Hi folks,
This is a group for import in missions using the IL-2 Great Battles Mission Editor.
The purpose is to spawn a random german fighter (109/110/190, any available type in game) and apply random skill to it.
The plane will spawn at 500m altitude and, you guess it, will fly to the east.
Once the plane gets killed (pilot kill, plane crashed, plane killed any other way), it will respawn after 30 seconds delay.
That respawn of course might bring up a different plane type with different skill
Usage Notes:
Now... how to object link further waypoint to the random planes?
Seems tricky because they are "hidden" inside a group and it's so many of them, which means many clicks and many chances to make mistakes...
But it's much easier.
First of all, put a waypoint trigger on your mission and open up it's properties. Then double-click into the Objects list:
Now you can select the objects to be linked from a list.
If you have just added the group to your mission, the planes will likely be around the end of the list.
Hold Shift and click first and last plane to select all.
Finally, hit "Enter" key to apply your selection:
This group is in early testing stage, call it "Alpha" - there have not been sufficient tests carried out yet, so please expect bugs and issues. Use at your own risk!
Download links:
https://www.mediafire.com/file/68965d7e474z7js/Spawn_Random_German_Fighter_with_Random_Skill_v4.ziphttps://www.mediafire.com/file/ix1uzs93fx16kln/Spawn_Random_Russian_Fighter_with_Random_Skill_v1.zipCheers!
Mike