I/JG 1      Heinkel He-112    Fighter
I/JG 2      Rogozarski LVT-1   Fighter
I/JG 3      Avia B.135      Fighter
I/ZG 1      Fokker G.I      Heavy Fighter
I/SchlG 1       Heinkel He-51   Ground Attack
I/KG 1      Junkers Ju-188   Bomber
I/KG 2      Fokker CX      Bomber
Aufklärungsgruppe 10   Avia B.534      Recon
I/SAGr 125      Dornier Do-24   Seaplane
I/TG 1      Siebel Si-204      Transport


Pagadonan Pilot (USAAF):

307th Fighter Sqn   Arsenal VG 33   Fighter
308th Fighter Sqn   Seversky P-35   Fighter
309th Fighter Sqn   Curtiss-Wright CW-21   Fighter
317th Fighter Sqn   Westland Whirlwind   Heavy Fighter
522th Fighter-Bomber Sqn   Grumman Delfin   Ground Attack
340th Bomber Sqn   PZL.37B      Bomber
341st Bomber Sqn   Vickers Vildebeest   Bomber
3rd Photo Recon Group   Boulton-Paul Defiant   Recon
15th Air Force   Grumman J2F Duck   Seaplane
52nd Troop Carrier Group   Douglas DC-3   Transport



DCG SETTINGS:

The map is quite challenging for AI. AI tends to crash on takeoff or not being able to land on certain airfields.  Therefore you should set DCG -> Settings Panel -> Circling Take Off Path to "No types".  Transfers should be kept Off

I suggest setting Action Radius Setting to 700 km or more.

All other settings as you wish.

For the campaing to work as planned please choose corresponding plane and squadron: if you would like to fly He-112 also choose I/JG 1 and if you would like to fly Avia B.534 choose Aufklärungsgruppe 10. 


NOTE:

This campaign is completely fictional.  Being fictonal I had the chance to use aircraft I think should have deserved to be used more than they  in reality were used. I used some aircraft in roles they were not intended to (Defiant would have been a decent recon plane, wouldn't it?)

The campaign was inspired by great SNARKJungle map by farang65.

Requirements:

B.A.T. V3.3 PATHFINDER or later
DCG 3.49 Final or later

Installation:

Decompress the Ankoria-Pagadona.rar into your DCG home directory.
Make a backup of the DGEN directory in you IL-2 game directory and copy DGEN folder from Ankoria-Pagadona folder to main game folder, overwrite if prompted. 
Copy Skins Folder from Ankoria-Pagadona folder and paste it over PaintSchemes/Skins in your IL-2 game directory.
Start DCG, select Optional Third Party Data Folder.
Navigate to the Ankoria-Pagadona folder and select allcampaigns.dcg
Select Off Line Career (Full Auto-Generation Mode) in the DCG main screen.
Launch Il-2 and select one of the above-mentioned careers.


Credits and thanks:

SAS team for BAT
Paul Lowengrin for DCG
farang65 for SNARKJungle map
Tailspin and Lonestar for DCG tutorials that got me started creating DCG campaigns a long time ago



If you encounter any bugs or oddities, please let me know!

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vonofterdingen

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Re: Ankoria-Pagadona - Fictional Dynamic Campaign for DCG and BAT
« Reply #1 on: April 22, 2018, 03:09:07 PM »

What a cool idea. Thanks!
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